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-rw-r--r--Characters/Duck.tscn84
1 files changed, 84 insertions, 0 deletions
diff --git a/Characters/Duck.tscn b/Characters/Duck.tscn
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index 0000000..ef675d6
--- /dev/null
+++ b/Characters/Duck.tscn
@@ -0,0 +1,84 @@
+[gd_scene load_steps=14 format=2]
+
+[ext_resource path="res://Characters/Duck.gd" type="Script" id=1]
+[ext_resource path="res://Assets/Characters/Duck/Fall1.png" type="Texture" id=2]
+[ext_resource path="res://Assets/Characters/Duck/Slide.png" type="Texture" id=3]
+[ext_resource path="res://Assets/Characters/Duck/Back.png" type="Texture" id=4]
+[ext_resource path="res://Assets/Characters/Duck/Fall2Wings.png" type="Texture" id=5]
+[ext_resource path="res://Assets/Characters/Duck/Wall.png" type="Texture" id=6]
+[ext_resource path="res://Assets/Characters/Duck/Jump.png" type="Texture" id=7]
+[ext_resource path="res://Assets/Characters/Duck/Walk2.png" type="Texture" id=8]
+[ext_resource path="res://Assets/Characters/Duck/Walk1.png" type="Texture" id=9]
+[ext_resource path="res://Assets/Characters/Duck/Fall1Wings.png" type="Texture" id=10]
+[ext_resource path="res://Assets/Characters/Duck/Front.png" type="Texture" id=11]
+
+[sub_resource type="SpriteFrames" id=1]
+animations = [ {
+"frames": [ ExtResource( 4 ) ],
+"loop": true,
+"name": "back",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 11 ) ],
+"loop": true,
+"name": "idle",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 7 ) ],
+"loop": true,
+"name": "jump",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 9 ), ExtResource( 8 ) ],
+"loop": true,
+"name": "walk",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 5 ) ],
+"loop": true,
+"name": "fall_stop_landing",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 3 ) ],
+"loop": true,
+"name": "run",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 2 ) ],
+"loop": true,
+"name": "fall",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 10 ) ],
+"loop": false,
+"name": "fall_stop",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 6 ) ],
+"loop": true,
+"name": "wall",
+"speed": 5.0
+} ]
+
+[sub_resource type="RectangleShape2D" id=2]
+extents = Vector2( 9.21901, 11.2317 )
+
+[node name="Duck" type="KinematicBody2D"]
+collision_mask = 15
+script = ExtResource( 1 )
+
+[node name="Sprite" type="AnimatedSprite" parent="."]
+scale = Vector2( 0.7, 0.7 )
+frames = SubResource( 1 )
+animation = "idle"
+playing = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource( 2 )
+
+[node name="CheckFallStop" type="RayCast2D" parent="."]
+enabled = true
+cast_to = Vector2( 0, 150 )
+
+[node name="CheckFallLanding" type="RayCast2D" parent="."]
+enabled = true