From c1f30a2905d7a44439c2c0797ddd87b58f79d724 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Mon, 25 Dec 2023 13:10:22 +0100 Subject: level select input support --- UI/LevelSelect.gd | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'UI/LevelSelect.gd') diff --git a/UI/LevelSelect.gd b/UI/LevelSelect.gd index 368d338..dae69bb 100644 --- a/UI/LevelSelect.gd +++ b/UI/LevelSelect.gd @@ -1,29 +1,64 @@ extends Control +var selected_idx = 0 + + func _ready(): Global.connect("level_map_updated", Callable(self, "draw")) draw() +func _input(event): + if event.is_action_pressed("DIRECTION_LEFT") and event.get_action_strength("DIRECTION_LEFT") == 1.0: + selected_idx = max(selected_idx - 1, 0) + set_cell_selected() + elif event.is_action_pressed("DIRECTION_RIGHT") and event.get_action_strength("DIRECTION_RIGHT") == 1.0: + selected_idx = min(selected_idx + 1, Global.Level_Map.size() - 1) + set_cell_selected() + elif event.is_action_pressed("UP") and (selected_idx - 3 >= 0) and event.get_action_strength("UP") == 1.0: + selected_idx = max(selected_idx - 3, 0) + set_cell_selected() + elif event.is_action_pressed("DOWN") and (selected_idx + 3 <= Global.Level_Map.size() - 1) and event.get_action_strength("DOWN") == 1.0: + selected_idx = min(selected_idx + 3, Global.Level_Map.size() - 1) + set_cell_selected() + elif event.is_action_pressed("ACCEPT"): + Global.start_level(selected_idx) + + func draw(): var Cell = load("res://UI/LevelSelectCell.tscn") for idx in range(Global.Level_Map.size()): # size = 9 var cell = Cell.instantiate() cell.level_idx = idx + + if idx == selected_idx: + cell.set_selected(true) + cell.set_rect_size( get_viewport_rect().size.x/3, get_viewport_rect().size.y/3 ) + var column = idx % 3 var row = idx / 3 cell.position.x = cell.size.x*column cell.position.y = cell.size.y*row + cell.connect("gui_input", Callable(self, '_button_pressed').bind(idx)) + self.add_child(cell) +func set_cell_selected(): + var cells = get_children() + for cell in cells: + cell.set_selected(false) + + cells[selected_idx].set_selected(true) + + func _button_pressed(event, idx): if event is InputEventMouseButton or event is InputEventKey: if event.pressed: -- cgit v1.2.3