[gd_scene load_steps=14 format=3 uid="uid://c5yfg1f4bgg52"] [ext_resource type="Script" path="res://Characters/Duck.gd" id="1"] [ext_resource type="Texture2D" uid="uid://1x88sprpx053" path="res://Assets/Characters/Duck/Fall1.png" id="2"] [ext_resource type="Texture2D" uid="uid://bpw7aneapgwfr" path="res://Assets/Characters/Duck/Slide.png" id="3"] [ext_resource type="Texture2D" uid="uid://cektwmgi1dspp" path="res://Assets/Characters/Duck/Back.png" id="4"] [ext_resource type="Texture2D" uid="uid://cpyt71toxyag4" path="res://Assets/Characters/Duck/Fall2Wings.png" id="5"] [ext_resource type="Texture2D" uid="uid://bgvorvxaiccfj" path="res://Assets/Characters/Duck/Wall.png" id="6"] [ext_resource type="Texture2D" uid="uid://dfk20nuratgte" path="res://Assets/Characters/Duck/Jump.png" id="7"] [ext_resource type="Texture2D" uid="uid://dn1xecq7vx3tm" path="res://Assets/Characters/Duck/Walk2.png" id="8"] [ext_resource type="Texture2D" uid="uid://bekcxwxti2d8r" path="res://Assets/Characters/Duck/Walk1.png" id="9"] [ext_resource type="Texture2D" uid="uid://cdfbqwj76p8rg" path="res://Assets/Characters/Duck/Fall1Wings.png" id="10"] [ext_resource type="Texture2D" uid="uid://dibcyc08wpu0a" path="res://Assets/Characters/Duck/Front.png" id="11"] [sub_resource type="SpriteFrames" id="1"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("4") }], "loop": true, "name": &"back", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("2") }], "loop": true, "name": &"fall", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("10") }], "loop": false, "name": &"fall_stop", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("5") }], "loop": true, "name": &"fall_stop_landing", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("11") }], "loop": true, "name": &"idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("7") }], "loop": true, "name": &"jump", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("3") }], "loop": true, "name": &"run", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("9") }, { "duration": 1.0, "texture": ExtResource("8") }], "loop": true, "name": &"walk", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": ExtResource("6") }], "loop": true, "name": &"wall", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="2"] size = Vector2(12, 19) [node name="Duck" type="CharacterBody2D"] collision_mask = 15 script = ExtResource("1") [node name="Sprite2D" type="AnimatedSprite2D" parent="."] scale = Vector2(0.7, 0.7) sprite_frames = SubResource("1") animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(2.38419e-07, 0.5) shape = SubResource("2") [node name="CheckFallStop" type="RayCast2D" parent="."] target_position = Vector2(0, 150) [node name="CheckFallLanding" type="RayCast2D" parent="."] [node name="WalljumpTimer" type="Timer" parent="."] wait_time = 0.1 one_shot = true