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-rw-r--r--ui/character_selection_item.gd27
1 files changed, 27 insertions, 0 deletions
diff --git a/ui/character_selection_item.gd b/ui/character_selection_item.gd
new file mode 100644
index 0000000..67ebea7
--- /dev/null
+++ b/ui/character_selection_item.gd
@@ -0,0 +1,27 @@
+extends Control
+
+
+signal pressed
+
+
+func initialize_with_info(info: CharacterInformation):
+ %Head.texture = load(
+ "%s/%s/000.png" % [
+ "res://data/extracted/data/sprite",
+ Constants.FilePaths.get_player_head(info.gender, info.head),
+ ]
+ )
+
+ %Body.texture = load(
+ "%s/%s/000.png" % [
+ "res://data/extracted/data/sprite",
+ Constants.FilePaths.get_player_body(info.gender, info.job),
+ ]
+ )
+
+ %Name.text = info.name
+
+
+func _on_gui_input(event: InputEvent) -> void:
+ if event.is_pressed():
+ pressed.emit()