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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="Magical Tower"
run/main_scene="res://ui/start_screen.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/bg_color=Color(0.419608, 0.65098, 0.290196, 1)
boot_splash/show_image=false
config/icon="res://icon.svg"

[autoload]

SoundManager="*res://SoundManager.tscn"

[debug]

gdscript/warnings/integer_division=0

[display]

window/size/viewport_width=160
window/size/viewport_height=144
window/size/mode=2
window/stretch/mode="viewport"
window/handheld/orientation=1

[global_group]

item=""
tilemap=""
opponent=""
hud=""
player=""

[layer_names]

2d_physics/layer_1="Player"
2d_physics/layer_2="Opponent"
2d_physics/layer_5="Item"
2d_physics/layer_9="Wall"
2d_physics/layer_10="Ledge"

[rendering]

renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true