[gd_scene load_steps=13 format=3 uid="uid://ce0b23isfjn70"] [ext_resource type="Script" path="res://SoundManager.gd" id="1_640nc"] [ext_resource type="AudioStream" uid="uid://denc1y7sjgm3o" path="res://Assets/Sounds/enter-door.wav" id="2_ca2ya"] [ext_resource type="AudioStream" uid="uid://clqm7xm8mbhbs" path="res://Assets/Music/Green Greens-intro.wav" id="3_ahlnh"] [ext_resource type="AudioStream" uid="uid://b8q5db1h0ubyg" path="res://Assets/Sounds/boss-hp-fill.wav" id="3_at307"] [ext_resource type="AudioStream" uid="uid://5jbqiiboovpy" path="res://Assets/Sounds/hurt.wav" id="4_4b0ai"] [ext_resource type="AudioStream" uid="uid://dpho4fr6kejhe" path="res://Assets/Music/Green Greens-loop.wav" id="4_snfo8"] [ext_resource type="AudioStream" uid="uid://bit1m7y8bjcfg" path="res://Assets/Music/Float Islands-intro.wav" id="5_sogsx"] [ext_resource type="AudioStream" uid="uid://c057hisnc5uru" path="res://Assets/Music/Float Islands-loop.wav" id="6_w1jca"] [ext_resource type="AudioStream" uid="uid://cd6c7eb8otlw7" path="res://Assets/Music/Boss.wav" id="9_q0rxb"] [ext_resource type="AudioStream" uid="uid://bdi83hcsq4yge" path="res://Assets/Music/Win.wav" id="10_8ig5v"] [sub_resource type="AudioStreamInteractive" id="AudioStreamInteractive_2fhny"] clip_count = 2 clip_0/name = &"Green Greens-intro" clip_0/stream = ExtResource("3_ahlnh") clip_0/auto_advance = 1 clip_0/next_clip = 1 clip_1/name = &"Green Greens-loop" clip_1/stream = ExtResource("4_snfo8") clip_1/auto_advance = 1 clip_1/next_clip = 1 _transitions = { Vector2i(0, 1): { "fade_beats": 1, "fade_mode": 4, "from_time": 0, "to_time": 1 }, Vector2i(1, 1): { "fade_beats": 1, "fade_mode": 4, "from_time": 0, "to_time": 1 } } [sub_resource type="AudioStreamInteractive" id="AudioStreamInteractive_xhism"] clip_count = 2 clip_0/name = &"Float Islands-intro" clip_0/stream = ExtResource("5_sogsx") clip_0/auto_advance = 1 clip_0/next_clip = 1 clip_1/name = &"Float Islands-loop" clip_1/stream = ExtResource("6_w1jca") clip_1/auto_advance = 1 clip_1/next_clip = 1 _transitions = { Vector2i(0, 1): { "fade_beats": 1, "fade_mode": 4, "from_time": 3, "to_time": 1 }, Vector2i(1, 1): { "fade_beats": 1, "fade_mode": 4, "from_time": 3, "to_time": 1 } } [node name="SoundManager" type="Node"] process_mode = 3 script = ExtResource("1_640nc") [node name="EnterDoor" type="AudioStreamPlayer" parent="."] stream = ExtResource("2_ca2ya") [node name="BossHpFill" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_at307") [node name="Hurt" type="AudioStreamPlayer" parent="."] stream = ExtResource("4_4b0ai") [node name="GreenGreens" type="AudioStreamPlayer" parent="."] stream = SubResource("AudioStreamInteractive_2fhny") volume_db = -5.0 [node name="FloatIslands" type="AudioStreamPlayer" parent="."] stream = SubResource("AudioStreamInteractive_xhism") volume_db = -5.0 [node name="Boss" type="AudioStreamPlayer" parent="."] stream = ExtResource("9_q0rxb") volume_db = -5.0 [node name="Win" type="AudioStreamPlayer" parent="."] stream = ExtResource("10_8ig5v") volume_db = -3.0