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-rw-r--r--Scenes/Entities/Enemies/Projectile.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Scenes/Entities/Enemies/Projectile.gd b/Scenes/Entities/Enemies/Projectile.gd
index af283b4..02a1470 100644
--- a/Scenes/Entities/Enemies/Projectile.gd
+++ b/Scenes/Entities/Enemies/Projectile.gd
@@ -13,7 +13,7 @@ func _ready():
velocity = position.direction_to(target) * speed
-func _physics_process(delta):
+func _physics_process(_delta):
$AnimatedSprite2D.play("default")
move_and_slide()