[gd_scene load_steps=4 format=3 uid="uid://d0ukgoppkh1fn"] [ext_resource type="Script" path="res://PathNode.gd" id="1_ge3jf"] [ext_resource type="Texture2D" uid="uid://b1b18rd0tqbar" path="res://core_outdoor.png" id="2_wcpbq"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_7mk1q"] size = Vector2(4, 4) [node name="PathNode" type="Node2D"] script = ExtResource("1_ge3jf") [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 texture = ExtResource("2_wcpbq") centered = false region_enabled = true region_rect = Rect2(384, 496, 16, 16) [node name="Area2D" type="Area2D" parent="." groups=["path"]] collision_layer = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2(8, 8) shape = SubResource("RectangleShape2D_7mk1q") [node name="PathPosition" type="Node2D" parent="."] position = Vector2(8, 8)