[gd_scene load_steps=26 format=2] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/1.png" type="Texture" id=1] [ext_resource path="res://Characters/Character.tscn" type="PackedScene" id=2] [ext_resource path="res://Objects/Flag.tscn" type="PackedScene" id=3] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/3.png" type="Texture" id=4] [ext_resource path="res://Objects/CheckFall.tscn" type="PackedScene" id=5] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/2.png" type="Texture" id=6] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/15.png" type="Texture" id=7] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/16.png" type="Texture" id=8] [ext_resource path="res://Levels/Level_0002.gd" type="Script" id=9] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/14.png" type="Texture" id=10] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/6.png" type="Texture" id=11] [ext_resource path="res://Assets/Environment/WinterTileset/Tiles/4.png" type="Texture" id=12] [ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_2.png" type="Texture" id=13] [ext_resource path="res://Assets/Environment/WinterTileset/Object/Igloo.png" type="Texture" id=14] [ext_resource path="res://Assets/Environment/WinterTileset/Object/Tree_1.png" type="Texture" id=15] [sub_resource type="ConvexPolygonShape2D" id=1] points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=5] points = PoolVector2Array( 128, 96, 0, 32, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=6] points = PoolVector2Array( 128, 96, 0, 96, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=7] points = PoolVector2Array( 128, 32, 0, 96, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=8] points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=9] points = PoolVector2Array( 128, 128, 0, 128, 0, 0, 128, 0 ) [sub_resource type="ConvexPolygonShape2D" id=10] points = PoolVector2Array( 512, 192, 0, 192, 96, 64, 384, 0 ) [sub_resource type="TileSet" id=4] 0/name = "1.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 128, 128 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 1 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 1 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 1/name = "2.png 1" 1/texture = ExtResource( 6 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 0, 0, 128, 128 ) 1/tile_mode = 0 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape = SubResource( 2 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0 2/name = "3.png 2" 2/texture = ExtResource( 4 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 0, 0, 128, 128 ) 2/tile_mode = 0 2/occluder_offset = Vector2( 0, 0 ) 2/navigation_offset = Vector2( 0, 0 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape = SubResource( 3 ) 2/shape_one_way = false 2/shape_one_way_margin = 1.0 2/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 2/z_index = 0 3/name = "14.png 3" 3/texture = ExtResource( 10 ) 3/tex_offset = Vector2( 0, 0 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 0, 0, 128, 96 ) 3/tile_mode = 0 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shape_offset = Vector2( 0, 0 ) 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 3/shape = SubResource( 5 ) 3/shape_one_way = false 3/shape_one_way_margin = 1.0 3/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 5 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 3/z_index = 0 4/name = "15.png 4" 4/texture = ExtResource( 7 ) 4/tex_offset = Vector2( 0, 0 ) 4/modulate = Color( 1, 1, 1, 1 ) 4/region = Rect2( 0, 0, 128, 96 ) 4/tile_mode = 0 4/occluder_offset = Vector2( 0, 0 ) 4/navigation_offset = Vector2( 0, 0 ) 4/shape_offset = Vector2( 0, 0 ) 4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 4/shape = SubResource( 6 ) 4/shape_one_way = false 4/shape_one_way_margin = 1.0 4/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 6 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 4/z_index = 0 5/name = "16.png 5" 5/texture = ExtResource( 8 ) 5/tex_offset = Vector2( 0, 0 ) 5/modulate = Color( 1, 1, 1, 1 ) 5/region = Rect2( 0, 0, 128, 96 ) 5/tile_mode = 0 5/occluder_offset = Vector2( 0, 0 ) 5/navigation_offset = Vector2( 0, 0 ) 5/shape_offset = Vector2( 0, 0 ) 5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 5/shape = SubResource( 7 ) 5/shape_one_way = false 5/shape_one_way_margin = 1.0 5/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 5/z_index = 0 6/name = "4.png 6" 6/texture = ExtResource( 12 ) 6/tex_offset = Vector2( 0, 0 ) 6/modulate = Color( 1, 1, 1, 1 ) 6/region = Rect2( 0, 0, 128, 128 ) 6/tile_mode = 0 6/occluder_offset = Vector2( 0, 0 ) 6/navigation_offset = Vector2( 0, 0 ) 6/shape_offset = Vector2( 0, 0 ) 6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 6/shape = SubResource( 8 ) 6/shape_one_way = false 6/shape_one_way_margin = 1.0 6/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 6/z_index = 0 7/name = "6.png 7" 7/texture = ExtResource( 11 ) 7/tex_offset = Vector2( 0, 0 ) 7/modulate = Color( 1, 1, 1, 1 ) 7/region = Rect2( 0, 0, 128, 128 ) 7/tile_mode = 0 7/occluder_offset = Vector2( 0, 0 ) 7/navigation_offset = Vector2( 0, 0 ) 7/shape_offset = Vector2( 0, 0 ) 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 7/shape = SubResource( 9 ) 7/shape_one_way = false 7/shape_one_way_margin = 1.0 7/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 7/z_index = 0 8/name = "Igloo.png 8" 8/texture = ExtResource( 14 ) 8/tex_offset = Vector2( 0, 0 ) 8/modulate = Color( 1, 1, 1, 1 ) 8/region = Rect2( 0, 0, 512, 224 ) 8/tile_mode = 0 8/occluder_offset = Vector2( 0, 0 ) 8/navigation_offset = Vector2( 0, 0 ) 8/shape_offset = Vector2( 0, 0 ) 8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 8/shape = SubResource( 10 ) 8/shape_one_way = false 8/shape_one_way_margin = 1.0 8/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 10 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 8/z_index = 0 9/name = "Tree_2.png 9" 9/texture = ExtResource( 13 ) 9/tex_offset = Vector2( 0, 0 ) 9/modulate = Color( 1, 1, 1, 1 ) 9/region = Rect2( 0, 0, 224, 256 ) 9/tile_mode = 0 9/occluder_offset = Vector2( 0, 0 ) 9/navigation_offset = Vector2( 0, 0 ) 9/shape_offset = Vector2( 0, 0 ) 9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 9/shape_one_way = false 9/shape_one_way_margin = 0.0 9/shapes = [ ] 9/z_index = 0 10/name = "Tree_1.png 10" 10/texture = ExtResource( 15 ) 10/tex_offset = Vector2( 0, 0 ) 10/modulate = Color( 1, 1, 1, 1 ) 10/region = Rect2( 0, 0, 352, 256 ) 10/tile_mode = 0 10/occluder_offset = Vector2( 0, 0 ) 10/navigation_offset = Vector2( 0, 0 ) 10/shape_offset = Vector2( 0, 0 ) 10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 10/shape_one_way = false 10/shape_one_way_margin = 0.0 10/shapes = [ ] 10/z_index = 0 [node name="Level_0002" type="Node2D"] script = ExtResource( 9 ) [node name="TileMap" type="TileMap" parent="."] scale = Vector2( 0.2, 0.2 ) tile_set = SubResource( 4 ) cell_quadrant_size = 64 collision_layer = 2 collision_mask = 15 format = 1 tile_data = PoolIntArray( -1441784, 7, 0, -1310712, 7, 0, -1179640, 7, 0, -1048568, 7, 0, -917496, 7, 0, -786424, 7, 0, -786377, 10, 0, -655352, 7, 0, -655294, 3, 0, -655292, 5, 0, -589777, 10, 0, -524280, 7, 0, -524232, 3, 0, -524230, 5, 0, -393208, 7, 0, -327632, 3, 0, -327630, 5, 0, -262136, 7, 0, -262130, 9, 0, -196570, 8, 0, -131064, 7, 0, 8, 7, 0, 14, 0, 0, 16, 1, 0, 18, 1, 0, 20, 1, 0, 22, 1, 0, 24, 1, 0, 26, 1, 0, 28, 1, 0, 30, 1, 0, 32, 1, 0, 34, 1, 0, 36, 1, 0, 38, 1, 0, 40, 1, 0, 42, 1, 0, 44, 1, 0, 131080, 7, 0, 131086, 6, 0, 262152, 7, 0, 262158, 6, 0, 393224, 7, 0, 393230, 6, 0, 524296, 7, 0, 524302, 6, 0, 655368, 7, 0, 655374, 6, 0, 786440, 7, 0, 786446, 6, 0, 917512, 7, 0, 917518, 6, 0, 1048584, 7, 0, 1048603, 9, 0, 1179656, 7, 0, 1310728, 0, 0, 1310730, 1, 0, 1310732, 1, 0, 1310734, 1, 0, 1310736, 1, 0, 1310738, 1, 0, 1310740, 1, 0, 1310742, 1, 0, 1310744, 1, 0, 1310746, 1, 0, 1310748, 1, 0 ) [node name="Flag" parent="." instance=ExtResource( 3 )] position = Vector2( 888, -160 ) scale = Vector2( 2, 2 ) [node name="Character" parent="." instance=ExtResource( 2 )] position = Vector2( 328, 240 ) [node name="Camera2D" type="Camera2D" parent="Character"] current = true zoom = Vector2( 0.5, 0.5 ) limit_left = 75 limit_top = -300 limit_right = 950 limit_bottom = 300 drag_margin_h_enabled = true drag_margin_v_enabled = true editor_draw_limits = true [node name="CheckFall" parent="." instance=ExtResource( 5 )] position = Vector2( 472, 320 ) scale = Vector2( 3, 1 )