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authorDaniel Weipert <git@mail.dweipert.de>2024-12-11 12:55:08 +0100
committerDaniel Weipert <git@mail.dweipert.de>2024-12-11 12:55:08 +0100
commite3c185e05823e30eccd7728ceda2ee57cc66fd4d (patch)
tree96cced31157175bb0a3620b0e3b8d99122f298ac /extractor/action.gd
parent688790b5dc0ea8f51a99e42a00c7510b9bd87aa6 (diff)
next commit
Diffstat (limited to 'extractor/action.gd')
-rw-r--r--extractor/action.gd222
1 files changed, 0 insertions, 222 deletions
diff --git a/extractor/action.gd b/extractor/action.gd
deleted file mode 100644
index 1865786..0000000
--- a/extractor/action.gd
+++ /dev/null
@@ -1,222 +0,0 @@
-class_name ActionFormat
-
-
-## Byte Length: 2 [br]
-## SP
-var signature: String = "AC"
-
-## Byte Type: u8 [br]
-## Byte Length: 2
-var version: Version
-
-## Byte Type: u16 [br]
-## Byte Length: 2
-var action_count: int
-
-## Byte Type: u8 [br]
-## Byte Length: 10
-var reserved: PackedByteArray
-
-## Length: [member action_count]
-var actions: Array[Action]
-
-## Byte Type: u16 [br]
-## Byte Length: 2
-var event_count: int
-
-## Length: [member event_count]
-var events: Array[Event]
-
-## Byte Type: f32 [br]
-## Byte Length: 4
-var frame_times: float
-
-
-func get_byte_length() -> int:
- var length := 22
-
- for action in actions:
- length += action.get_byte_length()
-
- length += Event.BYTE_LENGTH * event_count
-
- return length
-
-
-static func from_bytes(bytes: PackedByteArray):
- var action = ActionFormat.new()
-
- @warning_ignore("shadowed_variable")
- var version = Version.new()
- version.minor = bytes.decode_u8(2)
- version.major = bytes.decode_u8(3)
- action.version = version
-
- print(version)
-
- action.action_count = bytes.decode_u16(4)
- action.reserved = bytes.slice(6, 6 + 10)
-
- # TODO
- action.actions = [] as Array[Action]
-
- action.event_count = 0
-
- action.frame_times = 0.0
-
- print(inst_to_dict(action))
-
- return action
-
-
-class Action:
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var motion_count: int
-
- ## Length: [member motion_count]
- var motions: Array[Motion]
-
-
- func get_byte_length() -> int:
- var length := 4
- for motion in motions:
- length += motion.get_byte_length()
-
- return length
-
-
-class Motion:
- ## Byte Type: u8 [br]
- ## Byte Length: 32
- var unused: PackedByteArray
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var sprite_layer_count: int
-
- ## Length: [member sprite_layer_count]
- var sprite_layers: Array[SpriteLayer]
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var event_id: int
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var sprite_anchor_count: int
-
- ## Length: [member sprite_anchor_count]
- var sprite_anchors: Array[SpriteAnchor]
-
-
- func get_byte_length() -> int:
- return 44 + SpriteLayer.BYTE_LENGTH * sprite_layer_count + SpriteAnchor.BYTE_LENGTH * sprite_anchor_count
-
-
-class SpriteLayer:
- const BYTE_LENGTH := 48
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var position_u: int
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var position_v: int
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var sprite_index: int
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var is_flipped_vertical: int
-
- ## Byte Type: u8 [br]
- ## Byte Length: 1
- var color_r: int
-
- ## Byte Type: u8 [br]
- ## Byte Length: 1
- var color_g: int
-
- ## Byte Type: u8 [br]
- ## Byte Length: 1
- var color_b: int
-
- ## Byte Type: u8 [br]
- ## Byte Length: 1
- var color_a: int
-
- ## Byte Type: f32 [br]
- ## Byte Length: 4
- var scale_u: float
-
- ## Byte Type: f32 [br]
- ## Byte Length: 4
- var scale_v: float
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var rotation_degrees: int
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var sprite_type: int
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var sprite_width: int
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var sprite_height: int
-
-
- func get_position() -> Vector2:
- return Vector2(position_u, position_v)
-
-
- func get_color() -> Color:
- return Color8(color_r, color_g, color_b, color_a)
-
-
- func get_scale() -> Vector2:
- return Vector2(scale_u, scale_v)
-
-
- func get_size() -> Vector2:
- return Vector2(sprite_width, sprite_height)
-
-
-class SpriteAnchor:
- const BYTE_LENGTH := 16
-
- ## Byte Type: u8 [br]
- ## Byte Length: 4
- var unused: PackedByteArray
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var position_u: int
-
- ## Byte Type: i32 [br]
- ## Byte Length: 4
- var position_v: int
-
- ## Byte Type: u32 [br]
- ## Byte Length: 4
- var flag: int
-
-
- func get_position() -> Vector2:
- return Vector2(position_u, position_v)
-
-
-class Event:
- const BYTE_LENGTH := 40
-
- ## Byte Type: u8 [br]
- ## Byte Length: 40
- var name: String