diff options
author | Daniel Weipert <code@drogueronin.de> | 2023-08-19 13:18:54 +0200 |
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committer | Daniel Weipert <code@drogueronin.de> | 2023-08-19 13:18:54 +0200 |
commit | 218da95a4b387ee5ac25f168d1529419039f2e54 (patch) | |
tree | 21375d6aae287da413cbfc1002c2c8eeb7bba1ed /resources/js/classes | |
parent | 91d048ef0f994446aaee91e3afcbd99788e439d7 (diff) |
refactor: enemy -> opponent, State.monsters~ -> State.Trainer.monsters
Diffstat (limited to 'resources/js/classes')
-rw-r--r-- | resources/js/classes/State.js | 25 | ||||
-rw-r--r-- | resources/js/classes/Technique.js | 10 | ||||
-rw-r--r-- | resources/js/classes/Trainer.js | 16 | ||||
-rw-r--r-- | resources/js/classes/utility/TechniqueEffect.js | 15 |
4 files changed, 42 insertions, 24 deletions
diff --git a/resources/js/classes/State.js b/resources/js/classes/State.js index c0065d1..99a642c 100644 --- a/resources/js/classes/State.js +++ b/resources/js/classes/State.js @@ -2,37 +2,30 @@ class State { /** * @type {number} */ - money = 0; + turn = 0; /** - * @type {Monster[]} + * @type {number} */ - monsters = []; + money = 0; /** - * @type {InventoryItem[]} + * @type {Monster[]} */ - inventory = []; + monsters = []; /** - * @type {Monster[]} + * @type {Trainer} */ - partyMonsters = []; + player = null; /** - * @type {Monster} + * @type {Trainer} */ - activeMonster = null; + opponent = null; /** * @type {Technique} */ activeTechnique = null; - - enemy = { - /** - * @type {Monster} - */ - monster: null, - }; }; diff --git a/resources/js/classes/Technique.js b/resources/js/classes/Technique.js index 39028be..74783a2 100644 --- a/resources/js/classes/Technique.js +++ b/resources/js/classes/Technique.js @@ -33,6 +33,10 @@ class Technique { return DB.techniques[this.slug].sfx; } + get healingPower() { + return DB.techniques[this.slug].healing_power; + } + /** * @returns {string[]} */ @@ -45,15 +49,15 @@ class Technique { } isRecharging () { - if (this.turnLastUse >= Game.turn) { + if (this.turnLastUse >= Memory.state.turn) { return false; } - return this.rechargeLength > Game.turn - this.turnLastUse; + return this.rechargeLength > Memory.state.turn - this.turnLastUse; } use () { - this.turnLastUse = Game.turn; + this.turnLastUse = Memory.state.turn; } get accuracy () { diff --git a/resources/js/classes/Trainer.js b/resources/js/classes/Trainer.js new file mode 100644 index 0000000..668c92b --- /dev/null +++ b/resources/js/classes/Trainer.js @@ -0,0 +1,16 @@ +class Trainer { + /** + * @type {Monster[]} + */ + monsters = []; + + /** + * @type {InventoryItem[]} + */ + inventory = []; + + /** + * @type {Monster} + */ + activeMonster = []; +} diff --git a/resources/js/classes/utility/TechniqueEffect.js b/resources/js/classes/utility/TechniqueEffect.js index 10e9399..852efad 100644 --- a/resources/js/classes/utility/TechniqueEffect.js +++ b/resources/js/classes/utility/TechniqueEffect.js @@ -5,11 +5,16 @@ class TechniqueEffect { type = ''; /** - * @type {(('user' | 'target')|Monster)} + * @type {('user' | 'target')} */ recipient = null; /** + * @type {Monster[]} + */ + recipients = []; + + /** * @type {('give' | 'remove')} */ application = ''; @@ -56,8 +61,8 @@ class TechniqueEffect { * @type {Monster} */ setUser (user) { - if (this.recipient === 'user') { - this.recipient = user; + if (['user', 'both'].includes(this.recipient)) { + this.recipients.push(user); } } @@ -65,8 +70,8 @@ class TechniqueEffect { * @type {Monster} */ setTarget (target) { - if (this.recipient === 'target') { - this.recipient = target; + if (['target', 'both'].includes(this.recipient)) { + this.recipients.push(target); } } } |