From 4597189f157834c80f56b12b701fd2b2a15c2798 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Sun, 8 Sep 2024 22:35:06 +0200 Subject: next commit --- Game/States/Build/build_grid.gd | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 Game/States/Build/build_grid.gd (limited to 'Game/States/Build/build_grid.gd') diff --git a/Game/States/Build/build_grid.gd b/Game/States/Build/build_grid.gd new file mode 100644 index 0000000..6fd93aa --- /dev/null +++ b/Game/States/Build/build_grid.gd @@ -0,0 +1,21 @@ +extends Node2D + + +func _draw(): + var area = Client.stage.map.get_used_rect() + var cell_size = Client.stage.map.tile_set.tile_size + var offset = Client.stage.map.position + for row in range(0, area.size.y + 1): + draw_line( + Vector2(offset.x, offset.y + row * cell_size.y), + Vector2(offset.x + area.size.x * cell_size.x, offset.y + row * cell_size.y), + Color(1, 1, 1, 0.25), + 1.0 + ) + for column in range(0, area.size.x + 1): + draw_line( + Vector2(offset.x + column * cell_size.x, offset.y), + Vector2(offset.x + column * cell_size.x, offset.y + area.size.y * cell_size.y), + Color(1, 1, 1, 0.25), + 1.0 + ) -- cgit v1.2.3