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Diffstat (limited to 'Scenes/Entities/Enemies/Flowers.gd')
-rw-r--r-- | Scenes/Entities/Enemies/Flowers.gd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Scenes/Entities/Enemies/Flowers.gd b/Scenes/Entities/Enemies/Flowers.gd index 09e6085..d18a244 100644 --- a/Scenes/Entities/Enemies/Flowers.gd +++ b/Scenes/Entities/Enemies/Flowers.gd @@ -20,6 +20,7 @@ var flowers: Array = [] func _ready(): $Timer.wait_time = mode_duration + $CollisionShape2D.shape.radius = max_radius + 16 # + tile width var FlowerScene = preload("res://Scenes/Entities/Enemies/Flower.tscn") |