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author | Daniel Weipert <git@mail.dweipert.de> | 2025-03-31 14:34:21 +0200 |
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committer | Daniel Weipert <git@mail.dweipert.de> | 2025-03-31 14:34:21 +0200 |
commit | 65bfe9c4c3e09c0d9f5058dd899a82c6a47ec15d (patch) | |
tree | 06a24e13c2ece277a1146f5cb76b575ca731c879 /Readme.md | |
parent | 218748f67a6a6b35efc4a732ad11426d0f528709 (diff) |
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@@ -1,3 +1,19 @@ Try this: - https://agatedragon.blog/2024/02/12/simple-outline-shader/ - https://aliendrakon.itch.io/isometric-halloween-pumpkin-patch + + +## TODO + +Dice Creation: + - higher ATK, DEF => higher level + - can fly, abilitie(s) => higher level + - use bar with points that fill based on decisions to determine level of dice + - level 1 dice can have at max 4 summoning faces + - level 2 at max 3, level 3 at max 2, level 4 at max 1 + - higher levels possible? + - max number of multipliers for faces like atk,def,move,ablty based on level + - level 1 dice can multiply at max 1 face by 2 + - level 2 at max 2 faces by 2, and 1 face by 3 + - level 3 at max 3 faces by 2, and 2 faces by 3 and 1 face by 4 + - level 4 at max 4 faces by 2, and 3 faces by 3 and 2 faces by 4 |