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-rw-r--r--UI/PlayerLobby/lobby.gd9
1 files changed, 1 insertions, 8 deletions
diff --git a/UI/PlayerLobby/lobby.gd b/UI/PlayerLobby/lobby.gd
index 6506097..4169478 100644
--- a/UI/PlayerLobby/lobby.gd
+++ b/UI/PlayerLobby/lobby.gd
@@ -45,7 +45,7 @@ func _ready() -> void:
if multiplayer.is_server():
$KeepAliveTimer.start()
$KeepAliveTimer.timeout.connect(func():
- Client.request(Client.game_lobby_url, [], HTTPClient.METHOD_POST, JSON.stringify({"keep-alive": Client.current_game_id}))
+ GameLobby.request_post("/keep-alive")
)
@@ -92,13 +92,6 @@ func _on_start_button_pressed() -> void:
func _on_cancel_button_pressed() -> void:
multiplayer.multiplayer_peer.close()
- await Client.request(
- "%s" % [Client.game_lobby_url],
- [],
- HTTPClient.METHOD_POST,
- JSON.stringify({"close": Client.current_game_id})
- )
-
# TODO: if was host => Start. if was joined and connected from list => List
get_tree().change_scene_to_file("res://UI/Start.tscn")