[gd_scene load_steps=9 format=3 uid="uid://i5s3jsgofbg4"] [ext_resource type="Script" path="res://Units/miner.gd" id="1_x7v12"] [ext_resource type="PackedScene" uid="uid://bj8j72hwnt6mo" path="res://animated_sprite.tscn" id="2_47g82"] [ext_resource type="SpriteFrames" uid="uid://diwyagjvsgq0i" path="res://Units/units_sprite_frames.tres" id="3_fgjfm"] [ext_resource type="PackedScene" uid="uid://bi2ndv451jpww" path="res://animation_player.tscn" id="4_1ydpk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_j6kqi"] size = Vector2(4, 10) [sub_resource type="Animation" id="Animation_glqtg"] resource_name = "mine" length = 1.8 loop_mode = 1 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite:animation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [&"mine"] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("AnimatedSprite:frame") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("PickaxePolygon:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 1.6, 1.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 1, "values": [Vector2(3, -1), Vector2(0, 0), Vector2(-1, 0), Vector2(-3, -1), Vector2(-2, -2)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("PickaxePolygon:rotation") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 1.6, 1.7), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 1, "values": [-1.5708, 0.0, 1.5708, 0.785398, 0.0] } tracks/4/type = "method" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath(".") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "values": [{ "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }, { "args": [], "method": &"mine" }] } [sub_resource type="Animation" id="Animation_2xcaf"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite:animation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [&"mine"] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("AnimatedSprite:frame") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [1] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("PickaxePolygon:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("PickaxePolygon:rotation") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_1jt7m"] _data = { "RESET": SubResource("Animation_2xcaf"), "mine": SubResource("Animation_glqtg") } [node name="Miner" type="CharacterBody2D"] collision_mask = 256 script = ExtResource("1_x7v12") [node name="AnimatedSprite" parent="." instance=ExtResource("2_47g82")] texture_filter = 1 sprite_frames = ExtResource("3_fgjfm") animation = &"mine" frame = 1 centered = false offset = Vector2(-7, -8) [node name="NavigationShape" type="CollisionShape2D" parent="."] position = Vector2(-1, 0) shape = SubResource("RectangleShape2D_j6kqi") [node name="RayGround" type="RayCast2D" parent="."] target_position = Vector2(7, 7) collision_mask = 256 [node name="RayForward" type="RayCast2D" parent="."] target_position = Vector2(8, 0) collision_mask = 256 [node name="AnimationPlayer" parent="." instance=ExtResource("4_1ydpk")] deterministic = true libraries = { "": SubResource("AnimationLibrary_1jt7m") } [node name="PickaxePolygon" type="Polygon2D" parent="."] color = Color(1, 1, 1, 0) polygon = PackedVector2Array(-1, -8, -1, -4, 2, -4, 2, -3, 3, -3, 3, -1, 7, -1, 7, -6, 7, -8, 5, -8)