[gd_scene load_steps=5 format=3 uid="uid://con1448x4e6fj"] [ext_resource type="Script" path="res://Units/default.gd" id="1_kguyl"] [ext_resource type="PackedScene" uid="uid://bj8j72hwnt6mo" path="res://animated_sprite.tscn" id="2_5hewh"] [ext_resource type="SpriteFrames" uid="uid://diwyagjvsgq0i" path="res://Units/units_sprite_frames.tres" id="2_y5w2o"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_j6kqi"] size = Vector2(4, 9) [node name="Default" type="CharacterBody2D"] collision_mask = 256 input_pickable = true script = ExtResource("1_kguyl") [node name="AnimatedSprite" parent="." instance=ExtResource("2_5hewh")] texture_filter = 1 sprite_frames = ExtResource("2_y5w2o") animation = &"walk" centered = false offset = Vector2(-3, -5) [node name="NavigationShape" type="CollisionShape2D" parent="."] position = Vector2(0, 0.5) shape = SubResource("RectangleShape2D_j6kqi") [node name="RayLeft" type="RayCast2D" parent="."] position = Vector2(0, 4) target_position = Vector2(-3, 0) collision_mask = 258 [node name="RayRight" type="RayCast2D" parent="."] position = Vector2(0, 4) target_position = Vector2(4, 0) collision_mask = 258 [connection signal="input_event" from="." to="." method="_on_input_event"]