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-rw-r--r--UI/Camera.tscn2
-rw-r--r--UI/HUD.tscn33
-rw-r--r--UI/Lobby.gd9
-rw-r--r--UI/Lobby.tscn6
-rw-r--r--UI/PlayersList.tscn4
-rw-r--r--UI/PlayersListItem.tscn3
-rw-r--r--UI/players_list.gd2
-rw-r--r--UI/tower_configuration.gd9
8 files changed, 38 insertions, 30 deletions
diff --git a/UI/Camera.tscn b/UI/Camera.tscn
index 7080711..869cd53 100644
--- a/UI/Camera.tscn
+++ b/UI/Camera.tscn
@@ -2,6 +2,6 @@
[ext_resource type="Script" path="res://UI/Camera.gd" id="1_yiia3"]
-[node name="Camera" type="Camera2D"]
+[node name="Camera" type="Camera2D" groups=["camera"]]
anchor_mode = 0
script = ExtResource("1_yiia3")
diff --git a/UI/HUD.tscn b/UI/HUD.tscn
index b4756cd..f968c16 100644
--- a/UI/HUD.tscn
+++ b/UI/HUD.tscn
@@ -139,18 +139,6 @@ text = "0"
custom_minimum_size = Vector2(0, 1)
layout_mode = 2
-[node name="CenterContainer" type="CenterContainer" parent="."]
-anchors_preset = 12
-anchor_top = 1.0
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 0
-
-[node name="Tower" type="Label" parent="CenterContainer"]
-unique_name_in_owner = true
-layout_mode = 2
-
[node name="SpawnBox" type="PanelContainer" parent="."]
unique_name_in_owner = true
anchors_preset = 3
@@ -260,12 +248,25 @@ unique_name_in_owner = true
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
-offset_left = -144.0
-offset_top = 42.0
-offset_right = -5.0
-offset_bottom = 85.0
+offset_left = -204.0
+offset_top = 41.0
+offset_right = -4.0
+offset_bottom = 84.0
grow_horizontal = 0
+[node name="CenterContainer" type="CenterContainer" parent="."]
+anchors_preset = 12
+anchor_top = 1.0
+anchor_right = 1.0
+anchor_bottom = 1.0
+offset_top = -23.0
+grow_horizontal = 2
+grow_vertical = 0
+
+[node name="Tower" type="Label" parent="CenterContainer"]
+unique_name_in_owner = true
+layout_mode = 2
+
[node name="TowerConfigurationsContainer" type="MarginContainer" parent="."]
visible = false
anchors_preset = 12
diff --git a/UI/Lobby.gd b/UI/Lobby.gd
index 4fea0bc..68d843c 100644
--- a/UI/Lobby.gd
+++ b/UI/Lobby.gd
@@ -1,6 +1,13 @@
extends Control
+func _ready():
+ if OS.has_environment("USER"):
+ %Name.text = OS.get_environment("USER")
+ elif OS.has_environment("USERNAME"):
+ %Name.text = OS.get_environment("USERNAME")
+
+
func get_ip():
var ip := "127.0.0.1"
if %IP.text:
@@ -17,10 +24,12 @@ func get_port():
return port
func _on_host_pressed() -> void:
+ Client.player.name = %Name.text
Network.host_game(get_port())
get_tree().change_scene_to_file("res://Stages/world.tscn")
func _on_join_pressed() -> void:
+ Client.player.name = %Name.text
Network.join_game(get_ip(), get_port())
get_tree().change_scene_to_file("res://Stages/world.tscn")
diff --git a/UI/Lobby.tscn b/UI/Lobby.tscn
index f3775d8..4060f88 100644
--- a/UI/Lobby.tscn
+++ b/UI/Lobby.tscn
@@ -22,6 +22,12 @@ grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
layout_mode = 2
+[node name="Name" type="TextEdit" parent="CenterContainer/VBoxContainer"]
+unique_name_in_owner = true
+custom_minimum_size = Vector2(0, 50)
+layout_mode = 2
+placeholder_text = "Name"
+
[node name="Host" type="Button" parent="CenterContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
diff --git a/UI/PlayersList.tscn b/UI/PlayersList.tscn
index b1106b5..12bdf37 100644
--- a/UI/PlayersList.tscn
+++ b/UI/PlayersList.tscn
@@ -4,8 +4,8 @@
[ext_resource type="PackedScene" uid="uid://wxe1hpn013y8" path="res://UI/PlayersListItem.tscn" id="2_ug8m7"]
[node name="PlayersList" type="PanelContainer"]
-offset_right = 40.0
-offset_bottom = 40.0
+offset_right = 96.0
+offset_bottom = 43.0
script = ExtResource("1_67rpy")
[node name="MarginContainer" type="MarginContainer" parent="."]
diff --git a/UI/PlayersListItem.tscn b/UI/PlayersListItem.tscn
index 8349b05..53b98f9 100644
--- a/UI/PlayersListItem.tscn
+++ b/UI/PlayersListItem.tscn
@@ -13,13 +13,12 @@ layout_mode = 2
[node name="ID" type="Label" parent="HBoxContainer"]
unique_name_in_owner = true
-custom_minimum_size = Vector2(10, 0)
layout_mode = 2
size_flags_horizontal = 3
text = "1"
horizontal_alignment = 1
clip_text = true
-text_overrun_behavior = 1
+text_overrun_behavior = 3
[node name="VSeparator" type="VSeparator" parent="HBoxContainer"]
visible = false
diff --git a/UI/players_list.gd b/UI/players_list.gd
index c1ca00f..04bfe6b 100644
--- a/UI/players_list.gd
+++ b/UI/players_list.gd
@@ -24,7 +24,7 @@ func update_players():
control.get_node("%Indicator").visible = id == multiplayer.get_unique_id()
list.add_child(control)
- control.get_node("%ID").text = str(id)
+ control.get_node("%ID").text = str(player.name)
control.get_node("%Score").text = str(player.score)
list.move_child(control, Network.get_ordered_player_ids().find(id) + 1)
diff --git a/UI/tower_configuration.gd b/UI/tower_configuration.gd
index 9eb12cd..7031de5 100644
--- a/UI/tower_configuration.gd
+++ b/UI/tower_configuration.gd
@@ -23,13 +23,6 @@ func _on_texture_rect_gui_input(event: InputEvent) -> void:
var builder_element_scene = preload("res://Game/States/Build/BuilderElement.tscn")
var builder_element = builder_element_scene.instantiate()
- var tower = preload("res://Towers/Tower.tscn").instantiate() as Tower
- tower.attack_range = [
- Client.stage.map.tile_set.tile_size.x * 2,
- Client.stage.map.tile_set.tile_size.x * 3,
- Client.stage.map.tile_set.tile_size.x * 4,
- ].pick_random()
-
- builder_element.element = tower
+ builder_element.element = preload("res://Towers/Tower.tscn")
get_tree().current_scene.add_child(builder_element)
state.current_builder_element = builder_element