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[gd_scene load_steps=4 format=3 uid="uid://c2l6n3sjgpy5"]
[ext_resource type="Script" path="res://Scenes/Entities/Enemies/Statue.gd" id="1_n74bh"]
[ext_resource type="Texture2D" uid="uid://td1476flhtb5" path="res://Assets/Enemies/Statue_2.png" id="2_ra1ju"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oavvo"]
size = Vector2(16, 32)
[node name="Statue" type="StaticBody2D"]
collision_layer = 8
collision_mask = 0
script = ExtResource("1_n74bh")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -8)
texture = ExtResource("2_ra1ju")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -8)
shape = SubResource("RectangleShape2D_oavvo")
[node name="Timer" type="Timer" parent="."]
wait_time = 3.0
autostart = true
[node name="ProjectileStart" type="Node2D" parent="."]
position = Vector2(0, -8)
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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