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path: root/resources/js/classes/Area.js
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class Area {
  slug = '';

  monsterProgress = 0;
  trainerProgress = 0;
  isCompleted = false;

  constructor (slug) {
    this.slug = slug;
  }

  async initialize () {}

  get name () {
    return DB.areas[this.slug].name;
  }

  get encounters () {
    return DB.areas[this.slug].encounters;
  }

  get requiredEncounters () {
    return DB.areas[this.slug].requiredEncounters;
  }

  get trainers () {
    return DB.areas[this.slug].trainers;
  }

  get environment () {
    return DB.areas[this.slug].environment;
  }

  get map () {
    return DB.areas[this.slug].map;
  }

  get locations () {
    return DB.areas[this.slug].locations;
  }

  get events () {
    return DB.areas[this.slug].events;
  }

  get connections () {
    return DB.areas[this.slug].connections;
  }
}