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path: root/Units/Climber.tscn
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[gd_scene load_steps=5 format=3 uid="uid://vdtrjkwk22jm"]

[ext_resource type="Script" path="res://Units/climber.gd" id="1_2em2d"]
[ext_resource type="PackedScene" uid="uid://bj8j72hwnt6mo" path="res://animated_sprite.tscn" id="2_qdfwn"]
[ext_resource type="SpriteFrames" uid="uid://diwyagjvsgq0i" path="res://Units/units_sprite_frames.tres" id="3_j38i2"]

[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_p461f"]
radius = 2.0
height = 9.0

[node name="Climber" type="CharacterBody2D"]
collision_mask = 258
input_pickable = true
safe_margin = 0.01
script = ExtResource("1_2em2d")

[node name="AnimatedSprite" parent="." instance=ExtResource("2_qdfwn")]
texture_filter = 1
sprite_frames = ExtResource("3_j38i2")
animation = &"climb"
frame_progress = 0.261887
centered = false
offset = Vector2(-3, -5)

[node name="NavigationShape" type="CollisionShape2D" parent="."]
position = Vector2(0, 0.5)
shape = SubResource("CapsuleShape2D_p461f")

[node name="RayWallLeft" type="RayCast2D" parent="."]
position = Vector2(0, 3)
target_position = Vector2(-3, 0)
collision_mask = 258

[node name="RayHeadLeft" type="RayCast2D" parent="."]
position = Vector2(0, -3)
target_position = Vector2(-3, 0)
collision_mask = 258

[node name="RaySlopeLeft" type="RayCast2D" parent="."]
position = Vector2(0, 5)
target_position = Vector2(-3, 0)
collision_mask = 258

[node name="RayWallRight" type="RayCast2D" parent="."]
position = Vector2(0, 3)
target_position = Vector2(4, 0)
collision_mask = 258

[node name="RayHeadRight" type="RayCast2D" parent="."]
position = Vector2(0, -3)
target_position = Vector2(4, 0)
collision_mask = 258

[node name="RaySlopeRight" type="RayCast2D" parent="."]
position = Vector2(0, 5)
target_position = Vector2(4, 0)
collision_mask = 258

[connection signal="input_event" from="." to="." method="_on_input_event"]