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-rw-r--r--views/village.twig361
1 files changed, 0 insertions, 361 deletions
diff --git a/views/village.twig b/views/village.twig
deleted file mode 100644
index c72018c..0000000
--- a/views/village.twig
+++ /dev/null
@@ -1,361 +0,0 @@
-{% extends 'base.twig' %}
-
-{% block main %}
-<div class="village">
-
- <div class="village__top">
- <div>
- <span>
- <a href="/map/{{ village.x }}/{{ village.y }}">
- {{ village.x }} x {{ village.y }}
- </a>
- </span>
- &mdash;
- {{ village.name }}
- </div>
-
- <div class="resources">
- <div>
- <i class="icon icon-wood"></i>
- <span>{{ village.wood }} / {{ village.getStorage(village.id).getResourceCapacity('wood') }}</span>
- <i class="icon icon-per-increment"></i>
- <span>{{ village.getBuilding(village.id, 'WoodCutter').getResourceIncrementor() }}</span>
- </div>
- <div>
- <i class="icon icon-clay"></i>
- <span>{{ village.clay }} / {{ village.getStorage(village.id).getResourceCapacity('clay') }}</span>
- <i class="icon icon-per-increment"></i>
- <span>{{ village.getBuilding(village.id, 'ClayPit').getResourceIncrementor() }}</span>
- </div>
- <div>
- <i class="icon icon-iron"></i>
- <span>{{ village.iron }} / {{ village.getStorage(village.id).getResourceCapacity('iron') }}</span>
- <i class="icon icon-per-increment"></i>
- <span>{{ village.getBuilding(village.id, 'IronMine').getResourceIncrementor() }}</span>
- </div>
- <div>
- <i class="icon icon-food"></i>
- <span>{{ village.food }} / {{ village.getStorage(village.id).getResourceCapacity('food') }}</span>
- <i class="icon icon-per-increment"></i>
- <span>{{ village.getBuilding(village.id, 'Farm').getResourceIncrementor() }}</span>
- </div>
-
- <div onclick="javascript:this.nextElementSibling.showModal()">
- <i class="icon icon-storage"></i>
- <span>{{ village.getStorage(village.id).getCapacity() }}</span>
- </div>
- <dialog>
- <button onclick="javascript:this.parentNode.close()">Close</button>
- <h3 align="center">Storage Config</h3>
- <form method="post" action="/village/{{ village.x }}/{{ village.y }}/storage/config">
- <label>
- <i class="icon icon-wood"></i>
- <input type="text" name="wood" value="{{ village.getStorageConfig(village.id).wood }}">
- </label>
- <label>
- <i class="icon icon-clay"></i>
- <input type="text" name="clay" value="{{ village.getStorageConfig(village.id).clay }}">
- </label>
- <label>
- <i class="icon icon-iron"></i>
- <input type="text" name="iron" value="{{ village.getStorageConfig(village.id).iron }}">
- </label>
- <label>
- <i class="icon icon-food"></i>
- <input type="text" name="food" value="{{ village.getStorageConfig(village.id).food }}">
- </label>
- <button>Save</button>
- </form>
- </dialog>
- </div>
- </div>
-
- <div class="village__events">
- <h3>Events</h3>
-
- {% if events['UpgradeBuilding'] %}
- <h4>Upgrade Buildings</h4>
- <table>
- <thead>
- <tr>
- <th>Building</th>
- <th>Time</th>
- <th></th>
- </tr>
- </thead>
- <tbody>
- {% for typeEvents in events['UpgradeBuilding'] %}
- {% for event in typeEvents %}
- <tr>
- <td>{{ event.type }}</td>
- <td class="timer">
- {% include 'components/timer.twig' with { 'time': event.event.time|date('c') } %}
- </td>
- <td>
- <a class="btn" href="/village/{{ village.x }}/{{ village.y }}/building/UpgradeBuilding/build/cancel">
- Cancel
- </a>
- </td>
- </tr>
- {% endfor %}
- {% endfor %}
- </tbody>
- </table>
- {% endif %}
-
- {% if events['TrainUnits'] %}
- <h4>Train Units</h4>
- <table>
- <thead>
- <tr>
- <th>Unit</th>
- <th>Time</th>
- <th></th>
- </tr>
- </thead>
- <tbody>
- {% for event in events['TrainUnits'] %}
- <tr>
- <td>{{ event.type }}</td>
- <td class="timer">
- {% include 'components/timer.twig' with { 'time': event.event.time|date('c') } %}
- </td>
- <td>
- <a class="btn" href="/village/{{ village.x }}/{{ village.y }}/unit/train/cancel">
- Cancel
- </a>
- </td>
- </tr>
- {% endfor %}
- </tbody>
- </table>
- {% endif %}
-
- {% if events['SendUnits'] %}
- <h4>Send Resources / Units</h4>
- <table>
- <thead>
- <tr>
- <th>Type</th>
- <th>Unit</th>
- <th>Amount</th>
- <th>Origin</th>
- <th>Destination</th>
- <th>Time</th>
- <th></th>
- </tr>
- </thead>
- <tbody>
- {% for event in events['SendUnits'] %}
- <tr>
- <td>{{ event.type }}</td>
- <td>{{ event.unit }}</td>
- <td>{{ event.amount }}</td>
- <td>{{ village.get(event.source).name }}</td>
- <td>{{ village.get(event.destination).name }}</td>
- <td class="timer">
- {% include 'components/timer.twig' with { 'time': event.event.time|date('c') } %}
- </td>
- <td>
- {% if event.isCanceled %}
- Canceled
- {% else %}
- {% if event.event.villageId == village.id %}
- <form action="/event/{{ event.event.id }}/cancel" method="post">
- <input type="submit" value="Cancel">
- </form>
- {% endif %}
- {% endif %}
- </td>
- </tr>
- {% endfor %}
- </tbody>
- </table>
- {% endif %}
- </div>
-
- <div class="village__main">
- <div class="village__buildings">
- <h3>Buildings</h3>
- <table>
- <thead>
- <tr>
- <th>Type</th>
- <th>Level</th>
- <th>Build Time</th>
- <th>Resources</th>
- <th></th>
- </tr>
- </thead>
- <tbody>
- {% for building in buildings %}
- <tr class="village__buildings__row">
- <td>{{ building.type | default(type) }}</td>
- <td>{{ building.level | default(0) }}</td>
- <td>{{ building.getBuildTimeForLevel(building.getEffectiveLevel() + 1) | buildTime }}</td>
- <td class="resources">
- <span>
- <i class="icon icon-wood"></i>
- {{ building.getResourceRequirementsForLevel(building.getEffectiveLevel() + 1)['wood'] }}
- </span>
- &nbsp;
- <span>
- <i class="icon icon-clay"></i>
- {{ building.getResourceRequirementsForLevel(building.getEffectiveLevel() + 1)['clay'] }}
- </span>
- &nbsp;
- <span>
- <i class="icon icon-iron"></i>
- {{ building.getResourceRequirementsForLevel(building.getEffectiveLevel() + 1)['iron'] }}
- </span>
- </td>
- <td>
- <form action="/village/{{ village.x }}/{{ village.y }}/building/{{ building.type }}/level-up" method="post">
- <input type="submit" value="Level up" {{ village.canBuild(village, building) ? '' : 'disabled' }}>
- </form>
- </td>
- </tr>
- {% endfor %}
- </tbody>
- </table>
- </div>
-
- <div class="village_units">
- <h3>Units</h3>
- <table>
- <thead>
- <tr>
- <th></th>
- <th>Type</th>
- <th>Amount</th>
- <th>Build Time</th>
- <th>Resources</th>
- <th></th>
- </tr>
- </thead>
- <tbody>
- {% for unit in village.getUnits(village.id, 1, 3) %}
- <tr>
- <td><i class="icon icon-{{ unit.type|lower }}"></i></td>
- <td>{{ unit.type }}</td>
- <td>{{ unit.amount }}</td>
- {% if not unit.isTraveling %}
- <td>
- {{ unit.getBuildTime(1) | buildTime }}
- </td>
- <td>
- <span>
- <i class="icon icon-wood"></i>
- {{ unit.getResourceRequirements(unit, 1)['wood'] }}
- </span>
- &nbsp;
- <span>
- <i class="icon icon-clay"></i>
- {{ unit.getResourceRequirements(unit, 1)['clay'] }}
- </span>
- &nbsp;
- <span>
- <i class="icon icon-iron"></i>
- {{ unit.getResourceRequirements(unit, 1)['iron'] }}
- </span>
- &nbsp;
- <span>
- <i class="icon icon-food"></i>
- {{ unit.getResourceRequirements(unit, 1)['food'] ?? 0 }}
- </span>
- </td>
- <td>
- <form action="/village/{{ village.x }}/{{ village.y }}/unit/{{ unit.type }}/create" method="post" class="inline">
- <input type="number" min="0" name="amount" placeholder="Amount">
- <input type="submit" value="Train" {{ village.canTrain(village, unit, 1) ? '' : 'disabled' }}>
- </form>
- </td>
- {% else %}
- <td>~traveling~</td>
- {% endif %}
- </tr>
- {% endfor %}
- </tbody>
- </table>
-
- <h4>Supporting Units</h4>
- <table>
- <thead>
- <tr>
- <th></th>
- <th>Type</th>
- <th>Amount</th>
- <th>Origin</th>
- <th>Location</th>
- <th>Travel Time</th>
- <th></th>
- </tr>
- </thead>
- <tbody>
- {% for unit in village.getUnits(village.id, 2) | merge(village.getUnits(village.id, 3)) %}
- <tr>
- <td><i class="icon icon-{{ unit.type|lower }}"></i></td>
- <td>{{ unit.type }}</td>
- <td>{{ unit.amount }}</td>
- <td>{{ village.get(unit.homeVillageId).name }}</td>
- <td>{{ not unit.isTraveling ? village.get(unit.residenceVillageId).name : '~traveling~' }}</td>
- <td>{{ unit.getTravelTime(unit, village.getDistance(unit.getHomeVillage().x, unit.getHomeVillage().x, unit.getResidenceVillage().x, unit.getResidenceVillage().y)) | buildTime }}</td>
- <td>
- {% if not unit.isTraveling %}
- {% if unit.homeVillageId == village.id %}
- <form action="/village/{{ village.x }}/{{ village.y }}/unit/{{ unit.type }}/location/{{ unit.getResidenceVillage().x }}/{{ unit.getResidenceVillage().y }}/recall" method="post">
- <input type="number" min="1" max="{{ unit.amount }}" name="amount" placeholder="Amount" required>
- <input type="submit" value="Recall Home">
- </form>
- {% else %}
- <form action="/village/{{ village.x }}/{{ village.y }}/unit/{{ unit.type }}/location/{{ unit.getHomeVillage().x }}/{{ unit.getHomeVillage().y }}/send-back" method="post">
- <input type="number" min="1" max="{{ unit.amount }}" name="amount" placeholder="Amount" required>
- <input type="submit" value="Send Back">
- </form>
- {% endif %}
- {% endif %}
- </td>
- </tr>
- {% endfor %}
- </tbody>
- </table>
-
- <h4>Send Units</h4>
- <form action="/village/{{ village.x }}/{{ village.y }}/send-units" method="post">
- <select name="unit">
- {% for unit in village.getUnits(village.id, 1) %}
- <option>{{ unit.type }}</option>
- {% endfor %}
- </select>
- <input type="number" min="1" name="amount" placeholder="Amount" required>
- <select name="village">
- {% for v in villages %}
- <option value="{{ v.id }}">{{ v.name }}</option>
- {% endfor %}
- </select>
- <select name="type">
- <option>Borrow</option>
- <option>Gift</option>
- </select>
- <button>Send</button>
- </form>
- </div>
-
- {% if village.getBuilding(village.id, 'Marketplace') %}
- <h3>Send Resources</h3>
- <form action="/village/{{ village.x }}/{{ village.y }}/send-resources" method="post">
- <input type="number" min="1" name="wood" placeholder="Amount Wood" required>
- <input type="number" min="1" name="clay" placeholder="Amount Clay" required>
- <input type="number" min="1" name="iron" placeholder="Amount Iron" required>
- <input type="number" min="1" name="food" placeholder="Amount Food" required>
- <select name="village">
- {% for v in villages %}
- <option value="{{ v.id }}">{{ v.name }}</option>
- {% endfor %}
- </select>
- <button>Send</button>
- </form>
- {% endif %}
- </div>
-</div>
-{% endblock %}