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authorDaniel Weipert <git@mail.dweipert.de>2024-07-26 16:22:15 +0200
committerDaniel Weipert <git@mail.dweipert.de>2024-07-26 16:22:15 +0200
commit9cf86a103cced6465d59c2d40862931fb135b2a4 (patch)
treed7975bfab58c113b2f0333615c2484ada0237470
parent29513178db6308cb97fb0322df14097db2934536 (diff)
fix load for ocean spawnHEADmain
-rw-r--r--Readme.md5
-rw-r--r--data/onechunk/function/load.mcfunction3
2 files changed, 7 insertions, 1 deletions
diff --git a/Readme.md b/Readme.md
new file mode 100644
index 0000000..a5f3c46
--- /dev/null
+++ b/Readme.md
@@ -0,0 +1,5 @@
+### Test Seeds
+
+#### for initialize timing
+- 8290696678945903430
+- 5742209536086326424
diff --git a/data/onechunk/function/load.mcfunction b/data/onechunk/function/load.mcfunction
index bda726f..93229bc 100644
--- a/data/onechunk/function/load.mcfunction
+++ b/data/onechunk/function/load.mcfunction
@@ -1,3 +1,4 @@
scoreboard objectives add onechunk_data dummy
-execute unless score $initialized onechunk_data matches 1 run function onechunk:initialize
+# wait some ticks before running, for player to spawn on land properly
+execute unless score $initialized onechunk_data matches 1 run schedule function onechunk:initialize 5t