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class_name CharacterServerLoginSuccessPacket
extends Packet
const HEADER := 0x082d
const BYTE_LENGTH := 0
## Byte Length: 2
var unknown: int
## Byte Length: 1
var normal_slot_count: int
## Byte Length: 1
var vip_slot_count: int
## Byte Length: 1
var billing_slot_count: int
## Byte Length: 1
var producible_slot_count: int
## Byte Length: 1
var valid_slot: int
## Byte Length: 20
var unused: PackedByteArray
static func from_bytes(bytes: PackedByteArray):
var packet = CharacterServerLoginSuccessPacket.new()
packet.unknown = bytes.decode_u16(6)
packet.normal_slot_count = bytes.decode_u8(8)
packet.vip_slot_count = bytes.decode_u8(9)
packet.billing_slot_count = bytes.decode_u8(10)
packet.producible_slot_count = bytes.decode_u8(11)
packet.valid_slot = bytes.decode_u8(12)
packet.unused = bytes.slice(13, 13 + 20)
return packet
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