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path: root/Assets/Sounds/shot-obstacle-hit.wav.import
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[remap]

importer="wav"
type="AudioStreamWAV"
uid="uid://ddiik30kw4ua"
path="res://.godot/imported/shot-obstacle-hit.wav-bcb0534f910fd9cbe2276e5aabdf87ac.sample"

[deps]

source_file="res://Assets/Sounds/shot-obstacle-hit.wav"
dest_files=["res://.godot/imported/shot-obstacle-hit.wav-bcb0534f910fd9cbe2276e5aabdf87ac.sample"]

[params]

force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0