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-rw-r--r--Levels/Level.gd14
1 files changed, 9 insertions, 5 deletions
diff --git a/Levels/Level.gd b/Levels/Level.gd
index d7ea0c9..0706b0b 100644
--- a/Levels/Level.gd
+++ b/Levels/Level.gd
@@ -12,6 +12,7 @@ var CancelButton = preload("res://UI/HUD/CancelButton.tscn").instantiate()
func _ready():
self.set_hud()
+ get_tree().get_root().size_changed.connect(Callable(self, 'resize_hud'))
var character = load("res://Characters/" + Network.player.character + ".tscn").instantiate()
self.set_player(character)
@@ -28,17 +29,20 @@ func _input(event):
func set_hud():
+ self.HUD.add_child(self.LabelTimer)
+ self.HUD.add_child(self.LevelMap)
+ self.HUD.add_child(self.CancelButton)
+ self.add_child(self.HUD)
+
+ self.resize_hud()
+
+func resize_hud():
self.LabelTimer.position.x = 3
self.LevelMap.position.x = get_viewport_rect().end.x - self.LevelMap.size.x
self.CancelButton.position.x = get_viewport_rect().end.x - self.CancelButton.size.x
self.CancelButton.position.y = get_viewport_rect().end.y - self.CancelButton.size.y
-
- self.HUD.add_child(self.LabelTimer)
- self.HUD.add_child(self.LevelMap)
- self.HUD.add_child(self.CancelButton)
- self.add_child(self.HUD)
func set_player(character: CharacterBody2D):