From f448ca4259d7f76fc58bc3b5c12ea8d04ab49a87 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Sat, 11 Jan 2025 12:31:00 +0100 Subject: next commit --- new_shader_material_selection.tres | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 new_shader_material_selection.tres (limited to 'new_shader_material_selection.tres') diff --git a/new_shader_material_selection.tres b/new_shader_material_selection.tres new file mode 100644 index 0000000..0aaa4a0 --- /dev/null +++ b/new_shader_material_selection.tres @@ -0,0 +1,10 @@ +[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://cgvu2qg8kba3m"] + +[ext_resource type="Shader" path="res://new_shader_selection.gdshader" id="1_0lbk8"] +[ext_resource type="CompressedTexture2DArray" uid="uid://demlxku183noo" path="res://Spritesheet_array.png" id="2_xnnyw"] + +[resource] +render_priority = 0 +shader = ExtResource("1_0lbk8") +shader_parameter/elements_per_row = 6 +shader_parameter/textures = ExtResource("2_xnnyw") -- cgit v1.2.3