From 72863ffa31e27f4c6be862d80472cfb897fccaea Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Tue, 19 Nov 2024 15:24:50 +0100 Subject: next commit --- Units/Unit.gd | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'Units/Unit.gd') diff --git a/Units/Unit.gd b/Units/Unit.gd index b575e01..11115d3 100644 --- a/Units/Unit.gd +++ b/Units/Unit.gd @@ -53,6 +53,10 @@ var stuck_position_accumulator = 0.0 var roaming_mode = false +var additional_data: Dictionary + +var unit_resource: UnitResource + # rpc owner id @export var owner_id = 1 @@ -75,6 +79,11 @@ func _init(): func _ready(): + if unit_resource: + $AnimatedSprite2D.sprite_frames = unit_resource.sprite_frames + base_speed = unit_resource.speed + hp = unit_resource.hp + base_speed *= scale.x speed = base_speed @@ -232,7 +241,7 @@ func get_effects(): func add_effect(effect: Effect): var node = get_node_or_null(NodePath(effect.name)) as Effect - if node: + if node and not node.is_stackable: node.set_duration(node.duration) else: add_child(effect) @@ -323,6 +332,9 @@ class NetworkData extends Resource: var sprite_self_modulate: Color var sprite_animation: StringName var sprite_frame: int + + var additional_data: Dictionary + var unit_resource: UnitResource func to_network_data() -> NetworkData: var data = NetworkData.new() @@ -346,6 +358,9 @@ func to_network_data() -> NetworkData: #data.sprite_animation = sprite.animation #data.sprite_frame = sprite.frame + data.additional_data = additional_data + data.unit_resource = unit_resource + return data @@ -382,4 +397,7 @@ static func from_network_data(data: NetworkData) -> Unit: unit.sprite.sprite_frames = load(data.sprite_frames_path) #unit.sprite.modulate = data.sprite_modulate + unit.additional_data = data.additional_data + unit.unit_resource = data.unit_resource + return unit -- cgit v1.2.3