[gd_scene load_steps=5 format=3 uid="uid://bw2qihhy14bxr"] [ext_resource type="Script" uid="uid://0xkcx8qk47gx" path="res://map/objects/door.gd" id="1_84465"] [ext_resource type="Texture2D" uid="uid://dv8lud5b0tu3h" path="res://map/assets/tileset.png" id="1_i1plv"] [sub_resource type="AtlasTexture" id="AtlasTexture_84465"] atlas = ExtResource("1_i1plv") region = Rect2(16, 64, 16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_84465"] size = Vector2(10, 8) [node name="Door" type="Area2D"] script = ExtResource("1_84465") [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("AtlasTexture_84465") centered = false offset = Vector2(-8, -8) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -1) shape = SubResource("RectangleShape2D_84465") [connection signal="body_entered" from="." to="." method="_on_body_entered"]