diff options
Diffstat (limited to 'Game.gd')
-rw-r--r-- | Game.gd | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -1,6 +1,13 @@ extends Node +@warning_ignore("unused_signal") +signal boss_initialized(hp: int) +@warning_ignore("unused_signal") +signal boss_hp_changed +@warning_ignore("unused_signal") +signal boss_defeated + signal score_changed var score = 0 : @@ -85,3 +92,7 @@ func transition_scene_with_door(door: Door): Game.fade_in_screen() ).call_deferred() + + +func hit_enemy(enemy: Enemy, projectile_position: Vector2): + enemy.on_hit(projectile_position) |