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path: root/Scenes/Maps/Alpha/House_Bomb.gd
blob: 774eadb8b5e773f370c8a6a5a2b7dc7f2758a040 (plain)
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extends "res://Scenes/Maps/Map.gd"


var dialog_played = false


func _on_dialog_body_entered(body):
	if body is Player and dialog_played == false:
		Utilities.dialog("yubiwa-girl")
		dialog_played = true


func _on_map_area_body_entered(body):
	if body is Player:
		dialog_played = false