From 342f12f6ec12c476af813316c37b03041cbe17a4 Mon Sep 17 00:00:00 2001 From: Daniel Weipert <git@mail.dweipert.de> Date: Sat, 1 Mar 2025 17:56:20 +0100 Subject: radial chunk generation around player + noise ground level --- main.tscn | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'main.tscn') diff --git a/main.tscn b/main.tscn index 0683810..804963c 100644 --- a/main.tscn +++ b/main.tscn @@ -74,8 +74,10 @@ script = ExtResource("2_4jusq") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] +[node name="Chunks" type="Node3D" parent="."] + [node name="Player" type="CharacterBody3D" parent="." groups=["player"]] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 253.937, 2) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 16, 2) script = ExtResource("3_tn7lj") [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] -- cgit v1.2.3