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-rw-r--r--Stages/Spawn/spawn.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/Stages/Spawn/spawn.gd b/Stages/Spawn/spawn.gd
index fd7309a..0189632 100644
--- a/Stages/Spawn/spawn.gd
+++ b/Stages/Spawn/spawn.gd
@@ -16,7 +16,7 @@ func _ready() -> void:
$AnimatedSprite.play("default")
$AnimatedSprite.animation_finished.connect(func():
- _on_spawn_timer_timeout()
+ #_on_spawn_timer_timeout()
$SpawnTimer.start()
)
@@ -28,5 +28,5 @@ func _on_spawn_timer_timeout() -> void:
get_tree().current_scene.add_child(unit)
spawned_count += 1
- if spawned_count == spawn_count:
+ if spawned_count >= spawn_count:
$SpawnTimer.stop()