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path: root/Objects/BuilderObject.tscn
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[gd_scene load_steps=7 format=3 uid="uid://p0ay1mp7v772"]

[ext_resource type="Script" path="res://Objects/BuilderObject.gd" id="1_wjk1m"]
[ext_resource type="Texture2D" uid="uid://dfjrmruj2mk0n" path="res://Assets/wooden_bench/32x32/bench-wood.png" id="2_hvvj8"]
[ext_resource type="Texture2D" uid="uid://djasmoqj87h1r" path="res://icon.svg" id="3_ios8i"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_vqo4b"]
size = Vector2(80, 64)

[sub_resource type="Gradient" id="Gradient_yqbes"]
offsets = PackedFloat32Array(0, 0.753247)
colors = PackedColorArray(0.236458, 0.753008, 0.820768, 1, 0.755346, 0.317619, 0.61568, 1)

[sub_resource type="GradientTexture2D" id="GradientTexture2D_lc0p3"]
gradient = SubResource("Gradient_yqbes")

[node name="BuilderObject" type="Node2D"]
script = ExtResource("1_wjk1m")

[node name="Area2D" type="Area2D" parent="."]
collision_layer = 3
collision_mask = 3

[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_vqo4b")

[node name="CollisionShape" type="Sprite2D" parent="."]
self_modulate = Color(1, 1, 1, 0.490196)
position = Vector2(-1.90735e-06, 0)
texture = SubResource("GradientTexture2D_lc0p3")

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_hvvj8")
region_enabled = true
region_rect = Rect2(2, 13, 60, 49)

[node name="Rotate" type="TextureRect" parent="."]
offset_left = -40.0
offset_top = -32.0
offset_right = 88.0
offset_bottom = 96.0
scale = Vector2(0.08, 0.08)
texture = ExtResource("3_ios8i")

[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"]
[connection signal="area_exited" from="Area2D" to="." method="_on_area_2d_area_exited"]
[connection signal="input_event" from="Area2D" to="." method="_on_area_2d_input_event"]
[connection signal="gui_input" from="Rotate" to="." method="_on_rotate_gui_input"]