diff options
author | Daniel Weipert <code@drogueronin.de> | 2023-06-18 16:43:22 +0200 |
---|---|---|
committer | Daniel Weipert <code@drogueronin.de> | 2023-06-18 16:43:22 +0200 |
commit | 395c25b1fbe51f42decf402f97e51eabcc8c0a77 (patch) | |
tree | 72a17c71a39b53d328a76e111ae205d9538d64d0 /UI/HUD/LevelMap.gd | |
parent | 2686ec6d4af6b5437a5f5a5cac008f3d38295f78 (diff) |
Godot v3 -> v4
Diffstat (limited to 'UI/HUD/LevelMap.gd')
-rw-r--r-- | UI/HUD/LevelMap.gd | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/UI/HUD/LevelMap.gd b/UI/HUD/LevelMap.gd index 1b4b860..8c67520 100644 --- a/UI/HUD/LevelMap.gd +++ b/UI/HUD/LevelMap.gd @@ -2,7 +2,7 @@ extends Panel func _ready(): - Global.connect("level_map_updated", self, "draw") + Global.connect("level_map_updated", Callable(self, "draw")) self.draw() @@ -11,13 +11,13 @@ func draw(): #var Level = get_parent().get_parent() # HUD > Level for idx in range(Global.Level_Map.size()): # size = 9 - var cell = Cell.instance() + var cell = Cell.instantiate() cell.level_idx = idx cell.set_rect_size(150/3, 150/3) var column = idx % 3 var row = idx / 3 - cell.rect_position.x = cell.rect_size.x*column - cell.rect_position.y = cell.rect_size.y*row + cell.position.x = cell.size.x*column + cell.position.y = cell.size.y*row #if idx == Level.idx: #cell.set_border_width_all(3) |