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-rw-r--r--Game/Selection/selectable_area.gd8
1 files changed, 6 insertions, 2 deletions
diff --git a/Game/Selection/selectable_area.gd b/Game/Selection/selectable_area.gd
index b3336f1..0b3557d 100644
--- a/Game/Selection/selectable_area.gd
+++ b/Game/Selection/selectable_area.gd
@@ -3,7 +3,9 @@ extends Area2D
signal hover_enter
signal hover_exit
-signal select(event: InputEvent)
+
+signal select_primary(event: InputEvent)
+signal select_secondary(event: InputEvent)
#func _on_area_entered(_area: Area2D) -> void:
@@ -26,4 +28,6 @@ func _on_mouse_exited() -> void:
func _on_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void:
if event.is_action_pressed("select"):
- select.emit(event)
+ select_primary.emit(event)
+ if event.is_action_pressed("select_secondary"):
+ select_secondary.emit(event)