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|
<?php
namespace App\gemini\Controller;
use App\DB;
use GeminiFoundation\Request;
class User
{
public function get(Request $request): array|bool
{
if ($request->getClientCertificate() === null) {
return false;
}
return DB::query(
<<<SQL
select users.id, username, email from users
join users_gemini on users.id = users_gemini.user_id
where users_gemini.certificate=:fingerprint
SQL,
['fingerprint' => $request->getClientCertificate()->getFingerprint()]
)->fetch();
}
public function create(Request $request): array|bool
{
DB::query(
'insert into users (username, password, email) values (:username, :fingerprint, :email)',
[
'username' => md5($request->getClientCertificate()->getFingerprint()),
'fingerprint' => $request->getClientCertificate()->getFingerprint(),
'email' => '(no email)',
]
);
$userId = DB::query('select id from users where password=:password', ['password' => $request->getClientCertificate()->getFingerprint()])->fetchColumn();
DB::query(
'insert into users_gemini (certificate, user_id) values (:fingerprint, :userId)',
['fingerprint' => $request->getClientCertificate()->getFingerprint(), 'userId' => $userId]
);
// also insert new village at random free coordinates
DB::query(
'insert into villages (name, x, y, wood, clay, iron, food, satisfaction) values (:name, :x, :y, :wood, :clay, :iron, :food, :satisfaction)',
[
'name' => substr(md5(rand()), 0, 6),
'x' => rand(0, 100),
'y' => rand(0, 100),
'wood' => 500,
'clay' => 500,
'iron' => 500,
'food' => 500,
'satisfaction' => 100,
]
);
$villageId = DB::query('select id from villages order by id desc limit 1')->fetchColumn();
DB::query(
'insert into user_villages (user_id, village_id) values (:userId, :villageId)',
['userId' => $userId, 'villageId' => $villageId]
);
// insert base buildings
DB::query(
'insert into village_buildings (level, type, village_id) values (:level, :type, :villageId)',
['level' => 1, 'type' => 'TownHall', 'villageId' => $villageId]
);
DB::query(
'insert into village_buildings (level, type, village_id) values (:level, :type, :villageId)',
['level' => 1, 'type' => 'Storage', 'villageId' => $villageId]
);
DB::query(
'insert into village_storage_config (wood, clay, iron, food, village_id) values (:wood, :clay, :iron, :food, :villageId)',
['wood' => 25, 'clay' => 25, 'iron' => 25, 'food' => 25, 'villageId' => $villageId]
);
DB::query(
'insert into village_buildings (level, type, village_id) values (:level, :type, :villageId)',
['level' => 1, 'type' => 'WoodCutter', 'villageId' => $villageId]
);
DB::query(
'insert into village_units (amount, type, is_traveling, home_village_id, residence_village_id) values (:amount, :type, false, :villageId, :villageId)',
['amount' => 1, 'type' => 'WoodCutter', 'villageId' => $villageId]
);
DB::query(
'insert into village_buildings (level, type, village_id) values (:level, :type, :villageId)',
['level' => 1, 'type' => 'ClayPit', 'villageId' => $villageId]
);
DB::query(
'insert into village_units (amount, type, is_traveling, home_village_id, residence_village_id) values (:amount, :type, false, :villageId, :villageId)',
['amount' => 1, 'type' => 'PitWorker', 'villageId' => $villageId]
);
DB::query(
'insert into village_buildings (level, type, village_id) values (:level, :type, :villageId)',
['level' => 1, 'type' => 'IronMine', 'villageId' => $villageId]
);
DB::query(
'insert into village_units (amount, type, is_traveling, home_village_id, residence_village_id) values (:amount, :type, false, :villageId, :villageId)',
['amount' => 1, 'type' => 'Miner', 'villageId' => $villageId]
);
DB::query(
'insert into village_buildings (level, type, village_id) values (:level, :type, :villageId)',
['level' => 1, 'type' => 'Farm', 'villageId' => $villageId]
);
DB::query(
'insert into village_units (amount, type, is_traveling, home_village_id, residence_village_id) values (:amount, :type, false, :villageId, :villageId)',
['amount' => 1, 'type' => 'Farmer', 'villageId' => $villageId]
);
return $this->get($request);
}
}
|