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path: root/Scenes/Entities/Enemies/Balloon.tscn
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[gd_scene load_steps=20 format=3 uid="uid://ccolri3egf8rk"]

[ext_resource type="Script" path="res://Scenes/Entities/Enemies/Balloon.gd" id="1_8q3w8"]
[ext_resource type="Texture2D" uid="uid://ck1sxw5vqhoa" path="res://Assets/Enemies/Balloon_death_2.png" id="2_c4j5c"]
[ext_resource type="Texture2D" uid="uid://b1mr0hh682o5o" path="res://Assets/Enemies/Balloon_down_2_01.png" id="3_pcii7"]
[ext_resource type="Texture2D" uid="uid://bqjxycrl7qh2s" path="res://Assets/Enemies/Balloon_down_2_02.png" id="4_3eanq"]
[ext_resource type="Texture2D" uid="uid://ciku28v7q6a2q" path="res://Assets/Enemies/Balloon_down_2_03.png" id="5_vhsnp"]
[ext_resource type="Texture2D" uid="uid://di8wp5yyn36uj" path="res://Assets/Enemies/Balloon_left_2_01.png" id="6_ykdih"]
[ext_resource type="Texture2D" uid="uid://c0qju385rrnvv" path="res://Assets/Enemies/Balloon_left_2_02.png" id="7_81kws"]
[ext_resource type="Texture2D" uid="uid://bgjm6vhpdxgbe" path="res://Assets/Enemies/Balloon_left_2_03.png" id="8_7eum3"]
[ext_resource type="Texture2D" uid="uid://cjqjq1ppdhoxe" path="res://Assets/Enemies/Balloon_right_2_01.png" id="9_doy2d"]
[ext_resource type="Texture2D" uid="uid://dmsxbrwqju44n" path="res://Assets/Enemies/Balloon_right_2_02.png" id="10_xyola"]
[ext_resource type="Texture2D" uid="uid://ci21n2unmik6w" path="res://Assets/Enemies/Balloon_right_2_03.png" id="11_y5de8"]
[ext_resource type="Texture2D" uid="uid://w7jyuri324sv" path="res://Assets/Enemies/Balloon_up_2_01.png" id="12_jhcfp"]
[ext_resource type="Texture2D" uid="uid://dts0ofiyjlxfe" path="res://Assets/Enemies/Balloon_up_2_02.png" id="13_8valq"]
[ext_resource type="Texture2D" uid="uid://u56kfb4hq87o" path="res://Assets/Enemies/Balloon_up_2_03.png" id="14_757al"]
[ext_resource type="PackedScene" uid="uid://cq7yj2av01tqd" path="res://Scenes/Entities/Enemies/Components/Movement.tscn" id="15_fwetl"]
[ext_resource type="PackedScene" uid="uid://ce3vv2pod6auc" path="res://Scenes/Entities/Enemies/Components/Collision.tscn" id="16_yau34"]
[ext_resource type="PackedScene" uid="uid://b3i372vgdbxk" path="res://Scenes/Entities/Enemies/Components/Health.tscn" id="17_d8phm"]

[sub_resource type="SpriteFrames" id="SpriteFrames_nxaqi"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_c4j5c")
}],
"loop": false,
"name": &"death",
"speed": 1.0
}, {
"frames": [{
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"texture": ExtResource("3_pcii7")
}, {
"duration": 1.0,
"texture": ExtResource("5_vhsnp")
}],
"loop": true,
"name": &"down",
"speed": 6.0
}, {
"frames": [{
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"texture": ExtResource("6_ykdih")
}, {
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"texture": ExtResource("7_81kws")
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"texture": ExtResource("6_ykdih")
}, {
"duration": 1.0,
"texture": ExtResource("8_7eum3")
}],
"loop": true,
"name": &"left",
"speed": 6.0
}, {
"frames": [{
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"texture": ExtResource("9_doy2d")
}, {
"duration": 1.0,
"texture": ExtResource("10_xyola")
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"texture": ExtResource("9_doy2d")
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"duration": 1.0,
"texture": ExtResource("11_y5de8")
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"loop": true,
"name": &"right",
"speed": 6.0
}, {
"frames": [{
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"texture": ExtResource("12_jhcfp")
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"texture": ExtResource("12_jhcfp")
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"texture": ExtResource("14_757al")
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"loop": true,
"name": &"up",
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}]

[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_abul4"]
radius = 6.0
height = 15.0

[node name="Balloon" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 188
motion_mode = 1
script = ExtResource("1_8q3w8")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_nxaqi")
animation = &"down"

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -1)
shape = SubResource("CapsuleShape2D_abul4")

[node name="Movement" parent="." instance=ExtResource("15_fwetl")]
entityPath = NodePath("..")
spritePath = NodePath("../AnimatedSprite2D")
SPEED = 10
timer_time = 10.0

[node name="Collision" parent="." instance=ExtResource("16_yau34")]
entityPath = NodePath("..")
collision_shape_path = NodePath("../CollisionShape2D")
component_health_path = NodePath("../Health")

[node name="Health" parent="." instance=ExtResource("17_d8phm")]
entityPath = NodePath("..")
spritePath = NodePath("../AnimatedSprite2D")
health = 1