From fb64f15e22acfc1c03c7c5357dd66077454adbcf Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Thu, 31 Dec 2020 11:33:12 +0100 Subject: Initial commit --- ...15-02-26 [DB32](Generic Platformer)(Clouds).png | Bin 0 -> 1650 bytes ...6 [DB32](Generic Platformer)(Clouds).png.import | 34 +++ ...02-26 [DB32](Generic Platformer)(Mountains).png | Bin 0 -> 3330 bytes ...DB32](Generic Platformer)(Mountains).png.import | 34 +++ ...5-02-26 [DB32](Generic Platformer)(Tileset).png | Bin 0 -> 4067 bytes ... [DB32](Generic Platformer)(Tileset).png.import | 34 +++ Assets/Characters/Tux/Back.png | Bin 0 -> 249 bytes Assets/Characters/Tux/Back.png.import | 34 +++ Assets/Characters/Tux/Duck.png | Bin 0 -> 357 bytes Assets/Characters/Tux/Duck.png.import | 34 +++ Assets/Characters/Tux/Fall1.png | Bin 0 -> 399 bytes Assets/Characters/Tux/Fall1.png.import | 34 +++ Assets/Characters/Tux/Fall1Wings.png | Bin 0 -> 417 bytes Assets/Characters/Tux/Fall1Wings.png.import | 34 +++ Assets/Characters/Tux/Fall2Wings.png | Bin 0 -> 411 bytes Assets/Characters/Tux/Fall2Wings.png.import | 34 +++ Assets/Characters/Tux/Front.png | Bin 0 -> 402 bytes Assets/Characters/Tux/Front.png.import | 34 +++ Assets/Characters/Tux/Jump.png | Bin 0 -> 366 bytes Assets/Characters/Tux/Jump.png.import | 34 +++ Assets/Characters/Tux/Slide.png | Bin 0 -> 360 bytes Assets/Characters/Tux/Slide.png.import | 34 +++ Assets/Characters/Tux/Swim.png | Bin 0 -> 390 bytes Assets/Characters/Tux/Swim.png.import | 34 +++ Assets/Characters/Tux/Walk1.png | Bin 0 -> 408 bytes Assets/Characters/Tux/Walk1.png.import | 34 +++ Assets/Characters/Tux/Walk2.png | Bin 0 -> 402 bytes Assets/Characters/Tux/Walk2.png.import | 34 +++ Assets/Characters/Tux/Wall.png | Bin 0 -> 417 bytes Assets/Characters/Tux/Wall.png.import | 34 +++ .../CheapProFonts Font License.txt | 21 ++ .../geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf | Bin 0 -> 54160 bytes Assets/Fonts/impact-label/Impact_Label.ttf | Bin 0 -> 139168 bytes .../Fonts/impact-label/Impact_Label_Reversed.ttf | Bin 0 -> 130584 bytes .../impact-label/Tension Type Font License.txt | 20 ++ Assets/Fonts/impact-label/impactlabel.jpg | Bin 0 -> 177166 bytes Assets/Fonts/impact-label/impactlabel.jpg.import | 34 +++ Assets/platforms.tres | 324 +++++++++++++++++++++ 38 files changed, 909 insertions(+) create mode 100644 Assets/2015-02-26 [DB32](Generic Platformer)(Clouds).png create mode 100644 Assets/2015-02-26 [DB32](Generic Platformer)(Clouds).png.import create mode 100644 Assets/2015-02-26 [DB32](Generic Platformer)(Mountains).png create mode 100644 Assets/2015-02-26 [DB32](Generic Platformer)(Mountains).png.import create mode 100644 Assets/2015-02-26 [DB32](Generic Platformer)(Tileset).png create mode 100644 Assets/2015-02-26 [DB32](Generic Platformer)(Tileset).png.import create mode 100644 Assets/Characters/Tux/Back.png create mode 100644 Assets/Characters/Tux/Back.png.import create mode 100644 Assets/Characters/Tux/Duck.png create mode 100644 Assets/Characters/Tux/Duck.png.import create mode 100644 Assets/Characters/Tux/Fall1.png create mode 100644 Assets/Characters/Tux/Fall1.png.import create mode 100644 Assets/Characters/Tux/Fall1Wings.png create mode 100644 Assets/Characters/Tux/Fall1Wings.png.import create mode 100644 Assets/Characters/Tux/Fall2Wings.png create mode 100644 Assets/Characters/Tux/Fall2Wings.png.import create mode 100644 Assets/Characters/Tux/Front.png create mode 100644 Assets/Characters/Tux/Front.png.import create mode 100644 Assets/Characters/Tux/Jump.png create mode 100644 Assets/Characters/Tux/Jump.png.import create mode 100644 Assets/Characters/Tux/Slide.png create mode 100644 Assets/Characters/Tux/Slide.png.import create mode 100644 Assets/Characters/Tux/Swim.png create mode 100644 Assets/Characters/Tux/Swim.png.import create mode 100644 Assets/Characters/Tux/Walk1.png create mode 100644 Assets/Characters/Tux/Walk1.png.import create mode 100644 Assets/Characters/Tux/Walk2.png create mode 100644 Assets/Characters/Tux/Walk2.png.import create mode 100644 Assets/Characters/Tux/Wall.png create mode 100644 Assets/Characters/Tux/Wall.png.import create mode 100755 Assets/Fonts/geometry-soft-pro/CheapProFonts Font License.txt create mode 100755 Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf create mode 100755 Assets/Fonts/impact-label/Impact_Label.ttf create mode 100755 Assets/Fonts/impact-label/Impact_Label_Reversed.ttf create mode 100755 Assets/Fonts/impact-label/Tension Type Font License.txt 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b/Assets/Fonts/geometry-soft-pro/CheapProFonts Font License.txt @@ -0,0 +1,21 @@ +CheapProFonts End User License Agreement (EULA) + +The font is protected by copyright laws and International copyright treaties, as well as other intellectual property laws and treaties. The font is licensed, not sold. + +You may install and use an unlimited number of copies of the font within the same household, company, school or institution. + +You may NOT copy or distribute the font outside of the licensed household, company, school or institution. Please ask external contacts who want to use the font to purchase their own license at www.CheapProFonts.com. + +You may embed the font in electronic documents, but you may NOT include the font in a software product - this requires a special license. + +You may NOT alter the font file in any way. If you want a custom version of the font made please contact www.CheapProFonts.com first. + +The font is made to the highest technical standard we know, but we have a disclaimer: + +LIMITED WARRANTY NO WARRANTIES. CheapProFonts and its designers expressly disclaims any warranty for the font. The font and any related documentation is provided "as is" without warranty of any kind, either express or implied, including, without limitation, the implied warranties or merchantability, fitness for a particular purpose, or non-infringement. The entire risk arising out of use or performance of the font remains with you. + +NO LIABILITY FOR CONSEQUENTIAL DAMAGES. In no event shall CheapProFonts or its designers be liable for any damages whatsoever (including, without limitation, damages for loss of business profits, business interruption, loss of business information, or any other pecuniary loss) arising out of the use of or inability to use this product, even if CheapProFonts or its designers has been advised of the possibility of such damages. + +If you have questions about this license and/or font, please consult our FAQ at www.CheapProFonts.com + +We grant the rights of use of our font to you in good faith, and request that you promise to adhere to the terms of this license to the best of your ability, and in good faith. \ No newline at end of file diff --git a/Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf b/Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf new file mode 100755 index 0000000..fddbef2 Binary files /dev/null and b/Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf differ diff --git a/Assets/Fonts/impact-label/Impact_Label.ttf b/Assets/Fonts/impact-label/Impact_Label.ttf new file mode 100755 index 0000000..5bcbf27 Binary files /dev/null and b/Assets/Fonts/impact-label/Impact_Label.ttf differ diff --git a/Assets/Fonts/impact-label/Impact_Label_Reversed.ttf b/Assets/Fonts/impact-label/Impact_Label_Reversed.ttf new file mode 100755 index 0000000..ebc8da4 Binary files /dev/null and b/Assets/Fonts/impact-label/Impact_Label_Reversed.ttf differ diff --git a/Assets/Fonts/impact-label/Tension Type Font License.txt b/Assets/Fonts/impact-label/Tension Type Font License.txt new file mode 100755 index 0000000..810abd2 --- /dev/null +++ b/Assets/Fonts/impact-label/Tension Type Font License.txt @@ -0,0 +1,20 @@ +By downloading and/or installing a Tension Type Free Font you agree to this licence: + +This Tension Type Free Font is free to use in any and all of your personal and commercial work. + +A donation is much appreciated, but not necessary (donations may be done through PayPal to: mtension@gmail.com). No donation is too small. + +You may install and use an unlimited number of copies of a Tension Type Free Font. + +Reproduction and Distribution. You may reproduce and distribute an unlimited number of copies of a Tension Type Free Font; provided that each copy shall be a true and complete copy, including all copyright and trademark notices (if applicable), and shall be accompanied by a copy of this text file. Copies of the Font may not be distributed for profit either on a standalone basis or included as part of your own product unless by prior permission of Tension Type. + +You may not rename, edit or create any derivative works from a Tension Type Free Font, other than subsetting when embedding them in documents unless you have permission from Tension Type. + +Embedding a Tension Type Free Font in a PDF document and web pages is allowed. + +Michael Tension and Tension Type are not responsible for any damage resulting from the use of this Tension Type Free Font. + +Any questions, or if you wish to share your designs, please contact Michael Tension: mtension@gmail.com + +Thanks a ton, +Michael Tension \ No newline at end of file diff --git a/Assets/Fonts/impact-label/impactlabel.jpg b/Assets/Fonts/impact-label/impactlabel.jpg new file mode 100755 index 0000000..fdd6780 Binary files /dev/null and b/Assets/Fonts/impact-label/impactlabel.jpg differ diff --git a/Assets/Fonts/impact-label/impactlabel.jpg.import b/Assets/Fonts/impact-label/impactlabel.jpg.import new file mode 100644 index 0000000..6c30d39 --- /dev/null +++ b/Assets/Fonts/impact-label/impactlabel.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/impactlabel.jpg-a1bf64a08806f271c109f80004054715.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/Fonts/impact-label/impactlabel.jpg" +dest_files=[ "res://.import/impactlabel.jpg-a1bf64a08806f271c109f80004054715.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Assets/platforms.tres b/Assets/platforms.tres new file mode 100644 index 0000000..c50cab9 --- /dev/null +++ b/Assets/platforms.tres @@ -0,0 +1,324 @@ +[gd_resource type="TileSet" load_steps=35 format=2] + +[ext_resource path="res://Assets/2015-02-26 [DB32](Generic Platformer)(Tileset).png" type="Texture" id=1] + +[sub_resource type="ConvexPolygonShape2D" id=1] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=2] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=3] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=4] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=5] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=6] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=7] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=8] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=9] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=10] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=11] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=12] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=13] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=14] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=15] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=16] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=17] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=18] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=19] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=20] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=21] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=22] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=23] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) + +[sub_resource type="ConvexPolygonShape2D" id=24] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=25] +points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 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