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-rw-r--r--Scenes/Entities/Enemies/Flower.gd22
1 files changed, 22 insertions, 0 deletions
diff --git a/Scenes/Entities/Enemies/Flower.gd b/Scenes/Entities/Enemies/Flower.gd
new file mode 100644
index 0000000..3e50e80
--- /dev/null
+++ b/Scenes/Entities/Enemies/Flower.gd
@@ -0,0 +1,22 @@
+extends CharacterBody2D
+
+
+var angle: float = 0
+
+
+func _ready():
+ $Body/Bottom.play("default")
+
+ add_to_group("enemies")
+ $Collision.init()
+ $Collision.collision_area.set_collision_layer_value(Utilities.Collision.Layer.ENEMY, true)
+ $Health.died.connect(func():
+ $Body.remove_child($Body/Top)
+ )
+
+
+func shrink():
+ $Body/Top.play_backwards("default")
+
+func expand():
+ $Body/Top.play("default")