extends Panel var level_idx = 0 func _ready(): var level = Global.get_level(self.level_idx) $ClearMark.text = "" if level.cleared_by.idx == Enum.PLAYER.FIRST: $ClearMark.text = "X" elif level.cleared_by.idx == Enum.PLAYER.SECOND: $ClearMark.text = "O" $Time.text = str(level.time) + "s" $Name.text = level.cleared_by.name func set_rect_size(x, y): self.rect_size.x = x self.rect_size.y = y $ClearMark.rect_size.x = x $ClearMark.rect_size.y = y