diff options
author | Daniel Weipert <code@drogueronin.de> | 2023-06-18 16:43:22 +0200 |
---|---|---|
committer | Daniel Weipert <code@drogueronin.de> | 2023-06-18 16:43:22 +0200 |
commit | 395c25b1fbe51f42decf402f97e51eabcc8c0a77 (patch) | |
tree | 72a17c71a39b53d328a76e111ae205d9538d64d0 | |
parent | 2686ec6d4af6b5437a5f5a5cac008f3d38295f78 (diff) |
Godot v3 -> v4
190 files changed, 6862 insertions, 4207 deletions
@@ -1,3 +1,6 @@ +# Godot 4+ specific ignores +.godot/ + # Godot-specific ignores .import/ export.cfg @@ -10,4 +13,3 @@ export.cfg # Mono-specific ignores .mono/ data_*/ - diff --git a/Assets/Characters/Dove/Back.png.import b/Assets/Characters/Dove/Back.png.import index a4ccad6..c3ec326 100644 --- a/Assets/Characters/Dove/Back.png.import +++ b/Assets/Characters/Dove/Back.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Back.png-bb718ceceb98046521cb8602da81d8ae.stex" +type="CompressedTexture2D" +uid="uid://cklkw2yi7mwx3" +path="res://.godot/imported/Back.png-bb718ceceb98046521cb8602da81d8ae.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Back.png" -dest_files=[ "res://.import/Back.png-bb718ceceb98046521cb8602da81d8ae.stex" ] +dest_files=["res://.godot/imported/Back.png-bb718ceceb98046521cb8602da81d8ae.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Duck.png.import b/Assets/Characters/Dove/Duck.png.import index 763cb54..4ba36cd 100644 --- a/Assets/Characters/Dove/Duck.png.import +++ b/Assets/Characters/Dove/Duck.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Duck.png-533985c631be0aa844bda0b14774c477.stex" +type="CompressedTexture2D" +uid="uid://bc30cis6uy374" +path="res://.godot/imported/Duck.png-533985c631be0aa844bda0b14774c477.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Duck.png" -dest_files=[ "res://.import/Duck.png-533985c631be0aa844bda0b14774c477.stex" ] +dest_files=["res://.godot/imported/Duck.png-533985c631be0aa844bda0b14774c477.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Fall1.png.import b/Assets/Characters/Dove/Fall1.png.import index 3553e29..bfa1ef1 100644 --- a/Assets/Characters/Dove/Fall1.png.import +++ b/Assets/Characters/Dove/Fall1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1.png-7ebd5efacd01082512d41309a5457beb.stex" +type="CompressedTexture2D" +uid="uid://pa7nogs2tjhr" +path="res://.godot/imported/Fall1.png-7ebd5efacd01082512d41309a5457beb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Fall1.png" -dest_files=[ "res://.import/Fall1.png-7ebd5efacd01082512d41309a5457beb.stex" ] +dest_files=["res://.godot/imported/Fall1.png-7ebd5efacd01082512d41309a5457beb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Fall1Wings.png.import b/Assets/Characters/Dove/Fall1Wings.png.import index 2c3a9c9..b6b2cf8 100644 --- a/Assets/Characters/Dove/Fall1Wings.png.import +++ b/Assets/Characters/Dove/Fall1Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1Wings.png-64c023a9147f911c5628220f0094b21e.stex" +type="CompressedTexture2D" +uid="uid://dvy3vwsl2pnqa" +path="res://.godot/imported/Fall1Wings.png-64c023a9147f911c5628220f0094b21e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Fall1Wings.png" -dest_files=[ "res://.import/Fall1Wings.png-64c023a9147f911c5628220f0094b21e.stex" ] +dest_files=["res://.godot/imported/Fall1Wings.png-64c023a9147f911c5628220f0094b21e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Fall2.png.import b/Assets/Characters/Dove/Fall2.png.import index 2032e29..dbb77d5 100644 --- a/Assets/Characters/Dove/Fall2.png.import +++ b/Assets/Characters/Dove/Fall2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2.png-3757025ca764b9e87a5884a8badec078.stex" +type="CompressedTexture2D" +uid="uid://d30sk72q4cm7h" +path="res://.godot/imported/Fall2.png-3757025ca764b9e87a5884a8badec078.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Fall2.png" -dest_files=[ "res://.import/Fall2.png-3757025ca764b9e87a5884a8badec078.stex" ] +dest_files=["res://.godot/imported/Fall2.png-3757025ca764b9e87a5884a8badec078.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Fall2Wings.png.import b/Assets/Characters/Dove/Fall2Wings.png.import index 7112302..bcab67a 100644 --- a/Assets/Characters/Dove/Fall2Wings.png.import +++ b/Assets/Characters/Dove/Fall2Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2Wings.png-6e1c0e1cf02d94d4c4b77d5de3ee7792.stex" +type="CompressedTexture2D" +uid="uid://b0f24rq8rhi52" +path="res://.godot/imported/Fall2Wings.png-6e1c0e1cf02d94d4c4b77d5de3ee7792.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Fall2Wings.png" -dest_files=[ "res://.import/Fall2Wings.png-6e1c0e1cf02d94d4c4b77d5de3ee7792.stex" ] +dest_files=["res://.godot/imported/Fall2Wings.png-6e1c0e1cf02d94d4c4b77d5de3ee7792.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Fly.png.import b/Assets/Characters/Dove/Fly.png.import index 5a3e57d..b875727 100644 --- a/Assets/Characters/Dove/Fly.png.import +++ b/Assets/Characters/Dove/Fly.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fly.png-f53a933884af4c2e5ed736dc269323d3.stex" +type="CompressedTexture2D" +uid="uid://d27sjqf3ifb6t" +path="res://.godot/imported/Fly.png-f53a933884af4c2e5ed736dc269323d3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Fly.png" -dest_files=[ "res://.import/Fly.png-f53a933884af4c2e5ed736dc269323d3.stex" ] +dest_files=["res://.godot/imported/Fly.png-f53a933884af4c2e5ed736dc269323d3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/FlyWings.png.import b/Assets/Characters/Dove/FlyWings.png.import index ff38de3..45783cd 100644 --- a/Assets/Characters/Dove/FlyWings.png.import +++ b/Assets/Characters/Dove/FlyWings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/FlyWings.png-9ecec75c9e96b490a68226354c548f6c.stex" +type="CompressedTexture2D" +uid="uid://cjvp17muxedkr" +path="res://.godot/imported/FlyWings.png-9ecec75c9e96b490a68226354c548f6c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/FlyWings.png" -dest_files=[ "res://.import/FlyWings.png-9ecec75c9e96b490a68226354c548f6c.stex" ] +dest_files=["res://.godot/imported/FlyWings.png-9ecec75c9e96b490a68226354c548f6c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Front.png.import b/Assets/Characters/Dove/Front.png.import index cfeca17..b2964cf 100644 --- a/Assets/Characters/Dove/Front.png.import +++ b/Assets/Characters/Dove/Front.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Front.png-bf5a460f485ad1f13bd4b9479a59c042.stex" +type="CompressedTexture2D" +uid="uid://b2h82tdfbogjx" +path="res://.godot/imported/Front.png-bf5a460f485ad1f13bd4b9479a59c042.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Front.png" -dest_files=[ "res://.import/Front.png-bf5a460f485ad1f13bd4b9479a59c042.stex" ] +dest_files=["res://.godot/imported/Front.png-bf5a460f485ad1f13bd4b9479a59c042.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Jump.png.import b/Assets/Characters/Dove/Jump.png.import index ea34ca8..651e828 100644 --- a/Assets/Characters/Dove/Jump.png.import +++ b/Assets/Characters/Dove/Jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Jump.png-cef84fa863a08a27d46cd0446fe8d4a8.stex" +type="CompressedTexture2D" +uid="uid://bbgjua7kpisfy" +path="res://.godot/imported/Jump.png-cef84fa863a08a27d46cd0446fe8d4a8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Jump.png" -dest_files=[ "res://.import/Jump.png-cef84fa863a08a27d46cd0446fe8d4a8.stex" ] +dest_files=["res://.godot/imported/Jump.png-cef84fa863a08a27d46cd0446fe8d4a8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Slide.png.import b/Assets/Characters/Dove/Slide.png.import index 7787f8c..688b7fb 100644 --- a/Assets/Characters/Dove/Slide.png.import +++ b/Assets/Characters/Dove/Slide.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Slide.png-6f5135879ccc7ac91abfd5ef70db8232.stex" +type="CompressedTexture2D" +uid="uid://bprs82t6l1k5l" +path="res://.godot/imported/Slide.png-6f5135879ccc7ac91abfd5ef70db8232.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Slide.png" -dest_files=[ "res://.import/Slide.png-6f5135879ccc7ac91abfd5ef70db8232.stex" ] +dest_files=["res://.godot/imported/Slide.png-6f5135879ccc7ac91abfd5ef70db8232.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Walk1.png.import b/Assets/Characters/Dove/Walk1.png.import index 0ccd67e..0137ff3 100644 --- a/Assets/Characters/Dove/Walk1.png.import +++ b/Assets/Characters/Dove/Walk1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk1.png-c6ac84c69e0aae9d20c6fc5ff45a340c.stex" +type="CompressedTexture2D" +uid="uid://bpdka00y5rpyq" +path="res://.godot/imported/Walk1.png-c6ac84c69e0aae9d20c6fc5ff45a340c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Walk1.png" -dest_files=[ "res://.import/Walk1.png-c6ac84c69e0aae9d20c6fc5ff45a340c.stex" ] +dest_files=["res://.godot/imported/Walk1.png-c6ac84c69e0aae9d20c6fc5ff45a340c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Walk2.png.import b/Assets/Characters/Dove/Walk2.png.import index ec6aba0..e5e0cdc 100644 --- a/Assets/Characters/Dove/Walk2.png.import +++ b/Assets/Characters/Dove/Walk2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk2.png-557228b2ad6a907ecff12baf35efe3b6.stex" +type="CompressedTexture2D" +uid="uid://b8rox7xmamvs0" +path="res://.godot/imported/Walk2.png-557228b2ad6a907ecff12baf35efe3b6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Walk2.png" -dest_files=[ "res://.import/Walk2.png-557228b2ad6a907ecff12baf35efe3b6.stex" ] +dest_files=["res://.godot/imported/Walk2.png-557228b2ad6a907ecff12baf35efe3b6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Dove/Wall.png.import b/Assets/Characters/Dove/Wall.png.import index c44b339..2b48b50 100644 --- a/Assets/Characters/Dove/Wall.png.import +++ b/Assets/Characters/Dove/Wall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wall.png-583bcca745e8bfe3e7f1b6e9c68eb57d.stex" +type="CompressedTexture2D" +uid="uid://d3sulcf630kwm" +path="res://.godot/imported/Wall.png-583bcca745e8bfe3e7f1b6e9c68eb57d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Dove/Wall.png" -dest_files=[ "res://.import/Wall.png-583bcca745e8bfe3e7f1b6e9c68eb57d.stex" ] +dest_files=["res://.godot/imported/Wall.png-583bcca745e8bfe3e7f1b6e9c68eb57d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Back.png.import b/Assets/Characters/Duck/Back.png.import index 5953fdb..693775b 100644 --- a/Assets/Characters/Duck/Back.png.import +++ b/Assets/Characters/Duck/Back.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Back.png-35793800f4a5d1e5690178108725cb5b.stex" +type="CompressedTexture2D" +uid="uid://cektwmgi1dspp" +path="res://.godot/imported/Back.png-35793800f4a5d1e5690178108725cb5b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Back.png" -dest_files=[ "res://.import/Back.png-35793800f4a5d1e5690178108725cb5b.stex" ] +dest_files=["res://.godot/imported/Back.png-35793800f4a5d1e5690178108725cb5b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Duck.png.import b/Assets/Characters/Duck/Duck.png.import index 86989d0..20accf7 100644 --- a/Assets/Characters/Duck/Duck.png.import +++ b/Assets/Characters/Duck/Duck.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Duck.png-e70ad3c63193f9e614df67f2f48a4b33.stex" +type="CompressedTexture2D" +uid="uid://b13oyrr0fnysy" +path="res://.godot/imported/Duck.png-e70ad3c63193f9e614df67f2f48a4b33.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Duck.png" -dest_files=[ "res://.import/Duck.png-e70ad3c63193f9e614df67f2f48a4b33.stex" ] +dest_files=["res://.godot/imported/Duck.png-e70ad3c63193f9e614df67f2f48a4b33.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Fall1.png.import b/Assets/Characters/Duck/Fall1.png.import index 33f2b58..006b93f 100644 --- a/Assets/Characters/Duck/Fall1.png.import +++ b/Assets/Characters/Duck/Fall1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1.png-90afa5207bd5b979809d88821f2a5949.stex" +type="CompressedTexture2D" +uid="uid://1x88sprpx053" +path="res://.godot/imported/Fall1.png-90afa5207bd5b979809d88821f2a5949.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Fall1.png" -dest_files=[ "res://.import/Fall1.png-90afa5207bd5b979809d88821f2a5949.stex" ] +dest_files=["res://.godot/imported/Fall1.png-90afa5207bd5b979809d88821f2a5949.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Fall1Wings.png.import b/Assets/Characters/Duck/Fall1Wings.png.import index 860ce03..27697d1 100644 --- a/Assets/Characters/Duck/Fall1Wings.png.import +++ b/Assets/Characters/Duck/Fall1Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1Wings.png-7f43c111e0720237de6857d1ac463cca.stex" +type="CompressedTexture2D" +uid="uid://cdfbqwj76p8rg" +path="res://.godot/imported/Fall1Wings.png-7f43c111e0720237de6857d1ac463cca.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Fall1Wings.png" -dest_files=[ "res://.import/Fall1Wings.png-7f43c111e0720237de6857d1ac463cca.stex" ] +dest_files=["res://.godot/imported/Fall1Wings.png-7f43c111e0720237de6857d1ac463cca.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Fall2.png.import b/Assets/Characters/Duck/Fall2.png.import index ab5ab10..5fcd6e1 100644 --- a/Assets/Characters/Duck/Fall2.png.import +++ b/Assets/Characters/Duck/Fall2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2.png-337cef3634a278bd61e7f0af4e3e80c6.stex" +type="CompressedTexture2D" +uid="uid://dlyfhcbfacp3j" +path="res://.godot/imported/Fall2.png-337cef3634a278bd61e7f0af4e3e80c6.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Fall2.png" -dest_files=[ "res://.import/Fall2.png-337cef3634a278bd61e7f0af4e3e80c6.stex" ] +dest_files=["res://.godot/imported/Fall2.png-337cef3634a278bd61e7f0af4e3e80c6.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Fall2Wings.png.import b/Assets/Characters/Duck/Fall2Wings.png.import index a39fd3e..5ec4dcc 100644 --- a/Assets/Characters/Duck/Fall2Wings.png.import +++ b/Assets/Characters/Duck/Fall2Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2Wings.png-cf5df504a31a0d48e371464a934f5966.stex" +type="CompressedTexture2D" +uid="uid://cpyt71toxyag4" +path="res://.godot/imported/Fall2Wings.png-cf5df504a31a0d48e371464a934f5966.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Fall2Wings.png" -dest_files=[ "res://.import/Fall2Wings.png-cf5df504a31a0d48e371464a934f5966.stex" ] +dest_files=["res://.godot/imported/Fall2Wings.png-cf5df504a31a0d48e371464a934f5966.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Front.png.import b/Assets/Characters/Duck/Front.png.import index 66fb18d..130e065 100644 --- a/Assets/Characters/Duck/Front.png.import +++ b/Assets/Characters/Duck/Front.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Front.png-b68d91e26addcebf2b2cf87543ebfd13.stex" +type="CompressedTexture2D" +uid="uid://dibcyc08wpu0a" +path="res://.godot/imported/Front.png-b68d91e26addcebf2b2cf87543ebfd13.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Front.png" -dest_files=[ "res://.import/Front.png-b68d91e26addcebf2b2cf87543ebfd13.stex" ] +dest_files=["res://.godot/imported/Front.png-b68d91e26addcebf2b2cf87543ebfd13.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Jump.png.import b/Assets/Characters/Duck/Jump.png.import index 2811e86..ec2c72c 100644 --- a/Assets/Characters/Duck/Jump.png.import +++ b/Assets/Characters/Duck/Jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Jump.png-1dfa45c45b0c230941b7c6eb58cb6cf7.stex" +type="CompressedTexture2D" +uid="uid://dfk20nuratgte" +path="res://.godot/imported/Jump.png-1dfa45c45b0c230941b7c6eb58cb6cf7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Jump.png" -dest_files=[ "res://.import/Jump.png-1dfa45c45b0c230941b7c6eb58cb6cf7.stex" ] +dest_files=["res://.godot/imported/Jump.png-1dfa45c45b0c230941b7c6eb58cb6cf7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Slide.png.import b/Assets/Characters/Duck/Slide.png.import index 9782404..c7c9da2 100644 --- a/Assets/Characters/Duck/Slide.png.import +++ b/Assets/Characters/Duck/Slide.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Slide.png-45ea1fd1dbed4afa06f47a030e9f5187.stex" +type="CompressedTexture2D" +uid="uid://bpw7aneapgwfr" +path="res://.godot/imported/Slide.png-45ea1fd1dbed4afa06f47a030e9f5187.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Slide.png" -dest_files=[ "res://.import/Slide.png-45ea1fd1dbed4afa06f47a030e9f5187.stex" ] +dest_files=["res://.godot/imported/Slide.png-45ea1fd1dbed4afa06f47a030e9f5187.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Walk1.png.import b/Assets/Characters/Duck/Walk1.png.import index 71ddb77..e39ae8e 100644 --- a/Assets/Characters/Duck/Walk1.png.import +++ b/Assets/Characters/Duck/Walk1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk1.png-3ffd4a39a8acbc49f2d7d54720ffb1cb.stex" +type="CompressedTexture2D" +uid="uid://bekcxwxti2d8r" +path="res://.godot/imported/Walk1.png-3ffd4a39a8acbc49f2d7d54720ffb1cb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Walk1.png" -dest_files=[ "res://.import/Walk1.png-3ffd4a39a8acbc49f2d7d54720ffb1cb.stex" ] +dest_files=["res://.godot/imported/Walk1.png-3ffd4a39a8acbc49f2d7d54720ffb1cb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Walk2.png.import b/Assets/Characters/Duck/Walk2.png.import index 4f622d5..fa5c6b4 100644 --- a/Assets/Characters/Duck/Walk2.png.import +++ b/Assets/Characters/Duck/Walk2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk2.png-0b24ef6d4f530d001e2b4b06ff4c8d8e.stex" +type="CompressedTexture2D" +uid="uid://dn1xecq7vx3tm" +path="res://.godot/imported/Walk2.png-0b24ef6d4f530d001e2b4b06ff4c8d8e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Walk2.png" -dest_files=[ "res://.import/Walk2.png-0b24ef6d4f530d001e2b4b06ff4c8d8e.stex" ] +dest_files=["res://.godot/imported/Walk2.png-0b24ef6d4f530d001e2b4b06ff4c8d8e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/Wall.png.import b/Assets/Characters/Duck/Wall.png.import index 6f4c4aa..6581867 100644 --- a/Assets/Characters/Duck/Wall.png.import +++ b/Assets/Characters/Duck/Wall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wall.png-6f50c3652782bb60779132e240a1554a.stex" +type="CompressedTexture2D" +uid="uid://bgvorvxaiccfj" +path="res://.godot/imported/Wall.png-6f50c3652782bb60779132e240a1554a.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/Wall.png" -dest_files=[ "res://.import/Wall.png-6f50c3652782bb60779132e240a1554a.stex" ] +dest_files=["res://.godot/imported/Wall.png-6f50c3652782bb60779132e240a1554a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Duck/_Slide.png.import b/Assets/Characters/Duck/_Slide.png.import index 336c216..48e6d70 100644 --- a/Assets/Characters/Duck/_Slide.png.import +++ b/Assets/Characters/Duck/_Slide.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/_Slide.png-ce4c20394f79a87a566f5cfb197ec263.stex" +type="CompressedTexture2D" +uid="uid://ddvg3ksavfb3x" +path="res://.godot/imported/_Slide.png-ce4c20394f79a87a566f5cfb197ec263.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Duck/_Slide.png" -dest_files=[ "res://.import/_Slide.png-ce4c20394f79a87a566f5cfb197ec263.stex" ] +dest_files=["res://.godot/imported/_Slide.png-ce4c20394f79a87a566f5cfb197ec263.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Back.png.import b/Assets/Characters/Elephant/Back.png.import index 20c611e..9b54adf 100644 --- a/Assets/Characters/Elephant/Back.png.import +++ b/Assets/Characters/Elephant/Back.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Back.png-b658e30cd4bfbc01b4e99a1b46683317.stex" +type="CompressedTexture2D" +uid="uid://dggbekqiasbvp" +path="res://.godot/imported/Back.png-b658e30cd4bfbc01b4e99a1b46683317.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Back.png" -dest_files=[ "res://.import/Back.png-b658e30cd4bfbc01b4e99a1b46683317.stex" ] +dest_files=["res://.godot/imported/Back.png-b658e30cd4bfbc01b4e99a1b46683317.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Duck.png.import b/Assets/Characters/Elephant/Duck.png.import index 0f052db..c7eff4a 100644 --- a/Assets/Characters/Elephant/Duck.png.import +++ b/Assets/Characters/Elephant/Duck.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Duck.png-92d70934a8db16ad0b43b47221970b65.stex" +type="CompressedTexture2D" +uid="uid://kdrkd5arwyix" +path="res://.godot/imported/Duck.png-92d70934a8db16ad0b43b47221970b65.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Duck.png" -dest_files=[ "res://.import/Duck.png-92d70934a8db16ad0b43b47221970b65.stex" ] +dest_files=["res://.godot/imported/Duck.png-92d70934a8db16ad0b43b47221970b65.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Front.png.import b/Assets/Characters/Elephant/Front.png.import index a0c8597..dbe90e1 100644 --- a/Assets/Characters/Elephant/Front.png.import +++ b/Assets/Characters/Elephant/Front.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Front.png-cf504e923224c7680998af63ae766925.stex" +type="CompressedTexture2D" +uid="uid://bfr2ek0h8rveb" +path="res://.godot/imported/Front.png-cf504e923224c7680998af63ae766925.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Front.png" -dest_files=[ "res://.import/Front.png-cf504e923224c7680998af63ae766925.stex" ] +dest_files=["res://.godot/imported/Front.png-cf504e923224c7680998af63ae766925.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Jump.png.import b/Assets/Characters/Elephant/Jump.png.import index 3bf27fd..5c57efa 100644 --- a/Assets/Characters/Elephant/Jump.png.import +++ b/Assets/Characters/Elephant/Jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Jump.png-bb7246fe24989fb290bd07905251af70.stex" +type="CompressedTexture2D" +uid="uid://cx8mq4nhpgn07" +path="res://.godot/imported/Jump.png-bb7246fe24989fb290bd07905251af70.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Jump.png" -dest_files=[ "res://.import/Jump.png-bb7246fe24989fb290bd07905251af70.stex" ] +dest_files=["res://.godot/imported/Jump.png-bb7246fe24989fb290bd07905251af70.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Walk1.png.import b/Assets/Characters/Elephant/Walk1.png.import index e52999b..95294e4 100644 --- a/Assets/Characters/Elephant/Walk1.png.import +++ b/Assets/Characters/Elephant/Walk1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk1.png-44c378595f7a0735da6ef2e500a030d0.stex" +type="CompressedTexture2D" +uid="uid://dhfj50q47tmr5" +path="res://.godot/imported/Walk1.png-44c378595f7a0735da6ef2e500a030d0.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Walk1.png" -dest_files=[ "res://.import/Walk1.png-44c378595f7a0735da6ef2e500a030d0.stex" ] +dest_files=["res://.godot/imported/Walk1.png-44c378595f7a0735da6ef2e500a030d0.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Walk2.png.import b/Assets/Characters/Elephant/Walk2.png.import index d28e79c..abc9afe 100644 --- a/Assets/Characters/Elephant/Walk2.png.import +++ b/Assets/Characters/Elephant/Walk2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk2.png-45b7f6cee9340875711e8e11fa017174.stex" +type="CompressedTexture2D" +uid="uid://b1ubrkswjkmg4" +path="res://.godot/imported/Walk2.png-45b7f6cee9340875711e8e11fa017174.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Walk2.png" -dest_files=[ "res://.import/Walk2.png-45b7f6cee9340875711e8e11fa017174.stex" ] +dest_files=["res://.godot/imported/Walk2.png-45b7f6cee9340875711e8e11fa017174.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Elephant/Wall.png.import b/Assets/Characters/Elephant/Wall.png.import index 01ebcb3..aec00d3 100644 --- a/Assets/Characters/Elephant/Wall.png.import +++ b/Assets/Characters/Elephant/Wall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wall.png-b2e10b2e2b04f744d64495ec49f97d62.stex" +type="CompressedTexture2D" +uid="uid://47xb7truren2" +path="res://.godot/imported/Wall.png-b2e10b2e2b04f744d64495ec49f97d62.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Elephant/Wall.png" -dest_files=[ "res://.import/Wall.png-b2e10b2e2b04f744d64495ec49f97d62.stex" ] +dest_files=["res://.godot/imported/Wall.png-b2e10b2e2b04f744d64495ec49f97d62.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Back.png.import b/Assets/Characters/Monkey/Back.png.import index 1698a11..fc7951d 100644 --- a/Assets/Characters/Monkey/Back.png.import +++ b/Assets/Characters/Monkey/Back.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Back.png-2faaea4f418d413bbad22df0f6a26380.stex" +type="CompressedTexture2D" +uid="uid://cjmgcegibbs3b" +path="res://.godot/imported/Back.png-2faaea4f418d413bbad22df0f6a26380.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Back.png" -dest_files=[ "res://.import/Back.png-2faaea4f418d413bbad22df0f6a26380.stex" ] +dest_files=["res://.godot/imported/Back.png-2faaea4f418d413bbad22df0f6a26380.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Duck.png.import b/Assets/Characters/Monkey/Duck.png.import index 5f064f6..630c020 100644 --- a/Assets/Characters/Monkey/Duck.png.import +++ b/Assets/Characters/Monkey/Duck.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Duck.png-ca95e7d812d8d0be783b83dc6af365c9.stex" +type="CompressedTexture2D" +uid="uid://dmlln3ee7tt6y" +path="res://.godot/imported/Duck.png-ca95e7d812d8d0be783b83dc6af365c9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Duck.png" -dest_files=[ "res://.import/Duck.png-ca95e7d812d8d0be783b83dc6af365c9.stex" ] +dest_files=["res://.godot/imported/Duck.png-ca95e7d812d8d0be783b83dc6af365c9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Front.png.import b/Assets/Characters/Monkey/Front.png.import index 3e39c53..bc594bc 100644 --- a/Assets/Characters/Monkey/Front.png.import +++ b/Assets/Characters/Monkey/Front.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Front.png-8e489ecf528d80571d044d721a4d28a8.stex" +type="CompressedTexture2D" +uid="uid://c338yichhecvr" +path="res://.godot/imported/Front.png-8e489ecf528d80571d044d721a4d28a8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Front.png" -dest_files=[ "res://.import/Front.png-8e489ecf528d80571d044d721a4d28a8.stex" ] +dest_files=["res://.godot/imported/Front.png-8e489ecf528d80571d044d721a4d28a8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Jump.png.import b/Assets/Characters/Monkey/Jump.png.import index d69a254..7f57bae 100644 --- a/Assets/Characters/Monkey/Jump.png.import +++ b/Assets/Characters/Monkey/Jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Jump.png-763439b4126a0631a6d536f184a3a46f.stex" +type="CompressedTexture2D" +uid="uid://dqnwnuy3e1unr" +path="res://.godot/imported/Jump.png-763439b4126a0631a6d536f184a3a46f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Jump.png" -dest_files=[ "res://.import/Jump.png-763439b4126a0631a6d536f184a3a46f.stex" ] +dest_files=["res://.godot/imported/Jump.png-763439b4126a0631a6d536f184a3a46f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Walk1.png.import b/Assets/Characters/Monkey/Walk1.png.import index 5aa0580..fd8aa7d 100644 --- a/Assets/Characters/Monkey/Walk1.png.import +++ b/Assets/Characters/Monkey/Walk1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk1.png-be2e8777f8b1e6d5b19ad208ecf1af27.stex" +type="CompressedTexture2D" +uid="uid://cv0um2orghk12" +path="res://.godot/imported/Walk1.png-be2e8777f8b1e6d5b19ad208ecf1af27.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Walk1.png" -dest_files=[ "res://.import/Walk1.png-be2e8777f8b1e6d5b19ad208ecf1af27.stex" ] +dest_files=["res://.godot/imported/Walk1.png-be2e8777f8b1e6d5b19ad208ecf1af27.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Walk2.png.import b/Assets/Characters/Monkey/Walk2.png.import index b3e5f18..4ad4f48 100644 --- a/Assets/Characters/Monkey/Walk2.png.import +++ b/Assets/Characters/Monkey/Walk2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk2.png-aa9bb81e75fd3334ade180b069fdaa58.stex" +type="CompressedTexture2D" +uid="uid://cieug1suk3wcv" +path="res://.godot/imported/Walk2.png-aa9bb81e75fd3334ade180b069fdaa58.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Walk2.png" -dest_files=[ "res://.import/Walk2.png-aa9bb81e75fd3334ade180b069fdaa58.stex" ] +dest_files=["res://.godot/imported/Walk2.png-aa9bb81e75fd3334ade180b069fdaa58.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Monkey/Wall.png.import b/Assets/Characters/Monkey/Wall.png.import index c9458d2..9f89fc2 100644 --- a/Assets/Characters/Monkey/Wall.png.import +++ b/Assets/Characters/Monkey/Wall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wall.png-2f6f7aff3745e03ca3ec0955080ca6d7.stex" +type="CompressedTexture2D" +uid="uid://b23kvr62xexxi" +path="res://.godot/imported/Wall.png-2f6f7aff3745e03ca3ec0955080ca6d7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Monkey/Wall.png" -dest_files=[ "res://.import/Wall.png-2f6f7aff3745e03ca3ec0955080ca6d7.stex" ] +dest_files=["res://.godot/imported/Wall.png-2f6f7aff3745e03ca3ec0955080ca6d7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Back.png.import b/Assets/Characters/Pidgin/Back.png.import index 48d1240..6b71404 100644 --- a/Assets/Characters/Pidgin/Back.png.import +++ b/Assets/Characters/Pidgin/Back.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Back.png-34954e1d82d717ff62e19e07072b40e2.stex" +type="CompressedTexture2D" +uid="uid://dmn06w00ol0tv" +path="res://.godot/imported/Back.png-34954e1d82d717ff62e19e07072b40e2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Back.png" -dest_files=[ "res://.import/Back.png-34954e1d82d717ff62e19e07072b40e2.stex" ] +dest_files=["res://.godot/imported/Back.png-34954e1d82d717ff62e19e07072b40e2.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Duck.png.import b/Assets/Characters/Pidgin/Duck.png.import index d1e247a..cdd9145 100644 --- a/Assets/Characters/Pidgin/Duck.png.import +++ b/Assets/Characters/Pidgin/Duck.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Duck.png-56f4629ad25ad06f1ead06bd0f39acf4.stex" +type="CompressedTexture2D" +uid="uid://dpdjw2b2uo71s" +path="res://.godot/imported/Duck.png-56f4629ad25ad06f1ead06bd0f39acf4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Duck.png" -dest_files=[ "res://.import/Duck.png-56f4629ad25ad06f1ead06bd0f39acf4.stex" ] +dest_files=["res://.godot/imported/Duck.png-56f4629ad25ad06f1ead06bd0f39acf4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Fall1.png.import b/Assets/Characters/Pidgin/Fall1.png.import index 1b08b0d..93d0167 100644 --- a/Assets/Characters/Pidgin/Fall1.png.import +++ b/Assets/Characters/Pidgin/Fall1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1.png-9beb448bc5bccf760cb4cd1aec128ec5.stex" +type="CompressedTexture2D" +uid="uid://o4p83pk1n66t" +path="res://.godot/imported/Fall1.png-9beb448bc5bccf760cb4cd1aec128ec5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Fall1.png" -dest_files=[ "res://.import/Fall1.png-9beb448bc5bccf760cb4cd1aec128ec5.stex" ] +dest_files=["res://.godot/imported/Fall1.png-9beb448bc5bccf760cb4cd1aec128ec5.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Fall1Wings.png.import b/Assets/Characters/Pidgin/Fall1Wings.png.import index 32e7311..4a6f185 100644 --- a/Assets/Characters/Pidgin/Fall1Wings.png.import +++ b/Assets/Characters/Pidgin/Fall1Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1Wings.png-946d51d24adbdf2f150556dbae6e8664.stex" +type="CompressedTexture2D" +uid="uid://gbcntftexor7" +path="res://.godot/imported/Fall1Wings.png-946d51d24adbdf2f150556dbae6e8664.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Fall1Wings.png" -dest_files=[ "res://.import/Fall1Wings.png-946d51d24adbdf2f150556dbae6e8664.stex" ] +dest_files=["res://.godot/imported/Fall1Wings.png-946d51d24adbdf2f150556dbae6e8664.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Fall2.png.import b/Assets/Characters/Pidgin/Fall2.png.import index 3b44097..2e895af 100644 --- a/Assets/Characters/Pidgin/Fall2.png.import +++ b/Assets/Characters/Pidgin/Fall2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2.png-77bf629d0e7607c8ca9af503fe6bcd7c.stex" +type="CompressedTexture2D" +uid="uid://dbp26y6efrkda" +path="res://.godot/imported/Fall2.png-77bf629d0e7607c8ca9af503fe6bcd7c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Fall2.png" -dest_files=[ "res://.import/Fall2.png-77bf629d0e7607c8ca9af503fe6bcd7c.stex" ] +dest_files=["res://.godot/imported/Fall2.png-77bf629d0e7607c8ca9af503fe6bcd7c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Fall2Wings.png.import b/Assets/Characters/Pidgin/Fall2Wings.png.import index 7cd3fd6..eab5be0 100644 --- a/Assets/Characters/Pidgin/Fall2Wings.png.import +++ b/Assets/Characters/Pidgin/Fall2Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2Wings.png-fc7aa637f771205965cbad764f47aff7.stex" +type="CompressedTexture2D" +uid="uid://cdbpm42arculv" +path="res://.godot/imported/Fall2Wings.png-fc7aa637f771205965cbad764f47aff7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Fall2Wings.png" -dest_files=[ "res://.import/Fall2Wings.png-fc7aa637f771205965cbad764f47aff7.stex" ] +dest_files=["res://.godot/imported/Fall2Wings.png-fc7aa637f771205965cbad764f47aff7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Fly.png.import b/Assets/Characters/Pidgin/Fly.png.import index 8dd9a47..da0b40a 100644 --- a/Assets/Characters/Pidgin/Fly.png.import +++ b/Assets/Characters/Pidgin/Fly.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fly.png-68f496e886236ed60e37216f5edc4f69.stex" +type="CompressedTexture2D" +uid="uid://cqgcxxmet36jk" +path="res://.godot/imported/Fly.png-68f496e886236ed60e37216f5edc4f69.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Fly.png" -dest_files=[ "res://.import/Fly.png-68f496e886236ed60e37216f5edc4f69.stex" ] +dest_files=["res://.godot/imported/Fly.png-68f496e886236ed60e37216f5edc4f69.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/FlyWings.png.import b/Assets/Characters/Pidgin/FlyWings.png.import index b1bc04f..180e200 100644 --- a/Assets/Characters/Pidgin/FlyWings.png.import +++ b/Assets/Characters/Pidgin/FlyWings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/FlyWings.png-21375df51a095a3615e9cfafe63dbc57.stex" +type="CompressedTexture2D" +uid="uid://co80jw41w8a6c" +path="res://.godot/imported/FlyWings.png-21375df51a095a3615e9cfafe63dbc57.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/FlyWings.png" -dest_files=[ "res://.import/FlyWings.png-21375df51a095a3615e9cfafe63dbc57.stex" ] +dest_files=["res://.godot/imported/FlyWings.png-21375df51a095a3615e9cfafe63dbc57.ctex"] [params] compress/mode=0 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-stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Jump.png.import b/Assets/Characters/Pidgin/Jump.png.import index 84f32a0..47ef48b 100644 --- a/Assets/Characters/Pidgin/Jump.png.import +++ b/Assets/Characters/Pidgin/Jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Jump.png-998b38484d7c33be55603c5d22fe5cfb.stex" +type="CompressedTexture2D" +uid="uid://bkfn8al2da6si" +path="res://.godot/imported/Jump.png-998b38484d7c33be55603c5d22fe5cfb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Jump.png" -dest_files=[ "res://.import/Jump.png-998b38484d7c33be55603c5d22fe5cfb.stex" ] +dest_files=["res://.godot/imported/Jump.png-998b38484d7c33be55603c5d22fe5cfb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Slide.png.import b/Assets/Characters/Pidgin/Slide.png.import index b2a9ca8..433cda3 100644 --- a/Assets/Characters/Pidgin/Slide.png.import +++ b/Assets/Characters/Pidgin/Slide.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" 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-size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Walk1.png.import b/Assets/Characters/Pidgin/Walk1.png.import index 4cf587b..113932e 100644 --- a/Assets/Characters/Pidgin/Walk1.png.import +++ b/Assets/Characters/Pidgin/Walk1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk1.png-d93d97a5cfb2888b781e4d086a368a3e.stex" +type="CompressedTexture2D" +uid="uid://d8167647lwsv" +path="res://.godot/imported/Walk1.png-d93d97a5cfb2888b781e4d086a368a3e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Walk1.png" -dest_files=[ "res://.import/Walk1.png-d93d97a5cfb2888b781e4d086a368a3e.stex" ] +dest_files=["res://.godot/imported/Walk1.png-d93d97a5cfb2888b781e4d086a368a3e.ctex"] [params] compress/mode=0 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-path="res://.import/Walk2.png-f15f784f7360de1933e37ca066af6948.stex" +type="CompressedTexture2D" +uid="uid://cqyoyj6d4dkah" +path="res://.godot/imported/Walk2.png-f15f784f7360de1933e37ca066af6948.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Walk2.png" -dest_files=[ "res://.import/Walk2.png-f15f784f7360de1933e37ca066af6948.stex" ] +dest_files=["res://.godot/imported/Walk2.png-f15f784f7360de1933e37ca066af6948.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Pidgin/Wall.png.import b/Assets/Characters/Pidgin/Wall.png.import index 45ebb73..46ef68e 100644 --- a/Assets/Characters/Pidgin/Wall.png.import +++ b/Assets/Characters/Pidgin/Wall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wall.png-dacdb4d6a68dc9501dee937533f7f3e5.stex" +type="CompressedTexture2D" +uid="uid://t7c0desi04ra" +path="res://.godot/imported/Wall.png-dacdb4d6a68dc9501dee937533f7f3e5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Pidgin/Wall.png" -dest_files=[ "res://.import/Wall.png-dacdb4d6a68dc9501dee937533f7f3e5.stex" ] +dest_files=["res://.godot/imported/Wall.png-dacdb4d6a68dc9501dee937533f7f3e5.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Back.png.import b/Assets/Characters/Tux/Back.png.import index d04a7f6..1deeaa6 100644 --- a/Assets/Characters/Tux/Back.png.import +++ b/Assets/Characters/Tux/Back.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Back.png-894f5d165f20795cc17d79509a86726b.stex" +type="CompressedTexture2D" +uid="uid://cw26jrhhcu4wk" +path="res://.godot/imported/Back.png-894f5d165f20795cc17d79509a86726b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Back.png" -dest_files=[ "res://.import/Back.png-894f5d165f20795cc17d79509a86726b.stex" ] +dest_files=["res://.godot/imported/Back.png-894f5d165f20795cc17d79509a86726b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Duck.png.import b/Assets/Characters/Tux/Duck.png.import index 0bfef0e..ed45787 100644 --- a/Assets/Characters/Tux/Duck.png.import +++ b/Assets/Characters/Tux/Duck.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Duck.png-d9b6b0939ed2c174e51ba35a4477e992.stex" +type="CompressedTexture2D" +uid="uid://odo5oxy6w8gl" +path="res://.godot/imported/Duck.png-d9b6b0939ed2c174e51ba35a4477e992.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Duck.png" -dest_files=[ "res://.import/Duck.png-d9b6b0939ed2c174e51ba35a4477e992.stex" ] +dest_files=["res://.godot/imported/Duck.png-d9b6b0939ed2c174e51ba35a4477e992.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Fall1.png.import b/Assets/Characters/Tux/Fall1.png.import index bca9193..3098497 100644 --- a/Assets/Characters/Tux/Fall1.png.import +++ b/Assets/Characters/Tux/Fall1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1.png-2df6426526d2c5aa64a7a7c339f5b152.stex" +type="CompressedTexture2D" +uid="uid://biuuco5wr0gvb" +path="res://.godot/imported/Fall1.png-2df6426526d2c5aa64a7a7c339f5b152.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Fall1.png" -dest_files=[ "res://.import/Fall1.png-2df6426526d2c5aa64a7a7c339f5b152.stex" ] +dest_files=["res://.godot/imported/Fall1.png-2df6426526d2c5aa64a7a7c339f5b152.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Fall1Wings.png.import b/Assets/Characters/Tux/Fall1Wings.png.import index fa25409..99749b1 100644 --- a/Assets/Characters/Tux/Fall1Wings.png.import +++ b/Assets/Characters/Tux/Fall1Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall1Wings.png-53eb59d039d394e94fb81807128f0f76.stex" +type="CompressedTexture2D" +uid="uid://kxdfm0mdwdom" +path="res://.godot/imported/Fall1Wings.png-53eb59d039d394e94fb81807128f0f76.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Fall1Wings.png" -dest_files=[ "res://.import/Fall1Wings.png-53eb59d039d394e94fb81807128f0f76.stex" ] +dest_files=["res://.godot/imported/Fall1Wings.png-53eb59d039d394e94fb81807128f0f76.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Fall2Wings.png.import b/Assets/Characters/Tux/Fall2Wings.png.import index ff30c93..0712b43 100644 --- a/Assets/Characters/Tux/Fall2Wings.png.import +++ b/Assets/Characters/Tux/Fall2Wings.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Fall2Wings.png-f650fa959d0af586766591268253819f.stex" +type="CompressedTexture2D" +uid="uid://dty1utxtd8qne" +path="res://.godot/imported/Fall2Wings.png-f650fa959d0af586766591268253819f.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Fall2Wings.png" -dest_files=[ "res://.import/Fall2Wings.png-f650fa959d0af586766591268253819f.stex" ] +dest_files=["res://.godot/imported/Fall2Wings.png-f650fa959d0af586766591268253819f.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Front.png.import b/Assets/Characters/Tux/Front.png.import index 62abf0c..3560627 100644 --- a/Assets/Characters/Tux/Front.png.import +++ b/Assets/Characters/Tux/Front.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Front.png-a6d4ccbcfd2486fec1e20a77f4bd17a5.stex" +type="CompressedTexture2D" +uid="uid://fg3wtt3q51ly" +path="res://.godot/imported/Front.png-a6d4ccbcfd2486fec1e20a77f4bd17a5.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Front.png" -dest_files=[ 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a/Assets/Characters/Tux/Jump.png.import +++ b/Assets/Characters/Tux/Jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Jump.png-27f3125ee6ae1ab6b45000ab779a5d2c.stex" +type="CompressedTexture2D" +uid="uid://b87ss8k4j8qu0" +path="res://.godot/imported/Jump.png-27f3125ee6ae1ab6b45000ab779a5d2c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Jump.png" -dest_files=[ "res://.import/Jump.png-27f3125ee6ae1ab6b45000ab779a5d2c.stex" ] +dest_files=["res://.godot/imported/Jump.png-27f3125ee6ae1ab6b45000ab779a5d2c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Slide.png.import b/Assets/Characters/Tux/Slide.png.import index e91a2d8..7c92d6d 100644 --- a/Assets/Characters/Tux/Slide.png.import +++ b/Assets/Characters/Tux/Slide.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Slide.png-f461cbed3170b8c9b066a53a5f3e822e.stex" +type="CompressedTexture2D" +uid="uid://ds2u0youtlt34" +path="res://.godot/imported/Slide.png-f461cbed3170b8c9b066a53a5f3e822e.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Slide.png" -dest_files=[ "res://.import/Slide.png-f461cbed3170b8c9b066a53a5f3e822e.stex" ] +dest_files=["res://.godot/imported/Slide.png-f461cbed3170b8c9b066a53a5f3e822e.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Swim.png.import b/Assets/Characters/Tux/Swim.png.import index 7496c84..3210c2d 100644 --- a/Assets/Characters/Tux/Swim.png.import +++ b/Assets/Characters/Tux/Swim.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Swim.png-46e16632a0141cb1b79cd96f82253d40.stex" +type="CompressedTexture2D" +uid="uid://bha18wkqkbqug" +path="res://.godot/imported/Swim.png-46e16632a0141cb1b79cd96f82253d40.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Swim.png" -dest_files=[ "res://.import/Swim.png-46e16632a0141cb1b79cd96f82253d40.stex" ] +dest_files=["res://.godot/imported/Swim.png-46e16632a0141cb1b79cd96f82253d40.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Walk1.png.import b/Assets/Characters/Tux/Walk1.png.import index 07a5a61..5858a4e 100644 --- a/Assets/Characters/Tux/Walk1.png.import +++ b/Assets/Characters/Tux/Walk1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk1.png-a523f8ffd104512e6d9ba0f6a4ba000b.stex" +type="CompressedTexture2D" +uid="uid://b0femqwgwmyco" +path="res://.godot/imported/Walk1.png-a523f8ffd104512e6d9ba0f6a4ba000b.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Walk1.png" -dest_files=[ "res://.import/Walk1.png-a523f8ffd104512e6d9ba0f6a4ba000b.stex" ] +dest_files=["res://.godot/imported/Walk1.png-a523f8ffd104512e6d9ba0f6a4ba000b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Walk2.png.import b/Assets/Characters/Tux/Walk2.png.import index fa724c8..a91a483 100644 --- a/Assets/Characters/Tux/Walk2.png.import +++ b/Assets/Characters/Tux/Walk2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Walk2.png-329598a37e4226bd4663c7be3b152560.stex" +type="CompressedTexture2D" +uid="uid://dndtpfv7o2mf" +path="res://.godot/imported/Walk2.png-329598a37e4226bd4663c7be3b152560.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Walk2.png" -dest_files=[ "res://.import/Walk2.png-329598a37e4226bd4663c7be3b152560.stex" ] +dest_files=["res://.godot/imported/Walk2.png-329598a37e4226bd4663c7be3b152560.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Characters/Tux/Wall.png.import b/Assets/Characters/Tux/Wall.png.import index 213ec91..7e60727 100644 --- a/Assets/Characters/Tux/Wall.png.import +++ b/Assets/Characters/Tux/Wall.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Wall.png-d053c84d594242a6d9d7209586824056.stex" +type="CompressedTexture2D" +uid="uid://djpwy1c8mbri4" +path="res://.godot/imported/Wall.png-d053c84d594242a6d9d7209586824056.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Characters/Tux/Wall.png" -dest_files=[ 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Platformer)(Tileset).png.import index 7f0454f..ca71707 100644 --- a/Assets/Environment/2015-02-26 [DB32](Generic Platformer)(Tileset).png.import +++ b/Assets/Environment/2015-02-26 [DB32](Generic Platformer)(Tileset).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/2015-02-26 [DB32](Generic Platformer)(Tileset).png-da7d58f1a32e9e2c0d83e0a7eb712791.stex" +type="CompressedTexture2D" +uid="uid://volnaff7i3gn" +path="res://.godot/imported/2015-02-26 [DB32](Generic Platformer)(Tileset).png-da7d58f1a32e9e2c0d83e0a7eb712791.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/2015-02-26 [DB32](Generic Platformer)(Tileset).png" -dest_files=[ "res://.import/2015-02-26 [DB32](Generic Platformer)(Tileset).png-da7d58f1a32e9e2c0d83e0a7eb712791.stex" ] +dest_files=["res://.godot/imported/2015-02-26 [DB32](Generic Platformer)(Tileset).png-da7d58f1a32e9e2c0d83e0a7eb712791.ctex"] [params] 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-path="res://.import/BG.png-11737604245ab7b80edd7095d795d5e8.stex" +type="CompressedTexture2D" +uid="uid://56ec4yc6bstu" +path="res://.godot/imported/BG.png-11737604245ab7b80edd7095d795d5e8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/BG/BG.png" -dest_files=[ "res://.import/BG.png-11737604245ab7b80edd7095d795d5e8.stex" ] +dest_files=["res://.godot/imported/BG.png-11737604245ab7b80edd7095d795d5e8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Bush (1).png.import b/Assets/Environment/FreeTileset/Object/Bush (1).png.import index 8bdce8e..454d7ce 100644 --- a/Assets/Environment/FreeTileset/Object/Bush (1).png.import +++ b/Assets/Environment/FreeTileset/Object/Bush (1).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (1).png-6acf0562c3990f6b1ecf38d495db0af8.stex" +type="CompressedTexture2D" +uid="uid://vq50s6lg4noh" +path="res://.godot/imported/Bush (1).png-6acf0562c3990f6b1ecf38d495db0af8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Bush (1).png" -dest_files=[ "res://.import/Bush (1).png-6acf0562c3990f6b1ecf38d495db0af8.stex" ] 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(2).png.import +++ b/Assets/Environment/FreeTileset/Object/Bush (2).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (2).png-4c2d37572398b863617e9d44e796af34.stex" +type="CompressedTexture2D" +uid="uid://duagdqny3cde8" +path="res://.godot/imported/Bush (2).png-4c2d37572398b863617e9d44e796af34.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Bush (2).png" -dest_files=[ "res://.import/Bush (2).png-4c2d37572398b863617e9d44e796af34.stex" ] +dest_files=["res://.godot/imported/Bush (2).png-4c2d37572398b863617e9d44e796af34.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Bush (3).png.import b/Assets/Environment/FreeTileset/Object/Bush (3).png.import index 6ca798b..ef75833 100644 --- a/Assets/Environment/FreeTileset/Object/Bush (3).png.import +++ b/Assets/Environment/FreeTileset/Object/Bush (3).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (3).png-ddfddb7c0df5ef5a5c5bf01c601472a9.stex" +type="CompressedTexture2D" +uid="uid://c56er8k2vt1fo" +path="res://.godot/imported/Bush (3).png-ddfddb7c0df5ef5a5c5bf01c601472a9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ 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a/Assets/Environment/FreeTileset/Object/Bush (4).png.import b/Assets/Environment/FreeTileset/Object/Bush (4).png.import index b68c592..9252984 100644 --- a/Assets/Environment/FreeTileset/Object/Bush (4).png.import +++ b/Assets/Environment/FreeTileset/Object/Bush (4).png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Bush (4).png-add8272c3f8ce759e07aa499cfa50793.stex" +type="CompressedTexture2D" +uid="uid://cqgdnc3yc7udl" +path="res://.godot/imported/Bush (4).png-add8272c3f8ce759e07aa499cfa50793.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Bush (4).png" -dest_files=[ "res://.import/Bush (4).png-add8272c3f8ce759e07aa499cfa50793.stex" ] +dest_files=["res://.godot/imported/Bush (4).png-add8272c3f8ce759e07aa499cfa50793.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Crate.png.import b/Assets/Environment/FreeTileset/Object/Crate.png.import index 28644c1..f7c76c1 100644 --- a/Assets/Environment/FreeTileset/Object/Crate.png.import +++ b/Assets/Environment/FreeTileset/Object/Crate.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Crate.png-98ff4bc7c85e733ed7b411d50f665f19.stex" +type="CompressedTexture2D" +uid="uid://cwo8xxnu7awkb" +path="res://.godot/imported/Crate.png-98ff4bc7c85e733ed7b411d50f665f19.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Crate.png" -dest_files=[ "res://.import/Crate.png-98ff4bc7c85e733ed7b411d50f665f19.stex" ] +dest_files=["res://.godot/imported/Crate.png-98ff4bc7c85e733ed7b411d50f665f19.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Mushroom_1.png.import b/Assets/Environment/FreeTileset/Object/Mushroom_1.png.import index 152b354..8005902 100644 --- a/Assets/Environment/FreeTileset/Object/Mushroom_1.png.import +++ b/Assets/Environment/FreeTileset/Object/Mushroom_1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom_1.png-d84ea7677d1d48b512a03086540b8b80.stex" +type="CompressedTexture2D" +uid="uid://doiqdcugo6hbd" +path="res://.godot/imported/Mushroom_1.png-d84ea7677d1d48b512a03086540b8b80.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Mushroom_1.png" -dest_files=[ "res://.import/Mushroom_1.png-d84ea7677d1d48b512a03086540b8b80.stex" ] +dest_files=["res://.godot/imported/Mushroom_1.png-d84ea7677d1d48b512a03086540b8b80.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Mushroom_2.png.import b/Assets/Environment/FreeTileset/Object/Mushroom_2.png.import index f4d9395..dce36df 100644 --- a/Assets/Environment/FreeTileset/Object/Mushroom_2.png.import +++ b/Assets/Environment/FreeTileset/Object/Mushroom_2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Mushroom_2.png-48f77865d909a7396a262c23b9244689.stex" +type="CompressedTexture2D" +uid="uid://70xmy8p255ur" +path="res://.godot/imported/Mushroom_2.png-48f77865d909a7396a262c23b9244689.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Mushroom_2.png" -dest_files=[ "res://.import/Mushroom_2.png-48f77865d909a7396a262c23b9244689.stex" ] +dest_files=["res://.godot/imported/Mushroom_2.png-48f77865d909a7396a262c23b9244689.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Sign_1.png.import b/Assets/Environment/FreeTileset/Object/Sign_1.png.import index 503df31..a1029de 100644 --- a/Assets/Environment/FreeTileset/Object/Sign_1.png.import +++ b/Assets/Environment/FreeTileset/Object/Sign_1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sign_1.png-a180663f565e945cfed9ecc84dce0b97.stex" +type="CompressedTexture2D" +uid="uid://dcdthxdjww0av" +path="res://.godot/imported/Sign_1.png-a180663f565e945cfed9ecc84dce0b97.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Sign_1.png" -dest_files=[ "res://.import/Sign_1.png-a180663f565e945cfed9ecc84dce0b97.stex" ] +dest_files=["res://.godot/imported/Sign_1.png-a180663f565e945cfed9ecc84dce0b97.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Sign_2.png.import b/Assets/Environment/FreeTileset/Object/Sign_2.png.import index 026b568..4821661 100644 --- a/Assets/Environment/FreeTileset/Object/Sign_2.png.import +++ b/Assets/Environment/FreeTileset/Object/Sign_2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sign_2.png-f8e171610d0796302732c9d4d3814d20.stex" +type="CompressedTexture2D" +uid="uid://cwmfatolwbmt0" +path="res://.godot/imported/Sign_2.png-f8e171610d0796302732c9d4d3814d20.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Sign_2.png" -dest_files=[ "res://.import/Sign_2.png-f8e171610d0796302732c9d4d3814d20.stex" ] +dest_files=["res://.godot/imported/Sign_2.png-f8e171610d0796302732c9d4d3814d20.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Stone.png.import b/Assets/Environment/FreeTileset/Object/Stone.png.import index eb3643f..c911523 100644 --- a/Assets/Environment/FreeTileset/Object/Stone.png.import +++ b/Assets/Environment/FreeTileset/Object/Stone.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Stone.png-ca8e00ebd9365329fe79564497770c33.stex" +type="CompressedTexture2D" +uid="uid://n061dv0uk1mp" +path="res://.godot/imported/Stone.png-ca8e00ebd9365329fe79564497770c33.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Stone.png" -dest_files=[ "res://.import/Stone.png-ca8e00ebd9365329fe79564497770c33.stex" ] +dest_files=["res://.godot/imported/Stone.png-ca8e00ebd9365329fe79564497770c33.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Tree_1.png.import b/Assets/Environment/FreeTileset/Object/Tree_1.png.import index 18e8b6a..278568f 100644 --- a/Assets/Environment/FreeTileset/Object/Tree_1.png.import +++ b/Assets/Environment/FreeTileset/Object/Tree_1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree_1.png-cce5f281327d4a1c72ee2f6d2e33d734.stex" +type="CompressedTexture2D" +uid="uid://dahyqqfan4ea1" +path="res://.godot/imported/Tree_1.png-cce5f281327d4a1c72ee2f6d2e33d734.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Tree_1.png" -dest_files=[ "res://.import/Tree_1.png-cce5f281327d4a1c72ee2f6d2e33d734.stex" ] +dest_files=["res://.godot/imported/Tree_1.png-cce5f281327d4a1c72ee2f6d2e33d734.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Tree_2.png.import b/Assets/Environment/FreeTileset/Object/Tree_2.png.import index 5246cf8..8c7df1c 100644 --- a/Assets/Environment/FreeTileset/Object/Tree_2.png.import +++ b/Assets/Environment/FreeTileset/Object/Tree_2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree_2.png-d516fda8a482e3bf0f9254aff58e95a8.stex" +type="CompressedTexture2D" +uid="uid://co7ljqwenu27t" +path="res://.godot/imported/Tree_2.png-d516fda8a482e3bf0f9254aff58e95a8.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Tree_2.png" -dest_files=[ "res://.import/Tree_2.png-d516fda8a482e3bf0f9254aff58e95a8.stex" ] +dest_files=["res://.godot/imported/Tree_2.png-d516fda8a482e3bf0f9254aff58e95a8.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Object/Tree_3.png.import b/Assets/Environment/FreeTileset/Object/Tree_3.png.import index 52af989..ce093fe 100644 --- a/Assets/Environment/FreeTileset/Object/Tree_3.png.import +++ b/Assets/Environment/FreeTileset/Object/Tree_3.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree_3.png-edb30abfcde3a41b243ce13d78dbc792.stex" +type="CompressedTexture2D" +uid="uid://6e5p278tt7p0" +path="res://.godot/imported/Tree_3.png-edb30abfcde3a41b243ce13d78dbc792.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Object/Tree_3.png" -dest_files=[ "res://.import/Tree_3.png-edb30abfcde3a41b243ce13d78dbc792.stex" ] +dest_files=["res://.godot/imported/Tree_3.png-edb30abfcde3a41b243ce13d78dbc792.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/1.png.import b/Assets/Environment/FreeTileset/Tiles/1.png.import index 8884908..db41165 100644 --- a/Assets/Environment/FreeTileset/Tiles/1.png.import +++ b/Assets/Environment/FreeTileset/Tiles/1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/1.png-48a89884f54c37340adbf4dcd8d662d7.stex" +type="CompressedTexture2D" +uid="uid://cqgqff36wcud8" +path="res://.godot/imported/1.png-48a89884f54c37340adbf4dcd8d662d7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/1.png" -dest_files=[ "res://.import/1.png-48a89884f54c37340adbf4dcd8d662d7.stex" ] +dest_files=["res://.godot/imported/1.png-48a89884f54c37340adbf4dcd8d662d7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/10.png.import b/Assets/Environment/FreeTileset/Tiles/10.png.import index 97aa1df..367148c 100644 --- a/Assets/Environment/FreeTileset/Tiles/10.png.import +++ b/Assets/Environment/FreeTileset/Tiles/10.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/10.png-a3c32fef61911a0576f28ef925d3e881.stex" +type="CompressedTexture2D" +uid="uid://chw5ok0j01xxp" +path="res://.godot/imported/10.png-a3c32fef61911a0576f28ef925d3e881.ctex" metadata={ 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a/Assets/Environment/FreeTileset/Tiles/11.png.import b/Assets/Environment/FreeTileset/Tiles/11.png.import index 4dc5218..531c1a2 100644 --- a/Assets/Environment/FreeTileset/Tiles/11.png.import +++ b/Assets/Environment/FreeTileset/Tiles/11.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/11.png-66856fdc846a251b59fcc54562c54ff3.stex" +type="CompressedTexture2D" +uid="uid://chmqwr35bqc23" +path="res://.godot/imported/11.png-66856fdc846a251b59fcc54562c54ff3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/11.png" -dest_files=[ "res://.import/11.png-66856fdc846a251b59fcc54562c54ff3.stex" ] +dest_files=["res://.godot/imported/11.png-66856fdc846a251b59fcc54562c54ff3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/12.png.import b/Assets/Environment/FreeTileset/Tiles/12.png.import index a77bc3f..3c0df67 100644 --- a/Assets/Environment/FreeTileset/Tiles/12.png.import +++ b/Assets/Environment/FreeTileset/Tiles/12.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/12.png-943db24d3036b3f05471fd920de0b230.stex" +type="CompressedTexture2D" +uid="uid://v6fp8ivxjovb" +path="res://.godot/imported/12.png-943db24d3036b3f05471fd920de0b230.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/12.png" -dest_files=[ "res://.import/12.png-943db24d3036b3f05471fd920de0b230.stex" ] +dest_files=["res://.godot/imported/12.png-943db24d3036b3f05471fd920de0b230.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/13.png.import b/Assets/Environment/FreeTileset/Tiles/13.png.import index aabc40e..41ab778 100644 --- a/Assets/Environment/FreeTileset/Tiles/13.png.import +++ b/Assets/Environment/FreeTileset/Tiles/13.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/13.png-9cdbff5172fd779c5cc4a2699e3a0e68.stex" +type="CompressedTexture2D" +uid="uid://cy0ih4mei456t" +path="res://.godot/imported/13.png-9cdbff5172fd779c5cc4a2699e3a0e68.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/13.png" -dest_files=[ "res://.import/13.png-9cdbff5172fd779c5cc4a2699e3a0e68.stex" ] +dest_files=["res://.godot/imported/13.png-9cdbff5172fd779c5cc4a2699e3a0e68.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/14.png.import b/Assets/Environment/FreeTileset/Tiles/14.png.import index e842bb7..f72abb2 100644 --- a/Assets/Environment/FreeTileset/Tiles/14.png.import +++ b/Assets/Environment/FreeTileset/Tiles/14.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/14.png-f153d5285059b4cfd5a78c2d4b024358.stex" +type="CompressedTexture2D" +uid="uid://kkqeah7pcnky" +path="res://.godot/imported/14.png-f153d5285059b4cfd5a78c2d4b024358.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/14.png" -dest_files=[ "res://.import/14.png-f153d5285059b4cfd5a78c2d4b024358.stex" ] +dest_files=["res://.godot/imported/14.png-f153d5285059b4cfd5a78c2d4b024358.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/15.png.import b/Assets/Environment/FreeTileset/Tiles/15.png.import index bc68d2c..e15358f 100644 --- a/Assets/Environment/FreeTileset/Tiles/15.png.import +++ b/Assets/Environment/FreeTileset/Tiles/15.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/15.png-53dbf51cbc7a86e6da59c5724d4ca962.stex" +type="CompressedTexture2D" +uid="uid://hhwnmn1ffd58" +path="res://.godot/imported/15.png-53dbf51cbc7a86e6da59c5724d4ca962.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/15.png" -dest_files=[ "res://.import/15.png-53dbf51cbc7a86e6da59c5724d4ca962.stex" ] +dest_files=["res://.godot/imported/15.png-53dbf51cbc7a86e6da59c5724d4ca962.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/16.png.import b/Assets/Environment/FreeTileset/Tiles/16.png.import index 05e0971..cd34e4a 100644 --- a/Assets/Environment/FreeTileset/Tiles/16.png.import +++ b/Assets/Environment/FreeTileset/Tiles/16.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/16.png-7bcd7238b33fdad626466093e9db45cd.stex" +type="CompressedTexture2D" +uid="uid://bkqno2kl8uwh6" +path="res://.godot/imported/16.png-7bcd7238b33fdad626466093e9db45cd.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/16.png" -dest_files=[ "res://.import/16.png-7bcd7238b33fdad626466093e9db45cd.stex" ] +dest_files=["res://.godot/imported/16.png-7bcd7238b33fdad626466093e9db45cd.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/17.png.import b/Assets/Environment/FreeTileset/Tiles/17.png.import index b5a9f4c..893d3ae 100644 --- a/Assets/Environment/FreeTileset/Tiles/17.png.import +++ b/Assets/Environment/FreeTileset/Tiles/17.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/17.png-17b83f1c8b74b9baab7954a85088bed7.stex" +type="CompressedTexture2D" +uid="uid://cy00oiife4pnp" +path="res://.godot/imported/17.png-17b83f1c8b74b9baab7954a85088bed7.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/17.png" -dest_files=[ "res://.import/17.png-17b83f1c8b74b9baab7954a85088bed7.stex" ] +dest_files=["res://.godot/imported/17.png-17b83f1c8b74b9baab7954a85088bed7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/18.png.import b/Assets/Environment/FreeTileset/Tiles/18.png.import index b62305e..57a7112 100644 --- a/Assets/Environment/FreeTileset/Tiles/18.png.import +++ b/Assets/Environment/FreeTileset/Tiles/18.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/18.png-339c972d32e5377f890497f4c69322cf.stex" +type="CompressedTexture2D" +uid="uid://c5p2fll4jn1sw" +path="res://.godot/imported/18.png-339c972d32e5377f890497f4c69322cf.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/18.png" -dest_files=[ "res://.import/18.png-339c972d32e5377f890497f4c69322cf.stex" ] +dest_files=["res://.godot/imported/18.png-339c972d32e5377f890497f4c69322cf.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/2.png.import b/Assets/Environment/FreeTileset/Tiles/2.png.import index 161a165..f4342e0 100644 --- a/Assets/Environment/FreeTileset/Tiles/2.png.import +++ b/Assets/Environment/FreeTileset/Tiles/2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/2.png-7dd434506cb78e250819a4e3a4ef96ee.stex" +type="CompressedTexture2D" +uid="uid://dybgkibts5ref" +path="res://.godot/imported/2.png-7dd434506cb78e250819a4e3a4ef96ee.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] 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b/Assets/Environment/FreeTileset/Tiles/3.png.import index 59f146d..5359589 100644 --- a/Assets/Environment/FreeTileset/Tiles/3.png.import +++ b/Assets/Environment/FreeTileset/Tiles/3.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/3.png-0d95a2f78627f65e11544be6669a265c.stex" +type="CompressedTexture2D" +uid="uid://djfw01pl2ubvo" +path="res://.godot/imported/3.png-0d95a2f78627f65e11544be6669a265c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/3.png" -dest_files=[ "res://.import/3.png-0d95a2f78627f65e11544be6669a265c.stex" ] +dest_files=["res://.godot/imported/3.png-0d95a2f78627f65e11544be6669a265c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/4.png.import b/Assets/Environment/FreeTileset/Tiles/4.png.import index e696b4a..787e3c5 100644 --- a/Assets/Environment/FreeTileset/Tiles/4.png.import +++ b/Assets/Environment/FreeTileset/Tiles/4.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/4.png-696e54faa0a0219bab4b74e2c651af63.stex" +type="CompressedTexture2D" +uid="uid://dg5sxr5gms13e" +path="res://.godot/imported/4.png-696e54faa0a0219bab4b74e2c651af63.ctex" metadata={ 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a/Assets/Environment/FreeTileset/Tiles/5.png.import b/Assets/Environment/FreeTileset/Tiles/5.png.import index f36fcaf..fbc67db 100644 --- a/Assets/Environment/FreeTileset/Tiles/5.png.import +++ b/Assets/Environment/FreeTileset/Tiles/5.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/5.png-8cf07adb550219a31ac4cff01393d4a4.stex" +type="CompressedTexture2D" +uid="uid://c88jf2t262kq5" +path="res://.godot/imported/5.png-8cf07adb550219a31ac4cff01393d4a4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/5.png" -dest_files=[ "res://.import/5.png-8cf07adb550219a31ac4cff01393d4a4.stex" ] +dest_files=["res://.godot/imported/5.png-8cf07adb550219a31ac4cff01393d4a4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/6.png.import b/Assets/Environment/FreeTileset/Tiles/6.png.import index 7e71dbf..27fddaf 100644 --- a/Assets/Environment/FreeTileset/Tiles/6.png.import +++ b/Assets/Environment/FreeTileset/Tiles/6.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/6.png-8a2162940bba8e303abf84ed60759733.stex" +type="CompressedTexture2D" +uid="uid://rm5sn6l60434" +path="res://.godot/imported/6.png-8a2162940bba8e303abf84ed60759733.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/6.png" -dest_files=[ "res://.import/6.png-8a2162940bba8e303abf84ed60759733.stex" ] +dest_files=["res://.godot/imported/6.png-8a2162940bba8e303abf84ed60759733.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/7.png.import b/Assets/Environment/FreeTileset/Tiles/7.png.import index 4d04cfb..51d6024 100644 --- a/Assets/Environment/FreeTileset/Tiles/7.png.import +++ b/Assets/Environment/FreeTileset/Tiles/7.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/7.png-4dc825f6518a4d0c035bee020a00cac4.stex" +type="CompressedTexture2D" +uid="uid://dc5lw4eigu4ag" +path="res://.godot/imported/7.png-4dc825f6518a4d0c035bee020a00cac4.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/7.png" -dest_files=[ "res://.import/7.png-4dc825f6518a4d0c035bee020a00cac4.stex" ] +dest_files=["res://.godot/imported/7.png-4dc825f6518a4d0c035bee020a00cac4.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/8.png.import b/Assets/Environment/FreeTileset/Tiles/8.png.import index 2812516..c8cfb53 100644 --- a/Assets/Environment/FreeTileset/Tiles/8.png.import +++ b/Assets/Environment/FreeTileset/Tiles/8.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/8.png-d344ca928943944eeba894993f4d6cc3.stex" +type="CompressedTexture2D" +uid="uid://1reikv2c4nqt" +path="res://.godot/imported/8.png-d344ca928943944eeba894993f4d6cc3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/8.png" -dest_files=[ "res://.import/8.png-d344ca928943944eeba894993f4d6cc3.stex" ] +dest_files=["res://.godot/imported/8.png-d344ca928943944eeba894993f4d6cc3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/FreeTileset/Tiles/9.png.import b/Assets/Environment/FreeTileset/Tiles/9.png.import index b8cd69a..06f6e4b 100644 --- a/Assets/Environment/FreeTileset/Tiles/9.png.import +++ b/Assets/Environment/FreeTileset/Tiles/9.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/9.png-47ef4f5f8166cc136dd59edbb639b7cb.stex" +type="CompressedTexture2D" +uid="uid://dli2bbacneivb" +path="res://.godot/imported/9.png-47ef4f5f8166cc136dd59edbb639b7cb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/FreeTileset/Tiles/9.png" -dest_files=[ "res://.import/9.png-47ef4f5f8166cc136dd59edbb639b7cb.stex" ] +dest_files=["res://.godot/imported/9.png-47ef4f5f8166cc136dd59edbb639b7cb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/OA animated flag.png.import b/Assets/Environment/OA animated flag.png.import index 3485598..50eae36 100644 --- a/Assets/Environment/OA animated flag.png.import +++ b/Assets/Environment/OA animated flag.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/OA animated flag.png-e594c6707f8b291dc50ded345bedb870.stex" +type="CompressedTexture2D" +uid="uid://cc2ffqakc6s7m" +path="res://.godot/imported/OA animated flag.png-e594c6707f8b291dc50ded345bedb870.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/OA animated flag.png" -dest_files=[ "res://.import/OA animated flag.png-e594c6707f8b291dc50ded345bedb870.stex" ] +dest_files=["res://.godot/imported/OA animated flag.png-e594c6707f8b291dc50ded345bedb870.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/BG/BG.png.import b/Assets/Environment/WinterTileset/BG/BG.png.import index 7ed83bb..ad53701 100644 --- a/Assets/Environment/WinterTileset/BG/BG.png.import +++ b/Assets/Environment/WinterTileset/BG/BG.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/BG.png-bf35306150fde0d35f3333056a67163c.stex" +type="CompressedTexture2D" +uid="uid://bb2wq2h3sij5t" +path="res://.godot/imported/BG.png-bf35306150fde0d35f3333056a67163c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/BG/BG.png" -dest_files=[ "res://.import/BG.png-bf35306150fde0d35f3333056a67163c.stex" ] +dest_files=["res://.godot/imported/BG.png-bf35306150fde0d35f3333056a67163c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/Crate.png.import b/Assets/Environment/WinterTileset/Object/Crate.png.import index 464a092..700c65c 100644 --- a/Assets/Environment/WinterTileset/Object/Crate.png.import +++ b/Assets/Environment/WinterTileset/Object/Crate.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Crate.png-649db77d241ca688a254b05389efb128.stex" +type="CompressedTexture2D" +uid="uid://cdso6lm427507" +path="res://.godot/imported/Crate.png-649db77d241ca688a254b05389efb128.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Crate.png" -dest_files=[ "res://.import/Crate.png-649db77d241ca688a254b05389efb128.stex" ] +dest_files=["res://.godot/imported/Crate.png-649db77d241ca688a254b05389efb128.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/Crystal.png.import b/Assets/Environment/WinterTileset/Object/Crystal.png.import index 703f11e..3c80ee7 100644 --- a/Assets/Environment/WinterTileset/Object/Crystal.png.import +++ b/Assets/Environment/WinterTileset/Object/Crystal.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Crystal.png-f905ffbc8c77e5299cc8ffa60dede204.stex" +type="CompressedTexture2D" +uid="uid://c72ikpvwoq0vx" +path="res://.godot/imported/Crystal.png-f905ffbc8c77e5299cc8ffa60dede204.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Crystal.png" -dest_files=[ "res://.import/Crystal.png-f905ffbc8c77e5299cc8ffa60dede204.stex" ] +dest_files=["res://.godot/imported/Crystal.png-f905ffbc8c77e5299cc8ffa60dede204.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/IceBox.png.import b/Assets/Environment/WinterTileset/Object/IceBox.png.import index 5b9dac5..921e235 100644 --- a/Assets/Environment/WinterTileset/Object/IceBox.png.import +++ b/Assets/Environment/WinterTileset/Object/IceBox.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/IceBox.png-abb62ebee8ee382b748d6148248de5d1.stex" +type="CompressedTexture2D" +uid="uid://bap40g5ci7yi7" +path="res://.godot/imported/IceBox.png-abb62ebee8ee382b748d6148248de5d1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/IceBox.png" -dest_files=[ "res://.import/IceBox.png-abb62ebee8ee382b748d6148248de5d1.stex" ] +dest_files=["res://.godot/imported/IceBox.png-abb62ebee8ee382b748d6148248de5d1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/Igloo.png.import b/Assets/Environment/WinterTileset/Object/Igloo.png.import index 8e24e65..bf27983 100644 --- a/Assets/Environment/WinterTileset/Object/Igloo.png.import +++ b/Assets/Environment/WinterTileset/Object/Igloo.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Igloo.png-b1ae5e347fb0df89491effe48e14b440.stex" +type="CompressedTexture2D" +uid="uid://btr0korernb4" +path="res://.godot/imported/Igloo.png-b1ae5e347fb0df89491effe48e14b440.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Igloo.png" -dest_files=[ "res://.import/Igloo.png-b1ae5e347fb0df89491effe48e14b440.stex" ] +dest_files=["res://.godot/imported/Igloo.png-b1ae5e347fb0df89491effe48e14b440.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/Sign_1.png.import b/Assets/Environment/WinterTileset/Object/Sign_1.png.import index 5a4628f..2310c0a 100644 --- a/Assets/Environment/WinterTileset/Object/Sign_1.png.import +++ b/Assets/Environment/WinterTileset/Object/Sign_1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sign_1.png-d74366289a0b93929453ed8255997779.stex" +type="CompressedTexture2D" +uid="uid://cujoiyjemjcfr" +path="res://.godot/imported/Sign_1.png-d74366289a0b93929453ed8255997779.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Sign_1.png" -dest_files=[ "res://.import/Sign_1.png-d74366289a0b93929453ed8255997779.stex" ] 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a/Assets/Environment/WinterTileset/Object/Sign_2.png.import +++ b/Assets/Environment/WinterTileset/Object/Sign_2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Sign_2.png-24eada06b43c359bbd5d6706ffeded7d.stex" +type="CompressedTexture2D" +uid="uid://bw2e8wrj1lmjk" +path="res://.godot/imported/Sign_2.png-24eada06b43c359bbd5d6706ffeded7d.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Sign_2.png" -dest_files=[ "res://.import/Sign_2.png-24eada06b43c359bbd5d6706ffeded7d.stex" ] +dest_files=["res://.godot/imported/Sign_2.png-24eada06b43c359bbd5d6706ffeded7d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/SnowMan.png.import b/Assets/Environment/WinterTileset/Object/SnowMan.png.import index 0c2e2b6..d018522 100644 --- a/Assets/Environment/WinterTileset/Object/SnowMan.png.import +++ b/Assets/Environment/WinterTileset/Object/SnowMan.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/SnowMan.png-f7a6c849f32f996946e8f90794fa2f3c.stex" +type="CompressedTexture2D" +uid="uid://n8vpqjjugaib" +path="res://.godot/imported/SnowMan.png-f7a6c849f32f996946e8f90794fa2f3c.ctex" metadata={ "vram_texture": false } 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a/Assets/Environment/WinterTileset/Object/Stone.png.import b/Assets/Environment/WinterTileset/Object/Stone.png.import index 4927347..26f06e1 100644 --- a/Assets/Environment/WinterTileset/Object/Stone.png.import +++ b/Assets/Environment/WinterTileset/Object/Stone.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Stone.png-15811b3e8d26a34405b0ec12e59dfafc.stex" +type="CompressedTexture2D" +uid="uid://b0xje5min6yih" +path="res://.godot/imported/Stone.png-15811b3e8d26a34405b0ec12e59dfafc.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Stone.png" -dest_files=[ "res://.import/Stone.png-15811b3e8d26a34405b0ec12e59dfafc.stex" ] +dest_files=["res://.godot/imported/Stone.png-15811b3e8d26a34405b0ec12e59dfafc.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/Tree_1.png.import b/Assets/Environment/WinterTileset/Object/Tree_1.png.import index 049ec13..4b4595d 100644 --- a/Assets/Environment/WinterTileset/Object/Tree_1.png.import +++ b/Assets/Environment/WinterTileset/Object/Tree_1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree_1.png-439833fc175113a1cf7ace866d0175b3.stex" +type="CompressedTexture2D" +uid="uid://xffp6y4guc5u" +path="res://.godot/imported/Tree_1.png-439833fc175113a1cf7ace866d0175b3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Tree_1.png" -dest_files=[ "res://.import/Tree_1.png-439833fc175113a1cf7ace866d0175b3.stex" ] +dest_files=["res://.godot/imported/Tree_1.png-439833fc175113a1cf7ace866d0175b3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Object/Tree_2.png.import b/Assets/Environment/WinterTileset/Object/Tree_2.png.import index 6577fe6..c4a4e91 100644 --- a/Assets/Environment/WinterTileset/Object/Tree_2.png.import +++ b/Assets/Environment/WinterTileset/Object/Tree_2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/Tree_2.png-ba01b9865c390327126aedd5adaa6e00.stex" +type="CompressedTexture2D" +uid="uid://doawng5y4amm5" +path="res://.godot/imported/Tree_2.png-ba01b9865c390327126aedd5adaa6e00.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Object/Tree_2.png" -dest_files=[ "res://.import/Tree_2.png-ba01b9865c390327126aedd5adaa6e00.stex" ] +dest_files=["res://.godot/imported/Tree_2.png-ba01b9865c390327126aedd5adaa6e00.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/1.png.import b/Assets/Environment/WinterTileset/Tiles/1.png.import index c4cdac5..a118c0e 100644 --- a/Assets/Environment/WinterTileset/Tiles/1.png.import +++ b/Assets/Environment/WinterTileset/Tiles/1.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/1.png-ddd8bb5fd23140ad2e55135632ce8f54.stex" +type="CompressedTexture2D" +uid="uid://cv2wvpr5mttn4" +path="res://.godot/imported/1.png-ddd8bb5fd23140ad2e55135632ce8f54.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/1.png" -dest_files=[ "res://.import/1.png-ddd8bb5fd23140ad2e55135632ce8f54.stex" ] +dest_files=["res://.godot/imported/1.png-ddd8bb5fd23140ad2e55135632ce8f54.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/10.png.import b/Assets/Environment/WinterTileset/Tiles/10.png.import index e4f4c21..d22a139 100644 --- a/Assets/Environment/WinterTileset/Tiles/10.png.import +++ b/Assets/Environment/WinterTileset/Tiles/10.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/10.png-db396e52899be791ed50f42137609bf3.stex" +type="CompressedTexture2D" +uid="uid://d1814yuwkaary" +path="res://.godot/imported/10.png-db396e52899be791ed50f42137609bf3.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/10.png" -dest_files=[ "res://.import/10.png-db396e52899be791ed50f42137609bf3.stex" ] +dest_files=["res://.godot/imported/10.png-db396e52899be791ed50f42137609bf3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/11.png.import b/Assets/Environment/WinterTileset/Tiles/11.png.import index 3b3d061..cd333f1 100644 --- a/Assets/Environment/WinterTileset/Tiles/11.png.import +++ b/Assets/Environment/WinterTileset/Tiles/11.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/11.png-341efcd4c0d74961abe1fc0d840f62cb.stex" +type="CompressedTexture2D" +uid="uid://yncdww8don6r" +path="res://.godot/imported/11.png-341efcd4c0d74961abe1fc0d840f62cb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/11.png" -dest_files=[ "res://.import/11.png-341efcd4c0d74961abe1fc0d840f62cb.stex" ] +dest_files=["res://.godot/imported/11.png-341efcd4c0d74961abe1fc0d840f62cb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/12.png.import b/Assets/Environment/WinterTileset/Tiles/12.png.import index 3c45c37..1d84837 100644 --- a/Assets/Environment/WinterTileset/Tiles/12.png.import +++ b/Assets/Environment/WinterTileset/Tiles/12.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/12.png-d44f7afb0fd7eab7c9599cfa0a20d3c2.stex" +type="CompressedTexture2D" +uid="uid://jbfr6ylmoxik" +path="res://.godot/imported/12.png-d44f7afb0fd7eab7c9599cfa0a20d3c2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] 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b/Assets/Environment/WinterTileset/Tiles/13.png.import index 8a9a8b1..26fd263 100644 --- a/Assets/Environment/WinterTileset/Tiles/13.png.import +++ b/Assets/Environment/WinterTileset/Tiles/13.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/13.png-0d891410f89b9cde420f5a59355bc200.stex" +type="CompressedTexture2D" +uid="uid://co4ckcb3isu70" +path="res://.godot/imported/13.png-0d891410f89b9cde420f5a59355bc200.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/13.png" -dest_files=[ "res://.import/13.png-0d891410f89b9cde420f5a59355bc200.stex" ] +dest_files=["res://.godot/imported/13.png-0d891410f89b9cde420f5a59355bc200.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/14.png.import b/Assets/Environment/WinterTileset/Tiles/14.png.import index 9d7845e..626942b 100644 --- a/Assets/Environment/WinterTileset/Tiles/14.png.import +++ b/Assets/Environment/WinterTileset/Tiles/14.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/14.png-e6c83551519847b08e67044b743bd1b1.stex" +type="CompressedTexture2D" +uid="uid://ctupxgfimjirl" +path="res://.godot/imported/14.png-e6c83551519847b08e67044b743bd1b1.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/14.png" -dest_files=[ "res://.import/14.png-e6c83551519847b08e67044b743bd1b1.stex" ] +dest_files=["res://.godot/imported/14.png-e6c83551519847b08e67044b743bd1b1.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/15.png.import b/Assets/Environment/WinterTileset/Tiles/15.png.import index 71c9c0f..b47b931 100644 --- a/Assets/Environment/WinterTileset/Tiles/15.png.import +++ b/Assets/Environment/WinterTileset/Tiles/15.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/15.png-16c25d20250833ff4cbc8951e8a88899.stex" +type="CompressedTexture2D" +uid="uid://t5xqn43x8j0e" +path="res://.godot/imported/15.png-16c25d20250833ff4cbc8951e8a88899.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/15.png" -dest_files=[ "res://.import/15.png-16c25d20250833ff4cbc8951e8a88899.stex" ] +dest_files=["res://.godot/imported/15.png-16c25d20250833ff4cbc8951e8a88899.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/16.png.import b/Assets/Environment/WinterTileset/Tiles/16.png.import index ff8a29a..3026982 100644 --- a/Assets/Environment/WinterTileset/Tiles/16.png.import +++ b/Assets/Environment/WinterTileset/Tiles/16.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/16.png-4e141dd1d96a21c1c6b053eed6c3a76d.stex" +type="CompressedTexture2D" +uid="uid://cxjdcpkkt6qxy" 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/17.png.import b/Assets/Environment/WinterTileset/Tiles/17.png.import index 0d1bf61..6299fe6 100644 --- a/Assets/Environment/WinterTileset/Tiles/17.png.import +++ b/Assets/Environment/WinterTileset/Tiles/17.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/17.png-e36f0611f0bbf21623e4dd0c04b0f9bb.stex" +type="CompressedTexture2D" +uid="uid://dwpq733y4qhvm" +path="res://.godot/imported/17.png-e36f0611f0bbf21623e4dd0c04b0f9bb.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/17.png" -dest_files=[ "res://.import/17.png-e36f0611f0bbf21623e4dd0c04b0f9bb.stex" ] +dest_files=["res://.godot/imported/17.png-e36f0611f0bbf21623e4dd0c04b0f9bb.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/18.png.import b/Assets/Environment/WinterTileset/Tiles/18.png.import index 058dc30..742f0a3 100644 --- a/Assets/Environment/WinterTileset/Tiles/18.png.import +++ b/Assets/Environment/WinterTileset/Tiles/18.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/18.png-60b2214ce6633c14472f49d193e9361c.stex" +type="CompressedTexture2D" +uid="uid://cl0i6mq3fhjvp" +path="res://.godot/imported/18.png-60b2214ce6633c14472f49d193e9361c.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/18.png" -dest_files=[ "res://.import/18.png-60b2214ce6633c14472f49d193e9361c.stex" ] +dest_files=["res://.godot/imported/18.png-60b2214ce6633c14472f49d193e9361c.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/2.png.import b/Assets/Environment/WinterTileset/Tiles/2.png.import index 72a6e0a..381c216 100644 --- a/Assets/Environment/WinterTileset/Tiles/2.png.import +++ b/Assets/Environment/WinterTileset/Tiles/2.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/2.png-06280c866d30f067c0e341154cbd78ba.stex" +type="CompressedTexture2D" +uid="uid://ojek6nda3kec" +path="res://.godot/imported/2.png-06280c866d30f067c0e341154cbd78ba.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/2.png" -dest_files=[ "res://.import/2.png-06280c866d30f067c0e341154cbd78ba.stex" ] +dest_files=["res://.godot/imported/2.png-06280c866d30f067c0e341154cbd78ba.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/3.png.import b/Assets/Environment/WinterTileset/Tiles/3.png.import index a1e71cd..48b267a 100644 --- a/Assets/Environment/WinterTileset/Tiles/3.png.import +++ b/Assets/Environment/WinterTileset/Tiles/3.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/3.png-66e1555ae0f60e5eb39a4be00f663ebe.stex" +type="CompressedTexture2D" +uid="uid://b8exg3eptr7gu" +path="res://.godot/imported/3.png-66e1555ae0f60e5eb39a4be00f663ebe.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/3.png" -dest_files=[ "res://.import/3.png-66e1555ae0f60e5eb39a4be00f663ebe.stex" ] +dest_files=["res://.godot/imported/3.png-66e1555ae0f60e5eb39a4be00f663ebe.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/4.png.import b/Assets/Environment/WinterTileset/Tiles/4.png.import index fa62d86..4ba837c 100644 --- a/Assets/Environment/WinterTileset/Tiles/4.png.import +++ b/Assets/Environment/WinterTileset/Tiles/4.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/4.png-caab7f3ff65fe0e15e4fcc5e5c3d3816.stex" +type="CompressedTexture2D" +uid="uid://ckd5xsd33u4m0" +path="res://.godot/imported/4.png-caab7f3ff65fe0e15e4fcc5e5c3d3816.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/4.png" -dest_files=[ "res://.import/4.png-caab7f3ff65fe0e15e4fcc5e5c3d3816.stex" ] +dest_files=["res://.godot/imported/4.png-caab7f3ff65fe0e15e4fcc5e5c3d3816.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/5.png.import b/Assets/Environment/WinterTileset/Tiles/5.png.import index 402b299..b35dc9f 100644 --- a/Assets/Environment/WinterTileset/Tiles/5.png.import +++ b/Assets/Environment/WinterTileset/Tiles/5.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/5.png-31fc0ae37ec51847b6bde9a7ade5ba59.stex" +type="CompressedTexture2D" +uid="uid://bgo250xbumois" +path="res://.godot/imported/5.png-31fc0ae37ec51847b6bde9a7ade5ba59.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/5.png" -dest_files=[ "res://.import/5.png-31fc0ae37ec51847b6bde9a7ade5ba59.stex" ] +dest_files=["res://.godot/imported/5.png-31fc0ae37ec51847b6bde9a7ade5ba59.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/6.png.import b/Assets/Environment/WinterTileset/Tiles/6.png.import index 4ba872b..e4fdebf 100644 --- a/Assets/Environment/WinterTileset/Tiles/6.png.import +++ b/Assets/Environment/WinterTileset/Tiles/6.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/6.png-ce232f925af569abaf06301df480d165.stex" +type="CompressedTexture2D" +uid="uid://dyvt33jrl6oyg" +path="res://.godot/imported/6.png-ce232f925af569abaf06301df480d165.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/6.png" -dest_files=[ "res://.import/6.png-ce232f925af569abaf06301df480d165.stex" ] +dest_files=["res://.godot/imported/6.png-ce232f925af569abaf06301df480d165.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/7.png.import b/Assets/Environment/WinterTileset/Tiles/7.png.import index 61c121e..8845128 100644 --- a/Assets/Environment/WinterTileset/Tiles/7.png.import +++ b/Assets/Environment/WinterTileset/Tiles/7.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/7.png-9a6ebdc7023490e534deee7ef5c727b2.stex" +type="CompressedTexture2D" +uid="uid://pgon3puin0c4" +path="res://.godot/imported/7.png-9a6ebdc7023490e534deee7ef5c727b2.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/7.png" -dest_files=[ "res://.import/7.png-9a6ebdc7023490e534deee7ef5c727b2.stex" ] +dest_files=["res://.godot/imported/7.png-9a6ebdc7023490e534deee7ef5c727b2.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/8.png.import b/Assets/Environment/WinterTileset/Tiles/8.png.import index 9afe3fe..2a7612b 100644 --- a/Assets/Environment/WinterTileset/Tiles/8.png.import +++ b/Assets/Environment/WinterTileset/Tiles/8.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/8.png-325f13b1273d4c81ef32d4b9017d3723.stex" +type="CompressedTexture2D" +uid="uid://co1dem4fj8l33" +path="res://.godot/imported/8.png-325f13b1273d4c81ef32d4b9017d3723.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/8.png" -dest_files=[ "res://.import/8.png-325f13b1273d4c81ef32d4b9017d3723.stex" ] +dest_files=["res://.godot/imported/8.png-325f13b1273d4c81ef32d4b9017d3723.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/WinterTileset/Tiles/9.png.import b/Assets/Environment/WinterTileset/Tiles/9.png.import index 5122b1a..7c222c6 100644 --- a/Assets/Environment/WinterTileset/Tiles/9.png.import +++ b/Assets/Environment/WinterTileset/Tiles/9.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/9.png-e94b3701ee37c081bb9af0123d3ef517.stex" +type="CompressedTexture2D" +uid="uid://wq0eed8ioruo" +path="res://.godot/imported/9.png-e94b3701ee37c081bb9af0123d3ef517.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/WinterTileset/Tiles/9.png" -dest_files=[ "res://.import/9.png-e94b3701ee37c081bb9af0123d3ef517.stex" ] +dest_files=["res://.godot/imported/9.png-e94b3701ee37c081bb9af0123d3ef517.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/generic_platformer.tres b/Assets/Environment/generic_platformer.tres index f289211..61f6138 100644 --- a/Assets/Environment/generic_platformer.tres +++ b/Assets/Environment/generic_platformer.tres @@ -1,345 +1,2117 @@ -[gd_resource type="TileSet" load_steps=25 format=2] +[gd_resource type="TileSet" load_steps=12 format=3 uid="uid://c5h11mosp5q0j"] -[ext_resource path="res://Assets/Environment/2015-02-26 [DB32](Generic Platformer)(Tileset).png" type="Texture" id=1] +[ext_resource type="Texture2D" uid="uid://volnaff7i3gn" path="res://Assets/Environment/2015-02-26 [DB32](Generic Platformer)(Tileset).png" id="1"] +[ext_resource type="Texture2D" uid="uid://coniqajt6fs2q" path="res://Assets/Environment/generic_platformer_test.png" id="2_hdguw"] -[sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_37fvt"] +texture = ExtResource("1") +margins = Vector2i(194, 101) +texture_region_size = Vector2i(29, 38) +0:0/next_alternative_id = 14 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/8 = 8 +0:0/8/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/8/physics_layer_0/angular_velocity = 0.0 -[sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_lc0s0"] +texture = ExtResource("1") +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) -[sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qjyfa"] +texture = ExtResource("1") +margins = Vector2i(16, 0) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) -[sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i8m1e"] +texture = ExtResource("1") +margins = Vector2i(32, 0) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) -[sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_omy7o"] +texture = ExtResource("1") +margins = Vector2i(96, 0) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:1/next_alternative_id = 8 +0:1/0 = 0 +0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/0/physics_layer_0/angular_velocity = 0.0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:1/1 = 1 +0:1/1/flip_h = true +0:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/1/physics_layer_0/angular_velocity = 0.0 +0:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:1/2 = 2 +0:1/2/flip_v = true +0:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/2/physics_layer_0/angular_velocity = 0.0 +0:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:1/3 = 3 +0:1/3/flip_h = true +0:1/3/flip_v = true +0:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/3/physics_layer_0/angular_velocity = 0.0 +0:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:1/4 = 4 +0:1/4/transpose = true +0:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/4/physics_layer_0/angular_velocity = 0.0 +0:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:1/5 = 5 +0:1/5/flip_h = true +0:1/5/transpose = true +0:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/5/physics_layer_0/angular_velocity = 0.0 +0:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:1/6 = 6 +0:1/6/flip_v = true +0:1/6/transpose = true +0:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/6/physics_layer_0/angular_velocity = 0.0 +0:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:1/7 = 7 +0:1/7/flip_h = true +0:1/7/flip_v = true +0:1/7/transpose = true +0:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/7/physics_layer_0/angular_velocity = 0.0 +0:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:2/next_alternative_id = 8 +0:2/0 = 0 +0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/0/physics_layer_0/angular_velocity = 0.0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:2/1 = 1 +0:2/1/flip_h = true +0:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/1/physics_layer_0/angular_velocity = 0.0 +0:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:2/2 = 2 +0:2/2/flip_v = true +0:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/2/physics_layer_0/angular_velocity = 0.0 +0:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:2/3 = 3 +0:2/3/flip_h = true +0:2/3/flip_v = true +0:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/3/physics_layer_0/angular_velocity = 0.0 +0:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:2/4 = 4 +0:2/4/transpose = true +0:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/4/physics_layer_0/angular_velocity = 0.0 +0:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:2/5 = 5 +0:2/5/flip_h = true +0:2/5/transpose = true +0:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/5/physics_layer_0/angular_velocity = 0.0 +0:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:2/6 = 6 +0:2/6/flip_v = true +0:2/6/transpose = true +0:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/6/physics_layer_0/angular_velocity = 0.0 +0:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:2/7 = 7 +0:2/7/flip_h = true +0:2/7/flip_v = true +0:2/7/transpose = true +0:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/7/physics_layer_0/angular_velocity = 0.0 +0:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/next_alternative_id = 8 +1:0/0 = 0 +1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/0/physics_layer_0/angular_velocity = 0.0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:0/1 = 1 +1:0/1/flip_h = true +1:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/1/physics_layer_0/angular_velocity = 0.0 +1:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:0/2 = 2 +1:0/2/flip_v = true +1:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/2/physics_layer_0/angular_velocity = 0.0 +1:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:0/3 = 3 +1:0/3/flip_h = true +1:0/3/flip_v = true +1:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/3/physics_layer_0/angular_velocity = 0.0 +1:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/4 = 4 +1:0/4/transpose = true +1:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/4/physics_layer_0/angular_velocity = 0.0 +1:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:0/5 = 5 +1:0/5/flip_h = true +1:0/5/transpose = true +1:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/5/physics_layer_0/angular_velocity = 0.0 +1:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:0/6 = 6 +1:0/6/flip_v = true +1:0/6/transpose = true +1:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/6/physics_layer_0/angular_velocity = 0.0 +1:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:0/7 = 7 +1:0/7/flip_h = true +1:0/7/flip_v = true +1:0/7/transpose = true +1:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/7/physics_layer_0/angular_velocity = 0.0 +1:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:1/next_alternative_id = 8 +1:1/0 = 0 +1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/0/physics_layer_0/angular_velocity = 0.0 +1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:1/1 = 1 +1:1/1/flip_h = true +1:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/1/physics_layer_0/angular_velocity = 0.0 +1:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:1/2 = 2 +1:1/2/flip_v = true +1:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/2/physics_layer_0/angular_velocity = 0.0 +1:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:1/3 = 3 +1:1/3/flip_h = true +1:1/3/flip_v = true +1:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/3/physics_layer_0/angular_velocity = 0.0 +1:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:1/4 = 4 +1:1/4/transpose = true +1:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/4/physics_layer_0/angular_velocity = 0.0 +1:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:1/5 = 5 +1:1/5/flip_h = true +1:1/5/transpose = true +1:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/5/physics_layer_0/angular_velocity = 0.0 +1:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:1/6 = 6 +1:1/6/flip_v = true +1:1/6/transpose = true +1:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/6/physics_layer_0/angular_velocity = 0.0 +1:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:1/7 = 7 +1:1/7/flip_h = true +1:1/7/flip_v = true +1:1/7/transpose = true +1:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/7/physics_layer_0/angular_velocity = 0.0 +1:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:2/next_alternative_id = 8 +1:2/0 = 0 +1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/0/physics_layer_0/angular_velocity = 0.0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:2/1 = 1 +1:2/1/flip_h = true +1:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/1/physics_layer_0/angular_velocity = 0.0 +1:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:2/2 = 2 +1:2/2/flip_v = true +1:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/2/physics_layer_0/angular_velocity = 0.0 +1:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:2/3 = 3 +1:2/3/flip_h = true +1:2/3/flip_v = true +1:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/3/physics_layer_0/angular_velocity = 0.0 +1:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:2/4 = 4 +1:2/4/transpose = true +1:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/4/physics_layer_0/angular_velocity = 0.0 +1:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:2/5 = 5 +1:2/5/flip_h = true +1:2/5/transpose = true +1:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/5/physics_layer_0/angular_velocity = 0.0 +1:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:2/6 = 6 +1:2/6/flip_v = true +1:2/6/transpose = true +1:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/6/physics_layer_0/angular_velocity = 0.0 +1:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:2/7 = 7 +1:2/7/flip_h = true +1:2/7/flip_v = true +1:2/7/transpose = true +1:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/7/physics_layer_0/angular_velocity = 0.0 +1:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/next_alternative_id = 8 +2:0/0 = 0 +2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/0/physics_layer_0/angular_velocity = 0.0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:0/1 = 1 +2:0/1/flip_h = true +2:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/1/physics_layer_0/angular_velocity = 0.0 +2:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:0/2 = 2 +2:0/2/flip_v = true +2:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/2/physics_layer_0/angular_velocity = 0.0 +2:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:0/3 = 3 +2:0/3/flip_h = true +2:0/3/flip_v = true +2:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/3/physics_layer_0/angular_velocity = 0.0 +2:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/4 = 4 +2:0/4/transpose = true +2:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/4/physics_layer_0/angular_velocity = 0.0 +2:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:0/5 = 5 +2:0/5/flip_h = true +2:0/5/transpose = true +2:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/5/physics_layer_0/angular_velocity = 0.0 +2:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:0/6 = 6 +2:0/6/flip_v = true +2:0/6/transpose = true +2:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/6/physics_layer_0/angular_velocity = 0.0 +2:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:0/7 = 7 +2:0/7/flip_h = true +2:0/7/flip_v = true +2:0/7/transpose = true +2:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/7/physics_layer_0/angular_velocity = 0.0 +2:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:1/next_alternative_id = 8 +2:1/0 = 0 +2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/0/physics_layer_0/angular_velocity = 0.0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:1/1 = 1 +2:1/1/flip_h = true +2:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/1/physics_layer_0/angular_velocity = 0.0 +2:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:1/2 = 2 +2:1/2/flip_v = true +2:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/2/physics_layer_0/angular_velocity = 0.0 +2:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:1/3 = 3 +2:1/3/flip_h = true +2:1/3/flip_v = true +2:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/3/physics_layer_0/angular_velocity = 0.0 +2:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:1/4 = 4 +2:1/4/transpose = true +2:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/4/physics_layer_0/angular_velocity = 0.0 +2:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:1/5 = 5 +2:1/5/flip_h = true +2:1/5/transpose = true +2:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/5/physics_layer_0/angular_velocity = 0.0 +2:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:1/6 = 6 +2:1/6/flip_v = true +2:1/6/transpose = true +2:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/6/physics_layer_0/angular_velocity = 0.0 +2:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:1/7 = 7 +2:1/7/flip_h = true +2:1/7/flip_v = true +2:1/7/transpose = true +2:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/7/physics_layer_0/angular_velocity = 0.0 +2:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:2/next_alternative_id = 8 +2:2/0 = 0 +2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/0/physics_layer_0/angular_velocity = 0.0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:2/1 = 1 +2:2/1/flip_h = true +2:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/1/physics_layer_0/angular_velocity = 0.0 +2:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:2/2 = 2 +2:2/2/flip_v = true +2:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/2/physics_layer_0/angular_velocity = 0.0 +2:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:2/3 = 3 +2:2/3/flip_h = true +2:2/3/flip_v = true +2:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/3/physics_layer_0/angular_velocity = 0.0 +2:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:2/4 = 4 +2:2/4/transpose = true +2:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/4/physics_layer_0/angular_velocity = 0.0 +2:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:2/5 = 5 +2:2/5/flip_h = true +2:2/5/transpose = true +2:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/5/physics_layer_0/angular_velocity = 0.0 +2:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:2/6 = 6 +2:2/6/flip_v = true +2:2/6/transpose = true +2:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/6/physics_layer_0/angular_velocity = 0.0 +2:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:2/7 = 7 +2:2/7/flip_h = true +2:2/7/flip_v = true +2:2/7/transpose = true +2:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/7/physics_layer_0/angular_velocity = 0.0 +2:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) -[sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7sir6"] +texture = ExtResource("1") +margins = Vector2i(166, 110) +texture_region_size = Vector2i(22, 20) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(10.5, 8, -10.5, 8, -10.5, 1.5, -0.5, -8, 10, -6.5) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-12, 16, 12, 16, 8, 4, -8, 0) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(12, -16, -12, -16, -8, -4, 8, 0) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-12, -16, 12, -16, 8, -4, -8, 0) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(12, 16, -12, 16, -8, 4, 8, 6.99382e-07) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-12, 16, 12, 16, 8, 4, -8, -6.99382e-07) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(12, -16, -12, -16, -8, -4, 8, 6.99382e-07) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-12, -16, 12, -16, 8, -4, -8, -6.99382e-07) -[sub_resource type="ConvexPolygonShape2D" id=7] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_iycfv"] +texture = ExtResource("1") +margins = Vector2i(144, 0) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/1/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/2/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/3/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/4/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/5/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/6/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/7/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:1/next_alternative_id = 8 +0:1/0 = 0 +0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/0/physics_layer_0/angular_velocity = 0.0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:1/1 = 1 +0:1/1/flip_h = true +0:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/1/physics_layer_0/angular_velocity = 0.0 +0:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:1/2 = 2 +0:1/2/flip_v = true +0:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/2/physics_layer_0/angular_velocity = 0.0 +0:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:1/3 = 3 +0:1/3/flip_h = true +0:1/3/flip_v = true +0:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/3/physics_layer_0/angular_velocity = 0.0 +0:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:1/4 = 4 +0:1/4/transpose = true +0:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/4/physics_layer_0/angular_velocity = 0.0 +0:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:1/5 = 5 +0:1/5/flip_h = true +0:1/5/transpose = true +0:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/5/physics_layer_0/angular_velocity = 0.0 +0:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:1/6 = 6 +0:1/6/flip_v = true +0:1/6/transpose = true +0:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/6/physics_layer_0/angular_velocity = 0.0 +0:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:1/7 = 7 +0:1/7/flip_h = true +0:1/7/flip_v = true +0:1/7/transpose = true +0:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:1/7/physics_layer_0/angular_velocity = 0.0 +0:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:2/next_alternative_id = 8 +0:2/0 = 0 +0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/0/physics_layer_0/angular_velocity = 0.0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:2/1 = 1 +0:2/1/flip_h = true +0:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/1/physics_layer_0/angular_velocity = 0.0 +0:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:2/2 = 2 +0:2/2/flip_v = true +0:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/2/physics_layer_0/angular_velocity = 0.0 +0:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:2/3 = 3 +0:2/3/flip_h = true +0:2/3/flip_v = true +0:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/3/physics_layer_0/angular_velocity = 0.0 +0:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:2/4 = 4 +0:2/4/transpose = true +0:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/4/physics_layer_0/angular_velocity = 0.0 +0:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:2/5 = 5 +0:2/5/flip_h = true +0:2/5/transpose = true +0:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/5/physics_layer_0/angular_velocity = 0.0 +0:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:2/6 = 6 +0:2/6/flip_v = true +0:2/6/transpose = true +0:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/6/physics_layer_0/angular_velocity = 0.0 +0:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:2/7 = 7 +0:2/7/flip_h = true +0:2/7/flip_v = true +0:2/7/transpose = true +0:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:2/7/physics_layer_0/angular_velocity = 0.0 +0:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/next_alternative_id = 8 +1:0/0 = 0 +1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/0/physics_layer_0/angular_velocity = 0.0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:0/1 = 1 +1:0/1/flip_h = true +1:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/1/physics_layer_0/angular_velocity = 0.0 +1:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:0/2 = 2 +1:0/2/flip_v = true +1:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/2/physics_layer_0/angular_velocity = 0.0 +1:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:0/3 = 3 +1:0/3/flip_h = true +1:0/3/flip_v = true +1:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/3/physics_layer_0/angular_velocity = 0.0 +1:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/4 = 4 +1:0/4/transpose = true +1:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/4/physics_layer_0/angular_velocity = 0.0 +1:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:0/5 = 5 +1:0/5/flip_h = true +1:0/5/transpose = true +1:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/5/physics_layer_0/angular_velocity = 0.0 +1:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:0/6 = 6 +1:0/6/flip_v = true +1:0/6/transpose = true +1:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/6/physics_layer_0/angular_velocity = 0.0 +1:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:0/7 = 7 +1:0/7/flip_h = true +1:0/7/flip_v = true +1:0/7/transpose = true +1:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/7/physics_layer_0/angular_velocity = 0.0 +1:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:1/next_alternative_id = 8 +1:1/0 = 0 +1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/0/physics_layer_0/angular_velocity = 0.0 +1:1/1 = 1 +1:1/1/flip_h = true +1:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/1/physics_layer_0/angular_velocity = 0.0 +1:1/2 = 2 +1:1/2/flip_v = true +1:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/2/physics_layer_0/angular_velocity = 0.0 +1:1/3 = 3 +1:1/3/flip_h = true +1:1/3/flip_v = true +1:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/3/physics_layer_0/angular_velocity = 0.0 +1:1/4 = 4 +1:1/4/transpose = true +1:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/4/physics_layer_0/angular_velocity = 0.0 +1:1/5 = 5 +1:1/5/flip_h = true +1:1/5/transpose = true +1:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/5/physics_layer_0/angular_velocity = 0.0 +1:1/6 = 6 +1:1/6/flip_v = true +1:1/6/transpose = true +1:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/6/physics_layer_0/angular_velocity = 0.0 +1:1/7 = 7 +1:1/7/flip_h = true +1:1/7/flip_v = true +1:1/7/transpose = true +1:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:1/7/physics_layer_0/angular_velocity = 0.0 +1:2/next_alternative_id = 8 +1:2/0 = 0 +1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/0/physics_layer_0/angular_velocity = 0.0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:2/1 = 1 +1:2/1/flip_h = true +1:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/1/physics_layer_0/angular_velocity = 0.0 +1:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:2/2 = 2 +1:2/2/flip_v = true +1:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/2/physics_layer_0/angular_velocity = 0.0 +1:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:2/3 = 3 +1:2/3/flip_h = true +1:2/3/flip_v = true +1:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/3/physics_layer_0/angular_velocity = 0.0 +1:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:2/4 = 4 +1:2/4/transpose = true +1:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/4/physics_layer_0/angular_velocity = 0.0 +1:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:2/5 = 5 +1:2/5/flip_h = true +1:2/5/transpose = true +1:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/5/physics_layer_0/angular_velocity = 0.0 +1:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:2/6 = 6 +1:2/6/flip_v = true +1:2/6/transpose = true +1:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/6/physics_layer_0/angular_velocity = 0.0 +1:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:2/7 = 7 +1:2/7/flip_h = true +1:2/7/flip_v = true +1:2/7/transpose = true +1:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:2/7/physics_layer_0/angular_velocity = 0.0 +1:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/next_alternative_id = 8 +2:0/0 = 0 +2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/0/physics_layer_0/angular_velocity = 0.0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:0/1 = 1 +2:0/1/flip_h = true +2:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/1/physics_layer_0/angular_velocity = 0.0 +2:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:0/2 = 2 +2:0/2/flip_v = true +2:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/2/physics_layer_0/angular_velocity = 0.0 +2:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:0/3 = 3 +2:0/3/flip_h = true +2:0/3/flip_v = true +2:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/3/physics_layer_0/angular_velocity = 0.0 +2:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/4 = 4 +2:0/4/transpose = true +2:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/4/physics_layer_0/angular_velocity = 0.0 +2:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:0/5 = 5 +2:0/5/flip_h = true +2:0/5/transpose = true +2:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/5/physics_layer_0/angular_velocity = 0.0 +2:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:0/6 = 6 +2:0/6/flip_v = true +2:0/6/transpose = true +2:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/6/physics_layer_0/angular_velocity = 0.0 +2:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:0/7 = 7 +2:0/7/flip_h = true +2:0/7/flip_v = true +2:0/7/transpose = true +2:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/7/physics_layer_0/angular_velocity = 0.0 +2:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:1/next_alternative_id = 8 +2:1/0 = 0 +2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/0/physics_layer_0/angular_velocity = 0.0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:1/1 = 1 +2:1/1/flip_h = true +2:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/1/physics_layer_0/angular_velocity = 0.0 +2:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:1/2 = 2 +2:1/2/flip_v = true +2:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/2/physics_layer_0/angular_velocity = 0.0 +2:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:1/3 = 3 +2:1/3/flip_h = true +2:1/3/flip_v = true +2:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/3/physics_layer_0/angular_velocity = 0.0 +2:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:1/4 = 4 +2:1/4/transpose = true +2:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/4/physics_layer_0/angular_velocity = 0.0 +2:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:1/5 = 5 +2:1/5/flip_h = true +2:1/5/transpose = true +2:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/5/physics_layer_0/angular_velocity = 0.0 +2:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:1/6 = 6 +2:1/6/flip_v = true +2:1/6/transpose = true +2:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/6/physics_layer_0/angular_velocity = 0.0 +2:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:1/7 = 7 +2:1/7/flip_h = true +2:1/7/flip_v = true +2:1/7/transpose = true +2:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:1/7/physics_layer_0/angular_velocity = 0.0 +2:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:2/next_alternative_id = 8 +2:2/0 = 0 +2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/0/physics_layer_0/angular_velocity = 0.0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:2/1 = 1 +2:2/1/flip_h = true +2:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/1/physics_layer_0/angular_velocity = 0.0 +2:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:2/2 = 2 +2:2/2/flip_v = true +2:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/2/physics_layer_0/angular_velocity = 0.0 +2:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:2/3 = 3 +2:2/3/flip_h = true +2:2/3/flip_v = true +2:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/3/physics_layer_0/angular_velocity = 0.0 +2:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:2/4 = 4 +2:2/4/transpose = true +2:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/4/physics_layer_0/angular_velocity = 0.0 +2:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:2/5 = 5 +2:2/5/flip_h = true +2:2/5/transpose = true +2:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/5/physics_layer_0/angular_velocity = 0.0 +2:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:2/6 = 6 +2:2/6/flip_v = true +2:2/6/transpose = true +2:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/6/physics_layer_0/angular_velocity = 0.0 +2:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:2/7 = 7 +2:2/7/flip_h = true +2:2/7/flip_v = true +2:2/7/transpose = true +2:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:2/7/physics_layer_0/angular_velocity = 0.0 +2:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) -[sub_resource type="ConvexPolygonShape2D" id=8] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_d31vh"] +texture = ExtResource("1") +margins = Vector2i(144, 112) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) -[sub_resource type="ConvexPolygonShape2D" id=9] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=10] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=11] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=12] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=13] -points = PoolVector2Array( 24, 32, 0, 32, 4, 20, 20, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=14] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=15] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=16] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=17] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=18] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=19] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=20] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=21] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=22] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=23] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_wv62t"] +texture = ExtResource("2_hdguw") +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/next_alternative_id = 8 +1:0/0 = 0 +1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/0/physics_layer_0/angular_velocity = 0.0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:0/1 = 1 +1:0/1/flip_h = true +1:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/1/physics_layer_0/angular_velocity = 0.0 +1:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:0/2 = 2 +1:0/2/flip_v = true +1:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/2/physics_layer_0/angular_velocity = 0.0 +1:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:0/3 = 3 +1:0/3/flip_h = true +1:0/3/flip_v = true +1:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/3/physics_layer_0/angular_velocity = 0.0 +1:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/4 = 4 +1:0/4/transpose = true +1:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/4/physics_layer_0/angular_velocity = 0.0 +1:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +1:0/5 = 5 +1:0/5/flip_h = true +1:0/5/transpose = true +1:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/5/physics_layer_0/angular_velocity = 0.0 +1:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +1:0/6 = 6 +1:0/6/flip_v = true +1:0/6/transpose = true +1:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/6/physics_layer_0/angular_velocity = 0.0 +1:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +1:0/7 = 7 +1:0/7/flip_h = true +1:0/7/flip_v = true +1:0/7/transpose = true +1:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +1:0/7/physics_layer_0/angular_velocity = 0.0 +1:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/next_alternative_id = 8 +2:0/0 = 0 +2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/0/physics_layer_0/angular_velocity = 0.0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:0/1 = 1 +2:0/1/flip_h = true +2:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/1/physics_layer_0/angular_velocity = 0.0 +2:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:0/2 = 2 +2:0/2/flip_v = true +2:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/2/physics_layer_0/angular_velocity = 0.0 +2:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:0/3 = 3 +2:0/3/flip_h = true +2:0/3/flip_v = true +2:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/3/physics_layer_0/angular_velocity = 0.0 +2:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/4 = 4 +2:0/4/transpose = true +2:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/4/physics_layer_0/angular_velocity = 0.0 +2:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +2:0/5 = 5 +2:0/5/flip_h = true +2:0/5/transpose = true +2:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/5/physics_layer_0/angular_velocity = 0.0 +2:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +2:0/6 = 6 +2:0/6/flip_v = true +2:0/6/transpose = true +2:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/6/physics_layer_0/angular_velocity = 0.0 +2:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +2:0/7 = 7 +2:0/7/flip_h = true +2:0/7/flip_v = true +2:0/7/transpose = true +2:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +2:0/7/physics_layer_0/angular_velocity = 0.0 +2:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/next_alternative_id = 8 +3:0/0 = 0 +3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/0/physics_layer_0/angular_velocity = 0.0 +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +3:0/1 = 1 +3:0/1/flip_h = true +3:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/1/physics_layer_0/angular_velocity = 0.0 +3:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +3:0/2 = 2 +3:0/2/flip_v = true +3:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/2/physics_layer_0/angular_velocity = 0.0 +3:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +3:0/3 = 3 +3:0/3/flip_h = true +3:0/3/flip_v = true +3:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/3/physics_layer_0/angular_velocity = 0.0 +3:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/4 = 4 +3:0/4/transpose = true +3:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/4/physics_layer_0/angular_velocity = 0.0 +3:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +3:0/5 = 5 +3:0/5/flip_h = true +3:0/5/transpose = true +3:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/5/physics_layer_0/angular_velocity = 0.0 +3:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +3:0/6 = 6 +3:0/6/flip_v = true +3:0/6/transpose = true +3:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/6/physics_layer_0/angular_velocity = 0.0 +3:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +3:0/7 = 7 +3:0/7/flip_h = true +3:0/7/flip_v = true +3:0/7/transpose = true +3:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +3:0/7/physics_layer_0/angular_velocity = 0.0 +3:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:1/next_alternative_id = 8 +3:1/0 = 0 +3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/0/physics_layer_0/angular_velocity = 0.0 +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +3:1/1 = 1 +3:1/1/flip_h = true +3:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/1/physics_layer_0/angular_velocity = 0.0 +3:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +3:1/2 = 2 +3:1/2/flip_v = true +3:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/2/physics_layer_0/angular_velocity = 0.0 +3:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +3:1/3 = 3 +3:1/3/flip_h = true +3:1/3/flip_v = true +3:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/3/physics_layer_0/angular_velocity = 0.0 +3:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:1/4 = 4 +3:1/4/transpose = true +3:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/4/physics_layer_0/angular_velocity = 0.0 +3:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +3:1/5 = 5 +3:1/5/flip_h = true +3:1/5/transpose = true +3:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/5/physics_layer_0/angular_velocity = 0.0 +3:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +3:1/6 = 6 +3:1/6/flip_v = true +3:1/6/transpose = true +3:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/6/physics_layer_0/angular_velocity = 0.0 +3:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +3:1/7 = 7 +3:1/7/flip_h = true +3:1/7/flip_v = true +3:1/7/transpose = true +3:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +3:1/7/physics_layer_0/angular_velocity = 0.0 +3:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:2/next_alternative_id = 8 +3:2/0 = 0 +3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/0/physics_layer_0/angular_velocity = 0.0 +3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +3:2/1 = 1 +3:2/1/flip_h = true +3:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/1/physics_layer_0/angular_velocity = 0.0 +3:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +3:2/2 = 2 +3:2/2/flip_v = true +3:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/2/physics_layer_0/angular_velocity = 0.0 +3:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +3:2/3 = 3 +3:2/3/flip_h = true +3:2/3/flip_v = true +3:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/3/physics_layer_0/angular_velocity = 0.0 +3:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:2/4 = 4 +3:2/4/transpose = true +3:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/4/physics_layer_0/angular_velocity = 0.0 +3:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +3:2/5 = 5 +3:2/5/flip_h = true +3:2/5/transpose = true +3:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/5/physics_layer_0/angular_velocity = 0.0 +3:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +3:2/6 = 6 +3:2/6/flip_v = true +3:2/6/transpose = true +3:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/6/physics_layer_0/angular_velocity = 0.0 +3:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +3:2/7 = 7 +3:2/7/flip_h = true +3:2/7/flip_v = true +3:2/7/transpose = true +3:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +3:2/7/physics_layer_0/angular_velocity = 0.0 +3:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:0/next_alternative_id = 8 +4:0/0 = 0 +4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/0/physics_layer_0/angular_velocity = 0.0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +4:0/1 = 1 +4:0/1/flip_h = true +4:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/1/physics_layer_0/angular_velocity = 0.0 +4:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +4:0/2 = 2 +4:0/2/flip_v = true +4:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/2/physics_layer_0/angular_velocity = 0.0 +4:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +4:0/3 = 3 +4:0/3/flip_h = true +4:0/3/flip_v = true +4:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/3/physics_layer_0/angular_velocity = 0.0 +4:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:0/4 = 4 +4:0/4/transpose = true +4:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/4/physics_layer_0/angular_velocity = 0.0 +4:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +4:0/5 = 5 +4:0/5/flip_h = true +4:0/5/transpose = true +4:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/5/physics_layer_0/angular_velocity = 0.0 +4:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +4:0/6 = 6 +4:0/6/flip_v = true +4:0/6/transpose = true +4:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/6/physics_layer_0/angular_velocity = 0.0 +4:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +4:0/7 = 7 +4:0/7/flip_h = true +4:0/7/flip_v = true +4:0/7/transpose = true +4:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +4:0/7/physics_layer_0/angular_velocity = 0.0 +4:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:1/next_alternative_id = 8 +4:1/0 = 0 +4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/0/physics_layer_0/angular_velocity = 0.0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +4:1/1 = 1 +4:1/1/flip_h = true +4:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/1/physics_layer_0/angular_velocity = 0.0 +4:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +4:1/2 = 2 +4:1/2/flip_v = true +4:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/2/physics_layer_0/angular_velocity = 0.0 +4:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +4:1/3 = 3 +4:1/3/flip_h = true +4:1/3/flip_v = true +4:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/3/physics_layer_0/angular_velocity = 0.0 +4:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:1/4 = 4 +4:1/4/transpose = true +4:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/4/physics_layer_0/angular_velocity = 0.0 +4:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +4:1/5 = 5 +4:1/5/flip_h = true +4:1/5/transpose = true +4:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/5/physics_layer_0/angular_velocity = 0.0 +4:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +4:1/6 = 6 +4:1/6/flip_v = true +4:1/6/transpose = true +4:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/6/physics_layer_0/angular_velocity = 0.0 +4:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +4:1/7 = 7 +4:1/7/flip_h = true +4:1/7/flip_v = true +4:1/7/transpose = true +4:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +4:1/7/physics_layer_0/angular_velocity = 0.0 +4:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:2/next_alternative_id = 8 +4:2/0 = 0 +4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/0/physics_layer_0/angular_velocity = 0.0 +4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +4:2/1 = 1 +4:2/1/flip_h = true +4:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/1/physics_layer_0/angular_velocity = 0.0 +4:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +4:2/2 = 2 +4:2/2/flip_v = true +4:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/2/physics_layer_0/angular_velocity = 0.0 +4:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +4:2/3 = 3 +4:2/3/flip_h = true +4:2/3/flip_v = true +4:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/3/physics_layer_0/angular_velocity = 0.0 +4:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:2/4 = 4 +4:2/4/transpose = true +4:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/4/physics_layer_0/angular_velocity = 0.0 +4:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +4:2/5 = 5 +4:2/5/flip_h = true +4:2/5/transpose = true +4:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/5/physics_layer_0/angular_velocity = 0.0 +4:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +4:2/6 = 6 +4:2/6/flip_v = true +4:2/6/transpose = true +4:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/6/physics_layer_0/angular_velocity = 0.0 +4:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +4:2/7 = 7 +4:2/7/flip_h = true +4:2/7/flip_v = true +4:2/7/transpose = true +4:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +4:2/7/physics_layer_0/angular_velocity = 0.0 +4:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +5:0/next_alternative_id = 8 +5:0/0 = 0 +5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/0/physics_layer_0/angular_velocity = 0.0 +5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +5:0/1 = 1 +5:0/1/flip_h = true +5:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/1/physics_layer_0/angular_velocity = 0.0 +5:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +5:0/2 = 2 +5:0/2/flip_v = true +5:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/2/physics_layer_0/angular_velocity = 0.0 +5:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +5:0/3 = 3 +5:0/3/flip_h = true +5:0/3/flip_v = true +5:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/3/physics_layer_0/angular_velocity = 0.0 +5:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +5:0/4 = 4 +5:0/4/transpose = true +5:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/4/physics_layer_0/angular_velocity = 0.0 +5:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +5:0/5 = 5 +5:0/5/flip_h = true +5:0/5/transpose = true +5:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/5/physics_layer_0/angular_velocity = 0.0 +5:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +5:0/6 = 6 +5:0/6/flip_v = true +5:0/6/transpose = true +5:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/6/physics_layer_0/angular_velocity = 0.0 +5:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +5:0/7 = 7 +5:0/7/flip_h = true +5:0/7/flip_v = true +5:0/7/transpose = true +5:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +5:0/7/physics_layer_0/angular_velocity = 0.0 +5:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +5:1/next_alternative_id = 8 +5:1/0 = 0 +5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/0/physics_layer_0/angular_velocity = 0.0 +5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +5:1/1 = 1 +5:1/1/flip_h = true +5:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/1/physics_layer_0/angular_velocity = 0.0 +5:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +5:1/2 = 2 +5:1/2/flip_v = true +5:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/2/physics_layer_0/angular_velocity = 0.0 +5:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +5:1/3 = 3 +5:1/3/flip_h = true +5:1/3/flip_v = true +5:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/3/physics_layer_0/angular_velocity = 0.0 +5:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +5:1/4 = 4 +5:1/4/transpose = true +5:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/4/physics_layer_0/angular_velocity = 0.0 +5:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +5:1/5 = 5 +5:1/5/flip_h = true +5:1/5/transpose = true +5:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/5/physics_layer_0/angular_velocity = 0.0 +5:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +5:1/6 = 6 +5:1/6/flip_v = true +5:1/6/transpose = true +5:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/6/physics_layer_0/angular_velocity = 0.0 +5:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +5:1/7 = 7 +5:1/7/flip_h = true +5:1/7/flip_v = true +5:1/7/transpose = true +5:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +5:1/7/physics_layer_0/angular_velocity = 0.0 +5:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +5:2/next_alternative_id = 8 +5:2/0 = 0 +5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/0/physics_layer_0/angular_velocity = 0.0 +5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +5:2/1 = 1 +5:2/1/flip_h = true +5:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/1/physics_layer_0/angular_velocity = 0.0 +5:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +5:2/2 = 2 +5:2/2/flip_v = true +5:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/2/physics_layer_0/angular_velocity = 0.0 +5:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +5:2/3 = 3 +5:2/3/flip_h = true +5:2/3/flip_v = true +5:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/3/physics_layer_0/angular_velocity = 0.0 +5:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +5:2/4 = 4 +5:2/4/transpose = true +5:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/4/physics_layer_0/angular_velocity = 0.0 +5:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +5:2/5 = 5 +5:2/5/flip_h = true +5:2/5/transpose = true +5:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/5/physics_layer_0/angular_velocity = 0.0 +5:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +5:2/6 = 6 +5:2/6/flip_v = true +5:2/6/transpose = true +5:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/6/physics_layer_0/angular_velocity = 0.0 +5:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +5:2/7 = 7 +5:2/7/flip_h = true +5:2/7/flip_v = true +5:2/7/transpose = true +5:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +5:2/7/physics_layer_0/angular_velocity = 0.0 +5:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/next_alternative_id = 8 +6:0/0 = 0 +6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/0/physics_layer_0/angular_velocity = 0.0 +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/1 = 1 +6:0/1/flip_h = true +6:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/1/physics_layer_0/angular_velocity = 0.0 +6:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:0/1/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:0/2 = 2 +6:0/2/flip_v = true +6:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/2/physics_layer_0/angular_velocity = 0.0 +6:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:0/2/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:0/3 = 3 +6:0/3/flip_h = true +6:0/3/flip_v = true +6:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/3/physics_layer_0/angular_velocity = 0.0 +6:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/3/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:0/4 = 4 +6:0/4/transpose = true +6:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/4/physics_layer_0/angular_velocity = 0.0 +6:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:0/4/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/5 = 5 +6:0/5/flip_h = true +6:0/5/transpose = true +6:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/5/physics_layer_0/angular_velocity = 0.0 +6:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:0/5/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:0/6 = 6 +6:0/6/flip_v = true +6:0/6/transpose = true +6:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/6/physics_layer_0/angular_velocity = 0.0 +6:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:0/6/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:0/7 = 7 +6:0/7/flip_h = true +6:0/7/flip_v = true +6:0/7/transpose = true +6:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +6:0/7/physics_layer_0/angular_velocity = 0.0 +6:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/7/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:1/next_alternative_id = 8 +6:1/0 = 0 +6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/0/physics_layer_0/angular_velocity = 0.0 +6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:1/1 = 1 +6:1/1/flip_h = true +6:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/1/physics_layer_0/angular_velocity = 0.0 +6:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:1/2 = 2 +6:1/2/flip_v = true +6:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/2/physics_layer_0/angular_velocity = 0.0 +6:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:1/3 = 3 +6:1/3/flip_h = true +6:1/3/flip_v = true +6:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/3/physics_layer_0/angular_velocity = 0.0 +6:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:1/4 = 4 +6:1/4/transpose = true +6:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/4/physics_layer_0/angular_velocity = 0.0 +6:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:1/5 = 5 +6:1/5/flip_h = true +6:1/5/transpose = true +6:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/5/physics_layer_0/angular_velocity = 0.0 +6:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:1/6 = 6 +6:1/6/flip_v = true +6:1/6/transpose = true +6:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/6/physics_layer_0/angular_velocity = 0.0 +6:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:1/7 = 7 +6:1/7/flip_h = true +6:1/7/flip_v = true +6:1/7/transpose = true +6:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +6:1/7/physics_layer_0/angular_velocity = 0.0 +6:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:2/next_alternative_id = 8 +6:2/0 = 0 +6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/0/physics_layer_0/angular_velocity = 0.0 +6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:2/1 = 1 +6:2/1/flip_h = true +6:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/1/physics_layer_0/angular_velocity = 0.0 +6:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:2/2 = 2 +6:2/2/flip_v = true +6:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/2/physics_layer_0/angular_velocity = 0.0 +6:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:2/3 = 3 +6:2/3/flip_h = true +6:2/3/flip_v = true +6:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/3/physics_layer_0/angular_velocity = 0.0 +6:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:2/4 = 4 +6:2/4/transpose = true +6:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/4/physics_layer_0/angular_velocity = 0.0 +6:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +6:2/5 = 5 +6:2/5/flip_h = true +6:2/5/transpose = true +6:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/5/physics_layer_0/angular_velocity = 0.0 +6:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +6:2/6 = 6 +6:2/6/flip_v = true +6:2/6/transpose = true +6:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/6/physics_layer_0/angular_velocity = 0.0 +6:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +6:2/7 = 7 +6:2/7/flip_h = true +6:2/7/flip_v = true +6:2/7/transpose = true +6:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +6:2/7/physics_layer_0/angular_velocity = 0.0 +6:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:0/next_alternative_id = 8 +7:0/0 = 0 +7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/0/physics_layer_0/angular_velocity = 0.0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +7:0/1 = 1 +7:0/1/flip_h = true +7:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/1/physics_layer_0/angular_velocity = 0.0 +7:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +7:0/2 = 2 +7:0/2/flip_v = true +7:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/2/physics_layer_0/angular_velocity = 0.0 +7:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +7:0/3 = 3 +7:0/3/flip_h = true +7:0/3/flip_v = true +7:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/3/physics_layer_0/angular_velocity = 0.0 +7:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:0/4 = 4 +7:0/4/transpose = true +7:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/4/physics_layer_0/angular_velocity = 0.0 +7:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +7:0/5 = 5 +7:0/5/flip_h = true +7:0/5/transpose = true +7:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/5/physics_layer_0/angular_velocity = 0.0 +7:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +7:0/6 = 6 +7:0/6/flip_v = true +7:0/6/transpose = true +7:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/6/physics_layer_0/angular_velocity = 0.0 +7:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +7:0/7 = 7 +7:0/7/flip_h = true +7:0/7/flip_v = true +7:0/7/transpose = true +7:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +7:0/7/physics_layer_0/angular_velocity = 0.0 +7:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:1/next_alternative_id = 8 +7:1/0 = 0 +7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/0/physics_layer_0/angular_velocity = 0.0 +7:1/1 = 1 +7:1/1/flip_h = true +7:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/1/physics_layer_0/angular_velocity = 0.0 +7:1/2 = 2 +7:1/2/flip_v = true +7:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/2/physics_layer_0/angular_velocity = 0.0 +7:1/3 = 3 +7:1/3/flip_h = true +7:1/3/flip_v = true +7:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/3/physics_layer_0/angular_velocity = 0.0 +7:1/4 = 4 +7:1/4/transpose = true +7:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/4/physics_layer_0/angular_velocity = 0.0 +7:1/5 = 5 +7:1/5/flip_h = true +7:1/5/transpose = true +7:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/5/physics_layer_0/angular_velocity = 0.0 +7:1/6 = 6 +7:1/6/flip_v = true +7:1/6/transpose = true +7:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/6/physics_layer_0/angular_velocity = 0.0 +7:1/7 = 7 +7:1/7/flip_h = true +7:1/7/flip_v = true +7:1/7/transpose = true +7:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +7:1/7/physics_layer_0/angular_velocity = 0.0 +7:2/next_alternative_id = 8 +7:2/0 = 0 +7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/0/physics_layer_0/angular_velocity = 0.0 +7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +7:2/1 = 1 +7:2/1/flip_h = true +7:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/1/physics_layer_0/angular_velocity = 0.0 +7:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +7:2/2 = 2 +7:2/2/flip_v = true +7:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/2/physics_layer_0/angular_velocity = 0.0 +7:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +7:2/3 = 3 +7:2/3/flip_h = true +7:2/3/flip_v = true +7:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/3/physics_layer_0/angular_velocity = 0.0 +7:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:2/4 = 4 +7:2/4/transpose = true +7:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/4/physics_layer_0/angular_velocity = 0.0 +7:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +7:2/5 = 5 +7:2/5/flip_h = true +7:2/5/transpose = true +7:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/5/physics_layer_0/angular_velocity = 0.0 +7:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +7:2/6 = 6 +7:2/6/flip_v = true +7:2/6/transpose = true +7:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/6/physics_layer_0/angular_velocity = 0.0 +7:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +7:2/7 = 7 +7:2/7/flip_h = true +7:2/7/flip_v = true +7:2/7/transpose = true +7:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +7:2/7/physics_layer_0/angular_velocity = 0.0 +7:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:0/next_alternative_id = 8 +8:0/0 = 0 +8:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/0/physics_layer_0/angular_velocity = 0.0 +8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +8:0/1 = 1 +8:0/1/flip_h = true +8:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/1/physics_layer_0/angular_velocity = 0.0 +8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +8:0/2 = 2 +8:0/2/flip_v = true +8:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/2/physics_layer_0/angular_velocity = 0.0 +8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +8:0/3 = 3 +8:0/3/flip_h = true +8:0/3/flip_v = true +8:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/3/physics_layer_0/angular_velocity = 0.0 +8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:0/4 = 4 +8:0/4/transpose = true +8:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/4/physics_layer_0/angular_velocity = 0.0 +8:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +8:0/5 = 5 +8:0/5/flip_h = true +8:0/5/transpose = true +8:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/5/physics_layer_0/angular_velocity = 0.0 +8:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +8:0/6 = 6 +8:0/6/flip_v = true +8:0/6/transpose = true +8:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/6/physics_layer_0/angular_velocity = 0.0 +8:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +8:0/7 = 7 +8:0/7/flip_h = true +8:0/7/flip_v = true +8:0/7/transpose = true +8:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +8:0/7/physics_layer_0/angular_velocity = 0.0 +8:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:1/next_alternative_id = 8 +8:1/0 = 0 +8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/0/physics_layer_0/angular_velocity = 0.0 +8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +8:1/1 = 1 +8:1/1/flip_h = true +8:1/1/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/1/physics_layer_0/angular_velocity = 0.0 +8:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +8:1/2 = 2 +8:1/2/flip_v = true +8:1/2/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/2/physics_layer_0/angular_velocity = 0.0 +8:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +8:1/3 = 3 +8:1/3/flip_h = true +8:1/3/flip_v = true +8:1/3/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/3/physics_layer_0/angular_velocity = 0.0 +8:1/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:1/4 = 4 +8:1/4/transpose = true +8:1/4/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/4/physics_layer_0/angular_velocity = 0.0 +8:1/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +8:1/5 = 5 +8:1/5/flip_h = true +8:1/5/transpose = true +8:1/5/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/5/physics_layer_0/angular_velocity = 0.0 +8:1/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +8:1/6 = 6 +8:1/6/flip_v = true +8:1/6/transpose = true +8:1/6/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/6/physics_layer_0/angular_velocity = 0.0 +8:1/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +8:1/7 = 7 +8:1/7/flip_h = true +8:1/7/flip_v = true +8:1/7/transpose = true +8:1/7/physics_layer_0/linear_velocity = Vector2(0, 0) +8:1/7/physics_layer_0/angular_velocity = 0.0 +8:1/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:2/next_alternative_id = 8 +8:2/0 = 0 +8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/0/physics_layer_0/angular_velocity = 0.0 +8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +8:2/1 = 1 +8:2/1/flip_h = true +8:2/1/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/1/physics_layer_0/angular_velocity = 0.0 +8:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +8:2/2 = 2 +8:2/2/flip_v = true +8:2/2/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/2/physics_layer_0/angular_velocity = 0.0 +8:2/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +8:2/3 = 3 +8:2/3/flip_h = true +8:2/3/flip_v = true +8:2/3/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/3/physics_layer_0/angular_velocity = 0.0 +8:2/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:2/4 = 4 +8:2/4/transpose = true +8:2/4/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/4/physics_layer_0/angular_velocity = 0.0 +8:2/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +8:2/5 = 5 +8:2/5/flip_h = true +8:2/5/transpose = true +8:2/5/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/5/physics_layer_0/angular_velocity = 0.0 +8:2/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +8:2/6 = 6 +8:2/6/flip_v = true +8:2/6/transpose = true +8:2/6/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/6/physics_layer_0/angular_velocity = 0.0 +8:2/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +8:2/7 = 7 +8:2/7/flip_h = true +8:2/7/flip_v = true +8:2/7/transpose = true +8:2/7/physics_layer_0/linear_velocity = Vector2(0, 0) +8:2/7/physics_layer_0/angular_velocity = 0.0 +8:2/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:0/next_alternative_id = 8 +9:0/0 = 0 +9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/0/physics_layer_0/angular_velocity = 0.0 +9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +9:0/1 = 1 +9:0/1/flip_h = true +9:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/1/physics_layer_0/angular_velocity = 0.0 +9:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +9:0/2 = 2 +9:0/2/flip_v = true +9:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/2/physics_layer_0/angular_velocity = 0.0 +9:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +9:0/3 = 3 +9:0/3/flip_h = true +9:0/3/flip_v = true +9:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/3/physics_layer_0/angular_velocity = 0.0 +9:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:0/4 = 4 +9:0/4/transpose = true +9:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/4/physics_layer_0/angular_velocity = 0.0 +9:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8) +9:0/5 = 5 +9:0/5/flip_h = true +9:0/5/transpose = true +9:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/5/physics_layer_0/angular_velocity = 0.0 +9:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) +9:0/6 = 6 +9:0/6/flip_v = true +9:0/6/transpose = true +9:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/6/physics_layer_0/angular_velocity = 0.0 +9:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, 8, 8, 8) +9:0/7 = 7 +9:0/7/flip_h = true +9:0/7/flip_v = true +9:0/7/transpose = true +9:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +9:0/7/physics_layer_0/angular_velocity = 0.0 +9:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) [resource] -0/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 0" -0/texture = ExtResource( 1 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 192, 96, 32, 32 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 0, 0 ) -0/navigation_offset = Vector2( 0, 0 ) -0/shape_offset = Vector2( 0, 0 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape_one_way = false -0/shape_one_way_margin = 0.0 -0/shapes = [ ] -0/z_index = 0 -1/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 1" -1/texture = ExtResource( 1 ) -1/tex_offset = Vector2( 0, 0 ) -1/modulate = Color( 1, 1, 1, 1 ) -1/region = Rect2( 0, 0, 16, 16 ) -1/tile_mode = 0 -1/occluder_offset = Vector2( 0, 0 ) -1/navigation_offset = Vector2( 0, 0 ) -1/shape_offset = Vector2( 0, 0 ) -1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 1 ) -1/shape_one_way = false -1/shape_one_way_margin = 1.0 -1/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 1 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -1/z_index = 0 -2/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 2" -2/texture = ExtResource( 1 ) -2/tex_offset = Vector2( 0, 0 ) -2/modulate = Color( 1, 1, 1, 1 ) -2/region = Rect2( 16, 0, 16, 16 ) -2/tile_mode = 0 -2/occluder_offset = Vector2( 0, 0 ) -2/navigation_offset = Vector2( 0, 0 ) -2/shape_offset = Vector2( 0, 0 ) -2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -2/shape = SubResource( 2 ) -2/shape_one_way = false -2/shape_one_way_margin = 1.0 -2/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 2 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -2/z_index = 0 -3/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 3" -3/texture = ExtResource( 1 ) -3/tex_offset = Vector2( 0, 0 ) -3/modulate = Color( 1, 1, 1, 1 ) -3/region = Rect2( 32, 0, 16, 16 ) -3/tile_mode = 0 -3/occluder_offset = Vector2( 0, 0 ) -3/navigation_offset = Vector2( 0, 0 ) -3/shape_offset = Vector2( 0, 0 ) -3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -3/shape = SubResource( 3 ) -3/shape_one_way = false -3/shape_one_way_margin = 1.0 -3/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 3 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -3/z_index = 0 -4/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 4" -4/texture = ExtResource( 1 ) -4/tex_offset = Vector2( 0, 0 ) -4/modulate = Color( 1, 1, 1, 1 ) -4/region = Rect2( 96, 0, 48, 48 ) -4/tile_mode = 2 -4/autotile/icon_coordinate = Vector2( 0, 0 ) -4/autotile/tile_size = Vector2( 16, 16 ) -4/autotile/spacing = 0 -4/autotile/occluder_map = [ ] -4/autotile/navpoly_map = [ ] -4/autotile/priority_map = [ ] -4/autotile/z_index_map = [ ] -4/occluder_offset = Vector2( 0, 0 ) -4/navigation_offset = Vector2( 0, 0 ) -4/shape_offset = Vector2( 0, 0 ) -4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -4/shape = SubResource( 4 ) -4/shape_one_way = false -4/shape_one_way_margin = 1.0 -4/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 4 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 1, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 5 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 6 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 0, 1 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 7 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 1, 1 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 8 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 1 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 9 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 0, 2 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 10 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 1, 2 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 11 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 2 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 12 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -4/z_index = 0 -5/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 5" -5/texture = ExtResource( 1 ) -5/tex_offset = Vector2( 0, 0 ) -5/modulate = Color( 1, 1, 1, 1 ) -5/region = Rect2( 164, 96, 24, 32 ) -5/tile_mode = 0 -5/occluder_offset = Vector2( 0, 0 ) -5/navigation_offset = Vector2( 0, 0 ) -5/shape_offset = Vector2( 0, 0 ) -5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -5/shape = SubResource( 13 ) -5/shape_one_way = false -5/shape_one_way_margin = 1.0 -5/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 13 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -5/z_index = 0 -6/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 6" -6/texture = ExtResource( 1 ) -6/tex_offset = Vector2( 0, 0 ) -6/modulate = Color( 1, 1, 1, 1 ) -6/region = Rect2( 144, 0, 48, 48 ) -6/tile_mode = 2 -6/autotile/icon_coordinate = Vector2( 0, 0 ) -6/autotile/tile_size = Vector2( 16, 16 ) -6/autotile/spacing = 0 -6/autotile/occluder_map = [ ] -6/autotile/navpoly_map = [ ] -6/autotile/priority_map = [ ] -6/autotile/z_index_map = [ ] -6/occluder_offset = Vector2( 0, 0 ) -6/navigation_offset = Vector2( 0, 0 ) -6/shape_offset = Vector2( 0, 0 ) -6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -6/shape = SubResource( 14 ) -6/shape_one_way = false -6/shape_one_way_margin = 1.0 -6/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 14 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 15 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 0, 1 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 16 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 1, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 17 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 18 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 1 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 19 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 2 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 20 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 1, 2 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 21 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 0, 2 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 22 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -6/z_index = 0 -7/name = "2015-02-26 [DB32](Generic Platformer)(Tileset).png 7" -7/texture = ExtResource( 1 ) -7/tex_offset = Vector2( 0, 0 ) -7/modulate = Color( 1, 1, 1, 1 ) -7/region = Rect2( 144, 112, 16, 16 ) -7/tile_mode = 0 -7/occluder_offset = Vector2( 0, 0 ) -7/navigation_offset = Vector2( 0, 0 ) -7/shape_offset = Vector2( 0, 0 ) -7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -7/shape = SubResource( 23 ) -7/shape_one_way = false -7/shape_one_way_margin = 1.0 -7/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 23 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -7/z_index = 0 +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_37fvt") +sources/1 = SubResource("TileSetAtlasSource_lc0s0") +sources/2 = SubResource("TileSetAtlasSource_qjyfa") +sources/3 = SubResource("TileSetAtlasSource_i8m1e") +sources/4 = SubResource("TileSetAtlasSource_omy7o") +sources/5 = SubResource("TileSetAtlasSource_7sir6") +sources/6 = SubResource("TileSetAtlasSource_iycfv") +sources/7 = SubResource("TileSetAtlasSource_d31vh") +sources/8 = SubResource("TileSetAtlasSource_wv62t") diff --git a/Assets/Environment/generic_platformer_test.png b/Assets/Environment/generic_platformer_test.png Binary files differnew file mode 100644 index 0000000..b2ac7b0 --- /dev/null +++ b/Assets/Environment/generic_platformer_test.png diff --git a/Assets/Environment/generic_platformer_test.png.import b/Assets/Environment/generic_platformer_test.png.import new file mode 100644 index 0000000..66dcdaa --- /dev/null +++ b/Assets/Environment/generic_platformer_test.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://coniqajt6fs2q" +path="res://.godot/imported/generic_platformer_test.png-ca82c02a68eb4ad57553a1cb53799039.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/Environment/generic_platformer_test.png" +dest_files=["res://.godot/imported/generic_platformer_test.png-ca82c02a68eb4ad57553a1cb53799039.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/goodly-2x.png.import b/Assets/Environment/goodly-2x.png.import index bee2cbe..8d36898 100644 --- a/Assets/Environment/goodly-2x.png.import +++ b/Assets/Environment/goodly-2x.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/goodly-2x.png-2ce76d68fe0270ea138a0485b7e9de65.stex" +type="CompressedTexture2D" +uid="uid://dahqu4pb8v5kr" +path="res://.godot/imported/goodly-2x.png-2ce76d68fe0270ea138a0485b7e9de65.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/goodly-2x.png" -dest_files=[ "res://.import/goodly-2x.png-2ce76d68fe0270ea138a0485b7e9de65.stex" ] +dest_files=["res://.godot/imported/goodly-2x.png-2ce76d68fe0270ea138a0485b7e9de65.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/nestle.png.import b/Assets/Environment/nestle.png.import index 848d2e5..724b36e 100644 --- a/Assets/Environment/nestle.png.import +++ b/Assets/Environment/nestle.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/nestle.png-d576b9f579e99a06b28b6e09e5f28902.stex" +type="CompressedTexture2D" +uid="uid://corh1httdlqo8" +path="res://.godot/imported/nestle.png-d576b9f579e99a06b28b6e09e5f28902.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Environment/nestle.png" -dest_files=[ "res://.import/nestle.png-d576b9f579e99a06b28b6e09e5f28902.stex" ] +dest_files=["res://.godot/imported/nestle.png-d576b9f579e99a06b28b6e09e5f28902.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Environment/nestle.tres b/Assets/Environment/nestle.tres index 4c33399..66a0420 100644 --- a/Assets/Environment/nestle.tres +++ b/Assets/Environment/nestle.tres @@ -1,192 +1,192 @@ [gd_resource type="TileSet" load_steps=64 format=2] -[ext_resource path="res://Assets/Environment/nestle.png" type="Texture" id=1] +[ext_resource path="res://Assets/Environment/nestle.png" type="Texture2D" id=1] [sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=7] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=8] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=9] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=10] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=11] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=12] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=13] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=14] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=15] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=16] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=17] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=18] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=19] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=20] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=21] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=22] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=23] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=24] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=25] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=26] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=27] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=28] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=29] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=30] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=31] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=32] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=33] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=34] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=35] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=36] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=37] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=38] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=39] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=40] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=41] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=42] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=43] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=44] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=45] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=46] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=47] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=48] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=49] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PackedVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=50] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=51] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=52] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=53] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=54] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=55] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=56] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=57] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=58] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=59] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=60] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=61] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=62] -points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) +points = PackedVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [resource] 0/name = "nestle.png 0" diff --git a/Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf.import b/Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf.import new file mode 100644 index 0000000..e2b3379 --- /dev/null +++ b/Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://qbiaulowpomb" +path="res://.godot/imported/Geometry_Soft_Pro-Bold_N.otf-61c8cd6d9291c8b129819d7891e2d571.fontdata" + +[deps] + +source_file="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" +dest_files=["res://.godot/imported/Geometry_Soft_Pro-Bold_N.otf-61c8cd6d9291c8b129819d7891e2d571.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Assets/Fonts/impact-label/Impact_Label.ttf.import b/Assets/Fonts/impact-label/Impact_Label.ttf.import new file mode 100644 index 0000000..30add6d --- /dev/null +++ b/Assets/Fonts/impact-label/Impact_Label.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://cffwk42c2i3of" +path="res://.godot/imported/Impact_Label.ttf-8923daeeadb35d666901b58e14b389e4.fontdata" + +[deps] + +source_file="res://Assets/Fonts/impact-label/Impact_Label.ttf" +dest_files=["res://.godot/imported/Impact_Label.ttf-8923daeeadb35d666901b58e14b389e4.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Assets/Fonts/impact-label/Impact_Label_Reversed.ttf.import b/Assets/Fonts/impact-label/Impact_Label_Reversed.ttf.import new file mode 100644 index 0000000..160d782 --- /dev/null +++ b/Assets/Fonts/impact-label/Impact_Label_Reversed.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://c8r0x3spdh8sg" +path="res://.godot/imported/Impact_Label_Reversed.ttf-76b0746d3074ed0927eb9990605d0928.fontdata" + +[deps] + +source_file="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" +dest_files=["res://.godot/imported/Impact_Label_Reversed.ttf-76b0746d3074ed0927eb9990605d0928.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Assets/Fonts/impact-label/impactlabel.jpg.import b/Assets/Fonts/impact-label/impactlabel.jpg.import index 6c30d39..3a88b06 100644 --- a/Assets/Fonts/impact-label/impactlabel.jpg.import +++ b/Assets/Fonts/impact-label/impactlabel.jpg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/impactlabel.jpg-a1bf64a08806f271c109f80004054715.stex" +type="CompressedTexture2D" +uid="uid://b1bi35orpuy01" +path="res://.godot/imported/impactlabel.jpg-a1bf64a08806f271c109f80004054715.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://Assets/Fonts/impact-label/impactlabel.jpg" -dest_files=[ "res://.import/impactlabel.jpg-a1bf64a08806f271c109f80004054715.stex" ] +dest_files=["res://.godot/imported/impactlabel.jpg-a1bf64a08806f271c109f80004054715.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Characters/Character.gd b/Characters/Character.gd index 175094d..53260f2 100644 --- a/Characters/Character.gd +++ b/Characters/Character.gd @@ -1,11 +1,13 @@ -extends KinematicBody2D +extends CharacterBody2D -const SPEED = 130 +const SPEED = 450 const JUMPFORCE = -500 const GRAVITY = 20 +const RUNSPEED = SPEED * 2 +const WALLJUMPFORCE = JUMPFORCE * 0.75 +const WALLJUMPSPEED = SPEED * 10 -var velocity = Vector2() var direction = Enum.DIRECTION.RIGHT var canDoubleJump = false @@ -13,45 +15,45 @@ var hasPlayedFallStop = false var jumpHeightModifier = 0 -func _physics_process(_delta): +func _physics_process(delta): if Input.is_action_pressed("DIRECTION_LEFT"): velocity.x = -SPEED direction = Enum.DIRECTION.LEFT - $Sprite.flip_h = true + $Sprite2D.flip_h = true if self.is_running(): - velocity.x *= 2 - $Sprite.play("run") - else: - $Sprite.play("walk") + velocity.x = -RUNSPEED elif Input.is_action_pressed("DIRECTION_RIGHT"): velocity.x = SPEED direction = Enum.DIRECTION.RIGHT - $Sprite.flip_h = false + $Sprite2D.flip_h = false if self.is_running(): - velocity.x *= 2 - $Sprite.play("run") - else: - $Sprite.play("walk") - else: - $Sprite.play("idle") + velocity.x = RUNSPEED + + set_up_direction(Vector2.UP) - - velocity = move_and_slide(velocity, Vector2.UP) + if is_on_floor(): + if Input.is_action_pressed("DIRECTION_LEFT") or Input.is_action_pressed("DIRECTION_RIGHT"): + if self.is_running(): + $Sprite2D.play("run") + else: + $Sprite2D.play("walk") + else: + $Sprite2D.play("idle") # jump and fall animation if not is_on_floor(): - $Sprite.play("jump") + $Sprite2D.play("jump") if has_node("CheckFallStop"): if velocity.y > -JUMPFORCE: $CheckFallLanding.set_enabled(true) $CheckFallStop.set_enabled(true) if $CheckFallLanding.is_colliding(): - $Sprite.play("fall_stop_landing") + $Sprite2D.play("fall_stop_landing") elif $CheckFallStop.is_colliding(): - $Sprite.play("fall_stop") + $Sprite2D.play("fall_stop") else: - $Sprite.play("fall") + $Sprite2D.play("fall") else: $CheckFallLanding.set_enabled(false) $CheckFallStop.set_enabled(true) @@ -80,28 +82,32 @@ func _physics_process(_delta): if is_on_wall(): velocity.y *= 0.8 - $Sprite.play("wall") + $Sprite2D.play("wall") if Input.is_action_just_pressed("JUMP"): - velocity.y = JUMPFORCE * 0.75 + velocity.y = WALLJUMPFORCE if direction == Enum.DIRECTION.LEFT: - Input.action_release("DIRECTION_LEFT") - velocity.x = 2000 - $Sprite.flip_h = false + velocity.x = WALLJUMPSPEED + $Sprite2D.flip_h = false elif direction == Enum.DIRECTION.RIGHT: - Input.action_release("DIRECTION_RIGHT") - velocity.x = -2000 - $Sprite.flip_h = true + velocity.x = -WALLJUMPSPEED + $Sprite2D.flip_h = true # stop - velocity.x = lerp(velocity.x, 0, 0.7) + velocity = velocity.lerp(Vector2(0, velocity.y), 0.7) + + move_and_slide() func is_running(): return Input.is_action_pressed("RUN") and is_on_floor() +func canWallJump(): + return self.wallJumpGraceTimer < 0.1 + + func check_flag(): # $Sprite.play("dance anim") print("FLAG CHECKED") diff --git a/Characters/Character.tscn b/Characters/Character.tscn index 5b94efc..3016f35 100644 --- a/Characters/Character.tscn +++ b/Characters/Character.tscn @@ -1,84 +1,112 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=14 format=3 uid="uid://bxkau6af500fs"] -[ext_resource path="res://Characters/Character.gd" type="Script" id=1] -[ext_resource path="res://Assets/Characters/Tux/Front.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Tux/Wall.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Tux/Back.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Tux/Walk1.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Tux/Walk2.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Tux/Jump.png" type="Texture" id=7] -[ext_resource path="res://Assets/Characters/Tux/Slide.png" type="Texture" id=8] -[ext_resource path="res://Assets/Characters/Tux/Fall1.png" type="Texture" id=9] -[ext_resource path="res://Assets/Characters/Tux/Fall1Wings.png" type="Texture" id=10] -[ext_resource path="res://Assets/Characters/Tux/Fall2Wings.png" type="Texture" id=11] +[ext_resource type="Script" path="res://Characters/Character.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://fg3wtt3q51ly" path="res://Assets/Characters/Tux/Front.png" id="2"] +[ext_resource type="Texture2D" uid="uid://djpwy1c8mbri4" path="res://Assets/Characters/Tux/Wall.png" id="3"] +[ext_resource type="Texture2D" uid="uid://cw26jrhhcu4wk" path="res://Assets/Characters/Tux/Back.png" id="4"] +[ext_resource type="Texture2D" uid="uid://b0femqwgwmyco" path="res://Assets/Characters/Tux/Walk1.png" id="5"] +[ext_resource type="Texture2D" uid="uid://dndtpfv7o2mf" path="res://Assets/Characters/Tux/Walk2.png" id="6"] +[ext_resource type="Texture2D" uid="uid://b87ss8k4j8qu0" path="res://Assets/Characters/Tux/Jump.png" id="7"] +[ext_resource type="Texture2D" uid="uid://ds2u0youtlt34" path="res://Assets/Characters/Tux/Slide.png" id="8"] +[ext_resource type="Texture2D" uid="uid://biuuco5wr0gvb" path="res://Assets/Characters/Tux/Fall1.png" id="9"] +[ext_resource type="Texture2D" uid="uid://kxdfm0mdwdom" path="res://Assets/Characters/Tux/Fall1Wings.png" id="10"] +[ext_resource type="Texture2D" uid="uid://dty1utxtd8qne" path="res://Assets/Characters/Tux/Fall2Wings.png" id="11"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 2 ) ], +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "idle", +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 8 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("9") +}], "loop": true, -"name": "slide", +"name": &"fall", "speed": 5.0 }, { -"frames": [ ExtResource( 4 ) ], -"loop": true, -"name": "back", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("10") +}], +"loop": false, +"name": &"fall_stop", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ), ExtResource( 6 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("11") +}], "loop": true, -"name": "walk", +"name": &"fall_stop_landing", "speed": 5.0 }, { -"frames": [ ExtResource( 11 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "fall_stop_landing", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 9 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "fall", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 10 ) ], -"loop": false, -"name": "fall_stop", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("8") +}], +"loop": true, +"name": &"slide", "speed": 5.0 }, { -"frames": [ ExtResource( 7 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}, { +"duration": 1.0, +"texture": ExtResource("6") +}], "loop": true, -"name": "jump", +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}], "loop": true, -"name": "wall", +"name": &"wall", "speed": 5.0 -} ] +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(14, 19) -[node name="Character" type="KinematicBody2D"] +[node name="Character" type="CharacterBody2D"] collision_mask = 15 -script = ExtResource( 1 ) +script = ExtResource("1") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(2.38419e-07, 0.5) +shape = SubResource("2") [node name="CheckFallStop" type="RayCast2D" parent="."] -enabled = true -cast_to = Vector2( 0, 150 ) +target_position = Vector2(0, 150) [node name="CheckFallLanding" type="RayCast2D" parent="."] -enabled = true diff --git a/Characters/Dove.tscn b/Characters/Dove.tscn index 34d0971..0871bfa 100644 --- a/Characters/Dove.tscn +++ b/Characters/Dove.tscn @@ -1,84 +1,112 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=14 format=3 uid="uid://db80wyly5gkcq"] -[ext_resource path="res://Assets/Characters/Dove/Front.png" type="Texture" id=1] -[ext_resource path="res://Assets/Characters/Dove/Jump.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Dove/Fall1Wings.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Dove/Slide.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Dove/Walk1.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Dove/Back.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Dove/Fall2.png" type="Texture" id=7] -[ext_resource path="res://Assets/Characters/Dove/Walk2.png" type="Texture" id=8] -[ext_resource path="res://Characters/Dove.gd" type="Script" id=9] -[ext_resource path="res://Assets/Characters/Dove/Wall.png" type="Texture" id=10] -[ext_resource path="res://Assets/Characters/Dove/Fall1.png" type="Texture" id=11] +[ext_resource type="Texture2D" uid="uid://b2h82tdfbogjx" path="res://Assets/Characters/Dove/Front.png" id="1"] +[ext_resource type="Texture2D" uid="uid://bbgjua7kpisfy" path="res://Assets/Characters/Dove/Jump.png" id="2"] +[ext_resource type="Texture2D" uid="uid://dvy3vwsl2pnqa" path="res://Assets/Characters/Dove/Fall1Wings.png" id="3"] +[ext_resource type="Texture2D" uid="uid://bprs82t6l1k5l" path="res://Assets/Characters/Dove/Slide.png" id="4"] +[ext_resource type="Texture2D" uid="uid://bpdka00y5rpyq" path="res://Assets/Characters/Dove/Walk1.png" id="5"] +[ext_resource type="Texture2D" uid="uid://cklkw2yi7mwx3" path="res://Assets/Characters/Dove/Back.png" id="6"] +[ext_resource type="Texture2D" uid="uid://d30sk72q4cm7h" path="res://Assets/Characters/Dove/Fall2.png" id="7"] +[ext_resource type="Texture2D" uid="uid://b8rox7xmamvs0" path="res://Assets/Characters/Dove/Walk2.png" id="8"] +[ext_resource type="Script" path="res://Characters/Dove.gd" id="9"] +[ext_resource type="Texture2D" uid="uid://d3sulcf630kwm" path="res://Assets/Characters/Dove/Wall.png" id="10"] +[ext_resource type="Texture2D" uid="uid://pa7nogs2tjhr" path="res://Assets/Characters/Dove/Fall1.png" id="11"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 3 ) ], -"loop": false, -"name": "fall_stop", +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("6") +}], +"loop": true, +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 6 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("11") +}], "loop": true, -"name": "back", +"name": &"fall", "speed": 5.0 }, { -"frames": [ ExtResource( 1 ) ], -"loop": true, -"name": "idle", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}], +"loop": false, +"name": &"fall_stop", "speed": 5.0 }, { -"frames": [ ExtResource( 2 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "jump", +"name": &"fall_stop_landing", "speed": 5.0 }, { -"frames": [ ExtResource( 10 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("1") +}], "loop": true, -"name": "wall", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 7 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "fall_stop_landing", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ), ExtResource( 8 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "walk", +"name": &"run", "speed": 5.0 }, { -"frames": [ ExtResource( 11 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}, { +"duration": 1.0, +"texture": ExtResource("8") +}], "loop": true, -"name": "fall", +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 4 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("10") +}], "loop": true, -"name": "run", +"name": &"wall", "speed": 5.0 -} ] +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(12, 19) -[node name="Dove" type="KinematicBody2D"] +[node name="Dove" type="CharacterBody2D"] collision_mask = 15 -script = ExtResource( 9 ) +script = ExtResource("9") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(2.38419e-07, 0.5) +shape = SubResource("2") [node name="CheckFallStop" type="RayCast2D" parent="."] -enabled = true -cast_to = Vector2( 0, 150 ) +target_position = Vector2(0, 150) [node name="CheckFallLanding" type="RayCast2D" parent="."] -enabled = true diff --git a/Characters/Duck.tscn b/Characters/Duck.tscn index ef675d6..ea974d8 100644 --- a/Characters/Duck.tscn +++ b/Characters/Duck.tscn @@ -1,84 +1,112 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=14 format=3 uid="uid://c5yfg1f4bgg52"] -[ext_resource path="res://Characters/Duck.gd" type="Script" id=1] -[ext_resource path="res://Assets/Characters/Duck/Fall1.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Duck/Slide.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Duck/Back.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Duck/Fall2Wings.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Duck/Wall.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Duck/Jump.png" type="Texture" id=7] -[ext_resource path="res://Assets/Characters/Duck/Walk2.png" type="Texture" id=8] -[ext_resource path="res://Assets/Characters/Duck/Walk1.png" type="Texture" id=9] -[ext_resource path="res://Assets/Characters/Duck/Fall1Wings.png" type="Texture" id=10] -[ext_resource path="res://Assets/Characters/Duck/Front.png" type="Texture" id=11] +[ext_resource type="Script" path="res://Characters/Duck.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://1x88sprpx053" path="res://Assets/Characters/Duck/Fall1.png" id="2"] +[ext_resource type="Texture2D" uid="uid://bpw7aneapgwfr" path="res://Assets/Characters/Duck/Slide.png" id="3"] +[ext_resource type="Texture2D" uid="uid://cektwmgi1dspp" path="res://Assets/Characters/Duck/Back.png" id="4"] +[ext_resource type="Texture2D" uid="uid://cpyt71toxyag4" path="res://Assets/Characters/Duck/Fall2Wings.png" id="5"] +[ext_resource type="Texture2D" uid="uid://bgvorvxaiccfj" path="res://Assets/Characters/Duck/Wall.png" id="6"] +[ext_resource type="Texture2D" uid="uid://dfk20nuratgte" path="res://Assets/Characters/Duck/Jump.png" id="7"] +[ext_resource type="Texture2D" uid="uid://dn1xecq7vx3tm" path="res://Assets/Characters/Duck/Walk2.png" id="8"] +[ext_resource type="Texture2D" uid="uid://bekcxwxti2d8r" path="res://Assets/Characters/Duck/Walk1.png" id="9"] +[ext_resource type="Texture2D" uid="uid://cdfbqwj76p8rg" path="res://Assets/Characters/Duck/Fall1Wings.png" id="10"] +[ext_resource type="Texture2D" uid="uid://dibcyc08wpu0a" path="res://Assets/Characters/Duck/Front.png" id="11"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 4 ) ], +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "back", +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 11 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "idle", +"name": &"fall", "speed": 5.0 }, { -"frames": [ ExtResource( 7 ) ], -"loop": true, -"name": "jump", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("10") +}], +"loop": false, +"name": &"fall_stop", "speed": 5.0 }, { -"frames": [ ExtResource( 9 ), ExtResource( 8 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}], "loop": true, -"name": "walk", +"name": &"fall_stop_landing", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("11") +}], "loop": true, -"name": "fall_stop_landing", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "run", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 2 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}], "loop": true, -"name": "fall", +"name": &"run", "speed": 5.0 }, { -"frames": [ ExtResource( 10 ) ], -"loop": false, -"name": "fall_stop", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("9") +}, { +"duration": 1.0, +"texture": ExtResource("8") +}], +"loop": true, +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 6 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("6") +}], "loop": true, -"name": "wall", +"name": &"wall", "speed": 5.0 -} ] +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(12, 19) -[node name="Duck" type="KinematicBody2D"] +[node name="Duck" type="CharacterBody2D"] collision_mask = 15 -script = ExtResource( 1 ) +script = ExtResource("1") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(2.38419e-07, 0.5) +shape = SubResource("2") [node name="CheckFallStop" type="RayCast2D" parent="."] -enabled = true -cast_to = Vector2( 0, 150 ) +target_position = Vector2(0, 150) [node name="CheckFallLanding" type="RayCast2D" parent="."] -enabled = true diff --git a/Characters/Elephant.tscn b/Characters/Elephant.tscn index 5c41e9d..d0f9c73 100644 --- a/Characters/Elephant.tscn +++ b/Characters/Elephant.tscn @@ -1,58 +1,82 @@ -[gd_scene load_steps=10 format=2] +[gd_scene load_steps=10 format=3 uid="uid://ba3do2dhi2m65"] -[ext_resource path="res://Characters/Tux.gd" type="Script" id=1] -[ext_resource path="res://Assets/Characters/Elephant/Walk2.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Elephant/Walk1.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Elephant/Back.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Elephant/Front.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Elephant/Wall.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Elephant/Jump.png" type="Texture" id=7] +[ext_resource type="Script" path="res://Characters/Tux.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://b1ubrkswjkmg4" path="res://Assets/Characters/Elephant/Walk2.png" id="2"] +[ext_resource type="Texture2D" uid="uid://dhfj50q47tmr5" path="res://Assets/Characters/Elephant/Walk1.png" id="3"] +[ext_resource type="Texture2D" uid="uid://dggbekqiasbvp" path="res://Assets/Characters/Elephant/Back.png" id="4"] +[ext_resource type="Texture2D" uid="uid://bfr2ek0h8rveb" path="res://Assets/Characters/Elephant/Front.png" id="5"] +[ext_resource type="Texture2D" uid="uid://47xb7truren2" path="res://Assets/Characters/Elephant/Wall.png" id="6"] +[ext_resource type="Texture2D" uid="uid://cx8mq4nhpgn07" path="res://Assets/Characters/Elephant/Jump.png" id="7"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 4 ) ], +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "back", +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}], "loop": true, -"name": "idle", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 7 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "jump", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 6 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}, { +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "wall", -"speed": 5.0 +"name": &"run", +"speed": 10.0 }, { -"frames": [ ExtResource( 3 ), ExtResource( 2 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}, { +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "walk", +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ), ExtResource( 2 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("6") +}], "loop": true, -"name": "run", -"speed": 10.0 -} ] +"name": &"wall", +"speed": 5.0 +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(12, 17) -[node name="Elephant" type="KinematicBody2D"] +[node name="Elephant" type="CharacterBody2D"] collision_mask = 15 -script = ExtResource( 1 ) +script = ExtResource("1") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(2.38419e-07, 1.5) +shape = SubResource("2") diff --git a/Characters/Monkey.tscn b/Characters/Monkey.tscn index 8ed2938..0c1889a 100644 --- a/Characters/Monkey.tscn +++ b/Characters/Monkey.tscn @@ -1,58 +1,82 @@ -[gd_scene load_steps=10 format=2] +[gd_scene load_steps=10 format=3 uid="uid://dy5pbcj1h7r00"] -[ext_resource path="res://Characters/Tux.gd" type="Script" id=1] -[ext_resource path="res://Assets/Characters/Monkey/Front.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Monkey/Wall.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Monkey/Jump.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Monkey/Back.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Monkey/Walk1.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Monkey/Walk2.png" type="Texture" id=7] +[ext_resource type="Script" path="res://Characters/Tux.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://c338yichhecvr" path="res://Assets/Characters/Monkey/Front.png" id="2"] +[ext_resource type="Texture2D" uid="uid://b23kvr62xexxi" path="res://Assets/Characters/Monkey/Wall.png" id="3"] +[ext_resource type="Texture2D" uid="uid://dqnwnuy3e1unr" path="res://Assets/Characters/Monkey/Jump.png" id="4"] +[ext_resource type="Texture2D" uid="uid://cjmgcegibbs3b" path="res://Assets/Characters/Monkey/Back.png" id="5"] +[ext_resource type="Texture2D" uid="uid://cv0um2orghk12" path="res://Assets/Characters/Monkey/Walk1.png" id="6"] +[ext_resource type="Texture2D" uid="uid://cieug1suk3wcv" path="res://Assets/Characters/Monkey/Walk2.png" id="7"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 5 ) ], +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}], "loop": true, -"name": "back", +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 2 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "idle", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "wall", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 6 ), ExtResource( 7 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("6") +}, { +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "walk", -"speed": 5.0 +"name": &"run", +"speed": 10.0 }, { -"frames": [ ExtResource( 4 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("6") +}, { +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "jump", +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 6 ), ExtResource( 7 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}], "loop": true, -"name": "run", -"speed": 10.0 -} ] +"name": &"wall", +"speed": 5.0 +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(10, 20) -[node name="Monkey" type="KinematicBody2D"] +[node name="Monkey" type="CharacterBody2D"] collision_mask = 15 -script = ExtResource( 1 ) +script = ExtResource("1") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(2.38419e-07, -2.38419e-07) +shape = SubResource("2") diff --git a/Characters/Pidgin.tscn b/Characters/Pidgin.tscn index ba42eb0..5410b71 100644 --- a/Characters/Pidgin.tscn +++ b/Characters/Pidgin.tscn @@ -1,84 +1,112 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=14 format=3 uid="uid://dadno88dlu3eq"] -[ext_resource path="res://Assets/Characters/Pidgin/Fall1.png" type="Texture" id=1] -[ext_resource path="res://Assets/Characters/Pidgin/Slide.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Pidgin/Fall2.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Pidgin/Back.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Pidgin/Fall1Wings.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Pidgin/Wall.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Pidgin/Jump.png" type="Texture" id=7] -[ext_resource path="res://Assets/Characters/Pidgin/Walk2.png" type="Texture" id=8] -[ext_resource path="res://Characters/Dove.gd" type="Script" id=9] -[ext_resource path="res://Assets/Characters/Pidgin/Front.png" type="Texture" id=10] -[ext_resource path="res://Assets/Characters/Pidgin/Walk1.png" type="Texture" id=11] +[ext_resource type="Texture2D" uid="uid://o4p83pk1n66t" path="res://Assets/Characters/Pidgin/Fall1.png" id="1"] +[ext_resource type="Texture2D" uid="uid://rrfag5dhfel7" path="res://Assets/Characters/Pidgin/Slide.png" id="2"] +[ext_resource type="Texture2D" uid="uid://dbp26y6efrkda" path="res://Assets/Characters/Pidgin/Fall2.png" id="3"] +[ext_resource type="Texture2D" uid="uid://dmn06w00ol0tv" path="res://Assets/Characters/Pidgin/Back.png" id="4"] +[ext_resource type="Texture2D" uid="uid://gbcntftexor7" path="res://Assets/Characters/Pidgin/Fall1Wings.png" id="5"] +[ext_resource type="Texture2D" uid="uid://t7c0desi04ra" path="res://Assets/Characters/Pidgin/Wall.png" id="6"] +[ext_resource type="Texture2D" uid="uid://bkfn8al2da6si" path="res://Assets/Characters/Pidgin/Jump.png" id="7"] +[ext_resource type="Texture2D" uid="uid://cqyoyj6d4dkah" path="res://Assets/Characters/Pidgin/Walk2.png" id="8"] +[ext_resource type="Script" path="res://Characters/Dove.gd" id="9"] +[ext_resource type="Texture2D" uid="uid://cnuotyqgyqplm" path="res://Assets/Characters/Pidgin/Front.png" id="10"] +[ext_resource type="Texture2D" uid="uid://d8167647lwsv" path="res://Assets/Characters/Pidgin/Walk1.png" id="11"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 4 ) ], +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "back", +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 10 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("1") +}], "loop": true, -"name": "idle", +"name": &"fall", "speed": 5.0 }, { -"frames": [ ExtResource( 6 ) ], -"loop": true, -"name": "wall", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}], +"loop": false, +"name": &"fall_stop", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ) ], -"loop": false, -"name": "fall_stop", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}], +"loop": true, +"name": &"fall_stop_landing", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("10") +}], "loop": true, -"name": "fall_stop_landing", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 2 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "run", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 1 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "fall", +"name": &"run", "speed": 5.0 }, { -"frames": [ ExtResource( 11 ), ExtResource( 8 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("11") +}, { +"duration": 1.0, +"texture": ExtResource("8") +}], "loop": true, -"name": "walk", +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 7 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("6") +}], "loop": true, -"name": "jump", +"name": &"wall", "speed": 5.0 -} ] +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(12, 19) -[node name="Dove" type="KinematicBody2D"] +[node name="Dove" type="CharacterBody2D"] collision_mask = 15 -script = ExtResource( 9 ) +script = ExtResource("9") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(2.38419e-07, 0.5) +shape = SubResource("2") [node name="CheckFallStop" type="RayCast2D" parent="."] -enabled = true -cast_to = Vector2( 0, 150 ) +target_position = Vector2(0, 150) [node name="CheckFallLanding" type="RayCast2D" parent="."] -enabled = true diff --git a/Characters/Tux.tscn b/Characters/Tux.tscn index b3f110a..fdda659 100644 --- a/Characters/Tux.tscn +++ b/Characters/Tux.tscn @@ -1,84 +1,113 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=14 format=3 uid="uid://ddkfppytp3bje"] -[ext_resource path="res://Characters/Tux.gd" type="Script" id=1] -[ext_resource path="res://Assets/Characters/Tux/Front.png" type="Texture" id=2] -[ext_resource path="res://Assets/Characters/Tux/Wall.png" type="Texture" id=3] -[ext_resource path="res://Assets/Characters/Tux/Back.png" type="Texture" id=4] -[ext_resource path="res://Assets/Characters/Tux/Walk1.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Tux/Walk2.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Tux/Jump.png" type="Texture" id=7] -[ext_resource path="res://Assets/Characters/Tux/Slide.png" type="Texture" id=8] -[ext_resource path="res://Assets/Characters/Tux/Fall1.png" type="Texture" id=9] -[ext_resource path="res://Assets/Characters/Tux/Fall1Wings.png" type="Texture" id=10] -[ext_resource path="res://Assets/Characters/Tux/Fall2Wings.png" type="Texture" id=11] +[ext_resource type="Script" path="res://Characters/Tux.gd" id="1"] +[ext_resource type="Texture2D" uid="uid://fg3wtt3q51ly" path="res://Assets/Characters/Tux/Front.png" id="2"] +[ext_resource type="Texture2D" uid="uid://djpwy1c8mbri4" path="res://Assets/Characters/Tux/Wall.png" id="3"] +[ext_resource type="Texture2D" uid="uid://cw26jrhhcu4wk" path="res://Assets/Characters/Tux/Back.png" id="4"] +[ext_resource type="Texture2D" uid="uid://b0femqwgwmyco" path="res://Assets/Characters/Tux/Walk1.png" id="5"] +[ext_resource type="Texture2D" uid="uid://dndtpfv7o2mf" path="res://Assets/Characters/Tux/Walk2.png" id="6"] +[ext_resource type="Texture2D" uid="uid://b87ss8k4j8qu0" path="res://Assets/Characters/Tux/Jump.png" id="7"] +[ext_resource type="Texture2D" uid="uid://ds2u0youtlt34" path="res://Assets/Characters/Tux/Slide.png" id="8"] +[ext_resource type="Texture2D" uid="uid://biuuco5wr0gvb" path="res://Assets/Characters/Tux/Fall1.png" id="9"] +[ext_resource type="Texture2D" uid="uid://kxdfm0mdwdom" path="res://Assets/Characters/Tux/Fall1Wings.png" id="10"] +[ext_resource type="Texture2D" uid="uid://dty1utxtd8qne" path="res://Assets/Characters/Tux/Fall2Wings.png" id="11"] -[sub_resource type="SpriteFrames" id=1] -animations = [ { -"frames": [ ExtResource( 2 ) ], +[sub_resource type="SpriteFrames" id="1"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4") +}], "loop": true, -"name": "idle", +"name": &"back", "speed": 5.0 }, { -"frames": [ ExtResource( 4 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("9") +}], "loop": true, -"name": "back", +"name": &"fall", "speed": 5.0 }, { -"frames": [ ExtResource( 7 ) ], -"loop": true, -"name": "jump", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("10") +}], +"loop": false, +"name": &"fall_stop", "speed": 5.0 }, { -"frames": [ ExtResource( 10 ) ], -"loop": false, -"name": "fall_stop", +"frames": [{ +"duration": 1.0, +"texture": ExtResource("11") +}], +"loop": true, +"name": &"fall_stop_landing", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ), ExtResource( 6 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("2") +}], "loop": true, -"name": "walk", +"name": &"idle", "speed": 5.0 }, { -"frames": [ ExtResource( 9 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("7") +}], "loop": true, -"name": "fall", +"name": &"jump", "speed": 5.0 }, { -"frames": [ ExtResource( 8 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("8") +}], "loop": true, -"name": "run", +"name": &"run", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("5") +}, { +"duration": 1.0, +"texture": ExtResource("6") +}], "loop": true, -"name": "wall", +"name": &"walk", "speed": 5.0 }, { -"frames": [ ExtResource( 11 ) ], +"frames": [{ +"duration": 1.0, +"texture": ExtResource("3") +}], "loop": true, -"name": "fall_stop_landing", +"name": &"wall", "speed": 5.0 -} ] +}] -[sub_resource type="RectangleShape2D" id=2] -extents = Vector2( 9.21901, 11.2317 ) +[sub_resource type="RectangleShape2D" id="2"] +size = Vector2(13, 20) -[node name="Tux" type="KinematicBody2D"] +[node name="Tux" type="CharacterBody2D"] +position = Vector2(-1, 0) collision_mask = 15 -script = ExtResource( 1 ) +script = ExtResource("1") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.7, 0.7 ) -frames = SubResource( 1 ) -animation = "idle" -playing = true +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.7, 0.7) +sprite_frames = SubResource("1") +animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 2 ) +position = Vector2(0.5, -2.38419e-07) +shape = SubResource("2") [node name="CheckFallStop" type="RayCast2D" parent="."] -enabled = true -cast_to = Vector2( 0, 150 ) +target_position = Vector2(0, 150) [node name="CheckFallLanding" type="RayCast2D" parent="."] -enabled = true @@ -23,8 +23,8 @@ var Level_Map = [] func _ready(): - Network.connect("game_started", self, "_on_Network_game_started") - Network.connect("game_ended", self, "_on_Network_game_ended") + Network.connect("game_started", Callable(self, "_on_Network_game_started")) + Network.connect("game_ended", Callable(self, "_on_Network_game_ended")) self.init() @@ -63,7 +63,7 @@ func get_instance_level(idx): var global_level = self.get_level(idx) var Level = load(global_level.meta.path) - var instance_level = Level.instance() + var instance_level = Level.instantiate() instance_level.idx = idx return instance_level @@ -77,23 +77,23 @@ func start_level(idx): func end_level(instance_level): var global_level = self.get_level(instance_level.idx) - var time = stepify(instance_level.timer, 0.01) + var time = snapped(instance_level.timer, 0.01) if (global_level.time == 0 or time < global_level.time): global_level.time = time global_level.cleared_by = Network.player for id in Network.players: rpc_id(id, "_update_level_map", instance_level.idx, global_level) - get_tree().change_scene("res://UI/LevelSelect.tscn") + get_tree().change_scene_to_file("res://UI/LevelSelect.tscn") self.check_win() func cancel_level(): - get_tree().change_scene("res://UI/LevelSelect.tscn") + get_tree().change_scene_to_file("res://UI/LevelSelect.tscn") -remote func _update_level_map(idx, global_level): +@rpc("any_peer") func _update_level_map(idx, global_level): self.Level_Map[idx] = global_level emit_signal("level_map_updated") @@ -103,7 +103,7 @@ func start_game(): func _on_Network_game_started(): - get_tree().change_scene("res://UI/CharacterSelect.tscn") + get_tree().change_scene_to_file("res://UI/CharacterSelect.tscn") func end_game(): @@ -111,7 +111,7 @@ func end_game(): func _on_Network_game_ended(): - get_tree().change_scene("res://UI/GameOver.tscn") + get_tree().change_scene_to_file("res://UI/GameOver.tscn") self.Level_Map = [] self.init() @@ -172,6 +172,6 @@ func check_win_timer(): func open_menu(): - var Menu = load("res://UI/Menu/Menu.tscn").instance() + var Menu = load("res://UI/Menu/Menu.tscn").instantiate() get_tree().paused = true get_tree().current_scene.add_child(Menu) diff --git a/Levels/Level.gd b/Levels/Level.gd index 2e623e5..d7ea0c9 100644 --- a/Levels/Level.gd +++ b/Levels/Level.gd @@ -5,18 +5,15 @@ var idx = 0 var timer = 0 var HUD = CanvasLayer.new() -var LabelTimer = preload("res://UI/HUD/Timer.tscn").instance() -var LevelMap = preload("res://UI/HUD/LevelMap.tscn").instance() -var CancelButton = preload("res://UI/HUD/CancelButton.tscn").instance() +var LabelTimer = preload("res://UI/HUD/Timer.tscn").instantiate() +var LevelMap = preload("res://UI/HUD/LevelMap.tscn").instantiate() +var CancelButton = preload("res://UI/HUD/CancelButton.tscn").instantiate() func _ready(): - self.HUD.add_child(self.LabelTimer) - self.HUD.add_child(self.LevelMap) - self.HUD.add_child(self.CancelButton) - self.add_child(self.HUD) + self.set_hud() - var character = load("res://Characters/" + Network.player.character + ".tscn").instance() + var character = load("res://Characters/" + Network.player.character + ".tscn").instantiate() self.set_player(character) @@ -26,11 +23,25 @@ func _process(delta): func _input(event): - if event is InputEventKey and event.scancode == KEY_ESCAPE: + if event is InputEventKey and event.keycode == KEY_ESCAPE: Global.open_menu() -func set_player(character: KinematicBody2D): +func set_hud(): + self.LabelTimer.position.x = 3 + + self.LevelMap.position.x = get_viewport_rect().end.x - self.LevelMap.size.x + + self.CancelButton.position.x = get_viewport_rect().end.x - self.CancelButton.size.x + self.CancelButton.position.y = get_viewport_rect().end.y - self.CancelButton.size.y + + self.HUD.add_child(self.LabelTimer) + self.HUD.add_child(self.LevelMap) + self.HUD.add_child(self.CancelButton) + self.add_child(self.HUD) + + +func set_player(character: CharacterBody2D): character.position.x = $Character.position.x character.position.y = $Character.position.y for child in $Character.get_children(): diff --git a/Levels/Level_0001.gd b/Levels/Level_0001.gd index 3fffc27..e1471de 100644 --- a/Levels/Level_0001.gd +++ b/Levels/Level_0001.gd @@ -1,5 +1 @@ extends "res://Levels/Level.gd" - - -func _ready(): - pass diff --git a/Levels/Level_0001.tscn b/Levels/Level_0001.tscn index ce9ddd6..86c527c 100644 --- a/Levels/Level_0001.tscn +++ b/Levels/Level_0001.tscn @@ -1,40 +1,36 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=6 format=3 uid="uid://c5rui0aqppyhs"] -[ext_resource path="res://Assets/Environment/generic_platformer.tres" type="TileSet" id=1] -[ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2] -[ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3] -[ext_resource path="res://Levels/Level_0001.gd" type="Script" id=4] -[ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5] +[ext_resource type="TileSet" uid="uid://c5h11mosp5q0j" path="res://Assets/Environment/generic_platformer.tres" id="1"] +[ext_resource type="PackedScene" uid="uid://bxkau6af500fs" path="res://Characters/Character.tscn" id="2"] +[ext_resource type="PackedScene" uid="uid://cssvf3k8yn751" path="res://Objects/Flag.tscn" id="3"] +[ext_resource type="Script" path="res://Levels/Level_0001.gd" id="4"] +[ext_resource type="PackedScene" path="res://Objects/CheckFall.tscn" id="5"] [node name="Level_0001" type="Node2D"] -script = ExtResource( 4 ) +script = ExtResource("4") [node name="TileMap" type="TileMap" parent="."] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 16, 16 ) -collision_layer = 2 -collision_mask = 15 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1114139, 65542, 2, 1114140, 65542, 2, 1114141, 65542, 2, 1114142, 65542, 2, 1114143, 65542, 2, 1114144, 65542, 2, 1114145, 65542, 2, 1114146, 65542, 2, 1114147, 65542, 2, 1114148, 65542, 2, 1114149, 131076, 0, 1114184, 4, 1, 1114185, 131076, 1, 1114189, 4, 0, 1114190, 131076, 0, 1179661, 4, 1, 1179662, 131076, 1, 1179674, 4, 2, 1179675, 65542, 0, 1179676, 65542, 0, 1179677, 65542, 0, 1179678, 65542, 0, 1179679, 65542, 0, 1179680, 65542, 0, 1179681, 65542, 0, 1179682, 65542, 0, 1179683, 65542, 0, 1179684, 131078, 0, 1179685, 6, 1, 1179720, 4, 1, 1179721, 131076, 1, 1179725, 4, 1, 1179726, 131076, 1, 1245197, 4, 1, 1245198, 131076, 1, 1245204, 4, 0, 1245205, 131076, 0, 1245220, 4, 1, 1245221, 6, 1, 1245256, 4, 1, 1245257, 131076, 1, 1245261, 4, 1, 1245262, 131076, 1, 1310728, 4, 0, 1310729, 131076, 0, 1310733, 4, 2, 1310734, 131076, 2, 1310740, 4, 1, 1310741, 131076, 1, 1310756, 4, 1, 1310757, 6, 1, 1310792, 4, 1, 1310793, 131076, 1, 1310797, 4, 1, 1310798, 131076, 1, 1376264, 4, 1, 1376265, 131076, 1, 1376276, 4, 1, 1376277, 131076, 1, 1376292, 4, 1, 1376293, 6, 1, 1376328, 4, 1, 1376329, 131076, 1, 1376333, 4, 1, 1376334, 131076, 1, 1441800, 4, 1, 1441801, 131076, 1, 1441812, 4, 1, 1441813, 131076, 1, 1441828, 4, 1, 1441829, 6, 1, 1441864, 4, 1, 1441865, 131076, 1, 1441869, 4, 1, 1441870, 131076, 1, 1507336, 4, 1, 1507337, 131076, 1, 1507348, 4, 1, 1507349, 131076, 1, 1507364, 4, 1, 1507365, 6, 1, 1507400, 4, 1, 1507401, 131076, 1, 1507405, 4, 1, 1507406, 131076, 1, 1572872, 4, 1, 1572873, 131076, 1, 1572884, 4, 1, 1572885, 131076, 1, 1572900, 4, 1, 1572901, 6, 1, 1572936, 4, 1, 1572937, 131076, 1, 1572941, 4, 1, 1572942, 131076, 1, 1638408, 4, 1, 1638409, 131076, 1, 1638420, 4, 1, 1638421, 131076, 1, 1638436, 4, 1, 1638437, 6, 1, 1638472, 4, 1, 1638473, 131076, 1, 1638477, 4, 1, 1638478, 131076, 1, 1703937, 1, 0, 1703938, 2, 0, 1703939, 2, 0, 1703940, 2, 0, 1703941, 2, 0, 1703942, 2, 0, 1703943, 3, 0, 1703944, 4, 1, 1703945, 131076, 1, 1703946, 1, 0, 1703947, 2, 0, 1703948, 2, 0, 1703949, 2, 0, 1703950, 2, 0, 1703951, 2, 0, 1703952, 2, 0, 1703953, 2, 0, 1703954, 2, 0, 1703955, 3, 0, 1703956, 4, 1, 1703957, 131076, 1, 1703958, 1, 0, 1703959, 2, 0, 1703960, 2, 0, 1703961, 2, 0, 1703962, 2, 0, 1703963, 2, 0, 1703964, 2, 0, 1703965, 2, 0, 1703966, 3, 0, 1703969, 1, 0, 1703970, 2, 0, 1703971, 3, 0, 1703972, 4, 1, 1703973, 6, 1, 1704008, 4, 1, 1704009, 131076, 1, 1704013, 4, 1, 1704014, 131076, 1, 1769480, 4, 2, 1769481, 131076, 2, 1769492, 4, 2, 1769493, 131076, 2, 1769508, 4, 1, 1769509, 6, 1, 1769544, 4, 1, 1769545, 131076, 1, 1769549, 4, 1, 1769550, 131076, 1, 1835044, 4, 2, 1835045, 131076, 2, 1835080, 4, 1, 1835081, 131076, 1, 1835085, 4, 1, 1835086, 131076, 1, 1900616, 4, 1, 1900617, 131076, 1, 1900621, 4, 1, 1900622, 131076, 1, 1966152, 4, 2, 1966153, 131076, 2, 1966157, 4, 1, 1966158, 131076, 1, 2031693, 4, 1, 2031694, 131076, 1, 2097229, 4, 1, 2097230, 131076, 1, 2162760, 4, 0, 2162761, 131076, 0, 2162765, 4, 1, 2162766, 131076, 1, 2228296, 4, 1, 2228297, 131076, 1, 2228301, 131078, 1, 2228302, 131076, 1, 2293832, 4, 1, 2293833, 131076, 1, 2293837, 131078, 1, 2293838, 131076, 1, 2359368, 4, 1, 2359369, 131076, 1, 2359373, 131078, 1, 2359374, 131076, 1, 2424904, 4, 1, 2424905, 131076, 1, 2424909, 131078, 1, 2424910, 131076, 1, 2490440, 4, 1, 2490441, 131076, 1, 2490445, 131078, 1, 2490446, 131076, 1, 2555941, 1, 0, 2555942, 2, 0, 2555943, 2, 0, 2555944, 2, 0, 2555945, 2, 0, 2555946, 2, 0, 2555947, 2, 0, 2555948, 2, 0, 2555949, 2, 0, 2555950, 2, 0, 2555951, 2, 0, 2555952, 2, 0, 2555953, 2, 0, 2555954, 2, 0, 2555955, 2, 0, 2555956, 2, 0, 2555957, 2, 0, 2555958, 2, 0, 2555959, 2, 0, 2555960, 2, 0, 2555961, 2, 0, 2555962, 2, 0, 2555963, 2, 0, 2555964, 2, 0, 2555965, 2, 0, 2555966, 2, 0, 2555967, 2, 0, 2555968, 2, 0, 2555969, 2, 0, 2555970, 2, 0, 2555971, 2, 0, 2555972, 2, 0, 2555973, 2, 0, 2555974, 2, 0, 2555975, 3, 0, 2555976, 4, 1, 2555977, 131076, 1, 2555981, 131078, 1, 2555982, 131076, 1, 2621512, 4, 1, 2621513, 131076, 1, 2621517, 131078, 1, 2621518, 131076, 1, 2687048, 4, 1, 2687049, 131076, 1, 2687053, 131078, 1, 2687054, 131076, 1, 2687077, 1, 0, 2687078, 2, 0, 2687079, 2, 0, 2687080, 2, 0, 2687081, 2, 0, 2687082, 2, 0, 2687083, 2, 0, 2687084, 2, 0, 2687085, 3, 0, 2752584, 4, 1, 2752585, 6, 2, 2752586, 65542, 2, 2752587, 65542, 2, 2752588, 65542, 2, 2752589, 131078, 2, 2752590, 131076, 1, 2818120, 4, 2, 2818121, 65542, 0, 2818122, 65542, 0, 2818123, 65542, 0, 2818124, 65542, 0, 2818125, 65542, 0, 2818126, 131076, 2, 851993, 4, 1, 1048593, 2, 0, 458772, 5, 0, 524312, 1, 0, 458776, 5, 0, 983042, 5, 0, 1048574, 5, 0, 1638413, 5, 0, 1638429, 5, 0, 1638433, 5, 0, 983057, 0, 0, 1179668, 0, 0, 458759, 0, 0, 2097224, 0, 0, 786517, 0, 0, 458846, 0, 0) -[node name="Flag" parent="." instance=ExtResource( 3 )] -position = Vector2( 1688, 624 ) -scale = Vector2( 2, 2 ) +[node name="Flag" parent="." instance=ExtResource("3")] +position = Vector2(1688, 624) +scale = Vector2(2, 2) -[node name="Character" parent="." instance=ExtResource( 2 )] -position = Vector2( 144.471, 115.947 ) +[node name="Character" parent="." instance=ExtResource("2")] +position = Vector2(144.471, 115.947) [node name="Camera2D" type="Camera2D" parent="Character"] -current = true -zoom = Vector2( 0.5, 0.5 ) +zoom = Vector2(2, 2) limit_left = -100 limit_top = -250 limit_right = 1800 limit_bottom = 750 -drag_margin_h_enabled = true -drag_margin_v_enabled = true +drag_horizontal_enabled = true +drag_vertical_enabled = true editor_draw_limits = true -[node name="CheckFall" parent="." instance=ExtResource( 5 )] -position = Vector2( 1096, 768 ) -scale = Vector2( 4, 1 ) +[node name="CheckFall" parent="." instance=ExtResource("5")] +position = Vector2(1019, 772) +scale = Vector2(8, 1) diff --git a/Levels/Level_0002.gd b/Levels/Level_0002.gd index 3fffc27..e1471de 100644 --- a/Levels/Level_0002.gd +++ b/Levels/Level_0002.gd @@ -1,5 +1 @@ extends "res://Levels/Level.gd" - - -func _ready(): - pass diff --git a/Levels/Level_0002.tscn b/Levels/Level_0002.tscn index 3309bfb..9397650 100644 --- a/Levels/Level_0002.tscn +++ b/Levels/Level_0002.tscn @@ -1,297 +1,484 @@ -[gd_scene load_steps=26 format=2] +[gd_scene load_steps=28 format=3 uid="uid://7i6ssblunihy"] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/1.png" type="Texture" id=1] -[ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2] -[ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/3.png" type="Texture" id=4] -[ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/2.png" type="Texture" id=6] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/15.png" type="Texture" id=7] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/16.png" type="Texture" id=8] -[ext_resource path="res://Levels/Level_0002.gd" type="Script" id=9] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/14.png" type="Texture" id=10] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/6.png" type="Texture" id=11] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/4.png" type="Texture" id=12] -[ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_2.png" type="Texture" id=13] -[ext_resource path="res://Assets/Environment/WinterTileset/Object/Igloo.png" type="Texture" id=14] -[ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_1.png" type="Texture" id=15] +[ext_resource type="Texture2D" uid="uid://cv2wvpr5mttn4" path="res://Assets/Environment/WinterTileset/Tiles/1.png" id="1"] +[ext_resource type="PackedScene" uid="uid://bxkau6af500fs" path="res://Characters/Character.tscn" id="2"] +[ext_resource type="PackedScene" uid="uid://cssvf3k8yn751" path="res://Objects/Flag.tscn" id="3"] +[ext_resource type="Texture2D" uid="uid://b8exg3eptr7gu" path="res://Assets/Environment/WinterTileset/Tiles/3.png" id="4"] +[ext_resource type="PackedScene" path="res://Objects/CheckFall.tscn" id="5"] +[ext_resource type="Texture2D" uid="uid://ojek6nda3kec" path="res://Assets/Environment/WinterTileset/Tiles/2.png" id="6"] +[ext_resource type="Texture2D" uid="uid://t5xqn43x8j0e" path="res://Assets/Environment/WinterTileset/Tiles/15.png" id="7"] +[ext_resource type="Texture2D" uid="uid://cxjdcpkkt6qxy" path="res://Assets/Environment/WinterTileset/Tiles/16.png" id="8"] +[ext_resource type="Script" path="res://Levels/Level_0002.gd" id="9"] +[ext_resource type="Texture2D" uid="uid://ctupxgfimjirl" path="res://Assets/Environment/WinterTileset/Tiles/14.png" id="10"] +[ext_resource type="Texture2D" uid="uid://dyvt33jrl6oyg" path="res://Assets/Environment/WinterTileset/Tiles/6.png" id="11"] +[ext_resource type="Texture2D" uid="uid://ckd5xsd33u4m0" path="res://Assets/Environment/WinterTileset/Tiles/4.png" id="12"] +[ext_resource type="Texture2D" uid="uid://doawng5y4amm5" path="res://Assets/Environment/WinterTileset/Object/Tree_2.png" id="13"] +[ext_resource type="Texture2D" uid="uid://btr0korernb4" path="res://Assets/Environment/WinterTileset/Object/Igloo.png" id="14"] +[ext_resource type="Texture2D" uid="uid://xffp6y4guc5u" path="res://Assets/Environment/WinterTileset/Object/Tree_1.png" id="15"] -[sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_bmefr"] +texture = ExtResource("1") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4t88c"] +texture = ExtResource("6") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gm8v3"] +texture = ExtResource("15") +texture_region_size = Vector2i(364, 280) +use_texture_padding = false +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 74) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 -[sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 128, 96, 0, 32, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_t80pq"] +texture = ExtResource("4") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 128, 96, 0, 96, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_njhw8"] +texture = ExtResource("10") +texture_region_size = Vector2i(128, 93) +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 18) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, -64, -11.5, -17, -7, 4, 15, 31, 27, 64, 27, 64, -64) -[sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( 128, 32, 0, 96, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_a8b7p"] +texture = ExtResource("7") +texture_region_size = Vector2i(128, 93) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 18) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 25, -64, 24, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 49.5, 64, 49.5, 64, -46.5, -64, -46.5) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -49.5, -64, -49.5, -64, 46.5, 64, 46.5) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -49.5, 64, -49.5, 64, 46.5, -64, 46.5) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 49.5, -64, 49.5, -64, -46.5, 64, -46.5) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 49.5, 64, 49.5, 64, -46.5, -64, -46.5) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -49.5, -64, -49.5, -64, 46.5, 64, 46.5) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -49.5, 64, -49.5, 64, 46.5, -64, 46.5) -[sub_resource type="ConvexPolygonShape2D" id=7] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_l0sfa"] +texture = ExtResource("8") +texture_region_size = Vector2i(128, 93) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 18) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, -14.5, 21, -8, -16, 23, -64, 30, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -14.5, 64, 46.5, 64, -46.5, -64, -46.5) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, 14.5, -64, -46.5, -64, 46.5, 64, 46.5) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 14.5, 64, -46.5, 64, 46.5, -64, 46.5) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, -14.5, -64, 46.5, -64, -46.5, 64, -46.5) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -14.5, 64, 46.5, 64, -46.5, -64, -46.5) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, 14.5, -64, -46.5, -64, 46.5, 64, 46.5) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 14.5, 64, -46.5, 64, 46.5, -64, 46.5) -[sub_resource type="ConvexPolygonShape2D" id=8] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mi8qo"] +texture = ExtResource("12") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=9] -points = PoolVector2Array( 512, 192, 0, 192, 96, 64, 384, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_203cn"] +texture = ExtResource("11") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="TileSet" id=10] -0/name = "1.png 0" -0/texture = ExtResource( 1 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 0, 0, 128, 128 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 0, 0 ) -0/navigation_offset = Vector2( 0, 0 ) -0/shape_offset = Vector2( 0, 0 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape = SubResource( 1 ) -0/shape_one_way = false -0/shape_one_way_margin = 1.0 -0/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 1 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -0/z_index = 0 -1/name = "2.png 1" -1/texture = ExtResource( 6 ) -1/tex_offset = Vector2( 0, 0 ) -1/modulate = Color( 1, 1, 1, 1 ) -1/region = Rect2( 0, 0, 128, 128 ) -1/tile_mode = 0 -1/occluder_offset = Vector2( 0, 0 ) -1/navigation_offset = Vector2( 0, 0 ) -1/shape_offset = Vector2( 0, 0 ) -1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 2 ) -1/shape_one_way = false -1/shape_one_way_margin = 1.0 -1/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 2 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -1/z_index = 0 -2/name = "3.png 2" -2/texture = ExtResource( 4 ) -2/tex_offset = Vector2( 0, 0 ) -2/modulate = Color( 1, 1, 1, 1 ) -2/region = Rect2( 0, 0, 128, 128 ) -2/tile_mode = 0 -2/occluder_offset = Vector2( 0, 0 ) -2/navigation_offset = Vector2( 0, 0 ) -2/shape_offset = Vector2( 0, 0 ) -2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -2/shape = SubResource( 3 ) -2/shape_one_way = false -2/shape_one_way_margin = 1.0 -2/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 3 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -2/z_index = 0 -3/name = "14.png 3" -3/texture = ExtResource( 10 ) -3/tex_offset = Vector2( 0, 0 ) -3/modulate = Color( 1, 1, 1, 1 ) -3/region = Rect2( 0, 0, 128, 96 ) -3/tile_mode = 0 -3/occluder_offset = Vector2( 0, 0 ) -3/navigation_offset = Vector2( 0, 0 ) -3/shape_offset = Vector2( 0, 0 ) -3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -3/shape = SubResource( 4 ) -3/shape_one_way = false -3/shape_one_way_margin = 1.0 -3/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 4 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -3/z_index = 0 -4/name = "15.png 4" -4/texture = ExtResource( 7 ) -4/tex_offset = Vector2( 0, 0 ) -4/modulate = Color( 1, 1, 1, 1 ) -4/region = Rect2( 0, 0, 128, 96 ) -4/tile_mode = 0 -4/occluder_offset = Vector2( 0, 0 ) -4/navigation_offset = Vector2( 0, 0 ) -4/shape_offset = Vector2( 0, 0 ) -4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -4/shape = SubResource( 5 ) -4/shape_one_way = false -4/shape_one_way_margin = 1.0 -4/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 5 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -4/z_index = 0 -5/name = "16.png 5" -5/texture = ExtResource( 8 ) -5/tex_offset = Vector2( 0, 0 ) -5/modulate = Color( 1, 1, 1, 1 ) -5/region = Rect2( 0, 0, 128, 96 ) -5/tile_mode = 0 -5/occluder_offset = Vector2( 0, 0 ) -5/navigation_offset = Vector2( 0, 0 ) -5/shape_offset = Vector2( 0, 0 ) -5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -5/shape = SubResource( 6 ) -5/shape_one_way = false -5/shape_one_way_margin = 1.0 -5/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 6 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -5/z_index = 0 -6/name = "4.png 6" -6/texture = ExtResource( 12 ) -6/tex_offset = Vector2( 0, 0 ) -6/modulate = Color( 1, 1, 1, 1 ) -6/region = Rect2( 0, 0, 128, 128 ) -6/tile_mode = 0 -6/occluder_offset = Vector2( 0, 0 ) -6/navigation_offset = Vector2( 0, 0 ) -6/shape_offset = Vector2( 0, 0 ) -6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -6/shape = SubResource( 7 ) -6/shape_one_way = false -6/shape_one_way_margin = 1.0 -6/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 7 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -6/z_index = 0 -7/name = "6.png 7" -7/texture = ExtResource( 11 ) -7/tex_offset = Vector2( 0, 0 ) -7/modulate = Color( 1, 1, 1, 1 ) -7/region = Rect2( 0, 0, 128, 128 ) -7/tile_mode = 0 -7/occluder_offset = Vector2( 0, 0 ) -7/navigation_offset = Vector2( 0, 0 ) -7/shape_offset = Vector2( 0, 0 ) -7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -7/shape = SubResource( 8 ) -7/shape_one_way = false -7/shape_one_way_margin = 1.0 -7/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 8 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -7/z_index = 0 -8/name = "Igloo.png 8" -8/texture = ExtResource( 14 ) -8/tex_offset = Vector2( 0, 0 ) -8/modulate = Color( 1, 1, 1, 1 ) -8/region = Rect2( 0, 0, 512, 224 ) -8/tile_mode = 0 -8/occluder_offset = Vector2( 0, 0 ) -8/navigation_offset = Vector2( 0, 0 ) -8/shape_offset = Vector2( 0, 0 ) -8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -8/shape = SubResource( 9 ) -8/shape_one_way = false -8/shape_one_way_margin = 1.0 -8/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 9 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -8/z_index = 0 -9/name = "Tree_2.png 9" -9/texture = ExtResource( 13 ) -9/tex_offset = Vector2( 0, 0 ) -9/modulate = Color( 1, 1, 1, 1 ) -9/region = Rect2( 0, 0, 224, 256 ) -9/tile_mode = 0 -9/occluder_offset = Vector2( 0, 0 ) -9/navigation_offset = Vector2( 0, 0 ) -9/shape_offset = Vector2( 0, 0 ) -9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -9/shape_one_way = false -9/shape_one_way_margin = 0.0 -9/shapes = [ ] -9/z_index = 0 -10/name = "Tree_1.png 10" -10/texture = ExtResource( 15 ) -10/tex_offset = Vector2( 0, 0 ) -10/modulate = Color( 1, 1, 1, 1 ) -10/region = Rect2( 0, 0, 352, 256 ) -10/tile_mode = 0 -10/occluder_offset = Vector2( 0, 0 ) -10/navigation_offset = Vector2( 0, 0 ) -10/shape_offset = Vector2( 0, 0 ) -10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -10/shape_one_way = false -10/shape_one_way_margin = 0.0 -10/shapes = [ ] -10/z_index = 0 +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3hflk"] +texture = ExtResource("14") +texture_region_size = Vector2i(511, 201) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 35) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(252.5, 63.5, -254, 63.5, -238.5, 0, -216, -32, -179, -46.5, -143.5, -51, -121, -80.5, -72, -116, -16.5, -131.5, 28, -132, 53, -134.5, 81.5, -128.5, 123.5, -114.5, 153.5, -97.5, 186, -72, 220, -36, 245.5, 21) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, 91.5, 255.5, 91.5, 159.5, -36.5, -128.5, -100.5) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(255.5, -91.5, -255.5, -91.5, -159.5, 36.5, 128.5, 100.5) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, -91.5, 255.5, -91.5, 159.5, 36.5, -128.5, 100.5) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(255.5, 91.5, -255.5, 91.5, -159.5, -36.5, 128.5, -100.5) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, 91.5, 255.5, 91.5, 159.5, -36.5, -128.5, -100.5) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(255.5, -91.5, -255.5, -91.5, -159.5, 36.5, 128.5, 100.5) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, -91.5, 255.5, -91.5, 159.5, 36.5, -128.5, 100.5) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_twmev"] +texture = ExtResource("13") +texture_region_size = Vector2i(224, 280) +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 74) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 + +[sub_resource type="TileSet" id="10"] +tile_size = Vector2i(128, 128) +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_bmefr") +sources/1 = SubResource("TileSetAtlasSource_4t88c") +sources/2 = SubResource("TileSetAtlasSource_t80pq") +sources/3 = SubResource("TileSetAtlasSource_njhw8") +sources/4 = SubResource("TileSetAtlasSource_a8b7p") +sources/5 = SubResource("TileSetAtlasSource_l0sfa") +sources/6 = SubResource("TileSetAtlasSource_mi8qo") +sources/7 = SubResource("TileSetAtlasSource_203cn") +sources/8 = SubResource("TileSetAtlasSource_3hflk") +sources/9 = SubResource("TileSetAtlasSource_twmev") +sources/10 = SubResource("TileSetAtlasSource_gm8v3") [node name="Level_0002" type="Node2D"] -script = ExtResource( 9 ) +script = ExtResource("9") [node name="TileMap" type="TileMap" parent="."] -scale = Vector2( 0.2, 0.2 ) -tile_set = SubResource( 10 ) -cell_quadrant_size = 64 -collision_layer = 2 -collision_mask = 15 -format = 1 -tile_data = PoolIntArray( -1441784, 7, 0, -1310712, 7, 0, -1179640, 7, 0, -1048568, 7, 0, -917496, 7, 0, -786424, 7, 0, -786377, 10, 0, -655352, 7, 0, -655294, 3, 0, -655292, 5, 0, -589777, 10, 0, -524280, 7, 0, -524232, 3, 0, -524230, 5, 0, -393208, 7, 0, -327632, 3, 0, -327630, 5, 0, -262136, 7, 0, -262130, 9, 0, -196570, 8, 0, -131064, 7, 0, 8, 7, 0, 14, 0, 0, 16, 1, 0, 18, 1, 0, 20, 1, 0, 22, 1, 0, 24, 1, 0, 26, 1, 0, 28, 1, 0, 30, 1, 0, 32, 1, 0, 34, 1, 0, 36, 1, 0, 38, 1, 0, 40, 1, 0, 42, 1, 0, 44, 1, 0, 131080, 7, 0, 131086, 6, 0, 262152, 7, 0, 262158, 6, 0, 393224, 7, 0, 393230, 6, 0, 524296, 7, 0, 524302, 6, 0, 655368, 7, 0, 655374, 6, 0, 786440, 7, 0, 786446, 6, 0, 917512, 7, 0, 917518, 6, 0, 1048584, 7, 0, 1048603, 9, 0, 1179656, 7, 0, 1310728, 0, 0, 1310730, 1, 0, 1310732, 1, 0, 1310734, 1, 0, 1310736, 1, 0, 1310738, 1, 0, 1310740, 1, 0, 1310742, 1, 0, 1310744, 1, 0, 1310746, 1, 0, 1310748, 1, 0 ) +scale = Vector2(0.125, 0.125) +tile_set = SubResource("10") +cell_quadrant_size = 128 +format = 2 +layer_0/tile_data = PackedInt32Array(-1441784, 7, 0, 14, 0, 0, 786440, 7, 0, 1048604, 1, 0, 1048603, 1, 0, 1048602, 1, 0, 1048601, 1, 0, 1048600, 1, 0, 1048599, 1, 0, 1048598, 1, 0, 1048597, 1, 0, 1048596, 1, 0, 1048595, 1, 0, 851976, 7, 0, 917512, 7, 0, 983048, 7, 0, 1048584, 0, 0, 1048594, 1, 0, 1048593, 1, 0, 1048592, 1, 0, 1048591, 1, 0, 1048590, 1, 0, 1048589, 1, 0, 1048588, 1, 0, 1048587, 1, 0, 1048586, 1, 0, 1048585, 1, 0, 1048605, 2, 0, 983069, 9, 0, 720904, 7, 0, 655368, 7, 0, 589832, 7, 0, 524296, 7, 0, 458760, 7, 0, 393224, 7, 0, 65550, 6, 0, 131086, 6, 0, 196622, 6, 0, 262158, 6, 0, 327694, 6, 0, 393230, 6, 0, 458766, 6, 0, 43, 1, 0, 42, 1, 0, 41, 1, 0, 40, 1, 0, 39, 1, 0, 38, 1, 0, 37, 1, 0, 36, 1, 0, 35, 1, 0, 34, 1, 0, 33, 1, 0, 32, 1, 0, 31, 1, 0, 30, 1, 0, 327688, 7, 0, 262152, 7, 0, 196616, 7, 0, 131080, 7, 0, 65544, 7, 0, 8, 7, 0, -65528, 7, 0, -131064, 7, 0, -196600, 7, 0, -262136, 7, 0, -65522, 9, 0, -65498, 8, 0, -655293, 3, 0, -524231, 3, 0, -327631, 3, 0, -393166, 10, 0, -589766, 10, 0, -655291, 5, 0, -524229, 5, 0, -327629, 5, 0, -327630, 4, 0, -524230, 4, 0, -655292, 4, 0, -1376248, 7, 0, -1310712, 7, 0, -1245176, 7, 0, -1179640, 7, 0, -1114104, 7, 0, -1048568, 7, 0, -983032, 7, 0, -917496, 7, 0, -851960, 7, 0, -786424, 7, 0, -720888, 7, 0, -655352, 7, 0, -589816, 7, 0, -524280, 7, 0, -458744, 7, 0, -393208, 7, 0, -327672, 7, 0, 524302, 6, 0, 589838, 6, 0, 655374, 6, 0, 720910, 6, 0, 786446, 6, 0, 29, 1, 0, 28, 1, 0, 27, 1, 0, 26, 1, 0, 25, 1, 0, 24, 1, 0, 23, 1, 0, 22, 1, 0, 21, 1, 0, 20, 1, 0, 19, 1, 0, 18, 1, 0, 17, 1, 0, 16, 1, 0, 15, 1, 0, 44, 2, 0) -[node name="Flag" parent="." instance=ExtResource( 3 )] -position = Vector2( 888, -160 ) -scale = Vector2( 2, 2 ) +[node name="Flag" parent="." instance=ExtResource("3")] +position = Vector2(1102, -192) +scale = Vector2(2, 2) -[node name="Character" parent="." instance=ExtResource( 2 )] -position = Vector2( 328, 240 ) +[node name="Character" parent="." instance=ExtResource("2")] +position = Vector2(328, 244) [node name="Camera2D" type="Camera2D" parent="Character"] -current = true -zoom = Vector2( 0.5, 0.5 ) +zoom = Vector2(2, 2) limit_left = 75 -limit_top = -300 -limit_right = 950 +limit_top = -400 +limit_right = 1150 limit_bottom = 300 -drag_margin_h_enabled = true -drag_margin_v_enabled = true +drag_horizontal_enabled = true +drag_vertical_enabled = true editor_draw_limits = true -[node name="CheckFall" parent="." instance=ExtResource( 5 )] -position = Vector2( 472, 320 ) -scale = Vector2( 3, 1 ) +[node name="CheckFall" parent="." instance=ExtResource("5")] +position = Vector2(472, 320) +scale = Vector2(8, 1) diff --git a/Levels/Level_0003.gd b/Levels/Level_0003.gd index 3fffc27..e1471de 100644 --- a/Levels/Level_0003.gd +++ b/Levels/Level_0003.gd @@ -1,5 +1 @@ extends "res://Levels/Level.gd" - - -func _ready(): - pass diff --git a/Levels/Level_0003.tscn b/Levels/Level_0003.tscn index 35dad68..7f895fc 100644 --- a/Levels/Level_0003.tscn +++ b/Levels/Level_0003.tscn @@ -1,297 +1,517 @@ -[gd_scene load_steps=26 format=2] +[gd_scene load_steps=28 format=3 uid="uid://cj3urxdtcls8x"] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/1.png" type="Texture" id=1] -[ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2] -[ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/3.png" type="Texture" id=4] -[ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/2.png" type="Texture" id=6] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/15.png" type="Texture" id=7] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/16.png" type="Texture" id=8] -[ext_resource path="res://Levels/Level_0003.gd" type="Script" id=9] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/14.png" type="Texture" id=10] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/6.png" type="Texture" id=11] -[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/4.png" type="Texture" id=12] -[ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_2.png" type="Texture" id=13] -[ext_resource path="res://Assets/Environment/WinterTileset/Object/Igloo.png" type="Texture" id=14] -[ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_1.png" type="Texture" id=15] +[ext_resource type="Texture2D" uid="uid://cv2wvpr5mttn4" path="res://Assets/Environment/WinterTileset/Tiles/1.png" id="1"] +[ext_resource type="PackedScene" uid="uid://bxkau6af500fs" path="res://Characters/Character.tscn" id="2"] +[ext_resource type="PackedScene" uid="uid://cssvf3k8yn751" path="res://Objects/Flag.tscn" id="3"] +[ext_resource type="Texture2D" uid="uid://b8exg3eptr7gu" path="res://Assets/Environment/WinterTileset/Tiles/3.png" id="4"] +[ext_resource type="PackedScene" path="res://Objects/CheckFall.tscn" id="5"] +[ext_resource type="Texture2D" uid="uid://ojek6nda3kec" path="res://Assets/Environment/WinterTileset/Tiles/2.png" id="6"] +[ext_resource type="Texture2D" uid="uid://t5xqn43x8j0e" path="res://Assets/Environment/WinterTileset/Tiles/15.png" id="7"] +[ext_resource type="Texture2D" uid="uid://cxjdcpkkt6qxy" path="res://Assets/Environment/WinterTileset/Tiles/16.png" id="8"] +[ext_resource type="Script" path="res://Levels/Level_0003.gd" id="9"] +[ext_resource type="Texture2D" uid="uid://ctupxgfimjirl" path="res://Assets/Environment/WinterTileset/Tiles/14.png" id="10"] +[ext_resource type="Texture2D" uid="uid://dyvt33jrl6oyg" path="res://Assets/Environment/WinterTileset/Tiles/6.png" id="11"] +[ext_resource type="Texture2D" uid="uid://ckd5xsd33u4m0" path="res://Assets/Environment/WinterTileset/Tiles/4.png" id="12"] +[ext_resource type="Texture2D" uid="uid://doawng5y4amm5" path="res://Assets/Environment/WinterTileset/Object/Tree_2.png" id="13"] +[ext_resource type="Texture2D" uid="uid://btr0korernb4" path="res://Assets/Environment/WinterTileset/Object/Igloo.png" id="14"] +[ext_resource type="Texture2D" uid="uid://xffp6y4guc5u" path="res://Assets/Environment/WinterTileset/Object/Tree_1.png" id="15"] -[sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v701e"] +texture = ExtResource("1") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6gi3y"] +texture = ExtResource("6") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_d3wje"] +texture = ExtResource("15") +texture_region_size = Vector2i(364, 280) +use_texture_padding = false +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 74) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 -[sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 128, 96, 0, 32, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_fnyyb"] +texture = ExtResource("4") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 128, 96, 0, 96, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4tr4h"] +texture = ExtResource("10") +texture_region_size = Vector2i(128, 93) +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 18) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, -64, -11.5, -17, -7, 4, 15, 31, 27, 64, 27, 64, -64) -[sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( 128, 32, 0, 96, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_iw1vl"] +texture = ExtResource("7") +texture_region_size = Vector2i(128, 93) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 18) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 20) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 26, -64, 28, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 46.5, 64, 46.5, 64, -46.5, -64, -46.5) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -46.5, -64, -46.5, -64, 46.5, 64, 46.5) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -46.5, 64, -46.5, 64, 46.5, -64, 46.5) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 46.5, -64, 46.5, -64, -46.5, 64, -46.5) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 46.5, 64, 46.5, 64, -46.5, -64, -46.5) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -46.5, -64, -46.5, -64, 46.5, 64, 46.5) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -46.5, 64, -46.5, 64, 46.5, -64, 46.5) -[sub_resource type="ConvexPolygonShape2D" id=7] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_fm080"] +texture = ExtResource("8") +texture_region_size = Vector2i(128, 93) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 18) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, -14.5, 21, -8, -16, 23, -64, 30, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -14.5, 64, 46.5, 64, -46.5, -64, -46.5) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, 14.5, -64, -46.5, -64, 46.5, 64, 46.5) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 14.5, 64, -46.5, 64, 46.5, -64, 46.5) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, -14.5, -64, 46.5, -64, -46.5, 64, -46.5) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -14.5, 64, 46.5, 64, -46.5, -64, -46.5) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, 14.5, -64, -46.5, -64, 46.5, 64, 46.5) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 14.5, 64, -46.5, 64, 46.5, -64, 46.5) -[sub_resource type="ConvexPolygonShape2D" id=8] -points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dpfxy"] +texture = ExtResource("12") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="ConvexPolygonShape2D" id=9] -points = PoolVector2Array( 512, 192, 0, 192, 96, 64, 384, 0 ) +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qbb21"] +texture = ExtResource("11") +texture_region_size = Vector2i(128, 128) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(64, 64, -64, 64, -64, -64, 64, -64) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-64, 64, 64, 64, 64, -64, -64, -64) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(64, -64, -64, -64, -64, 64, 64, 64) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -64, 64, -64, 64, 64, -64, 64) -[sub_resource type="TileSet" id=10] -0/name = "1.png 0" -0/texture = ExtResource( 1 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 0, 0, 128, 128 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 0, 0 ) -0/navigation_offset = Vector2( 0, 0 ) -0/shape_offset = Vector2( 0, 0 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape = SubResource( 1 ) -0/shape_one_way = false -0/shape_one_way_margin = 1.0 -0/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 1 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -0/z_index = 0 -1/name = "2.png 1" -1/texture = ExtResource( 6 ) -1/tex_offset = Vector2( 0, 0 ) -1/modulate = Color( 1, 1, 1, 1 ) -1/region = Rect2( 0, 0, 128, 128 ) -1/tile_mode = 0 -1/occluder_offset = Vector2( 0, 0 ) -1/navigation_offset = Vector2( 0, 0 ) -1/shape_offset = Vector2( 0, 0 ) -1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 2 ) -1/shape_one_way = false -1/shape_one_way_margin = 1.0 -1/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 2 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -1/z_index = 0 -2/name = "3.png 2" -2/texture = ExtResource( 4 ) -2/tex_offset = Vector2( 0, 0 ) -2/modulate = Color( 1, 1, 1, 1 ) -2/region = Rect2( 0, 0, 128, 128 ) -2/tile_mode = 0 -2/occluder_offset = Vector2( 0, 0 ) -2/navigation_offset = Vector2( 0, 0 ) -2/shape_offset = Vector2( 0, 0 ) -2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -2/shape = SubResource( 3 ) -2/shape_one_way = false -2/shape_one_way_margin = 1.0 -2/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 3 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -2/z_index = 0 -3/name = "14.png 3" -3/texture = ExtResource( 10 ) -3/tex_offset = Vector2( 0, 0 ) -3/modulate = Color( 1, 1, 1, 1 ) -3/region = Rect2( 0, 0, 128, 96 ) -3/tile_mode = 0 -3/occluder_offset = Vector2( 0, 0 ) -3/navigation_offset = Vector2( 0, 0 ) -3/shape_offset = Vector2( 0, 0 ) -3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -3/shape = SubResource( 4 ) -3/shape_one_way = false -3/shape_one_way_margin = 1.0 -3/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 4 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -3/z_index = 0 -4/name = "15.png 4" -4/texture = ExtResource( 7 ) -4/tex_offset = Vector2( 0, 0 ) -4/modulate = Color( 1, 1, 1, 1 ) -4/region = Rect2( 0, 0, 128, 96 ) -4/tile_mode = 0 -4/occluder_offset = Vector2( 0, 0 ) -4/navigation_offset = Vector2( 0, 0 ) -4/shape_offset = Vector2( 0, 0 ) -4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -4/shape = SubResource( 5 ) -4/shape_one_way = false -4/shape_one_way_margin = 1.0 -4/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 5 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -4/z_index = 0 -5/name = "16.png 5" -5/texture = ExtResource( 8 ) -5/tex_offset = Vector2( 0, 0 ) -5/modulate = Color( 1, 1, 1, 1 ) -5/region = Rect2( 0, 0, 128, 96 ) -5/tile_mode = 0 -5/occluder_offset = Vector2( 0, 0 ) -5/navigation_offset = Vector2( 0, 0 ) -5/shape_offset = Vector2( 0, 0 ) -5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -5/shape = SubResource( 6 ) -5/shape_one_way = false -5/shape_one_way_margin = 1.0 -5/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 6 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -5/z_index = 0 -6/name = "4.png 6" -6/texture = ExtResource( 12 ) -6/tex_offset = Vector2( 0, 0 ) -6/modulate = Color( 1, 1, 1, 1 ) -6/region = Rect2( 0, 0, 128, 128 ) -6/tile_mode = 0 -6/occluder_offset = Vector2( 0, 0 ) -6/navigation_offset = Vector2( 0, 0 ) -6/shape_offset = Vector2( 0, 0 ) -6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -6/shape = SubResource( 7 ) -6/shape_one_way = false -6/shape_one_way_margin = 1.0 -6/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 7 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -6/z_index = 0 -7/name = "6.png 7" -7/texture = ExtResource( 11 ) -7/tex_offset = Vector2( 0, 0 ) -7/modulate = Color( 1, 1, 1, 1 ) -7/region = Rect2( 0, 0, 128, 128 ) -7/tile_mode = 0 -7/occluder_offset = Vector2( 0, 0 ) -7/navigation_offset = Vector2( 0, 0 ) -7/shape_offset = Vector2( 0, 0 ) -7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -7/shape = SubResource( 8 ) -7/shape_one_way = false -7/shape_one_way_margin = 1.0 -7/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 8 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -7/z_index = 0 -8/name = "Igloo.png 8" -8/texture = ExtResource( 14 ) -8/tex_offset = Vector2( 0, 0 ) -8/modulate = Color( 1, 1, 1, 1 ) -8/region = Rect2( 0, 0, 512, 224 ) -8/tile_mode = 0 -8/occluder_offset = Vector2( 0, 0 ) -8/navigation_offset = Vector2( 0, 0 ) -8/shape_offset = Vector2( 0, 0 ) -8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -8/shape = SubResource( 9 ) -8/shape_one_way = false -8/shape_one_way_margin = 1.0 -8/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 9 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -8/z_index = 0 -9/name = "Tree_2.png 9" -9/texture = ExtResource( 13 ) -9/tex_offset = Vector2( 0, 0 ) -9/modulate = Color( 1, 1, 1, 1 ) -9/region = Rect2( 0, 0, 224, 256 ) -9/tile_mode = 0 -9/occluder_offset = Vector2( 0, 0 ) -9/navigation_offset = Vector2( 0, 0 ) -9/shape_offset = Vector2( 0, 0 ) -9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -9/shape_one_way = false -9/shape_one_way_margin = 0.0 -9/shapes = [ ] -9/z_index = 0 -10/name = "Tree_1.png 10" -10/texture = ExtResource( 15 ) -10/tex_offset = Vector2( 0, 0 ) -10/modulate = Color( 1, 1, 1, 1 ) -10/region = Rect2( 0, 0, 352, 256 ) -10/tile_mode = 0 -10/occluder_offset = Vector2( 0, 0 ) -10/navigation_offset = Vector2( 0, 0 ) -10/shape_offset = Vector2( 0, 0 ) -10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -10/shape_one_way = false -10/shape_one_way_margin = 0.0 -10/shapes = [ ] -10/z_index = 0 +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dnfcn"] +texture = ExtResource("14") +texture_region_size = Vector2i(511, 201) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 35) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(252.5, 63.5, -254, 63.5, -238.5, 0, -216, -32, -179, -46.5, -143.5, -51, -121, -80.5, -72, -116, -16.5, -131.5, 28, -132, 53, -134.5, 81.5, -128.5, 123.5, -114.5, 153.5, -97.5, 186, -72, 220, -36, 245.5, 21) +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, 91.5, 255.5, 91.5, 159.5, -36.5, -128.5, -100.5) +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(255.5, -91.5, -255.5, -91.5, -159.5, 36.5, 128.5, 100.5) +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, -91.5, 255.5, -91.5, 159.5, 36.5, -128.5, 100.5) +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/4/physics_layer_0/polygon_0/points = PackedVector2Array(255.5, 91.5, -255.5, 91.5, -159.5, -36.5, 128.5, -100.5) +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/5/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, 91.5, 255.5, 91.5, 159.5, -36.5, -128.5, -100.5) +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/6/physics_layer_0/polygon_0/points = PackedVector2Array(255.5, -91.5, -255.5, -91.5, -159.5, 36.5, 128.5, 100.5) +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 +0:0/7/physics_layer_0/polygon_0/points = PackedVector2Array(-255.5, -91.5, 255.5, -91.5, 159.5, 36.5, -128.5, 100.5) + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7tl1w"] +texture = ExtResource("13") +texture_region_size = Vector2i(224, 280) +0:0/next_alternative_id = 8 +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, 74) +0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/0/physics_layer_0/angular_velocity = 0.0 +0:0/1 = 1 +0:0/1/flip_h = true +0:0/1/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/1/physics_layer_0/angular_velocity = 0.0 +0:0/2 = 2 +0:0/2/flip_v = true +0:0/2/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/2/physics_layer_0/angular_velocity = 0.0 +0:0/3 = 3 +0:0/3/flip_h = true +0:0/3/flip_v = true +0:0/3/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/3/physics_layer_0/angular_velocity = 0.0 +0:0/4 = 4 +0:0/4/transpose = true +0:0/4/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/4/physics_layer_0/angular_velocity = 0.0 +0:0/5 = 5 +0:0/5/flip_h = true +0:0/5/transpose = true +0:0/5/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/5/physics_layer_0/angular_velocity = 0.0 +0:0/6 = 6 +0:0/6/flip_v = true +0:0/6/transpose = true +0:0/6/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/6/physics_layer_0/angular_velocity = 0.0 +0:0/7 = 7 +0:0/7/flip_h = true +0:0/7/flip_v = true +0:0/7/transpose = true +0:0/7/physics_layer_0/linear_velocity = Vector2(0, 0) +0:0/7/physics_layer_0/angular_velocity = 0.0 + +[sub_resource type="TileSet" id="10"] +tile_size = Vector2i(128, 128) +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_v701e") +sources/1 = SubResource("TileSetAtlasSource_6gi3y") +sources/2 = SubResource("TileSetAtlasSource_fnyyb") +sources/3 = SubResource("TileSetAtlasSource_4tr4h") +sources/4 = SubResource("TileSetAtlasSource_iw1vl") +sources/5 = SubResource("TileSetAtlasSource_fm080") +sources/6 = SubResource("TileSetAtlasSource_dpfxy") +sources/7 = SubResource("TileSetAtlasSource_qbb21") +sources/8 = SubResource("TileSetAtlasSource_dnfcn") +sources/9 = SubResource("TileSetAtlasSource_7tl1w") +sources/10 = SubResource("TileSetAtlasSource_d3wje") [node name="Level_0003" type="Node2D"] -script = ExtResource( 9 ) +script = ExtResource("9") [node name="TileMap" type="TileMap" parent="."] -scale = Vector2( 0.2, 0.2 ) -tile_set = SubResource( 10 ) -cell_quadrant_size = 64 -collision_layer = 2 -collision_mask = 15 -format = 1 -tile_data = PoolIntArray( -1441723, 10, 0, -1376196, 8, 0, -1179590, 3, 0, -1179588, 4, 0, -1179586, 4, 0, -1179584, 4, 0, -1179582, 4, 0, -1179580, 4, 0, -1179578, 4, 0, -1179576, 4, 0, -1179574, 4, 0, -1179572, 4, 0, -1179570, 4, 0, -1179568, 4, 0, -1179566, 4, 0, -1179564, 4, 0, -1179562, 4, 0, -1179560, 5, 0, -917454, 3, 0, -917452, 5, 0, -720865, 9, 0, -655320, 3, 0, -655318, 5, 0, -458721, 3, 0, -458719, 5, 0, -196588, 3, 0, -196586, 5, 0, 65550, 10, 0, 327695, 3, 0, 327697, 5, 0, 655387, 3, 0, 655389, 5, 0, 983078, 3, 0, 983080, 5, 0, 1310769, 3, 0, 1310771, 5, 0, 1376321, 9, 0, 1376346, 10, 0, 1376357, 9, 0, 1376389, 9, 0, 1441917, 8, 0, 1638460, 0, 0, 1638462, 1, 0, 1638464, 1, 0, 1638466, 1, 0, 1638468, 1, 0, 1638470, 1, 0, 1638472, 1, 0, 1638474, 1, 0, 1638476, 1, 0, 1638478, 1, 0, 1638480, 1, 0, 1638482, 1, 0, 1638484, 1, 0, 1638486, 1, 0, 1638488, 1, 0, 1638490, 1, 0, 1638492, 1, 0, 1638494, 1, 0, 1638496, 1, 0, 1638498, 1, 0, 1638500, 1, 0, 1638502, 1, 0, 1638504, 1, 0, 1638506, 1, 0, 1638508, 1, 0, 1638510, 1, 0, 1638512, 1, 0, 1638514, 1, 0, 1638516, 1, 0, 1638518, 1, 0, 1638520, 1, 0, 1638522, 1, 0, 1638524, 1, 0, 1638526, 1, 0, 1638528, 1, 0, 1638530, 1, 0, 1638532, 1, 0, 1638534, 2, 0 ) +scale = Vector2(0.125, 0.125) +tile_set = SubResource("10") +format = 2 +layer_0/tile_data = PackedInt32Array(196603, 3, 0, 196605, 5, 0, -393216, 3, 0, -393214, 5, 0, 458759, 3, 0, 458761, 5, 0, -655349, 3, 0, -655347, 5, 0, 786450, 3, 0, -851948, 3, 0, 786452, 5, 0, -851946, 5, 0, 1114141, 3, 0, -1114082, 3, 0, 1114143, 5, 0, -1114080, 5, 0, -1376218, 3, 0, -1376216, 4, 0, 1441832, 0, 0, -1376214, 4, 0, 1441834, 1, 0, -1376212, 4, 0, 1441836, 1, 0, -1376210, 4, 0, 1441838, 1, 0, -1376208, 4, 0, 1441840, 1, 0, -1376206, 4, 0, 1441842, 1, 0, -1376204, 4, 0, 1441844, 1, 0, -1376202, 4, 0, 1441846, 1, 0, -1376200, 4, 0, 1441848, 1, 0, -1376198, 4, 0, 1441850, 1, 0, -1376196, 4, 0, 1441852, 1, 0, -1376194, 4, 0, 1441854, 1, 0, -1376192, 4, 0, 1441856, 1, 0, -1376190, 4, 0, 1441858, 1, 0, -1376188, 5, 0, 1441860, 1, 0, 1441862, 1, 0, 1441864, 1, 0, 1441866, 1, 0, 1441868, 1, 0, 1441870, 1, 0, 1441872, 1, 0, 1441874, 1, 0, 1441876, 1, 0, 1441878, 1, 0, 1441880, 1, 0, 1376361, 8, 0, 1441898, 1, 0, 1441899, 1, 0, 1441900, 1, 0, 1441901, 1, 0, 1441902, 1, 0, 1441903, 1, 0, 1441904, 1, 0, 1376369, 9, 0, 1441905, 1, 0, 1441906, 2, 0, 1441897, 1, 0, 1441896, 1, 0, 1441895, 1, 0, 1441894, 1, 0, 1441893, 1, 0, 1441892, 1, 0, 1441891, 1, 0, 1441890, 1, 0, 1441889, 1, 0, 1441888, 1, 0, 1441887, 1, 0, 1441886, 1, 0, 1441885, 1, 0, 1441884, 1, 0, 1441883, 1, 0, 1441882, 1, 0, 1441881, 1, 0, 1441879, 1, 0, 1441877, 1, 0, 1441875, 1, 0, 1441873, 1, 0, 1441871, 1, 0, 1441869, 1, 0, 1441867, 1, 0, 1441865, 1, 0, 1441863, 1, 0, 1441861, 1, 0, 1441859, 1, 0, 1441857, 1, 0, 1441855, 1, 0, 1441853, 1, 0, 1441851, 1, 0, 1441849, 1, 0, 1441847, 1, 0, 1441845, 1, 0, 1441843, 1, 0, 1441841, 1, 0, 1441839, 1, 0, 1441837, 1, 0, 1441835, 1, 0, 1441833, 1, 0, 1114142, 4, 0, 786451, 4, 0, 458760, 4, 0, 196604, 4, 0, -393215, 4, 0, -655348, 4, 0, -851947, 4, 0, -1114081, 4, 0, -1376217, 4, 0, -1376215, 4, 0, -1376213, 4, 0, -1376211, 4, 0, -1376209, 4, 0, -1376207, 4, 0, -1376205, 4, 0, -1376203, 4, 0, -1376201, 4, 0, -1376199, 4, 0, -1376197, 4, 0, -1376195, 4, 0, -1376193, 4, 0, -1376191, 4, 0, -1376189, 4, 0, -1441743, 10, 0, -1441752, 8, 0, -720884, 9, 0, 131068, 10, 0, 1376301, 9, 0, 1376326, 10, 0, 1376337, 9, 0) -[node name="Flag" parent="." instance=ExtResource( 3 )] -position = Vector2( 1144, -264 ) -scale = Vector2( 2, 2 ) +[node name="Flag" parent="." instance=ExtResource("3")] +position = Vector2(1099, -368) +scale = Vector2(2, 2) -[node name="Character" parent="." instance=ExtResource( 2 )] -position = Vector2( 1520, 296 ) +[node name="Character" parent="." instance=ExtResource("2")] +position = Vector2(1523, 340) [node name="Camera2D" type="Camera2D" parent="Character"] -current = true -zoom = Vector2( 0.5, 0.5 ) -limit_left = 0 +zoom = Vector2(2, 2) +limit_left = -150 limit_top = -500 -limit_right = 1800 +limit_right = 1900 limit_bottom = 400 -drag_margin_h_enabled = true -drag_margin_v_enabled = true +drag_horizontal_enabled = true +drag_vertical_enabled = true editor_draw_limits = true -[node name="CheckFall" parent="." instance=ExtResource( 5 )] -position = Vector2( 1024, 408 ) -scale = Vector2( 3, 1 ) +[node name="CheckFall" parent="." instance=ExtResource("5")] +position = Vector2(674, 435) +scale = Vector2(8, 1) diff --git a/Levels/Level_0004.gd b/Levels/Level_0004.gd index 3fffc27..e1471de 100644 --- a/Levels/Level_0004.gd +++ b/Levels/Level_0004.gd @@ -1,5 +1 @@ extends "res://Levels/Level.gd" - - -func _ready(): - pass diff --git a/Levels/Level_0004.tscn b/Levels/Level_0004.tscn index a007387..c4bc19b 100644 --- a/Levels/Level_0004.tscn +++ b/Levels/Level_0004.tscn @@ -1,50 +1,41 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=6 format=3 uid="uid://b4fd51otvuatn"] -[ext_resource path="res://Assets/Environment/nestle.tres" type="TileSet" id=1] -[ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2] -[ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3] -[ext_resource path="res://Levels/Level_0004.gd" type="Script" id=4] -[ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5] +[ext_resource type="TileSet" path="res://Assets/Environment/nestle.tres" id="1"] +[ext_resource type="PackedScene" uid="uid://bxkau6af500fs" path="res://Characters/Character.tscn" id="2"] +[ext_resource type="PackedScene" uid="uid://cssvf3k8yn751" path="res://Objects/Flag.tscn" id="3"] +[ext_resource type="Script" path="res://Levels/Level_0004.gd" id="4"] +[ext_resource type="PackedScene" path="res://Objects/CheckFall.tscn" id="5"] [node name="Level_0004" type="Node2D"] -script = ExtResource( 4 ) +script = ExtResource("4") [node name="TileMap" type="TileMap" parent="."] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 16, 16 ) -cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) -collision_layer = 2 -collision_mask = 15 -format = 1 -tile_data = PoolIntArray( 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1048632, 0, 2, 1048633, 0, 2, 1048634, 0, 2, 1048635, 0, 2, 1048636, 0, 2, 1048637, 0, 4 ) +tile_set = ExtResource("1") +format = 2 +layer_0/tile_data = PackedInt32Array(-1507254, 3, 1, -1507246, 5, 0, -1507238, 5, 0, -1441718, 3, 2, -1376182, 3, 2, -1310646, 3, 2, -1245110, 3, 2, -1179574, 3, 2, -1114038, 3, 2, -1048502, 3, 2, -982966, 3, 2, -917430, 3, 2, -851894, 3, 2, -786358, 3, 2, -720822, 3, 2, -655296, 131074, 0, -655295, 196610, 0, -655286, 3, 2, -589760, 131074, 1, -589759, 196610, 1, -589750, 3, 2, -524224, 131074, 1, -524223, 196610, 1, -524214, 3, 2, -458699, 196609, 0, -458688, 131074, 1, -458687, 196610, 1, -458678, 3, 2, -393163, 327681, 2, -393162, 196609, 0, -393152, 131074, 2, -393151, 196610, 2, -393142, 3, 2, -327627, 327681, 0, -327626, 327681, 0, -327625, 196609, 0, -327616, 131074, 2, -327615, 196610, 2, -327606, 3, 2, -262091, 196609, 1, -262090, 196609, 1, -262089, 196609, 1, -262088, 196609, 0, -262080, 131074, 2, -262079, 196610, 2, -262070, 3, 2, -196555, 327681, 1, -196554, 327681, 1, -196553, 327681, 1, -196552, 327681, 1, -196551, 196609, 0, -196544, 131074, 2, -196543, 196610, 2, -196534, 3, 2, -131019, 196609, 1, -131018, 196609, 1, -131017, 196609, 1, -131016, 196609, 1, -131015, 196609, 1, -131008, 131074, 3, -131007, 196610, 3, -130998, 3, 2, -65483, 65539, 0, -65482, 131075, 0, -65481, 131075, 0, -65480, 131075, 0, -65479, 196611, 1, -65475, 65539, 1, -65474, 131075, 0, -65473, 131075, 0, -65472, 131075, 0, -65471, 131075, 0, -65470, 131075, 0, -65469, 131075, 0, -65468, 131075, 0, -65467, 131075, 0, -65466, 131075, 0, -65465, 131075, 0, -65464, 131075, 0, -65463, 131075, 0, -65462, 196611, 3, 57, 3, 2, 61, 3, 2, 65593, 3, 2, 65597, 3, 2, 131129, 3, 2, 131133, 3, 2, 196617, 655362, 0, 196618, 720898, 0, 196665, 3, 2, 196669, 3, 2, 262149, 65536, 0, 262150, 262144, 0, 262153, 655362, 1, 262154, 720898, 1, 262201, 3, 2, 262205, 3, 2, 327689, 655362, 2, 327690, 720898, 2, 327737, 3, 2, 327741, 3, 2, 393225, 655362, 3, 393226, 720898, 3, 393229, 393218, 0, 393230, 458754, 0, 393273, 3, 2, 393277, 3, 2, 458761, 65536, 0, 458762, 262144, 0, 458765, 393218, 1, 458766, 458754, 1, 458809, 3, 2, 458813, 3, 2, 524301, 393218, 2, 524302, 458754, 2, 524345, 3, 2, 524349, 3, 2, 589837, 393218, 3, 589838, 458754, 3, 589841, 131074, 0, 589842, 196610, 0, 589881, 3, 2, 589885, 3, 2, 655373, 65536, 0, 655374, 262144, 0, 655377, 131074, 1, 655378, 196610, 1, 655417, 3, 2, 655421, 3, 2, 720913, 131074, 2, 720914, 196610, 2, 720953, 3, 2, 720957, 3, 2, 786449, 131074, 3, 786450, 196610, 3, 786453, 2, 0, 786454, 65538, 0, 786489, 3, 2, 786493, 3, 2, 851985, 65536, 0, 851986, 262144, 0, 851989, 2, 1, 851990, 65538, 1, 852016, 1, 0, 852021, 65537, 0, 852025, 3, 3, 852029, 3, 2, 917525, 2, 2, 917526, 65538, 2, 917552, 1, 1, 917557, 65537, 1, 917565, 3, 2, 983061, 2, 3, 983062, 65538, 3, 983088, 1, 2, 983093, 65537, 2, 983101, 3, 3, 1048597, 65536, 0, 1048598, 262144, 0, 1048606, 0, 0, 1048614, 0, 0, 1048622, 65536, 0, 1048623, 131072, 0, 1048624, 196608, 0, 1048625, 131072, 0, 1048626, 131072, 0, 1048627, 131072, 0, 1048628, 131072, 0, 1048629, 196608, 0, 1048630, 131072, 0, 1048631, 131072, 0, 1048632, 131072, 0, 1048633, 131072, 0, 1048634, 131072, 0, 1048635, 131072, 0, 1048636, 131072, 0, 1048637, 262144, 0) [node name="TileMapHidden" type="TileMap" parent="."] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 16, 16 ) -cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) -collision_layer = 2 -collision_mask = 15 -format = 1 -tile_data = PoolIntArray( -655296, 6, 0, -655295, 6, 0 ) +tile_set = ExtResource("1") +format = 2 +layer_0/tile_data = PackedInt32Array(-655296, 4, 0, -655295, 4, 0) -[node name="Flag" parent="." instance=ExtResource( 3 )] -position = Vector2( 1456, -400 ) -scale = Vector2( 2, 2 ) +[node name="Flag" parent="." instance=ExtResource("3")] +position = Vector2(1456, -400) +scale = Vector2(2, 2) -[node name="Character" parent="." instance=ExtResource( 2 )] -position = Vector2( 96, 40 ) +[node name="Character" parent="." instance=ExtResource("2")] +position = Vector2(96, 40) [node name="Camera2D" type="Camera2D" parent="Character"] -current = true -zoom = Vector2( 0.5, 0.5 ) +zoom = Vector2(2, 2) limit_left = 0 limit_top = -500 limit_right = 1500 limit_bottom = 300 -drag_margin_h_enabled = true -drag_margin_v_enabled = true +drag_horizontal_enabled = true +drag_vertical_enabled = true editor_draw_limits = true -[node name="CheckFall" parent="." instance=ExtResource( 5 )] -position = Vector2( 824, 320 ) -scale = Vector2( 3, 1 ) +[node name="CheckFall" parent="." instance=ExtResource("5")] +position = Vector2(824, 320) +scale = Vector2(8, 1) diff --git a/Levels/Level_0005.gd b/Levels/Level_0005.gd index 3fffc27..e1471de 100644 --- a/Levels/Level_0005.gd +++ b/Levels/Level_0005.gd @@ -1,5 +1 @@ extends "res://Levels/Level.gd" - - -func _ready(): - pass diff --git a/Levels/Level_0005.tscn b/Levels/Level_0005.tscn index 21ed67f..b41530f 100644 --- a/Levels/Level_0005.tscn +++ b/Levels/Level_0005.tscn @@ -1,51 +1,43 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=6 format=3 uid="uid://cdgecw8l2lhto"] -[ext_resource path="res://Assets/Environment/nestle.tres" type="TileSet" id=1] -[ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2] -[ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3] -[ext_resource path="res://Levels/Level_0005.gd" type="Script" id=4] -[ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5] +[ext_resource type="TileSet" path="res://Assets/Environment/nestle.tres" id="1"] +[ext_resource type="PackedScene" uid="uid://bxkau6af500fs" path="res://Characters/Character.tscn" id="2"] +[ext_resource type="PackedScene" uid="uid://cssvf3k8yn751" path="res://Objects/Flag.tscn" id="3"] +[ext_resource type="Script" path="res://Levels/Level_0005.gd" id="4"] +[ext_resource type="PackedScene" path="res://Objects/CheckFall.tscn" id="5"] [node name="Level_0005" type="Node2D"] -script = ExtResource( 4 ) +script = ExtResource("4") [node name="TileMap" type="TileMap" parent="."] -tile_set = ExtResource( 1 ) -cell_size = Vector2( 16, 16 ) -cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) -collision_layer = 2 -collision_mask = 15 -format = 1 -tile_data = PoolIntArray( -7602099, 8, 196616, -7602098, 8, 196617, -7536563, 8, 262149, -7536562, 8, 262150, -7471027, 8, 262149, -7471026, 8, 262150, -7405491, 8, 262149, -7405490, 8, 262150, -7339964, 2, 2, -7339963, 2, 3, -7339955, 8, 262149, -7339954, 8, 262150, -7274428, 2, 65538, -7274427, 2, 65539, -7274419, 8, 262149, -7274418, 8, 262150, -7208892, 2, 131074, -7208891, 2, 131075, -7208883, 8, 262149, -7208882, 8, 262150, -7143370, 7, 0, -7143356, 2, 196610, -7143355, 2, 196611, -7143347, 8, 262149, -7143346, 8, 262150, -7077820, 8, 196613, -7077819, 8, 196614, -7077811, 8, 262149, -7077810, 8, 262150, -7012290, 8, 65537, -7012289, 8, 65538, -7012288, 8, 65538, -7012287, 8, 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131072, 0, 458758, 196608, 0, 458759, 262144, 0) [node name="Instructions" type="Label" parent="."] -margin_left = 128.0 -margin_top = 48.0 -margin_right = 257.0 -margin_bottom = 62.0 +offset_left = 128.0 +offset_top = 48.0 +offset_right = 257.0 +offset_bottom = 62.0 text = "RISE ABOVE THE CLOUDS" -__meta__ = { -"_edit_use_anchors_": false -} -[node name="Flag" parent="." instance=ExtResource( 3 )] -position = Vector2( 880, -1776 ) -scale = Vector2( 2, 2 ) +[node name="Flag" parent="." instance=ExtResource("3")] +position = Vector2(880, -1776) +scale = Vector2(2, 2) -[node name="Character" parent="." instance=ExtResource( 2 )] -position = Vector2( 96, 40 ) +[node name="Character" parent="." instance=ExtResource("2")] +position = Vector2(96, 40) [node name="Camera2D" type="Camera2D" parent="Character"] -current = true -zoom = Vector2( 0.5, 0.5 ) +zoom = Vector2(2, 2) limit_left = 0 limit_top = -1855 limit_right = 1350 limit_bottom = 200 -drag_margin_h_enabled = true -drag_margin_v_enabled = true +drag_horizontal_enabled = true +drag_vertical_enabled = true editor_draw_limits = true -[node name="CheckFall" parent="." instance=ExtResource( 5 )] -position = Vector2( 824, 216 ) -scale = Vector2( 3, 1 ) +[node name="CheckFall" parent="." instance=ExtResource("5")] +position = Vector2(824, 216) +scale = Vector2(8, 1) diff --git a/Network/Lobby.gd b/Network/Lobby.gd index be045b0..67a1f34 100644 --- a/Network/Lobby.gd +++ b/Network/Lobby.gd @@ -2,15 +2,17 @@ extends Control func _ready(): - Network.connect("connection_succeeded", self, "_on_connection_succeeded") - Network.connect("connection_failed", self, "_on_connection_failed") - Network.connect("player_list_changed", self, "refresh_lobby") - Network.connect("game_error", self, "_on_game_error") - Network.connect("game_ended", self, "_on_game_ended") - $HTTPRequest.connect("request_completed", self, '_set_remote_ip') + Network.connect("connection_succeeded", Callable(self, "_on_connection_succeeded")) + Network.connect("connection_failed", Callable(self, "_on_connection_failed")) + Network.connect("player_list_changed", Callable(self, "refresh_lobby")) + Network.connect("game_error", Callable(self, "_on_game_error")) + Network.connect("game_ended", Callable(self, "_on_game_ended")) + $HTTPRequest.connect("request_completed", Callable(self, '_set_remote_ip')) if OS.has_environment("USERNAME"): $Connect/Name.text = OS.get_environment("USERNAME") + elif OS.has_environment("USER"): + $Connect/Name.text = OS.get_environment("USER") else: var desktop_path = OS.get_system_dir(0).replace("\\", "/").split("/") $Connect/Name.text = desktop_path[desktop_path.size() - 2] @@ -36,7 +38,7 @@ func refresh_lobby(): for p in players: $Players/List.add_item(p.name) - $Players/Start.disabled = not get_tree().is_network_server() + $Players/Start.disabled = not multiplayer.is_server() func set_ip(): @@ -53,7 +55,7 @@ func set_remote_ip(): $Players/RemoteIP.text = "" $HTTPRequest.request("https://ipv4.icanhazip.com/") -func _set_remote_ip(result, response_code, headers, body): +func _set_remote_ip(_result, response_code, _headers, body): if response_code == 200: $Players/RemoteIP.text = body.get_string_from_utf8() else: @@ -73,7 +75,7 @@ func _on_connection_failed(): func _on_game_error(error): $ErrorDialog.dialog_text = error - $ErrorDialog.popup_centered_minsize() + $ErrorDialog.popup_centered_clamped() self.disable_connect_buttons() diff --git a/Network/Lobby.tscn b/Network/Lobby.tscn index d019cc0..f0b2622 100644 --- a/Network/Lobby.tscn +++ b/Network/Lobby.tscn @@ -1,141 +1,133 @@ -[gd_scene load_steps=3 format=2] +[gd_scene load_steps=3 format=3 uid="uid://c72pr86s5ai6k"] -[ext_resource path="res://Network/Lobby.gd" type="Script" id=1] -[ext_resource path="res://UI/Menu/MenuButton.tscn" type="PackedScene" id=2] +[ext_resource type="Script" path="res://Network/Lobby.gd" id="1"] +[ext_resource type="PackedScene" uid="uid://b0fuyoa5jbxn0" path="res://UI/Menu/MenuButton.tscn" id="2"] [node name="Lobby" type="Control"] +layout_mode = 3 +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1") [node name="Connect" type="Panel" parent="."] -margin_left = 424.0 -margin_top = 232.0 -margin_right = 600.0 -margin_bottom = 376.0 -__meta__ = { -"_edit_use_anchors_": false -} +layout_mode = 0 +offset_left = 424.0 +offset_top = 232.0 +offset_right = 600.0 +offset_bottom = 376.0 [node name="Name" type="LineEdit" parent="Connect"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 168.0 -margin_bottom = 32.0 +layout_mode = 0 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 168.0 +offset_bottom = 32.0 placeholder_text = "Name" -__meta__ = { -"_edit_use_anchors_": false -} [node name="IP" type="LineEdit" parent="Connect"] -margin_left = 8.0 -margin_top = 40.0 -margin_right = 168.0 -margin_bottom = 64.0 +layout_mode = 0 +offset_left = 8.0 +offset_top = 40.0 +offset_right = 168.0 +offset_bottom = 64.0 placeholder_text = "IP" [node name="Host" type="Button" parent="Connect"] -margin_left = 8.0 -margin_top = 112.0 -margin_right = 64.0 -margin_bottom = 136.0 +layout_mode = 0 +offset_left = 8.0 +offset_top = 112.0 +offset_right = 64.0 +offset_bottom = 136.0 text = "Host" [node name="Join" type="Button" parent="Connect"] -margin_left = 112.0 -margin_top = 112.0 -margin_right = 168.0 -margin_bottom = 136.0 +layout_mode = 0 +offset_left = 112.0 +offset_top = 112.0 +offset_right = 168.0 +offset_bottom = 136.0 text = "Join" [node name="Error" type="Label" parent="Connect"] -margin_left = 8.0 -margin_top = 72.0 -margin_right = 168.0 -margin_bottom = 104.0 -custom_colors/font_color = Color( 1, 0.137255, 0.137255, 1 ) +layout_mode = 0 +offset_left = 8.0 +offset_top = 72.0 +offset_right = 168.0 +offset_bottom = 104.0 +theme_override_colors/font_color = Color(1, 0.137255, 0.137255, 1) [node name="Players" type="Panel" parent="."] visible = false -margin_left = 384.0 -margin_top = 48.0 -margin_right = 640.0 -margin_bottom = 512.0 -__meta__ = { -"_edit_use_anchors_": false -} +layout_mode = 0 +offset_left = 384.0 +offset_top = 48.0 +offset_right = 640.0 +offset_bottom = 512.0 [node name="Label" type="Label" parent="Players"] -margin_left = 16.0 -margin_top = 16.0 -margin_right = 64.0 -margin_bottom = 32.0 +layout_mode = 0 +offset_left = 16.0 +offset_top = 16.0 +offset_right = 64.0 +offset_bottom = 32.0 text = "Lobby" -__meta__ = { -"_edit_use_anchors_": false -} [node name="LocalIP" type="Label" parent="Players"] -margin_left = 128.0 -margin_top = 24.0 -margin_right = 240.0 -margin_bottom = 38.0 +layout_mode = 0 +offset_left = 128.0 +offset_top = 24.0 +offset_right = 240.0 +offset_bottom = 38.0 text = "000.000.000.000" -align = 2 -__meta__ = { -"_edit_use_anchors_": false -} [node name="RemoteIP" type="Label" parent="Players"] -margin_left = 128.0 -margin_top = 8.0 -margin_right = 240.0 -margin_bottom = 22.0 +layout_mode = 0 +offset_left = 128.0 +offset_top = 8.0 +offset_right = 240.0 +offset_bottom = 22.0 text = "000.000.000.000" -align = 2 -__meta__ = { -"_edit_use_anchors_": false -} [node name="List" type="ItemList" parent="Players"] -margin_left = 16.0 -margin_top = 48.0 -margin_right = 240.0 -margin_bottom = 400.0 -__meta__ = { -"_edit_use_anchors_": false -} +layout_mode = 0 +offset_left = 16.0 +offset_top = 48.0 +offset_right = 240.0 +offset_bottom = 400.0 [node name="Start" type="Button" parent="Players"] -margin_left = 64.0 -margin_top = 416.0 -margin_right = 192.0 -margin_bottom = 448.0 +layout_mode = 0 +offset_left = 64.0 +offset_top = 416.0 +offset_right = 192.0 +offset_bottom = 448.0 text = "START!" -__meta__ = { -"_edit_use_anchors_": false -} [node name="Back" type="Button" parent="Players"] -margin_left = 16.0 -margin_top = 416.0 -margin_right = 48.0 -margin_bottom = 448.0 +layout_mode = 0 +offset_left = 16.0 +offset_top = 416.0 +offset_right = 48.0 +offset_bottom = 448.0 text = "<" [node name="ErrorDialog" type="AcceptDialog" parent="."] -visible = true -margin_right = 83.0 -margin_bottom = 58.0 -[node name="MenuButton" parent="." instance=ExtResource( 2 )] -margin_left = 976.0 -margin_right = 0.0 +[node name="MenuButton" parent="." instance=ExtResource("2")] +layout_mode = 0 +anchors_preset = 0 +anchor_right = 0.0 +anchor_bottom = 0.0 +offset_left = 1.0 +offset_top = 1.0 +offset_right = 54.0 +offset_bottom = 32.0 [node name="HTTPRequest" type="HTTPRequest" parent="."] + [connection signal="pressed" from="Connect/Host" to="." method="_on_Host_pressed"] [connection signal="pressed" from="Connect/Join" to="." method="_on_Join_pressed"] [connection signal="pressed" from="Players/Start" to="." method="_on_Start_pressed"] diff --git a/Network/Network.gd b/Network/Network.gd index d58de75..0b3e379 100644 --- a/Network/Network.gd +++ b/Network/Network.gd @@ -30,51 +30,54 @@ var players_ready = [] func _ready(): - get_tree().connect("network_peer_connected", self, '_player_connected') - get_tree().connect("network_peer_disconnected", self,"_player_disconnected") - get_tree().connect("connected_to_server", self, "_connection_succeeded") - get_tree().connect("connection_failed", self, "_connection_failed") - get_tree().connect("server_disconnected", self, "_server_disconnected") - Global.connect("game_started", self, "_on_Global_game_started") - Global.connect("game_ended", self, "_on_Global_game_ended") - Global.connect("game_won", self, "_on_Global_game_won") - - -remote func register_player(name): - var id = get_tree().get_rpc_sender_id() + multiplayer.connect("peer_connected", Callable(self, '_player_connected')) + multiplayer.connect("peer_disconnected", Callable(self, "_player_disconnected")) + multiplayer.connect("connected_to_server", Callable(self, "_connection_succeeded")) + multiplayer.connect("connection_failed", Callable(self, "_connection_failed")) + multiplayer.connect("server_disconnected", Callable(self, "_server_disconnected")) + Global.connect("game_started", Callable(self, "_on_Global_game_started")) + Global.connect("game_ended", Callable(self, "_on_Global_game_ended")) + Global.connect("game_won", Callable(self, "_on_Global_game_won")) + + +@rpc("any_peer") func register_player(player_name): + var id = get_tree().get_remote_sender_id() self.players[id] = { - name = name, + name = player_name, ip = self.peer.get_peer_address(id), } emit_signal("player_list_changed") -remote func unregister_player(id): +@rpc("any_peer") func unregister_player(id): self.players.erase(id) emit_signal("player_list_changed") func host_game(player_name): self.player.name = player_name - self.peer = NetworkedMultiplayerENet.new() + self.peer = ENetMultiplayerPeer.new() self.peer.create_server(self.PORT, self.MAX_PEERS) - get_tree().set_network_peer(self.peer) + multiplayer.multiplayer_peer = self.peer + #get_tree().set_multiplayer_peer(self.peer) func join_game(ip, player_name): self.player.name = player_name - self.peer = NetworkedMultiplayerENet.new() + self.peer = ENetMultiplayerPeer.new() self.peer.create_client(ip, self.PORT) - get_tree().set_network_peer(self.peer) + multiplayer.multiplayer_peer = self.peer + #get_tree().set_multiplayer_peer(self.peer) func leave_game(): rpc("_leave_game") - get_tree().set_network_peer(null) + multiplayer.multiplayer_peer = null + #get_tree().set_multiplayer_peer(null) -remote func _leave_game(): - var id = get_tree().get_rpc_sender_id() +@rpc("any_peer") func _leave_game(): + var id = get_tree().get_remote_sender_id() self.peer.disconnect_peer(id) @@ -94,11 +97,11 @@ func _on_Global_game_started(): rpc("_start_game") -remote func _preconfigure_game(idx): +@rpc("any_peer") func _preconfigure_game(idx): self.player.idx = idx -sync func _start_game(): +@rpc("any_peer", "call_local") func _start_game(): emit_signal("game_started") @@ -111,7 +114,7 @@ func _on_Global_game_won(winning_player): rpc("_end_game", winning_player) -sync func _end_game(winning_player): +@rpc("any_peer", "call_local") func _end_game(winning_player): self.winning_player = winning_player emit_signal("game_ended") @@ -133,7 +136,7 @@ func _connection_succeeded(): func _connection_failed(): - get_tree().set_network_peer(null) # remove peer + get_tree().set_multiplayer_peer(null) # remove peer emit_signal("connection_failed") diff --git a/Objects/CheckFall.gd b/Objects/CheckFall.gd index ff28fc0..914967a 100644 --- a/Objects/CheckFall.gd +++ b/Objects/CheckFall.gd @@ -1,5 +1,5 @@ extends Area2D -func _on_CheckFall_body_entered(body): +func _on_CheckFall_body_entered(_body): get_parent().respawn_player() diff --git a/Objects/CheckFall.tscn b/Objects/CheckFall.tscn index 526c2e3..7a729d6 100644 --- a/Objects/CheckFall.tscn +++ b/Objects/CheckFall.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://Objects/CheckFall.gd" type="Script" id=1] [sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 384, 10 ) +size = Vector2( 384, 10 ) [node name="CheckFall" type="Area2D"] collision_layer = 0 diff --git a/Objects/Flag.tscn b/Objects/Flag.tscn index 7d77d10..ab8e3eb 100644 --- a/Objects/Flag.tscn +++ b/Objects/Flag.tscn @@ -1,50 +1,59 @@ -[gd_scene load_steps=9 format=2] - -[ext_resource path="res://Assets/Environment/OA animated flag.png" type="Texture" id=1] -[ext_resource path="res://Objects/Flag.gd" type="Script" id=2] - -[sub_resource type="AtlasTexture" id=1] -flags = 4 -atlas = ExtResource( 1 ) -region = Rect2( 0, 0, 38, 138 ) - -[sub_resource type="AtlasTexture" id=2] -flags = 4 -atlas = ExtResource( 1 ) -region = Rect2( 38, 0, 38, 138 ) - -[sub_resource type="AtlasTexture" id=3] -flags = 4 -atlas = ExtResource( 1 ) -region = Rect2( 76, 0, 38, 138 ) - -[sub_resource type="AtlasTexture" id=4] -flags = 4 -atlas = ExtResource( 1 ) -region = Rect2( 114, 0, 38, 138 ) - -[sub_resource type="SpriteFrames" id=5] -animations = [ { -"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ], +[gd_scene load_steps=9 format=3 uid="uid://cssvf3k8yn751"] + +[ext_resource type="Texture2D" uid="uid://cc2ffqakc6s7m" path="res://Assets/Environment/OA animated flag.png" id="1"] +[ext_resource type="Script" path="res://Objects/Flag.gd" id="2"] + +[sub_resource type="AtlasTexture" id="1"] +atlas = ExtResource("1") +region = Rect2(0, 0, 38, 138) + +[sub_resource type="AtlasTexture" id="2"] +atlas = ExtResource("1") +region = Rect2(38, 0, 38, 138) + +[sub_resource type="AtlasTexture" id="3"] +atlas = ExtResource("1") +region = Rect2(76, 0, 38, 138) + +[sub_resource type="AtlasTexture" id="4"] +atlas = ExtResource("1") +region = Rect2(114, 0, 38, 138) + +[sub_resource type="SpriteFrames" id="5"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("1") +}, { +"duration": 1.0, +"texture": SubResource("2") +}, { +"duration": 1.0, +"texture": SubResource("3") +}, { +"duration": 1.0, +"texture": SubResource("4") +}], "loop": true, -"name": "default", +"name": &"default", "speed": 5.0 -} ] +}] -[sub_resource type="RectangleShape2D" id=6] -extents = Vector2( 19.3237, 69.0456 ) +[sub_resource type="RectangleShape2D" id="6"] +size = Vector2(12, 62) [node name="Flag" type="Area2D"] collision_layer = 0 -script = ExtResource( 2 ) +script = ExtResource("2") -[node name="Sprite" type="AnimatedSprite" parent="."] -scale = Vector2( 0.25, 0.25 ) -frames = SubResource( 5 ) +[node name="Sprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(0.25, 0.25) +sprite_frames = SubResource("5") frame = 3 -playing = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -scale = Vector2( 0.25, 0.25 ) -shape = SubResource( 6 ) +position = Vector2(0, -0.5) +scale = Vector2(0.5, 0.5) +shape = SubResource("6") + [connection signal="body_entered" from="." to="." method="_on_Flag_body_entered"] diff --git a/UI/CharacterSelect.gd b/UI/CharacterSelect.gd index bc6dab1..6ae7de0 100644 --- a/UI/CharacterSelect.gd +++ b/UI/CharacterSelect.gd @@ -20,9 +20,9 @@ func set_Wait_text(): func set_bg_color_selected(character, previous_character = null): if previous_character: - get_node(previous_character + "Panel").set("custom_styles/panel", self.style_deselected) + get_node(previous_character + "Panel").set("theme_override_styles/panel", self.style_deselected) - get_node(character + "Panel").set("custom_styles/panel", self.style_selected) + get_node(character + "Panel").set("theme_override_styles/panel", self.style_selected) func _button_pressed(event, character): @@ -33,12 +33,12 @@ func _button_pressed(event, character): Network.player.character = character -sync func _character_selected(character): - var id = get_tree().get_rpc_sender_id() +@rpc("any_peer", "call_local") func _character_selected(character): + var id = multiplayer.get_remote_sender_id() if Network.players.has(id): Network.players[id].character = character self.players_selected[id] = true self.set_Wait_text() if Network.get_player_count() == self.players_selected.size(): - get_tree().change_scene("res://UI/LevelSelect.tscn") + get_tree().change_scene_to_file("res://UI/LevelSelect.tscn") diff --git a/UI/CharacterSelect.tscn b/UI/CharacterSelect.tscn index 4493549..79d7970 100644 --- a/UI/CharacterSelect.tscn +++ b/UI/CharacterSelect.tscn @@ -1,15 +1,15 @@ [gd_scene load_steps=11 format=2] -[ext_resource path="res://Assets/Characters/Tux/Front.png" type="Texture" id=1] -[ext_resource path="res://Assets/Characters/Duck/Front.png" type="Texture" id=2] -[ext_resource path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" type="DynamicFontData" id=3] +[ext_resource path="res://Assets/Characters/Tux/Front.png" type="Texture2D" id=1] +[ext_resource path="res://Assets/Characters/Duck/Front.png" type="Texture2D" id=2] +[ext_resource path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" type="FontFile" id=3] [ext_resource path="res://UI/CharacterSelect.gd" type="Script" id=4] -[ext_resource path="res://Assets/Characters/Dove/Front.png" type="Texture" id=5] -[ext_resource path="res://Assets/Characters/Monkey/Front.png" type="Texture" id=6] -[ext_resource path="res://Assets/Characters/Pidgin/Front.png" type="Texture" id=7] -[ext_resource path="res://Assets/Characters/Elephant/Front.png" type="Texture" id=8] +[ext_resource path="res://Assets/Characters/Dove/Front.png" type="Texture2D" id=5] +[ext_resource path="res://Assets/Characters/Monkey/Front.png" type="Texture2D" id=6] +[ext_resource path="res://Assets/Characters/Pidgin/Front.png" type="Texture2D" id=7] +[ext_resource path="res://Assets/Characters/Elephant/Front.png" type="Texture2D" id=8] -[sub_resource type="DynamicFont" id=1] +[sub_resource type="FontFile" id=1] size = 52 font_data = ExtResource( 3 ) @@ -19,157 +19,157 @@ bg_color = Color( 1, 0.984314, 0.647059, 0 ) [node name="CharacterSelect" type="Panel"] anchor_right = 1.0 anchor_bottom = 1.0 -margin_left = 32.0 -margin_top = 24.0 -margin_right = -24.0 -margin_bottom = -16.0 +offset_left = 32.0 +offset_top = 24.0 +offset_right = -24.0 +offset_bottom = -16.0 script = ExtResource( 4 ) __meta__ = { "_edit_use_anchors_": false } [node name="Title" type="Label" parent="."] -margin_left = 176.0 -margin_top = 40.0 -margin_right = 724.0 -margin_bottom = 94.0 -custom_fonts/font = SubResource( 1 ) +offset_left = 176.0 +offset_top = 40.0 +offset_right = 724.0 +offset_bottom = 94.0 +theme_override_fonts/font = SubResource( 1 ) text = "Choose your Character!" __meta__ = { "_edit_use_anchors_": false } [node name="Wait" type="Label" parent="."] -margin_left = 544.0 -margin_top = 104.0 -margin_right = 741.0 -margin_bottom = 118.0 +offset_left = 544.0 +offset_top = 104.0 +offset_right = 741.0 +offset_bottom = 118.0 text = "Waiting for x players to choose" __meta__ = { "_edit_use_anchors_": false } [node name="TuxPanel" type="Panel" parent="."] -margin_left = 96.0 -margin_top = 168.0 -margin_right = 176.0 -margin_bottom = 248.0 -custom_styles/panel = SubResource( 2 ) +offset_left = 96.0 +offset_top = 168.0 +offset_right = 176.0 +offset_bottom = 248.0 +theme_override_styles/panel = SubResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="Tux" type="TextureRect" parent="TuxPanel"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 40.0 -margin_bottom = 40.0 -rect_scale = Vector2( 2, 2 ) +offset_left = 8.0 +offset_top = 8.0 +offset_right = 40.0 +offset_bottom = 40.0 +scale = Vector2( 2, 2 ) texture = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="DuckPanel" type="Panel" parent="."] -margin_left = 288.0 -margin_top = 168.0 -margin_right = 368.0 -margin_bottom = 248.0 -custom_styles/panel = SubResource( 2 ) +offset_left = 288.0 +offset_top = 168.0 +offset_right = 368.0 +offset_bottom = 248.0 +theme_override_styles/panel = SubResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="Duck" type="TextureRect" parent="DuckPanel"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 40.0 -margin_bottom = 40.0 -rect_scale = Vector2( 2, 2 ) +offset_left = 8.0 +offset_top = 8.0 +offset_right = 40.0 +offset_bottom = 40.0 +scale = Vector2( 2, 2 ) texture = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="DovePanel" type="Panel" parent="."] -margin_left = 480.0 -margin_top = 168.0 -margin_right = 560.0 -margin_bottom = 248.0 -custom_styles/panel = SubResource( 2 ) +offset_left = 480.0 +offset_top = 168.0 +offset_right = 560.0 +offset_bottom = 248.0 +theme_override_styles/panel = SubResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="Dove" type="TextureRect" parent="DovePanel"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 40.0 -margin_bottom = 40.0 -rect_scale = Vector2( 2, 2 ) +offset_left = 8.0 +offset_top = 8.0 +offset_right = 40.0 +offset_bottom = 40.0 +scale = Vector2( 2, 2 ) texture = ExtResource( 5 ) __meta__ = { "_edit_use_anchors_": false } [node name="PidginPanel" type="Panel" parent="."] -margin_left = 672.0 -margin_top = 168.0 -margin_right = 752.0 -margin_bottom = 248.0 -custom_styles/panel = SubResource( 2 ) +offset_left = 672.0 +offset_top = 168.0 +offset_right = 752.0 +offset_bottom = 248.0 +theme_override_styles/panel = SubResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="Pidgin" type="TextureRect" parent="PidginPanel"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 40.0 -margin_bottom = 40.0 -rect_scale = Vector2( 2, 2 ) +offset_left = 8.0 +offset_top = 8.0 +offset_right = 40.0 +offset_bottom = 40.0 +scale = Vector2( 2, 2 ) texture = ExtResource( 7 ) __meta__ = { "_edit_use_anchors_": false } [node name="MonkeyPanel" type="Panel" parent="."] -margin_left = 96.0 -margin_top = 296.0 -margin_right = 176.0 -margin_bottom = 376.0 -custom_styles/panel = SubResource( 2 ) +offset_left = 96.0 +offset_top = 296.0 +offset_right = 176.0 +offset_bottom = 376.0 +theme_override_styles/panel = SubResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="Monkey" type="TextureRect" parent="MonkeyPanel"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 40.0 -margin_bottom = 40.0 -rect_scale = Vector2( 2, 2 ) +offset_left = 8.0 +offset_top = 8.0 +offset_right = 40.0 +offset_bottom = 40.0 +scale = Vector2( 2, 2 ) texture = ExtResource( 6 ) __meta__ = { "_edit_use_anchors_": false } [node name="ElephantPanel" type="Panel" parent="."] -margin_left = 288.0 -margin_top = 296.0 -margin_right = 368.0 -margin_bottom = 376.0 -custom_styles/panel = SubResource( 2 ) +offset_left = 288.0 +offset_top = 296.0 +offset_right = 368.0 +offset_bottom = 376.0 +theme_override_styles/panel = SubResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="Elephant" type="TextureRect" parent="ElephantPanel"] -margin_left = 8.0 -margin_top = 8.0 -margin_right = 40.0 -margin_bottom = 40.0 -rect_scale = Vector2( 2, 2 ) +offset_left = 8.0 +offset_top = 8.0 +offset_right = 40.0 +offset_bottom = 40.0 +scale = Vector2( 2, 2 ) texture = ExtResource( 8 ) __meta__ = { "_edit_use_anchors_": false diff --git a/UI/GameOver.gd b/UI/GameOver.gd index 6340e89..8ff8309 100644 --- a/UI/GameOver.gd +++ b/UI/GameOver.gd @@ -6,4 +6,4 @@ func _ready(): func _on_BackToLobby_pressed(): - get_tree().change_scene("res://Network/Lobby.tscn") + get_tree().change_scene_to_file("res://Network/Lobby.tscn") diff --git a/UI/GameOver.tscn b/UI/GameOver.tscn index 67d985d..7ab36bf 100644 --- a/UI/GameOver.tscn +++ b/UI/GameOver.tscn @@ -1,45 +1,91 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=6 format=3 uid="uid://dryan50dg0um0"] -[ext_resource path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" type="DynamicFontData" id=1] -[ext_resource path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" type="DynamicFontData" id=2] -[ext_resource path="res://UI/GameOver.gd" type="Script" id=3] +[ext_resource type="FontFile" uid="uid://c8r0x3spdh8sg" path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" id="1"] +[ext_resource type="FontFile" uid="uid://qbiaulowpomb" path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" id="2"] +[ext_resource type="Script" path="res://UI/GameOver.gd" id="3"] -[sub_resource type="DynamicFont" id=1] -size = 144 -font_data = ExtResource( 1 ) +[sub_resource type="FontFile" id="1"] +fallbacks = Array[Font]([ExtResource("1")]) +face_index = null +embolden = null +transform = null +cache/0/16/0/ascent = 0.0 +cache/0/16/0/descent = 0.0 +cache/0/16/0/underline_position = 0.0 +cache/0/16/0/underline_thickness = 0.0 +cache/0/16/0/scale = 1.0 +cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/72/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/128/0 = Vector2(0, 0) +cache/0/72/0/ascent = 0.0 +cache/0/72/0/descent = 0.0 +cache/0/72/0/underline_position = 0.0 +cache/0/72/0/underline_thickness = 0.0 +cache/0/72/0/scale = 1.0 +cache/0/72/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/72/0/kerning_overrides/72/0 = Vector2(0, 0) +cache/0/72/0/kerning_overrides/128/0 = Vector2(0, 0) +cache/0/128/0/ascent = 0.0 +cache/0/128/0/descent = 0.0 +cache/0/128/0/underline_position = 0.0 +cache/0/128/0/underline_thickness = 0.0 +cache/0/128/0/scale = 1.0 +cache/0/128/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/128/0/kerning_overrides/72/0 = Vector2(0, 0) +cache/0/128/0/kerning_overrides/128/0 = Vector2(0, 0) -[sub_resource type="DynamicFont" id=2] -size = 36 -font_data = ExtResource( 2 ) +[sub_resource type="FontFile" id="2"] +fallbacks = Array[Font]([ExtResource("2")]) +face_index = null +embolden = null +transform = null +cache/0/16/0/ascent = 0.0 +cache/0/16/0/descent = 0.0 +cache/0/16/0/underline_position = 0.0 +cache/0/16/0/underline_thickness = 0.0 +cache/0/16/0/scale = 1.0 +cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/72/0 = Vector2(0, 0) +cache/0/72/0/ascent = 0.0 +cache/0/72/0/descent = 0.0 +cache/0/72/0/underline_position = 0.0 +cache/0/72/0/underline_thickness = 0.0 +cache/0/72/0/scale = 1.0 +cache/0/72/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/72/0/kerning_overrides/72/0 = Vector2(0, 0) [node name="GameOver" type="Panel"] +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -script = ExtResource( 3 ) -__meta__ = { -"_edit_use_anchors_": false -} +script = ExtResource("3") [node name="Title" type="Label" parent="."] -margin_left = 112.0 -margin_top = 56.0 -margin_right = 891.0 -margin_bottom = 200.0 -custom_fonts/font = SubResource( 1 ) +layout_mode = 0 +offset_left = 219.0 +offset_top = 95.0 +offset_right = 913.0 +offset_bottom = 226.0 +theme_override_fonts/font = SubResource("1") +theme_override_font_sizes/font_size = 128 text = "GAME OVER" [node name="Winner" type="Label" parent="."] -margin_left = 400.0 -margin_top = 264.0 -margin_right = 585.0 -margin_bottom = 301.0 -custom_fonts/font = SubResource( 2 ) +layout_mode = 0 +offset_left = 394.0 +offset_top = 268.0 +offset_right = 763.0 +offset_bottom = 345.0 +theme_override_fonts/font = SubResource("2") +theme_override_font_sizes/font_size = 72 text = "NAME won!" [node name="BackToLobby" type="Button" parent="."] -margin_left = 448.0 -margin_top = 464.0 -margin_right = 576.0 -margin_bottom = 496.0 +layout_mode = 0 +offset_left = 500.0 +offset_top = 447.0 +offset_right = 628.0 +offset_bottom = 479.0 text = "Back to Lobby" + [connection signal="pressed" from="BackToLobby" to="." method="_on_BackToLobby_pressed"] diff --git a/UI/HUD/CancelButton.tscn b/UI/HUD/CancelButton.tscn index 27441cb..e069083 100644 --- a/UI/HUD/CancelButton.tscn +++ b/UI/HUD/CancelButton.tscn @@ -1,28 +1,24 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=4 format=3 uid="uid://c1t4wotcq114x"] -[ext_resource path="res://UI/HUD/CancelButton.gd" type="Script" id=1] +[ext_resource type="Script" path="res://UI/HUD/CancelButton.gd" id="1"] -[sub_resource type="StyleBoxFlat" id=2] -bg_color = Color( 0, 0, 0, 1 ) - -[sub_resource type="StyleBoxFlat" id=1] -bg_color = Color( 0.6, 0.6, 0.6, 0 ) +[sub_resource type="StyleBoxFlat" id="1"] +bg_color = Color(0.6, 0.6, 0.6, 0) border_width_left = 1 border_width_top = 1 border_width_right = 1 border_width_bottom = 1 -border_color = Color( 0, 0, 0, 1 ) +border_color = Color(0, 0, 0, 1) + +[sub_resource type="StyleBoxFlat" id="2"] +bg_color = Color(0, 0, 0, 1) [node name="CancelButton" type="Button"] -anchor_right = 1.0 -anchor_bottom = 1.0 -margin_top = 576.0 -margin_right = -960.0 -custom_styles/hover = SubResource( 2 ) -custom_styles/normal = SubResource( 1 ) +offset_right = 159.0 +offset_bottom = 62.0 +theme_override_styles/normal = SubResource("1") +theme_override_styles/hover = SubResource("2") text = "Cancel" -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +script = ExtResource("1") + [connection signal="pressed" from="." to="." method="_on_CancelButton_pressed"] diff --git a/UI/HUD/LevelMap.gd b/UI/HUD/LevelMap.gd index 1b4b860..8c67520 100644 --- a/UI/HUD/LevelMap.gd +++ b/UI/HUD/LevelMap.gd @@ -2,7 +2,7 @@ extends Panel func _ready(): - Global.connect("level_map_updated", self, "draw") + Global.connect("level_map_updated", Callable(self, "draw")) self.draw() @@ -11,13 +11,13 @@ func draw(): #var Level = get_parent().get_parent() # HUD > Level for idx in range(Global.Level_Map.size()): # size = 9 - var cell = Cell.instance() + var cell = Cell.instantiate() cell.level_idx = idx cell.set_rect_size(150/3, 150/3) var column = idx % 3 var row = idx / 3 - cell.rect_position.x = cell.rect_size.x*column - cell.rect_position.y = cell.rect_size.y*row + cell.position.x = cell.size.x*column + cell.position.y = cell.size.y*row #if idx == Level.idx: #cell.set_border_width_all(3) diff --git a/UI/HUD/LevelMap.tscn b/UI/HUD/LevelMap.tscn index 646c96a..5f3ab37 100644 --- a/UI/HUD/LevelMap.tscn +++ b/UI/HUD/LevelMap.tscn @@ -1,18 +1,13 @@ -[gd_scene load_steps=3 format=2] +[gd_scene load_steps=3 format=3 uid="uid://ds2y86kx2kfxq"] -[ext_resource path="res://UI/HUD/LevelMap.gd" type="Script" id=1] +[ext_resource type="Script" path="res://UI/HUD/LevelMap.gd" id="1"] -[sub_resource type="StyleBoxFlat" id=1] -bg_color = Color( 0, 0, 0, 0.117647 ) +[sub_resource type="StyleBoxFlat" id="1"] +bg_color = Color(0, 0, 0, 0.117647) [node name="LevelMap" type="Panel"] -margin_left = 864.0 -margin_top = 8.0 -margin_right = 1014.0 -margin_bottom = 158.0 -rect_clip_content = true -custom_styles/panel = SubResource( 1 ) -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +clip_contents = true +offset_right = 150.0 +offset_bottom = 150.0 +theme_override_styles/panel = SubResource("1") +script = ExtResource("1") diff --git a/UI/HUD/LevelMapCell.gd b/UI/HUD/LevelMapCell.gd index a03fc52..f66c8c3 100644 --- a/UI/HUD/LevelMapCell.gd +++ b/UI/HUD/LevelMapCell.gd @@ -20,7 +20,14 @@ func _ready(): func set_rect_size(x, y): - self.rect_size.x = x - self.rect_size.y = y - $ClearMark.rect_size.x = x - $ClearMark.rect_size.y = y + self.size.x = x + self.size.y = y + + $ClearMark.position = Vector2(0, 0) + $ClearMark.size.x = x + $ClearMark.size.y = y + $ClearMark.add_theme_font_size_override('font_size', y / 2) + + $Time.position = Vector2(3, 3) + + $Name.position = Vector2(3, y - ($Name.size.y / 2)) diff --git a/UI/HUD/LevelMapCell.tscn b/UI/HUD/LevelMapCell.tscn index d933d4f..ac981b9 100644 --- a/UI/HUD/LevelMapCell.tscn +++ b/UI/HUD/LevelMapCell.tscn @@ -1,71 +1,153 @@ -[gd_scene load_steps=7 format=2] +[gd_scene load_steps=7 format=3 uid="uid://dqwexsei86sdd"] -[ext_resource path="res://UI/LevelSelectCell.gd" type="Script" id=1] -[ext_resource path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" type="DynamicFontData" id=2] -[ext_resource path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" type="DynamicFontData" id=3] +[ext_resource type="Script" path="res://UI/HUD/LevelMapCell.gd" id="1_j6u6l"] +[ext_resource type="FontFile" uid="uid://qbiaulowpomb" path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" id="2"] +[ext_resource type="FontFile" uid="uid://c8r0x3spdh8sg" path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" id="3"] -[sub_resource type="StyleBoxFlat" id=1] -bg_color = Color( 0.133333, 0.372549, 0.188235, 1 ) +[sub_resource type="StyleBoxFlat" id="1"] +bg_color = Color(0.133333, 0.372549, 0.188235, 1) border_width_left = 1 border_width_top = 1 border_width_right = 1 border_width_bottom = 1 -[sub_resource type="DynamicFont" id=2] -size = 32 -font_data = ExtResource( 3 ) +[sub_resource type="FontFile" id="2"] +fallbacks = Array[Font]([ExtResource("3")]) +face_index = null +embolden = null +transform = null +cache/0/16/0/ascent = 0.0 +cache/0/16/0/descent = 0.0 +cache/0/16/0/underline_position = 0.0 +cache/0/16/0/underline_thickness = 0.0 +cache/0/16/0/scale = 1.0 +cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0) -[sub_resource type="DynamicFont" id=3] -size = 8 -outline_size = 2 -outline_color = Color( 0, 0, 0, 1 ) -font_data = ExtResource( 2 ) +[sub_resource type="FontFile" id="3"] +fallbacks = Array[Font]([ExtResource("2")]) +face_index = null +embolden = null +transform = null +cache/0/16/0/ascent = 0.0 +cache/0/16/0/descent = 0.0 +cache/0/16/0/underline_position = 0.0 +cache/0/16/0/underline_thickness = 0.0 +cache/0/16/0/scale = 1.0 +cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/1/0 = Vector2(0, 0) +cache/0/2/0/ascent = 0.0 +cache/0/2/0/descent = 0.0 +cache/0/2/0/underline_position = 0.0 +cache/0/2/0/underline_thickness = 0.0 +cache/0/2/0/scale = 1.0 +cache/0/2/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/2/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/2/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/2/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/2/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/2/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/2/0/kerning_overrides/1/0 = Vector2(0, 0) +cache/0/24/0/ascent = 0.0 +cache/0/24/0/descent = 0.0 +cache/0/24/0/underline_position = 0.0 +cache/0/24/0/underline_thickness = 0.0 +cache/0/24/0/scale = 1.0 +cache/0/24/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/24/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/24/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/24/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/24/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/24/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/24/0/kerning_overrides/1/0 = Vector2(0, 0) +cache/0/12/0/ascent = 0.0 +cache/0/12/0/descent = 0.0 +cache/0/12/0/underline_position = 0.0 +cache/0/12/0/underline_thickness = 0.0 +cache/0/12/0/scale = 1.0 +cache/0/12/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/12/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/12/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/12/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/12/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/12/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/12/0/kerning_overrides/1/0 = Vector2(0, 0) +cache/0/10/0/ascent = 0.0 +cache/0/10/0/descent = 0.0 +cache/0/10/0/underline_position = 0.0 +cache/0/10/0/underline_thickness = 0.0 +cache/0/10/0/scale = 1.0 +cache/0/10/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/10/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/10/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/10/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/10/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/10/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/10/0/kerning_overrides/1/0 = Vector2(0, 0) +cache/0/8/0/ascent = 0.0 +cache/0/8/0/descent = 0.0 +cache/0/8/0/underline_position = 0.0 +cache/0/8/0/underline_thickness = 0.0 +cache/0/8/0/scale = 1.0 +cache/0/8/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/8/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/8/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/8/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/8/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/8/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/8/0/kerning_overrides/1/0 = Vector2(0, 0) +cache/0/1/0/ascent = 0.0 +cache/0/1/0/descent = 0.0 +cache/0/1/0/underline_position = 0.0 +cache/0/1/0/underline_thickness = 0.0 +cache/0/1/0/scale = 1.0 +cache/0/1/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/1/0/kerning_overrides/2/0 = Vector2(0, 0) +cache/0/1/0/kerning_overrides/24/0 = Vector2(0, 0) +cache/0/1/0/kerning_overrides/12/0 = Vector2(0, 0) +cache/0/1/0/kerning_overrides/10/0 = Vector2(0, 0) +cache/0/1/0/kerning_overrides/8/0 = Vector2(0, 0) +cache/0/1/0/kerning_overrides/1/0 = Vector2(0, 0) [node name="LevelMapCell" type="Panel"] +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -margin_right = -974.0 -margin_bottom = -550.0 -hint_tooltip = "Select Level" -custom_styles/panel = SubResource( 1 ) -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +offset_right = -974.0 +offset_bottom = -550.0 +tooltip_text = "Select Level" +theme_override_styles/panel = SubResource("1") +script = ExtResource("1_j6u6l") [node name="ClearMark" type="Label" parent="."] -margin_left = 1.0 -margin_top = 1.0 -margin_right = 50.0 -margin_bottom = 50.0 -custom_fonts/font = SubResource( 2 ) +layout_mode = 0 +offset_left = 86.0 +offset_top = 37.0 +offset_right = 96.0 +offset_bottom = 56.0 +theme_override_fonts/font = SubResource("2") text = "X" -align = 1 -valign = 1 -__meta__ = { -"_edit_use_anchors_": false -} +horizontal_alignment = 1 +vertical_alignment = 1 [node name="Time" type="Label" parent="."] -margin_left = 3.72449 -margin_top = 2.01899 -margin_right = 32.7245 -margin_bottom = 15.019 -custom_fonts/font = SubResource( 3 ) +layout_mode = 0 +offset_right = 28.0 +offset_bottom = 16.0 +theme_override_fonts/font = SubResource("3") +theme_override_font_sizes/font_size = 12 text = "0.00s" -valign = 1 -__meta__ = { -"_edit_use_anchors_": false -} [node name="Name" type="Label" parent="."] -margin_left = 3.95238 -margin_top = 31.297 -margin_right = 61.9524 -margin_bottom = 52.297 -custom_fonts/font = SubResource( 3 ) +layout_mode = 0 +offset_left = 1.0 +offset_top = 85.0 +offset_right = 25.0 +offset_bottom = 97.0 +theme_override_fonts/font = SubResource("3") +theme_override_font_sizes/font_size = 8 text = "Player" -valign = 1 -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/UI/HUD/Timer.tscn b/UI/HUD/Timer.tscn index 93a3512..983b3d4 100644 --- a/UI/HUD/Timer.tscn +++ b/UI/HUD/Timer.tscn @@ -1,13 +1,6 @@ -[gd_scene format=2] +[gd_scene format=3 uid="uid://cch42nnvwpi67"] [node name="Timer" type="Label"] -anchor_right = 1.0 -anchor_bottom = 1.0 -margin_left = 10.0 -margin_top = 10.0 -margin_right = 10.0 -margin_bottom = 10.0 +offset_right = 51.0 +offset_bottom = 26.0 text = "0.00s" -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/UI/LevelSelect.gd b/UI/LevelSelect.gd index 2d40a36..368d338 100644 --- a/UI/LevelSelect.gd +++ b/UI/LevelSelect.gd @@ -2,7 +2,7 @@ extends Control func _ready(): - Global.connect("level_map_updated", self, "draw") + Global.connect("level_map_updated", Callable(self, "draw")) draw() @@ -10,14 +10,17 @@ func draw(): var Cell = load("res://UI/LevelSelectCell.tscn") for idx in range(Global.Level_Map.size()): # size = 9 - var cell = Cell.instance() + var cell = Cell.instantiate() cell.level_idx = idx - cell.set_rect_size(1024/3, 600/3) + cell.set_rect_size( + get_viewport_rect().size.x/3, + get_viewport_rect().size.y/3 + ) var column = idx % 3 var row = idx / 3 - cell.rect_position.x = cell.rect_size.x*column - cell.rect_position.y = cell.rect_size.y*row - cell.connect("gui_input", self, '_button_pressed', [idx]) + cell.position.x = cell.size.x*column + cell.position.y = cell.size.y*row + cell.connect("gui_input", Callable(self, '_button_pressed').bind(idx)) self.add_child(cell) diff --git a/UI/LevelSelect.tscn b/UI/LevelSelect.tscn index ef31cde..053edc0 100644 --- a/UI/LevelSelect.tscn +++ b/UI/LevelSelect.tscn @@ -1,11 +1,12 @@ -[gd_scene load_steps=2 format=2] +[gd_scene load_steps=2 format=3 uid="uid://cen0nq086nuhf"] -[ext_resource path="res://UI/LevelSelect.gd" type="Script" id=1] +[ext_resource type="Script" path="res://UI/LevelSelect.gd" id="1"] [node name="LevelSelect" type="Control"] +layout_mode = 3 +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1") diff --git a/UI/LevelSelectCell.gd b/UI/LevelSelectCell.gd index a03fc52..a756210 100644 --- a/UI/LevelSelectCell.gd +++ b/UI/LevelSelectCell.gd @@ -20,7 +20,14 @@ func _ready(): func set_rect_size(x, y): - self.rect_size.x = x - self.rect_size.y = y - $ClearMark.rect_size.x = x - $ClearMark.rect_size.y = y + self.size.x = x + self.size.y = y + + $ClearMark.position = Vector2(0, 0) + $ClearMark.size.x = x + $ClearMark.size.y = y + $ClearMark.add_theme_font_size_override('font_size', y / 2) + + $Time.position = Vector2(3, 3) + + $Name.position = Vector2(3, y - $Name.size.y) diff --git a/UI/LevelSelectCell.tscn b/UI/LevelSelectCell.tscn index 3660cef..b76111b 100644 --- a/UI/LevelSelectCell.tscn +++ b/UI/LevelSelectCell.tscn @@ -1,70 +1,71 @@ -[gd_scene load_steps=7 format=2] +[gd_scene load_steps=6 format=3 uid="uid://btujg2tw5k8on"] -[ext_resource path="res://UI/LevelSelectCell.gd" type="Script" id=1] -[ext_resource path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" type="DynamicFontData" id=2] -[ext_resource path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" type="DynamicFontData" id=3] +[ext_resource type="Script" path="res://UI/LevelSelectCell.gd" id="1"] +[ext_resource type="FontFile" uid="uid://qbiaulowpomb" path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" id="2"] +[ext_resource type="FontFile" uid="uid://c8r0x3spdh8sg" path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" id="2_fcaqg"] -[sub_resource type="StyleBoxFlat" id=1] -bg_color = Color( 0.133333, 0.372549, 0.188235, 1 ) +[sub_resource type="StyleBoxFlat" id="1"] +bg_color = Color(0.133333, 0.372549, 0.188235, 1) border_width_left = 1 border_width_top = 1 border_width_right = 1 border_width_bottom = 1 -[sub_resource type="DynamicFont" id=2] -size = 120 -font_data = ExtResource( 3 ) - -[sub_resource type="DynamicFont" id=3] -size = 20 -outline_size = 2 -outline_color = Color( 0, 0, 0, 1 ) -font_data = ExtResource( 2 ) +[sub_resource type="FontFile" id="3"] +fallbacks = Array[Font]([ExtResource("2")]) +face_index = null +embolden = null +transform = null +cache/0/16/0/ascent = 0.0 +cache/0/16/0/descent = 0.0 +cache/0/16/0/underline_position = 0.0 +cache/0/16/0/underline_thickness = 0.0 +cache/0/16/0/scale = 1.0 +cache/0/16/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/16/0/kerning_overrides/72/0 = Vector2(0, 0) +cache/0/72/0/ascent = 0.0 +cache/0/72/0/descent = 0.0 +cache/0/72/0/underline_position = 0.0 +cache/0/72/0/underline_thickness = 0.0 +cache/0/72/0/scale = 1.0 +cache/0/72/0/kerning_overrides/16/0 = Vector2(0, 0) +cache/0/72/0/kerning_overrides/72/0 = Vector2(0, 0) [node name="LevelSelectCell" type="Panel"] +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -margin_right = -683.0 -margin_bottom = -400.0 -hint_tooltip = "Select Level" -custom_styles/panel = SubResource( 1 ) -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +offset_right = -683.0 +offset_bottom = -400.0 +tooltip_text = "Select Level" +theme_override_styles/panel = SubResource("1") +script = ExtResource("1") [node name="ClearMark" type="Label" parent="."] -margin_top = 1.0 -margin_right = 341.0 -margin_bottom = 201.0 -custom_fonts/font = SubResource( 2 ) +layout_mode = 0 +offset_left = 233.0 +offset_top = 103.0 +offset_right = 243.0 +offset_bottom = 129.0 +theme_override_fonts/font = ExtResource("2_fcaqg") text = "X" -align = 1 -valign = 1 -__meta__ = { -"_edit_use_anchors_": false -} +horizontal_alignment = 1 +vertical_alignment = 1 [node name="Time" type="Label" parent="."] -margin_left = 7.0 -margin_top = 3.0 -margin_right = 54.0 -margin_bottom = 24.0 -custom_fonts/font = SubResource( 3 ) +layout_mode = 0 +offset_left = 7.0 +offset_top = 3.0 +offset_right = 54.0 +offset_bottom = 24.0 +theme_override_fonts/font = SubResource("3") text = "0.00s" -valign = 1 -__meta__ = { -"_edit_use_anchors_": false -} [node name="Name" type="Label" parent="."] -margin_left = 8.0 -margin_top = 176.0 -margin_right = 66.0 -margin_bottom = 197.0 -custom_fonts/font = SubResource( 3 ) +layout_mode = 0 +offset_left = 5.0 +offset_top = 221.0 +offset_right = 63.0 +offset_bottom = 242.0 +theme_override_fonts/font = SubResource("3") text = "Player" -valign = 1 -__meta__ = { -"_edit_use_anchors_": false -} diff --git a/UI/Menu/KeyBindings.gd b/UI/Menu/KeyBindings.gd index 4650be9..eca3d22 100644 --- a/UI/Menu/KeyBindings.gd +++ b/UI/Menu/KeyBindings.gd @@ -24,8 +24,8 @@ func set_keys(): var input = get_node("Panel/VBoxContainer/" + str(action) + "/Input") input.set_pressed(false) - var action_list = InputMap.get_action_list(action) - if action_list.empty(): + var action_list = InputMap.action_get_events(action) + if action_list.is_empty(): input.set_text("SET BUTTON") else: var text = "" diff --git a/UI/Menu/KeyBindings.tscn b/UI/Menu/KeyBindings.tscn index 948b44b..76efdde 100644 --- a/UI/Menu/KeyBindings.tscn +++ b/UI/Menu/KeyBindings.tscn @@ -1,123 +1,91 @@ -[gd_scene load_steps=2 format=2] +[gd_scene load_steps=2 format=3 uid="uid://bs0r1xpkaxjr0"] -[ext_resource path="res://UI/Menu/KeyBindings.gd" type="Script" id=1] +[ext_resource type="Script" path="res://UI/Menu/KeyBindings.gd" id="1"] [node name="KeyBindings" type="Control"] +layout_mode = 3 +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -margin_left = 64.0 -margin_top = 64.0 -margin_right = -64.0 -margin_bottom = -88.0 -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +offset_left = 64.0 +offset_top = 64.0 +offset_right = -64.0 +offset_bottom = -88.0 +script = ExtResource("1") [node name="Panel" type="Panel" parent="."] -margin_right = 896.0 -margin_bottom = 448.0 +layout_mode = 0 +offset_right = 896.0 +offset_bottom = 448.0 [node name="VBoxContainer" type="VBoxContainer" parent="Panel"] -margin_left = 256.0 -margin_top = 24.0 -margin_right = 640.0 -margin_bottom = 424.0 -__meta__ = { -"_edit_use_anchors_": false -} +layout_mode = 0 +offset_left = 256.0 +offset_top = 24.0 +offset_right = 640.0 +offset_bottom = 424.0 [node name="DIRECTION_LEFT" type="HBoxContainer" parent="Panel/VBoxContainer"] -margin_right = 384.0 -margin_bottom = 20.0 +layout_mode = 2 [node name="Label" type="Label" parent="Panel/VBoxContainer/DIRECTION_LEFT"] -margin_top = 3.0 -margin_right = 24.0 -margin_bottom = 17.0 +layout_mode = 2 text = "Left" [node name="Input" type="Button" parent="Panel/VBoxContainer/DIRECTION_LEFT"] -margin_left = 28.0 -margin_right = 40.0 -margin_bottom = 20.0 +layout_mode = 2 [node name="Clear" type="Button" parent="Panel/VBoxContainer/DIRECTION_LEFT"] -margin_left = 44.0 -margin_right = 88.0 -margin_bottom = 20.0 +layout_mode = 2 text = "Clear" [node name="DIRECTION_RIGHT" type="HBoxContainer" parent="Panel/VBoxContainer"] -margin_top = 24.0 -margin_right = 384.0 -margin_bottom = 44.0 +layout_mode = 2 [node name="Label" type="Label" parent="Panel/VBoxContainer/DIRECTION_RIGHT"] -margin_top = 3.0 -margin_right = 32.0 -margin_bottom = 17.0 +layout_mode = 2 text = "Right" [node name="Input" type="Button" parent="Panel/VBoxContainer/DIRECTION_RIGHT"] -margin_left = 36.0 -margin_right = 48.0 -margin_bottom = 20.0 +layout_mode = 2 [node name="Clear" type="Button" parent="Panel/VBoxContainer/DIRECTION_RIGHT"] -margin_left = 52.0 -margin_right = 96.0 -margin_bottom = 20.0 +layout_mode = 2 text = "Clear" [node name="JUMP" type="HBoxContainer" parent="Panel/VBoxContainer"] -margin_top = 48.0 -margin_right = 384.0 -margin_bottom = 68.0 +layout_mode = 2 [node name="Label" type="Label" parent="Panel/VBoxContainer/JUMP"] -margin_top = 3.0 -margin_right = 32.0 -margin_bottom = 17.0 +layout_mode = 2 text = "Jump" [node name="Input" type="Button" parent="Panel/VBoxContainer/JUMP"] -margin_left = 36.0 -margin_right = 48.0 -margin_bottom = 20.0 +layout_mode = 2 [node name="Clear" type="Button" parent="Panel/VBoxContainer/JUMP"] -margin_left = 52.0 -margin_right = 96.0 -margin_bottom = 20.0 +layout_mode = 2 text = "Clear" [node name="RUN" type="HBoxContainer" parent="Panel/VBoxContainer"] -margin_top = 72.0 -margin_right = 384.0 -margin_bottom = 92.0 +layout_mode = 2 [node name="Label" type="Label" parent="Panel/VBoxContainer/RUN"] -margin_top = 3.0 -margin_right = 24.0 -margin_bottom = 17.0 +layout_mode = 2 text = "Run" [node name="Input" type="Button" parent="Panel/VBoxContainer/RUN"] -margin_left = 28.0 -margin_right = 40.0 -margin_bottom = 20.0 +layout_mode = 2 [node name="Clear" type="Button" parent="Panel/VBoxContainer/RUN"] -margin_left = 44.0 -margin_right = 88.0 -margin_bottom = 20.0 +layout_mode = 2 text = "Clear" -[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_LEFT/Input" to="." method="_on_Input_pressed" binds= [ "DIRECTION_LEFT" ]] -[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_LEFT/Clear" to="." method="_on_Clear_pressed" binds= [ "DIRECTION_LEFT" ]] -[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_RIGHT/Input" to="." method="_on_Input_pressed" binds= [ "DIRECTION_RIGHT" ]] -[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_RIGHT/Clear" to="." method="_on_Clear_pressed" binds= [ "DIRECTION_RIGHT" ]] -[connection signal="pressed" from="Panel/VBoxContainer/JUMP/Input" to="." method="_on_Input_pressed" binds= [ "JUMP" ]] -[connection signal="pressed" from="Panel/VBoxContainer/JUMP/Clear" to="." method="_on_Clear_pressed" binds= [ "JUMP" ]] -[connection signal="pressed" from="Panel/VBoxContainer/RUN/Input" to="." method="_on_Input_pressed" binds= [ "RUN" ]] -[connection signal="pressed" from="Panel/VBoxContainer/RUN/Clear" to="." method="_on_Clear_pressed" binds= [ "RUN" ]] + +[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_LEFT/Input" to="." method="_on_Input_pressed" binds= ["DIRECTION_LEFT"]] +[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_LEFT/Clear" to="." method="_on_Clear_pressed" binds= ["DIRECTION_LEFT"]] +[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_RIGHT/Input" to="." method="_on_Input_pressed" binds= ["DIRECTION_RIGHT"]] +[connection signal="pressed" from="Panel/VBoxContainer/DIRECTION_RIGHT/Clear" to="." method="_on_Clear_pressed" binds= ["DIRECTION_RIGHT"]] +[connection signal="pressed" from="Panel/VBoxContainer/JUMP/Input" to="." method="_on_Input_pressed" binds= ["JUMP"]] +[connection signal="pressed" from="Panel/VBoxContainer/JUMP/Clear" to="." method="_on_Clear_pressed" binds= ["JUMP"]] +[connection signal="pressed" from="Panel/VBoxContainer/RUN/Input" to="." method="_on_Input_pressed" binds= ["RUN"]] +[connection signal="pressed" from="Panel/VBoxContainer/RUN/Clear" to="." method="_on_Clear_pressed" binds= ["RUN"]] diff --git a/UI/Menu/Menu.gd b/UI/Menu/Menu.gd index 400f669..02971e5 100644 --- a/UI/Menu/Menu.gd +++ b/UI/Menu/Menu.gd @@ -3,7 +3,7 @@ extends CanvasLayer func _ready(): - self.pause_mode = PAUSE_MODE_PROCESS + self.process_mode = PROCESS_MODE_ALWAYS func close(): diff --git a/UI/Menu/Menu.tscn b/UI/Menu/Menu.tscn index 69c14c2..c29cf22 100644 --- a/UI/Menu/Menu.tscn +++ b/UI/Menu/Menu.tscn @@ -1,41 +1,38 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=5 format=3 uid="uid://dg1cuxm1da1rh"] -[ext_resource path="res://UI/Menu/Menu.gd" type="Script" id=1] -[ext_resource path="res://UI/Menu/KeyBindings.tscn" type="PackedScene" id=2] +[ext_resource type="Script" path="res://UI/Menu/Menu.gd" id="1"] +[ext_resource type="PackedScene" path="res://UI/Menu/KeyBindings.tscn" id="2"] -[sub_resource type="StyleBoxFlat" id=3] -bg_color = Color( 0, 0, 0, 0.882353 ) +[sub_resource type="StyleBoxFlat" id="3"] +bg_color = Color(0, 0, 0, 0.882353) -[sub_resource type="StyleBoxFlat" id=2] -bg_color = Color( 1, 1, 1, 0 ) +[sub_resource type="StyleBoxFlat" id="2"] +bg_color = Color(1, 1, 1, 0) border_width_left = 1 border_width_top = 1 border_width_right = 1 border_width_bottom = 1 [node name="Menu" type="CanvasLayer"] -pause_mode = 2 -script = ExtResource( 1 ) +process_mode = 2 +script = ExtResource("1") [node name="Container" type="Panel" parent="."] -margin_right = 1024.0 -margin_bottom = 600.0 -custom_styles/panel = SubResource( 3 ) -__meta__ = { -"_edit_use_anchors_": false -} +offset_right = 1024.0 +offset_bottom = 600.0 +theme_override_styles/panel = SubResource("3") [node name="Close" type="Button" parent="Container"] -margin_left = 976.0 -margin_right = 1023.0 -margin_bottom = 20.0 -custom_styles/normal = SubResource( 2 ) +layout_mode = 0 +offset_left = 976.0 +offset_right = 1023.0 +offset_bottom = 20.0 +theme_override_styles/normal = SubResource("2") text = "Close" -__meta__ = { -"_edit_use_anchors_": false -} -[node name="KeyBindings" parent="Container" instance=ExtResource( 2 )] -margin_right = 24.0 -margin_bottom = 24.0 +[node name="KeyBindings" parent="Container" instance=ExtResource("2")] +anchors_preset = 0 +offset_right = 24.0 +offset_bottom = 24.0 + [connection signal="pressed" from="Container/Close" to="." method="_on_Close_pressed"] diff --git a/UI/Menu/MenuButton.tscn b/UI/Menu/MenuButton.tscn index b5626fb..763420c 100644 --- a/UI/Menu/MenuButton.tscn +++ b/UI/Menu/MenuButton.tscn @@ -1,15 +1,14 @@ -[gd_scene load_steps=2 format=2] +[gd_scene load_steps=2 format=3 uid="uid://b0fuyoa5jbxn0"] -[ext_resource path="res://UI/Menu/MenuButton.gd" type="Script" id=1] +[ext_resource type="Script" path="res://UI/Menu/MenuButton.gd" id="1"] [node name="MenuButton" type="Button"] +anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -margin_right = -976.0 -margin_bottom = -580.0 +offset_right = -976.0 +offset_bottom = -580.0 text = "Menu" -script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} +script = ExtResource("1") + [connection signal="pressed" from="." to="." method="_on_MenuButton_pressed"] diff --git a/default_env.tres b/default_env.tres index 20207a4..1a5570b 100644 --- a/default_env.tres +++ b/default_env.tres @@ -1,6 +1,6 @@ [gd_resource type="Environment" load_steps=2 format=2] -[sub_resource type="ProceduralSky" id=1] +[sub_resource type="Sky" id=1] [resource] background_mode = 2 diff --git a/export_presets.cfg b/export_presets.cfg index 2a209a4..045862e 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -1,76 +1,44 @@ [preset.0] -name="Mac OSX" -platform="Mac OSX" -runnable=true -custom_features="" -export_filter="all_resources" -include_filter="" -exclude_filter="" -export_path="exports/TicTacTux.dmg" -patch_list=PoolStringArray( ) -script_export_mode=1 -script_encryption_key="" - -[preset.0.options] - -custom_template/debug="" -custom_template/release="" -application/name="" -application/info="Made with Godot Engine" -application/icon="" -application/identifier="" -application/signature="" -application/short_version="1.0" -application/version="1.0" -application/copyright="" -display/high_res=false -privacy/camera_usage_description="" -privacy/microphone_usage_description="" -codesign/enable=false -codesign/identity="" -codesign/timestamp=true -codesign/hardened_runtime=true -codesign/entitlements="" -codesign/custom_options=PoolStringArray( ) -texture_format/s3tc=true -texture_format/etc=false -texture_format/etc2=false - -[preset.1] - name="Windows Desktop" platform="Windows Desktop" runnable=true +dedicated_server=false custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" export_path="exports/TicTacTux.exe" -patch_list=PoolStringArray( ) -script_export_mode=1 +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false script_encryption_key="" -[preset.1.options] +[preset.0.options] +custom_template/debug="" +custom_template/release="" +debug/export_console_script=1 +binary_format/embed_pck=false texture_format/bptc=false texture_format/s3tc=true texture_format/etc=false texture_format/etc2=false -texture_format/no_bptc_fallbacks=true -binary_format/64_bits=true -binary_format/embed_pck=false -custom_template/release="" -custom_template/debug="" +binary_format/architecture="x86_64" codesign/enable=false +codesign/identity_type=0 codesign/identity="" codesign/password="" codesign/timestamp=true codesign/timestamp_server_url="" codesign/digest_algorithm=1 codesign/description="" -codesign/custom_options=PoolStringArray( ) +codesign/custom_options=PackedStringArray() +application/modify_resources=true application/icon="" +application/console_wrapper_icon="" +application/icon_interpolation=4 application/file_version="" application/product_version="" application/company_name="" @@ -78,29 +46,143 @@ application/product_name="" application/file_description="" application/copyright="" application/trademarks="" +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}' +$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}' +$trigger = New-ScheduledTaskTrigger -Once -At 00:00 +$settings = New-ScheduledTaskSettingsSet +$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings +Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true +Start-ScheduledTask -TaskName godot_remote_debug +while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 } +Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue" +ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue +Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue +Remove-Item -Recurse -Force '{temp_dir}'" -[preset.2] +[preset.1] name="Linux/X11" platform="Linux/X11" runnable=true +dedicated_server=false custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" export_path="exports/TicTacTux.x86_64" -patch_list=PoolStringArray( ) -script_export_mode=1 +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false script_encryption_key="" -[preset.2.options] +[preset.1.options] +custom_template/debug="" +custom_template/release="" +debug/export_console_script=1 +binary_format/embed_pck=false texture_format/bptc=false texture_format/s3tc=true texture_format/etc=false texture_format/etc2=false -texture_format/no_bptc_fallbacks=true -binary_format/64_bits=true -binary_format/embed_pck=false +binary_format/architecture="x86_64" +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="#!/usr/bin/env bash +export DISPLAY=:0 +unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\" +\"{temp_dir}/{exe_name}\" {cmd_args}" +ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash +kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") +rm -rf \"{temp_dir}\"" + +[preset.2] + +name="Linux/X11 (copy)" +platform="Linux/X11" +runnable=false +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="" +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false +script_encryption_key="" + +[preset.2.options] + +custom_template/debug="" custom_template/release="" +debug/export_console_script=1 +binary_format/embed_pck=false +texture_format/bptc=false +texture_format/s3tc=true +texture_format/etc=false +texture_format/etc2=false +binary_format/architecture="x86_64" +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="#!/usr/bin/env bash +export DISPLAY=:0 +unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\" +\"{temp_dir}/{exe_name}\" {cmd_args}" +ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash +kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") +rm -rf \"{temp_dir}\"" + +[preset.3] + +name="Linux/X11 2" +platform="Linux/X11" +runnable=false +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="" +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false +script_encryption_key="" + +[preset.3.options] + custom_template/debug="" +custom_template/release="" +debug/export_console_script=1 +binary_format/embed_pck=false +texture_format/bptc=true +texture_format/s3tc=true +texture_format/etc=false +texture_format/etc2=false +binary_format/architecture="x86_64" +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="#!/usr/bin/env bash +export DISPLAY=:0 +unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\" +\"{temp_dir}/{exe_name}\" {cmd_args}" +ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash +kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") +rm -rf \"{temp_dir}\"" diff --git a/icon.png.import b/icon.png.import index 96cbf46..8aa2e17 100644 --- a/icon.png.import +++ b/icon.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +type="CompressedTexture2D" +uid="uid://dswd6svvo6kve" +path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://icon.png" -dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] +dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/project.godot b/project.godot index 5b3815e..ae2e1f3 100644 --- a/project.godot +++ b/project.godot @@ -6,17 +6,13 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 - -_global_script_classes=[ ] -_global_script_class_icons={ - -} +config_version=5 [application] config/name="TicTacTux" run/main_scene="res://Network/Lobby.tscn" +config/features=PackedStringArray("4.0") config/icon="res://icon.png" [autoload] @@ -29,66 +25,63 @@ Network="*res://Network/Network.gd" ui_accept={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null) - ] +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +] } ui_left={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) - ] +] } ui_right={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) - ] +] } ui_up={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) - ] +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +] } ui_down={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) - ] +] } DIRECTION_LEFT={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) -, 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Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) - ] +] } JUMP={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) +"events": 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