From 342f12f6ec12c476af813316c37b03041cbe17a4 Mon Sep 17 00:00:00 2001
From: Daniel Weipert <git@mail.dweipert.de>
Date: Sat, 1 Mar 2025 17:56:20 +0100
Subject: radial chunk generation around player + noise ground level

---
 main.tscn | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

(limited to 'main.tscn')

diff --git a/main.tscn b/main.tscn
index 0683810..804963c 100644
--- a/main.tscn
+++ b/main.tscn
@@ -74,8 +74,10 @@ script = ExtResource("2_4jusq")
 
 [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
 
+[node name="Chunks" type="Node3D" parent="."]
+
 [node name="Player" type="CharacterBody3D" parent="." groups=["player"]]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 253.937, 2)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 16, 2)
 script = ExtResource("3_tn7lj")
 
 [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
-- 
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