{ "name": "Paper Town", "encounter_slug": "", "encounters": [], "requiredEncounters": 0, "trainers": [ { "name": "Rival", "monsters": [ { "slug": "STARTER", "level": 2 } ], "inventory": [] } ], "environment_slug": "interior", "connections": { "route1": { "conditions": [ "encounters", "trainers" ] } } }