[gd_scene load_steps=26 format=2]

[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/1.png" type="Texture" id=1]
[ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2]
[ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/3.png" type="Texture" id=4]
[ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/2.png" type="Texture" id=6]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/15.png" type="Texture" id=7]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/16.png" type="Texture" id=8]
[ext_resource path="res://Levels/Level_0003.gd" type="Script" id=9]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/14.png" type="Texture" id=10]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/6.png" type="Texture" id=11]
[ext_resource path="res://Assets/Environment/WinterTileset/Tiles/4.png" type="Texture" id=12]
[ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_2.png" type="Texture" id=13]
[ext_resource path="res://Assets/Environment/WinterTileset/Object/Igloo.png" type="Texture" id=14]
[ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_1.png" type="Texture" id=15]

[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 128, 96, 0, 32, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 128, 96, 0, 96, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 128, 32, 0, 96, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 )

[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 512, 192, 0, 192, 96, 64, 384, 0 )

[sub_resource type="TileSet" id=10]
0/name = "1.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 128, 128 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "2.png 1"
1/texture = ExtResource( 6 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 128, 128 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 2 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
2/name = "3.png 2"
2/texture = ExtResource( 4 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 128, 128 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape = SubResource( 3 )
2/shape_one_way = false
2/shape_one_way_margin = 1.0
2/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
2/z_index = 0
3/name = "14.png 3"
3/texture = ExtResource( 10 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 0, 128, 96 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 4 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 0
4/name = "15.png 4"
4/texture = ExtResource( 7 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 0, 128, 96 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape = SubResource( 5 )
4/shape_one_way = false
4/shape_one_way_margin = 1.0
4/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
4/z_index = 0
5/name = "16.png 5"
5/texture = ExtResource( 8 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 0, 0, 128, 96 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape = SubResource( 6 )
5/shape_one_way = false
5/shape_one_way_margin = 1.0
5/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
5/z_index = 0
6/name = "4.png 6"
6/texture = ExtResource( 12 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 0, 128, 128 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape = SubResource( 7 )
6/shape_one_way = false
6/shape_one_way_margin = 1.0
6/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
6/z_index = 0
7/name = "6.png 7"
7/texture = ExtResource( 11 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 0, 0, 128, 128 )
7/tile_mode = 0
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape = SubResource( 8 )
7/shape_one_way = false
7/shape_one_way_margin = 1.0
7/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
7/z_index = 0
8/name = "Igloo.png 8"
8/texture = ExtResource( 14 )
8/tex_offset = Vector2( 0, 0 )
8/modulate = Color( 1, 1, 1, 1 )
8/region = Rect2( 0, 0, 512, 224 )
8/tile_mode = 0
8/occluder_offset = Vector2( 0, 0 )
8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape = SubResource( 9 )
8/shape_one_way = false
8/shape_one_way_margin = 1.0
8/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
8/z_index = 0
9/name = "Tree_2.png 9"
9/texture = ExtResource( 13 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 0, 0, 224, 256 )
9/tile_mode = 0
9/occluder_offset = Vector2( 0, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape_one_way = false
9/shape_one_way_margin = 0.0
9/shapes = [  ]
9/z_index = 0
10/name = "Tree_1.png 10"
10/texture = ExtResource( 15 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 0, 0, 352, 256 )
10/tile_mode = 0
10/occluder_offset = Vector2( 0, 0 )
10/navigation_offset = Vector2( 0, 0 )
10/shape_offset = Vector2( 0, 0 )
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
10/shape_one_way = false
10/shape_one_way_margin = 0.0
10/shapes = [  ]
10/z_index = 0

[node name="Level_0003" type="Node2D"]
script = ExtResource( 9 )

[node name="TileMap" type="TileMap" parent="."]
scale = Vector2( 0.2, 0.2 )
tile_set = SubResource( 10 )
cell_quadrant_size = 64
collision_layer = 2
collision_mask = 15
format = 1
tile_data = PoolIntArray( -1441723, 10, 0, -1376196, 8, 0, -1179590, 3, 0, -1179588, 4, 0, -1179586, 4, 0, -1179584, 4, 0, -1179582, 4, 0, -1179580, 4, 0, -1179578, 4, 0, -1179576, 4, 0, -1179574, 4, 0, -1179572, 4, 0, -1179570, 4, 0, -1179568, 4, 0, -1179566, 4, 0, -1179564, 4, 0, -1179562, 4, 0, -1179560, 5, 0, -917454, 3, 0, -917452, 5, 0, -720865, 9, 0, -655320, 3, 0, -655318, 5, 0, -458721, 3, 0, -458719, 5, 0, -196588, 3, 0, -196586, 5, 0, 65550, 10, 0, 327695, 3, 0, 327697, 5, 0, 655387, 3, 0, 655389, 5, 0, 983078, 3, 0, 983080, 5, 0, 1310769, 3, 0, 1310771, 5, 0, 1376321, 9, 0, 1376346, 10, 0, 1376357, 9, 0, 1376389, 9, 0, 1441917, 8, 0, 1638460, 0, 0, 1638462, 1, 0, 1638464, 1, 0, 1638466, 1, 0, 1638468, 1, 0, 1638470, 1, 0, 1638472, 1, 0, 1638474, 1, 0, 1638476, 1, 0, 1638478, 1, 0, 1638480, 1, 0, 1638482, 1, 0, 1638484, 1, 0, 1638486, 1, 0, 1638488, 1, 0, 1638490, 1, 0, 1638492, 1, 0, 1638494, 1, 0, 1638496, 1, 0, 1638498, 1, 0, 1638500, 1, 0, 1638502, 1, 0, 1638504, 1, 0, 1638506, 1, 0, 1638508, 1, 0, 1638510, 1, 0, 1638512, 1, 0, 1638514, 1, 0, 1638516, 1, 0, 1638518, 1, 0, 1638520, 1, 0, 1638522, 1, 0, 1638524, 1, 0, 1638526, 1, 0, 1638528, 1, 0, 1638530, 1, 0, 1638532, 1, 0, 1638534, 2, 0 )

[node name="Flag" parent="." instance=ExtResource( 3 )]
position = Vector2( 1144, -264 )
scale = Vector2( 2, 2 )

[node name="Character" parent="." instance=ExtResource( 2 )]
position = Vector2( 1520, 296 )

[node name="Camera2D" type="Camera2D" parent="Character"]
current = true
zoom = Vector2( 0.5, 0.5 )
limit_left = 0
limit_top = -500
limit_right = 1800
limit_bottom = 400
drag_margin_h_enabled = true
drag_margin_v_enabled = true
editor_draw_limits = true

[node name="CheckFall" parent="." instance=ExtResource( 5 )]
position = Vector2( 1024, 408 )
scale = Vector2( 3, 1 )