[gd_scene load_steps=10 format=3 uid="uid://cik38e6miyh17"] [ext_resource type="Script" uid="uid://bm8spheg1euql" path="res://guide.gd" id="1_4mqed"] [ext_resource type="Texture2D" uid="uid://bmra2qpibkr2u" path="res://assets/placeholders/6266.png" id="1_kce4j"] [sub_resource type="CircleShape2D" id="CircleShape2D_kce4j"] radius = 9.0 [sub_resource type="Animation" id="Animation_4mqed"] resource_name = "up" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(144, 310, 16, 24)] } [sub_resource type="Animation" id="Animation_feuw2"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(144, 310, 16, 24)] } [sub_resource type="Animation" id="Animation_gajip"] resource_name = "down" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(162, 310, 16, 24)] } [sub_resource type="Animation" id="Animation_83y8a"] resource_name = "left" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(144, 336, 16, 24)] } [sub_resource type="Animation" id="Animation_utvnm"] resource_name = "right" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(162, 336, 16, 24)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_gajip"] _data = { &"RESET": SubResource("Animation_feuw2"), &"down": SubResource("Animation_gajip"), &"left": SubResource("Animation_83y8a"), &"right": SubResource("Animation_utvnm"), &"up": SubResource("Animation_4mqed") } [node name="Guide" type="Area2D" groups=["guide"]] gravity_space_override = 1 gravity = 300.0 script = ExtResource("1_4mqed") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_kce4j") centered = false region_enabled = true region_rect = Rect2(144, 310, 16, 24) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(8, 11) shape = SubResource("CircleShape2D_kce4j") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_gajip") } [node name="Timer" type="Timer" parent="."] autostart = true [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]