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-rw-r--r--Explosion.gd20
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+extends Area2D
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ $AnimatedSprite.play()
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass
+
+
+func _on_AnimatedSprite_animation_finished():
+ queue_free()