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authorDaniel Weipert <git@mail.dweipert.de>2024-07-19 14:24:09 +0200
committerDaniel Weipert <git@mail.dweipert.de>2024-07-19 14:24:09 +0200
commit294f87adb4441ec25316601505ca1a7e97fa24c7 (patch)
treee48ed54e97f19ae5dd189ee42ddb73c4e995175f /Scenes/Entities/Enemies/Flower.gd
parent06647b11ee163bc40daf454d87e1fcae563c3ced (diff)
update
Diffstat (limited to 'Scenes/Entities/Enemies/Flower.gd')
-rw-r--r--Scenes/Entities/Enemies/Flower.gd5
1 files changed, 5 insertions, 0 deletions
diff --git a/Scenes/Entities/Enemies/Flower.gd b/Scenes/Entities/Enemies/Flower.gd
index 3e50e80..d287bdc 100644
--- a/Scenes/Entities/Enemies/Flower.gd
+++ b/Scenes/Entities/Enemies/Flower.gd
@@ -8,8 +8,13 @@ func _ready():
$Body/Bottom.play("default")
add_to_group("enemies")
+
$Collision.init()
$Collision.collision_area.set_collision_layer_value(Utilities.Collision.Layer.ENEMY, true)
+
+ $Health.hit.connect(func():
+ $Body/Top.visible = false
+ )
$Health.died.connect(func():
$Body.remove_child($Body/Top)
)