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-rw-r--r--.gitignore13
-rw-r--r--Bomb.gd73
-rw-r--r--Bomb.tscn46
-rw-r--r--Explosion.gd20
-rw-r--r--Explosion.tscn43
-rw-r--r--Player.gd65
-rw-r--r--Player.tscn67
-rw-r--r--Readme.md7
-rwxr-xr-xResources/16_bit_animated_bomb/16_bit_bomb2.pngbin0 -> 222 bytes
-rw-r--r--Resources/16_bit_animated_bomb/16_bit_bomb2.png.import34
-rwxr-xr-xResources/16_bit_animated_bomb/16_bit_bomb3.pngbin0 -> 215 bytes
-rw-r--r--Resources/16_bit_animated_bomb/16_bit_bomb3.png.import34
-rwxr-xr-xResources/16_bit_animated_bomb/16bit_bomb1.pngbin0 -> 250 bytes
-rw-r--r--Resources/16_bit_animated_bomb/16bit_bomb1.png.import34
-rw-r--r--Resources/bomb_party_v4.pngbin0 -> 7337 bytes
-rw-r--r--Resources/bomb_party_v4.png.import34
-rw-r--r--Resources/tux/signal-2021-05-05-214118_001.pngbin0 -> 363 bytes
-rw-r--r--Resources/tux/signal-2021-05-05-214118_001.png.import34
-rw-r--r--Resources/tux/signal-2021-05-05-214118_002.pngbin0 -> 333 bytes
-rw-r--r--Resources/tux/signal-2021-05-05-214118_002.png.import34
-rw-r--r--Resources/tux/signal-2021-05-05-214118_003.pngbin0 -> 462 bytes
-rw-r--r--Resources/tux/signal-2021-05-05-214118_003.png.import34
-rw-r--r--Resources/tux/signal-2021-05-05-214118_004.pngbin0 -> 369 bytes
-rw-r--r--Resources/tux/signal-2021-05-05-214118_004.png.import34
-rw-r--r--Resources/tux/signal-2021-05-06-203546_001.pngbin0 -> 327 bytes
-rw-r--r--Resources/tux/signal-2021-05-06-203546_001.png.import34
-rw-r--r--Resources/tux/signal-2021-05-06-203546_002.pngbin0 -> 321 bytes
-rw-r--r--Resources/tux/signal-2021-05-06-203546_002.png.import34
-rw-r--r--Resources/tux/signal-2021-05-06-203546_003.pngbin0 -> 432 bytes
-rw-r--r--Resources/tux/signal-2021-05-06-203546_003.png.import34
-rw-r--r--Resources/tux/signal-2021-05-06-203546_004.pngbin0 -> 423 bytes
-rw-r--r--Resources/tux/signal-2021-05-06-203546_004.png.import34
-rw-r--r--Utilities.gd12
-rw-r--r--Utilities.tscn6
-rw-r--r--World.tscn17
-rw-r--r--default_env.tres7
-rw-r--r--icon.pngbin0 -> 3305 bytes
-rw-r--r--icon.png.import34
-rw-r--r--project.godot35
39 files changed, 853 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..440003f
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,13 @@
+# Godot-specific ignores
+.import/
+export.cfg
+#export_presets.cfg
+/exports/
+
+# Imported translations (automatically generated from CSV files)
+*.translation
+
+# Mono-specific ignores
+.mono/
+data_*/
+
diff --git a/Bomb.gd b/Bomb.gd
new file mode 100644
index 0000000..2eeb14e
--- /dev/null
+++ b/Bomb.gd
@@ -0,0 +1,73 @@
+extends KinematicBody2D
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+var Explosion = preload("res://Explosion.tscn")
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ $AnimatedSprite.play()
+ pass
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ pass
+
+
+func _on_Timer_timeout():
+ print("BYE BOMB")
+ $CollisionShape2D.disabled = true
+
+ var space_state = get_world_2d().direct_space_state
+ var base_position = self.position
+ var power = 5
+
+ var directions = [
+ Vector2.UP,
+ Vector2.RIGHT,
+ Vector2.DOWN,
+ Vector2.LEFT,
+ ]
+
+ for j in range(directions.size()):
+ for i in range(power):
+ var direction = directions[j]
+ if direction.length() == 0:
+ continue
+
+ var from = base_position + (direction * i * 16)
+ var to = base_position + (direction * (i + 1) * 16)
+
+ var result = space_state.intersect_ray(from, to)
+ if result and result.collider:
+ if "Bomb" in result.collider.name:
+ result.collider._on_Timer_timeout()
+ break
+
+ # don't add explosion when Damageable?
+ #continue
+
+ # break when hitting wall
+ #break
+
+ pass
+
+ var explosion = Explosion.instance()
+ explosion.position = to
+ get_tree().get_current_scene().add_child(explosion)
+
+ var explosion = Explosion.instance()
+ explosion.position = base_position
+ get_tree().get_current_scene().add_child(explosion)
+
+ queue_free()
+
+
+func _on_Area2D_body_exited(body):
+ if body.name == "Player":
+ self.set_collision_layer_bit(0, true)
+
diff --git a/Bomb.tscn b/Bomb.tscn
new file mode 100644
index 0000000..1df4dbc
--- /dev/null
+++ b/Bomb.tscn
@@ -0,0 +1,46 @@
+[gd_scene load_steps=8 format=2]
+
+[ext_resource path="res://Resources/16_bit_animated_bomb/16_bit_bomb3.png" type="Texture" id=1]
+[ext_resource path="res://Bomb.gd" type="Script" id=2]
+[ext_resource path="res://Resources/16_bit_animated_bomb/16bit_bomb1.png" type="Texture" id=3]
+[ext_resource path="res://Resources/16_bit_animated_bomb/16_bit_bomb2.png" type="Texture" id=4]
+
+[sub_resource type="CircleShape2D" id=1]
+radius = 9.17698
+
+[sub_resource type="SpriteFrames" id=2]
+animations = [ {
+"frames": [ ExtResource( 1 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 1 ) ],
+"loop": false,
+"name": "default",
+"speed": 1.0
+} ]
+
+[sub_resource type="CircleShape2D" id=3]
+radius = 9.73652
+
+[node name="Bomb" type="KinematicBody2D"]
+collision_layer = 2
+collision_mask = 2
+script = ExtResource( 2 )
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource( 1 )
+
+[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
+position = Vector2( -1.19209e-07, -1.19209e-07 )
+scale = Vector2( 1.23978, 1.23978 )
+frames = SubResource( 2 )
+
+[node name="Timer" type="Timer" parent="."]
+wait_time = 4.0
+one_shot = true
+autostart = true
+
+[node name="Area2D" type="Area2D" parent="."]
+
+[node name="CollisionShape2DArea2D" type="CollisionShape2D" parent="Area2D"]
+shape = SubResource( 3 )
+
+[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
+[connection signal="body_exited" from="Area2D" to="." method="_on_Area2D_body_exited"]
diff --git a/Explosion.gd b/Explosion.gd
new file mode 100644
index 0000000..65d7047
--- /dev/null
+++ b/Explosion.gd
@@ -0,0 +1,20 @@
+extends Area2D
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ $AnimatedSprite.play()
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass
+
+
+func _on_AnimatedSprite_animation_finished():
+ queue_free()
diff --git a/Explosion.tscn b/Explosion.tscn
new file mode 100644
index 0000000..e1643b4
--- /dev/null
+++ b/Explosion.tscn
@@ -0,0 +1,43 @@
+[gd_scene load_steps=8 format=2]
+
+[ext_resource path="res://Resources/bomb_party_v4.png" type="Texture" id=1]
+[ext_resource path="res://Explosion.gd" type="Script" id=2]
+
+[sub_resource type="AtlasTexture" id=3]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 224, 288, 16, 16 )
+
+[sub_resource type="AtlasTexture" id=4]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 224, 272, 16, 16 )
+
+[sub_resource type="AtlasTexture" id=5]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 224, 256, 16, 16 )
+
+[sub_resource type="SpriteFrames" id=1]
+animations = [ {
+"frames": [ SubResource( 3 ), SubResource( 3 ), SubResource( 4 ), SubResource( 4 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ) ],
+"loop": false,
+"name": "default",
+"speed": 60.0
+} ]
+
+[sub_resource type="CircleShape2D" id=2]
+radius = 11.019
+
+[node name="Explosion" type="Area2D"]
+script = ExtResource( 2 )
+
+[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
+position = Vector2( 0.0845222, 0.0845222 )
+scale = Vector2( 0.962258, 0.962258 )
+frames = SubResource( 1 )
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource( 2 )
+
+[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]
diff --git a/Player.gd b/Player.gd
new file mode 100644
index 0000000..6ba634a
--- /dev/null
+++ b/Player.gd
@@ -0,0 +1,65 @@
+extends KinematicBody2D
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+var SPEED = 60
+var velocity = Vector2(0, 0)
+var Bomb = preload("res://Bomb.tscn")
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ if Input.is_key_pressed(KEY_LEFT):
+ velocity.x -= SPEED
+ #$AnimatedSprite.rotation = 90.0
+ #$AnimatedSprite.flip_v = true
+ $AnimatedSprite.play("left")
+ if Input.is_key_pressed(KEY_RIGHT):
+ velocity.x += SPEED
+ #$AnimatedSprite.rotation = 90.0
+ #$AnimatedSprite.flip_v = false
+ $AnimatedSprite.play("right")
+ if Input.is_key_pressed(KEY_UP):
+ velocity.y -= SPEED
+ #$AnimatedSprite.rotation = 0.0
+ #$AnimatedSprite.flip_v = false
+ $AnimatedSprite.play("up")
+ if Input.is_key_pressed(KEY_DOWN):
+ velocity.y += SPEED
+ #$AnimatedSprite.rotation = 0.0
+ #$AnimatedSprite.flip_v = true
+ $AnimatedSprite.play("down")
+
+ if velocity.x < 0 && velocity.y < 0:
+ $AnimatedSprite.play("tl")
+ elif velocity.x > 0 && velocity.y < 0:
+ $AnimatedSprite.play("tr")
+ elif velocity.x < 0 && velocity.y > 0:
+ $AnimatedSprite.play("bl")
+ elif velocity.x > 0 && velocity.y > 0:
+ $AnimatedSprite.play("br")
+
+ if Input.is_action_just_pressed("ui_accept"):
+ self.plant_bomb()
+
+ #if velocity.length() > 0:
+ #$AnimatedSprite.play()
+
+ velocity = move_and_slide(velocity, Vector2.UP)
+ velocity.x = lerp(velocity.x, 0, 1)
+ velocity.y = lerp(velocity.y, 0, 1)
+
+
+func plant_bomb():
+ print("HI BOMB")
+ var bomb = Bomb.instance()
+ bomb.position = Utilities.get_level_position_grid(self)
+ #bomb.position = self.position
+ get_tree().get_current_scene().add_child(bomb)
diff --git a/Player.tscn b/Player.tscn
new file mode 100644
index 0000000..e6edd44
--- /dev/null
+++ b/Player.tscn
@@ -0,0 +1,67 @@
+[gd_scene load_steps=10 format=2]
+
+[ext_resource path="res://Resources/tux/signal-2021-05-05-214118_001.png" type="Texture" id=1]
+[ext_resource path="res://Resources/tux/signal-2021-05-05-214118_002.png" type="Texture" id=2]
+[ext_resource path="res://Resources/tux/signal-2021-05-05-214118_003.png" type="Texture" id=3]
+[ext_resource path="res://Resources/tux/signal-2021-05-05-214118_004.png" type="Texture" id=4]
+[ext_resource path="res://Resources/tux/signal-2021-05-06-203546_001.png" type="Texture" id=5]
+[ext_resource path="res://Resources/tux/signal-2021-05-06-203546_004.png" type="Texture" id=6]
+[ext_resource path="res://Resources/tux/signal-2021-05-06-203546_003.png" type="Texture" id=7]
+
+[sub_resource type="RectangleShape2D" id=1]
+extents = Vector2( 12.1441, 11.0531 )
+
+[sub_resource type="SpriteFrames" id=2]
+animations = [ {
+"frames": [ ExtResource( 4 ) ],
+"loop": true,
+"name": "left",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 1 ) ],
+"loop": true,
+"name": "right",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 2 ) ],
+"loop": true,
+"name": "up",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 5 ) ],
+"loop": true,
+"name": "tr",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 7 ) ],
+"loop": true,
+"name": "bl",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 6 ) ],
+"loop": true,
+"name": "br",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 3 ) ],
+"loop": true,
+"name": "down",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 4 ) ],
+"loop": true,
+"name": "tl",
+"speed": 5.0
+} ]
+
+[node name="Player" type="KinematicBody2D"]
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource( 1 )
+
+[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
+position = Vector2( -7.45058e-09, -2.38419e-07 )
+scale = Vector2( 0.609235, 0.609235 )
+frames = SubResource( 2 )
+animation = "down"
+playing = true
diff --git a/Readme.md b/Readme.md
new file mode 100644
index 0000000..0ad6036
--- /dev/null
+++ b/Readme.md
@@ -0,0 +1,7 @@
+BomberTux
+======
+
+Resources used
+
+- https://github.com/T4g1/gd-bomberman
+
diff --git a/Resources/16_bit_animated_bomb/16_bit_bomb2.png b/Resources/16_bit_animated_bomb/16_bit_bomb2.png
new file mode 100755
index 0000000..98da448
--- /dev/null
+++ b/Resources/16_bit_animated_bomb/16_bit_bomb2.png
Binary files differ
diff --git a/Resources/16_bit_animated_bomb/16_bit_bomb2.png.import b/Resources/16_bit_animated_bomb/16_bit_bomb2.png.import
new file mode 100644
index 0000000..f3dd781
--- /dev/null
+++ b/Resources/16_bit_animated_bomb/16_bit_bomb2.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/16_bit_bomb2.png-3064dcfa65a9c185c8556eee00a8e2dd.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Resources/16_bit_animated_bomb/16_bit_bomb2.png"
+dest_files=[ "res://.import/16_bit_bomb2.png-3064dcfa65a9c185c8556eee00a8e2dd.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Resources/16_bit_animated_bomb/16_bit_bomb3.png b/Resources/16_bit_animated_bomb/16_bit_bomb3.png
new file mode 100755
index 0000000..e3d9d0e
--- /dev/null
+++ b/Resources/16_bit_animated_bomb/16_bit_bomb3.png
Binary files differ
diff --git a/Resources/16_bit_animated_bomb/16_bit_bomb3.png.import b/Resources/16_bit_animated_bomb/16_bit_bomb3.png.import
new file mode 100644
index 0000000..3675a2c
--- /dev/null
+++ b/Resources/16_bit_animated_bomb/16_bit_bomb3.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/16_bit_bomb3.png-2af028cd8041c7a77c886b3ba5fcbdaa.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Resources/16_bit_animated_bomb/16_bit_bomb3.png"
+dest_files=[ "res://.import/16_bit_bomb3.png-2af028cd8041c7a77c886b3ba5fcbdaa.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Resources/16_bit_animated_bomb/16bit_bomb1.png b/Resources/16_bit_animated_bomb/16bit_bomb1.png
new file mode 100755
index 0000000..9110c34
--- /dev/null
+++ b/Resources/16_bit_animated_bomb/16bit_bomb1.png
Binary files differ
diff --git a/Resources/16_bit_animated_bomb/16bit_bomb1.png.import b/Resources/16_bit_animated_bomb/16bit_bomb1.png.import
new file mode 100644
index 0000000..a513f5c
--- /dev/null
+++ b/Resources/16_bit_animated_bomb/16bit_bomb1.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/16bit_bomb1.png-5ff8e41d997db35c6a0fb444f631960f.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Resources/16_bit_animated_bomb/16bit_bomb1.png"
+dest_files=[ "res://.import/16bit_bomb1.png-5ff8e41d997db35c6a0fb444f631960f.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Resources/bomb_party_v4.png b/Resources/bomb_party_v4.png
new file mode 100644
index 0000000..3068d6a
--- /dev/null
+++ b/Resources/bomb_party_v4.png
Binary files differ
diff --git a/Resources/bomb_party_v4.png.import b/Resources/bomb_party_v4.png.import
new file mode 100644
index 0000000..b32fe5e
--- /dev/null
+++ b/Resources/bomb_party_v4.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/bomb_party_v4.png-5fe0759ad2b410382b3603683974f406.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Resources/bomb_party_v4.png"
+dest_files=[ "res://.import/bomb_party_v4.png-5fe0759ad2b410382b3603683974f406.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Resources/tux/signal-2021-05-05-214118_001.png b/Resources/tux/signal-2021-05-05-214118_001.png
new file mode 100644
index 0000000..81db16a
--- /dev/null
+++ b/Resources/tux/signal-2021-05-05-214118_001.png
Binary files differ
diff --git a/Resources/tux/signal-2021-05-05-214118_001.png.import b/Resources/tux/signal-2021-05-05-214118_001.png.import
new file mode 100644
index 0000000..4630421
--- /dev/null
+++ b/Resources/tux/signal-2021-05-05-214118_001.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/signal-2021-05-05-214118_001.png-f5495ec4e269dd973e4f0c66be2c0204.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Resources/tux/signal-2021-05-05-214118_001.png"
+dest_files=[ "res://.import/signal-2021-05-05-214118_001.png-f5495ec4e269dd973e4f0c66be2c0204.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
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+++ b/Utilities.gd
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+extends Node
+
+
+func get_level_position(scene):
+ var x = floor((scene.position.x + 8) / 16)
+ var y = floor((scene.position.y + 8) / 16)
+
+ return Vector2(x, y)
+
+
+func get_level_position_grid(scene):
+ return self.get_level_position(scene) * 16
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+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://Utilities.gd" type="Script" id=1]
+
+[node name="Utilities" type="Node"]
+script = ExtResource( 1 )
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+[gd_scene load_steps=3 format=2]
+
+[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
+[ext_resource path="res://Player.gd" type="Script" id=2]
+
+[node name="World" type="Node2D"]
+
+[node name="Player" parent="." instance=ExtResource( 1 )]
+position = Vector2( 61.2248, 49.2321 )
+script = ExtResource( 2 )
+
+[node name="Camera2D" type="Camera2D" parent="Player"]
+current = true
+limit_left = 0
+limit_top = 0
+limit_right = 600
+limit_bottom = 0
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+[gd_resource type="Environment" load_steps=2 format=2]
+
+[sub_resource type="ProceduralSky" id=1]
+
+[resource]
+background_mode = 2
+background_sky = SubResource( 1 )
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diff --git a/project.godot b/project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+[application]
+
+config/name="BomberTux"
+run/main_scene="res://World.tscn"
+config/icon="res://icon.png"
+
+[autoload]
+
+Utilities="*res://Utilities.gd"
+
+[display]
+
+window/size/width=512
+window/size/height=300
+
+[physics]
+
+common/enable_pause_aware_picking=true
+
+[rendering]
+
+quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
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