scoreboard players set $chunkSize onechunk_data 16 execute store result score $posX onechunk_data run data get entity @p Pos[0] execute store result score $posZ onechunk_data run data get entity @p Pos[2] # posX - ( posX % 16 ) # posZ - ( posZ % 16 ) # = chunk start corner # + 15 = chunk end corner execute store result score $chunkStartX onechunk_data run scoreboard players get $posX onechunk_data execute store result score $tmp onechunk_data run scoreboard players get $posX onechunk_data scoreboard players operation $tmp onechunk_data %= $chunkSize onechunk_data scoreboard players operation $chunkStartX onechunk_data -= $tmp onechunk_data execute store result score $chunkStartZ onechunk_data run scoreboard players get $posZ onechunk_data execute store result score $tmp onechunk_data run scoreboard players get $posZ onechunk_data scoreboard players operation $tmp onechunk_data %= $chunkSize onechunk_data scoreboard players operation $chunkStartZ onechunk_data -= $tmp onechunk_data execute store result score $chunkCenterX onechunk_data run scoreboard players get $chunkStartX onechunk_data scoreboard players set $tmp onechunk_data 8 scoreboard players operation $chunkCenterX onechunk_data += $tmp onechunk_data execute store result score $chunkCenterZ onechunk_data run scoreboard players get $chunkStartZ onechunk_data scoreboard players set $tmp onechunk_data 8 scoreboard players operation $chunkCenterZ onechunk_data += $tmp onechunk_data summon armor_stand ~ ~ ~ {NoGravity:1,Invulnerable:1,Invisible:1,Tags:["onechunk_chunk_center"]} execute store result entity @e[tag=onechunk_chunk_center,limit=1] Pos[0] double 1 run scoreboard players get $chunkCenterX onechunk_data execute store result entity @e[tag=onechunk_chunk_center,limit=1] Pos[2] double 1 run scoreboard players get $chunkCenterZ onechunk_data execute store result entity @e[tag=onechunk_chunk_center,limit=1] Pos[1] double 1 run data get entity @p Pos[1] execute at @e[tag=onechunk_chunk_center,limit=1] run worldborder center ~ ~ kill @e[tag=onechunk_chunk_center] # TODO: how to set to score? worldborder set 16 scoreboard players set $initialized onechunk_data 1