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-rw-r--r--Scenes/Entities/Enemies/Flowers.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Scenes/Entities/Enemies/Flowers.gd b/Scenes/Entities/Enemies/Flowers.gd
index d18a244..5f8e974 100644
--- a/Scenes/Entities/Enemies/Flowers.gd
+++ b/Scenes/Entities/Enemies/Flowers.gd
@@ -20,7 +20,7 @@ var flowers: Array = []
func _ready():
$Timer.wait_time = mode_duration
- $CollisionShape2D.shape.radius = max_radius + 16 # + tile width
+ $CollisionShape2D.shape.radius = max_radius + 16*0.5 # + tile width * 0.5
var FlowerScene = preload("res://Scenes/Entities/Enemies/Flower.tscn")